Cyberpunk 2077: Difference between revisions
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{{Short description|2020 video game}} |
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{{Use British English|date=January 2020}} |
{{Use British English|date=January 2020}} |
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{{Use dmy dates|date=October 2024}} |
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{{Infobox video game |
{{Infobox video game |
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| title = Cyberpunk 2077 |
| title = Cyberpunk 2077 |
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| image = Cyberpunk 2077 box art.jpg |
| image = Cyberpunk 2077 box art.jpg |
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| alt = A CGI rendering of a man holding a gun |
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| developer = [[CD Projekt Red]]{{efn|CD Projekt Red Warsaw and Kraków developed the main game, while the Wrocław office devoted about forty people to research and development.<ref name="Watts-Jul2019" /> Additional work was done by Digital Scapes and [[QLOC]].}} |
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| developer = [[CD Projekt Red]] |
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| publisher = [[CD Projekt]] |
| publisher = [[CD Projekt]] |
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| director = Adam Badowski |
| director = {{ubl|Adam Badowski|Konrad Tomaszkiewicz|Gabriel Amatangelo}} |
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| producer = {{ubl|Konrad Tomaszkiewicz|Jędrzej Mróz|Przemysław Wójcik|Michał Stec}} |
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| producer = Richard Borzymowski<ref name="Conditt-Aug2018" /> |
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| designer = {{ubl| |
| designer = {{ubl|Grzegorz Mocarski|Mateusz Kanik|Mateusz Tomaszkiewicz|Paweł Sasko}} |
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| programmer = |
| programmer = {{ubl|Piotr Tomsiński|Kacper Kościeński}} |
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| writer = {{ubl|Marcin Blacha|Tomasz Marchewka}} |
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| artist = {{ubl|Paweł Mielniczuk<ref name="Taylor-Kent-Oct2020" />|Katarzyna Redesiuk<ref name="Weber-Jun2019-A" />}} |
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| composer = {{ubl|P. T. Adamczyk|[[Marcin Przybyłowicz]]|[[Paul Leonard-Morgan]]}} |
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| writer = {{ubl|Marcin Blacha<ref name="Robinson-Nov2019" />|Jakub Szamałek<ref name="Winslow-Aug2019" />|Stanisław Święcicki<ref name="Lemne-Jun2018" />}} |
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| series = ''[[Cyberpunk (role-playing game)|Cyberpunk]]'' |
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| composer = {{ubl|[[Marcin Przybyłowicz]]|P. T. Adamczyk|[[Paul Leonard-Morgan]]}} |
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| engine = [[REDengine 4]] |
| engine = [[REDengine 4]] |
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| platforms = {{ubl|[[Microsoft Windows]]|[[PlayStation 4]]|[[PlayStation 5 |
| platforms = {{ubl|[[Microsoft Windows]]|[[PlayStation 4]]|[[PlayStation 5]]|[[Xbox One]]|[[Xbox Series X/S]]|[[Google Stadia]]|[[macOS]]}} |
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| released = {{ubl|'''Microsoft Windows''', '''PlayStation 4''', '''Xbox One''', '''Google Stadia'''|10 December 2020|'''PlayStation 5''', '''Xbox Series X/S'''|15 February 2022|'''macOS'''|2025}} |
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| released = 10 December 2020 |
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| genre = [[Action role-playing |
| genre = [[Action role-playing video game|Action role-playing]] |
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| modes = [[Single-player |
| modes = [[Single-player]] |
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}} |
}} |
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'''''Cyberpunk 2077''''' is a 2020 [[action role-playing game]] developed by the Polish studio [[CD Projekt Red]], and published by [[CD Projekt]], and based on [[Mike Pondsmith|Mike Pondsmith's]] ''[[Cyberpunk (role-playing game)|Cyberpunk]]'' tabletop game series. The plot is set in the fictional [[metropolis]] of Night City, [[California]], within the [[Utopian and dystopian fiction|dystopian]] ''Cyberpunk'' universe. The player assumes the role of V (voiced by [[Gavin Drea]] or [[Cherami Leigh]]), a [[mercenary]] who accidentally gets imbued with a [[Cybernetics|cybernetic]] "bio-chip" containing an [[Engram (neuropsychology)|engram]] of legendary rockstar and terrorist Johnny Silverhand (voiced by [[Keanu Reeves]]). As Johnny's behaviour and memories begin overwriting V's own, the two must work together to separate from each other and save V's life. |
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'''''Cyberpunk 2077''''' is an upcoming [[action role-playing video game]] developed and published by [[CD Projekt]]. It is scheduled to be released for [[Microsoft Windows]], [[PlayStation 4]], [[PlayStation 5]], [[Google Stadia|Stadia]], [[Xbox One]], and [[Xbox Series X/S]] on 10 December 2020. Adapted from the ''[[Cyberpunk (role-playing game)|Cyberpunk]]'' franchise, the story takes place in dystopian Night City, an [[open world]] with six distinct regions. Players assume the [[First-person (video games)|first-person]] perspective of a customisable mercenary known as V, who can acquire skills in [[Hacker|hacking]] and machinery, an arsenal of ranged weapons, and options for melee combat. |
