Grime (video game): Difference between revisions
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== Plot == |
== Plot == |
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The player is set to explore a world set on perfect proportions and anatomy.<ref>{{Cite web|title=Grime review: Chiseled & polished metroidvania|url=https://www.shacknews.com/article/125923/grime-review-chiseled-polished-metroidvania|access-date=2021-08-10|website=Shacknews|language=en|archive-date=2021-08-10|archive-url=https://web.archive.org/web/20210810190346/https://www.shacknews.com/article/125923/grime-review-chiseled-polished-metroidvania|url-status=live}}</ref> During progression the player learns the history behind the world they are exploring and the reason why they are addressed by its inhabitants as "the chiseled one."<ref>{{Cite magazine|last=Hetfeld|first=Malindy|date=2021-08-04|title=Grime, a Metroidvania that lets you absorb enemies, is out now|url=https://www.pcgamer.com/grime-a-metroidvania-that-lets-you-absorb-enemies-is-out-now/|magazine=PC Gamer|language=en-US|access-date=2021-08-10|archive-date=2021-08-10|archive-url=https://web.archive.org/web/20210810190351/https://www.pcgamer.com/grime-a-metroidvania-that-lets-you-absorb-enemies-is-out-now/|url-status=live}}</ref> The player is formed by Breath, which drains in the process of creating a form, causing many of the shapes (Heads, hands etc...) scattered in the world to be incomplete. |
The player is set to explore a world set on perfect proportions and anatomy.<ref>{{Cite web|title=Grime review: Chiseled & polished metroidvania|url=https://www.shacknews.com/article/125923/grime-review-chiseled-polished-metroidvania|access-date=2021-08-10|website=Shacknews|date=2 August 2021 |language=en|archive-date=2021-08-10|archive-url=https://web.archive.org/web/20210810190346/https://www.shacknews.com/article/125923/grime-review-chiseled-polished-metroidvania|url-status=live}}</ref> During progression the player learns the history behind the world they are exploring and the reason why they are addressed by its inhabitants as "the chiseled one."<ref>{{Cite magazine|last=Hetfeld|first=Malindy|date=2021-08-04|title=Grime, a Metroidvania that lets you absorb enemies, is out now|url=https://www.pcgamer.com/grime-a-metroidvania-that-lets-you-absorb-enemies-is-out-now/|magazine=PC Gamer|language=en-US|access-date=2021-08-10|archive-date=2021-08-10|archive-url=https://web.archive.org/web/20210810190351/https://www.pcgamer.com/grime-a-metroidvania-that-lets-you-absorb-enemies-is-out-now/|url-status=live}}</ref> The player is formed by Breath, which drains in the process of creating a form, causing many of the shapes (Heads, hands etc...) scattered in the world to be incomplete. |
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== Development == |
== Development == |
Revision as of 14:30, 19 June 2023
Grime | |
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Developer(s) | Clover Bite |
Publisher(s) | Akupara Games |
Director(s) | Yarden Weissbrot |
Producer(s) | Yarden Weissbrot |
Designer(s) |
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Programmer(s) | Theodore Kovalev |
Artist(s) |
|
Writer(s) | Yarden Weissbrot |
Composer(s) |
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Engine | Unity |
Platform(s) | |
Release | August 2, 2021
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Genre(s) | Metroidvania, platform-adventure |
Mode(s) | Single player |
Grime (stylized as GRIME) is a 2021 Metroidvania platform-adventure game developed by Israeli game studio Clover Bite, and published by Akupara Games. The game was released on August 2, 2021 on Windows via Epic Games Store, Steam and GOG, and Google Stadia as part of Stadia Pro. Ports for the Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X/S, are in development.[1] It received generally positive reviews from critics.
Plot
The player is set to explore a world set on perfect proportions and anatomy.[2] During progression the player learns the history behind the world they are exploring and the reason why they are addressed by its inhabitants as "the chiseled one."[3] The player is formed by Breath, which drains in the process of creating a form, causing many of the shapes (Heads, hands etc...) scattered in the world to be incomplete.
Development
Clover Bite is the internal studio of Tiltan School of Design, based in Haifa, Israel. The studio collaborated to develop the game, with Akupara Games publishing the title.[4]
The director Yarden Weissbrot, stated he wanted to create "something Israeli gamers could be proud of".[5]
Reception
Aggregator | Score |
---|---|
Metacritic | 83/100[6] |
Publication | Score |
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Hardcore Gamer | 4/5[8] |
IGN | 9/10[7] |
Shacknews | 8/10[9] |
The game received an aggregate score of 83/100 on Metacritic, indicating "generally favorable reviews".[6]
David Wildgoose of IGN rated the game 9/10 points, calling it "an accomplished Souls-like action RPG".[10] James Cunningham of Hardcore Gamer rated it 4/5 points, saying it was a "classic and fantastically designed Metroidvania".[11]
References
- ^ Romano, Sal (October 27, 2022). "GRIME coming to PS5, Xbox Series, PS4, Xbox One, and Switch alongside free DLC 'Colors of Rot'". Gematsu. Archived from the original on October 27, 2022. Retrieved October 27, 2022.
- ^ "Grime review: Chiseled & polished metroidvania". Shacknews. 2 August 2021. Archived from the original on 2021-08-10. Retrieved 2021-08-10.
- ^ Hetfeld, Malindy (2021-08-04). "Grime, a Metroidvania that lets you absorb enemies, is out now". PC Gamer. Archived from the original on 2021-08-10. Retrieved 2021-08-10.
- ^ "Akupara Games to Publish Clover Bite's GRIME". www.gamasutra.com. Archived from the original on 2021-08-10. Retrieved 2021-08-10.
- ^ "Israeli-made video game GRIME released on Steam, Epic Games, GOG". The Jerusalem Post. Archived from the original on 2021-08-10. Retrieved 2021-08-10.
- ^ a b "GRIME for PC Reviews". Metacritic. Archived from the original on 2021-08-19. Retrieved 2021-09-05.
- ^ Wildgoose, David (9 August 2021). "Grime Review". IGN. Archived from the original on 14 November 2021. Retrieved 13 November 2021.
- ^ Cunningham, James (9 August 2021). "Review: Grime". Hardcore Gamer. Archived from the original on 13 August 2021. Retrieved 13 November 2021.
- ^ Denzer, TJ (2 August 2021). "Grime review: Chiseled & polished metroidvania". Shacknews. Archived from the original on 18 September 2021. Retrieved 13 November 2021.
- ^ Wildgoose, David (2021-08-09). "Grime Review". IGN. Archived from the original on 2021-08-12. Retrieved 2021-08-12.
- ^ Cunningham, James (2021-08-09). "Review: Grime". Hardcore Gamer. Archived from the original on 2021-08-12. Retrieved 2021-08-12.
- 2021 video games
- Adventure games
- Akupara Games games
- Dark fantasy video games
- Indie games
- Metroidvania games
- Nintendo Switch games
- Platform games
- PlayStation 4 games
- PlayStation 5 games
- Single-player video games
- Stadia games
- Video games developed in Israel
- Windows games
- Xbox One games
- Xbox Series X and Series S games