Jump to content

VFX1 Headgear: Difference between revisions

From Wikipedia, the free encyclopedia
Content deleted Content added
MOS:TENSE, weight conversion
Tags: Mobile edit Mobile web edit Advanced mobile edit
Features: Link to Kopin supplied LCDs
Tags: Mobile edit Mobile web edit Advanced mobile edit
Line 24: Line 24:
[[File:Forte_VFX1_Cyberpuck_Controller.jpg|thumb|right|CyberPuck handheld controller]]
[[File:Forte_VFX1_Cyberpuck_Controller.jpg|thumb|right|CyberPuck handheld controller]]


'''Visual:''' The helmet features dual 0.7" 263 × 230 LCD displays capable of 256 colors. Optics comprise dual lenses with adjustable focus and [[interpupillary distance]]. [[Field of view]] is 45 degrees diagonally.
'''Visual:''' The helmet features dual 0.7" 263 × 230 active matrix LCD displays from [[Kopin Corporation|Kopin]] capable of 256 colors.<ref>{{cite web|url= https://techmonitor.ai/technology/venture_funding_265 |date=October 28, 1994 |title=Venture Funding}}</ref> Optics comprise dual lenses with adjustable focus and [[interpupillary distance]]. [[Field of view]] is 45 degrees diagonally.


'''Auditory:''' The helmet includes built-in stereo speakers and a condenser microphone. Audio signals are routed to the sound card's line in/out jacks.
'''Auditory:''' The helmet includes built-in stereo speakers and a condenser microphone. Audio signals are routed to the sound card's line in/out jacks.

Revision as of 14:56, 12 June 2023

VFX1 Headgear
Forte VFX1 Headgear
DeveloperForte Technologies, Inc.
Release date1995
Introductory priceUS$995 (equivalent to $1,990 in 2023)
DisplayDual 263 × 230 color LCD displays
PlatformIBM-compatible PC, ISA bus, MS-DOS
Mass2.5 lb (1.1 kg)
SuccessorVFX3D


The Forte VFX1 Headgear was a consumer-level virtual reality headset marketed during the mid-1990s. It comprises a helmet, a handheld controller, and an ISA interface board, and offers head tracking, stereoscopic 3D, and stereo audio.[1]

History

The VFX1 was developed in the early 1990s by Forte Technologies, Inc. of Rochester, New York. It was released in 1995 with an MSRP of US$695 and an average retail price of $599, and was sold in the US in retail stores including CompUSA and Babbage's. It was superseded by Interactive Imaging Systems' VFX3D in 2000.

Features

Lenses inside the visor
CyberPuck handheld controller

Visual: The helmet features dual 0.7" 263 × 230 active matrix LCD displays from Kopin capable of 256 colors.[2] Optics comprise dual lenses with adjustable focus and interpupillary distance. Field of view is 45 degrees diagonally.

Auditory: The helmet includes built-in stereo speakers and a condenser microphone. Audio signals are routed to the sound card's line in/out jacks.

Tracking: Head movements are tracked with internal sensors for pitch (70 degrees), roll (70 degrees), and yaw (360 degrees). A hand-held controller called the CyberPuck offers three buttons and internal sensors for pitch and roll. It can emulate a mouse and is connected to the helmet by an ACCESS.bus interface cable.

VIP interface board

Interface: Audio, video, and tracking information is transmitted through the VFX1 Headgear Interface Protocol (VIP) board, a 16-bit ISA card that receives video input from the video card's 26-pin VESA feature connector and routes audio signals to the sound card's line in/out through external 1/8" audio jacks. Audio, video, and tracking data is exchanged with the headset over a single proprietary 8-foot cable, which can be daisy-chained for improved mobility.

System requirements

References

  1. ^ "Forte VFX1". VRWiki. Archived from the original on 25 June 2016.
  2. ^ "Venture Funding". October 28, 1994.
  3. ^ "VFX1 Specifications".