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The game's development began following the release of ''[[The Witcher 3: Wild Hunt – Blood and Wine]]'' (2016). The game was developed by a team of around 500 people using the [[REDengine 4]] game engine. CD Projekt launched a new division in [[Wrocław]], [[Poland]], and partnered with Digital Scapes, [[Nvidia]], QLOC, and Jali Research to aid the production. ''Cyberpunk'' creator [[Mike Pondsmith]] was a consultant, and actor [[Keanu Reeves]] had a starring role. The original score was led by [[Marcin Przybyłowicz]], and featured the contributions of several licensed artists. After years of anticipation, CD Projekt released ''Cyberpunk 2077'' for [[PlayStation 4]], [[Google Stadia]], [[Microsoft Windows]], and [[Xbox One]] on 10 December 2020, followed by [[PlayStation 5]] and [[Xbox Series X/S]] on 15 February 2022. |
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''Cyberpunk 2077'' received praise from critics for its narrative, setting, and graphics. However, some of its gameplay elements received mixed responses while its themes and representation of [[transgender]] characters received some criticism. It was also [[List of video games notable for negative reception#Cyberpunk 2077 (2020)|widely criticized]] for [[Software bug|bugs]] and [[Video game glitch|glitches]], particularly on the PlayStation 4 and Xbox One versions. Sony removed it from the [[PlayStation Store]] from December 2020 to June 2021 while CD Projekt rectified some of the issues. CD Projekt became subject to investigations and [[Class action|class-action lawsuits]] for their perceived attempts at downplaying the severity of the technical problems before release; these were ultimately cleared with a settlement of US$1.85 million. Its total cost to develop and market (including updates and DLC) is reportedly over $436 million, making it one of the [[most expensive video games to develop]]. By October 2023, the game had sold over 25 million units. A sequel, internally codenamed "Project Orion", was announced in October 2022. An expansion, ''[[Cyberpunk 2077: Phantom Liberty|Phantom Liberty]]'', was released for PlayStation 5, Microsoft Windows, and Xbox Series X/S on 26 September 2023. |
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==Gameplay== |
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[[File:Cyberpunk 2077 gameplay 2019.png|thumb|left|Pre-release gameplay screenshot]] |
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''Cyberpunk 2077'' is played in a [[First-person (gaming)|first-person]] perspective as V,<ref name="Martin-Jun2018" /> a mercenary whose voice,<ref name="Robinson-Aug2019" /> face, hairstyles, body type and [[Body modification|modifications]], background, and clothing are customisable. Stat categories—Body, Intelligence, Reflexes, Technical, and Cool—are influenced by the character classes that players assume, which are NetRunner ([[Hacker|hacking]]), Techie (machinery), and Solo (combat). The [[Experience point#Perks|perk tree]] branches into [[Melee (gaming)|melee]], blades, handguns, shotguns, rifles, sniper rifles, hacking, two-handed combat, assassination, "cold blood", engineering, and athletics. V must consult a "ripperdoc" to upgrade and purchase [[cyberware]] implants; [[black market]]s offer military-grade abilities.<ref name="Martin-Jun2018" /><ref name="Makedonski-Jun2018" /><ref name="Yin-Poole-Jun2018" /><ref name="Fogel-Aug2018" /><ref name="Whalen-Jun2019" /><ref name="Hall-Aug2019" /> The rarity of any given equipment is shown by a coloured tier system.<ref name="Schreier-Jun2018" /> V can take cover, aim, run, jump, double jump, and slide.<ref name="FenlonMessner-Jun2018" /><ref name="Messner-Jun2018" /> Melee strikes can be dealt with close-combat weapons.<ref name="Yin-Poole-Jun2018" /><ref name="Conditt-Jun2018" /> There are three types of ranged weapons, all of which can be customised and modified—Power (standard), Tech (which penetrate walls and enemies), and Smart (with homing bullets).<ref name="Faller-Jun2018" /><ref name="Tapsell-Jun2018" /> Ranged weapons are equipped to ricochet bullets in a target's direction and slow them down in [[bullet time]]. Four types of damage can be inflicted and resisted—Physical, Thermal, [[Electromagnetic pulse|EMP]], and Chemical.<ref name="Makedonski-Jun2018" /><ref name="Hall-Aug2019" /><ref name="Marks-Jun2018" /> Weapon use increases accuracy and reloading speed, which are manifested in character animations.<ref name="CyberpunkGame-Jul2019-A" /> Gunsmiths repair and upgrade weapons.<ref name="Yin-Poole-Jun2018" /> The game can be completed without killing anyone,<ref name="Tapsell-Jun2019" /> with non-lethal options for weapons and cyberware.<ref name="Savage-Jun2019" /> |
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== Gameplay == |
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The [[open world]] metropolis Night City, [[California]] consists of six regions—the corporate City Center, immigrant-inhabited Watson, luxurious Westbrook, suburban Heywood, gang-infested Pacifica, and industrial Santo Domingo. Its surrounding area, the Badlands, can also be explored. V navigates these locations on foot and in vehicles, which are subject to either a first or [[Third-person (video games)|third-person]] view. In autonomous cars, V can more easily engage in gunplay.<ref name="Martin-Jun2018" /><ref name="Schreier-Jun2018" /><ref name="Marks-Jun2018" /><ref name="GameSpot-Jun2018" /><ref name="Chao-Jan2019" /><ref name="Phillips-Jun2019" /> Pedestrians are vulnerable to vehicular collisions.<ref name="Tapsell-Jun2018" /> Depending on the location, law enforcement may be alerted if V commits a crime.<ref name="White-Nov2019" /><ref name="Cryer-Aug2019-B" /> Radio stations are available to listen to.<ref name="YongYea-Jun2019" /> The full day-night cycle and dynamic weather affect the way [[non-player character]]s (NPCs) behave.<ref name="Faller-Jun2018" /><ref name="Webster-Jun2018" /> V owns an apartment and a garage.<ref name="Yin-Poole-Jun2018" /><ref name="CyberpunkGame-Jul2019-B" /> Night City features non-English-speaking characters, whose languages can be translated with special implants.<ref name="Sarkar-Mar2013" /> "Braindance" is a device that allows V to undergo other people's experiences.<ref name="Cook-Feb2016" /><ref name="Farrelly-Apr2018" /> [[Dialogue tree|Branching dialogues]] enable interaction with NPCs and actions in [[Quest (gaming)|quests]].<ref name="Futter-Jun2018" /> Experience points are obtained from main quests and fuel the stats, while side quests yield "street cred", unlocking skills, vendors, places, and additional quests.<ref name="Schreier-Jun2018" /><ref name="Faller-Jun2018" /><ref name="Tapsell-Jun2018" /><ref name="Fillari-Jun2018" /> Quests are acquired from characters known as Fixers.<ref name="Tapsell-Jun2018" /> Throughout the game, V is aided by various companions.<ref name="Yin-Poole-Jun2018" /> Consumables, like soft drinks, are used for healing, and objects can be inspected in V's inventory.<ref name="Messner-Jun2018" /> Minigames include hacking, boxing, auto racing,<ref name="Wilson-Jun2019" /> martial arts, and shooting ranges.<ref name="Weber-Jun2019-B" /> "Game over" messages only appear at the point of death; if a quest is failed, the game moves on all the same.<ref name="Gössling-Mar2019" /> Player choice leads to different endings.<ref name="Farrelly-Apr2018" /> |
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''Cyberpunk 2077'' is an [[action role-playing game]]<ref name="Engadget-Sep2020" /> played from a [[First-person (video games)|first-person]] perspective as V,<ref name="Martin-Jun2018" /> a mercenary whose voice,<ref name="Robinson-Aug2019" /> face, hairstyle, body type and [[Body modification|modifications]], background, and clothing are customisable. There are also five attributes (Body, Intelligence, Reflexes, Technical Ability, and Cool) that can be customized to suit the player's gameplay style, with a sixth attribute — Relic, being introduced in the ''Phantom Liberty'' expansion. |
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The gameplay is flexible: the three primary play styles are Netrunner ([[Hacker|hacking]]), Engineer ([[machine]]ry), and Solo ([[combat]]). V has a number of maneuvers to reposition in combat, including sprinting, taking cover, double-jumping, and sliding;<ref name="FenlonMessner-Jun2018" /><ref name="Messner-Jun2018" /> many of these abilities can be unlocked or upgraded through [[cyberware]] implants installed by a "ripperdoc".<ref name="Cyberpunk2077-Dec2020" /> Weapon use increases accuracy and reloading speed, which are reflected in character animations.<ref name="CyberpunkGame-Jul2019-A" /> Equipment, such as weapons and armor, is governed by a coloured tier system<ref name="Schreier-Jun2018" /> and is split into melee and ranged options. Melee strikes can be dealt with close-combat weapons.<ref name="Yin-Poole-Jun2018" /><ref name="Conditt-Jun2018" /> There are three types of ranged weapons, all of which can be customised and modified—Power (with ricocheting bullets), Tech (which penetrates walls and enemies), and Smart (with homing bullets, only usable with specific cyberware).<ref name="Faller-Jun2018" /><ref name="Tapsell-Jun2018" /> The game has four types of damage that can be inflicted and resisted—Physical, [[Incendiary device|Thermal]], [[Electromagnetic pulse|Electric]], and [[Chemical weapon|Toxic]].<ref name="Makedonski-Jun2018" /><ref name="Hall-Aug2019" /><ref name="Marks-Jun2018" /> The game can be completed without killing anyone (not including robots),<ref name="Tapsell-Jun2019" /> with non-lethal options for weapons and cyberware.<ref name="Savage-Jun2019" /> |
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==Setting== |
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Night City is an American [[megacity]] in the Free State of North California, controlled by corporations and unassailed by the laws of both country and state. It sees conflict from rampant gang wars and its ruling entities contending for dominance. The city is reliant on robotics for everyday aspects like waste collection, maintenance, and public transportation.<ref name="Donnelly-Jun2018-A" /><ref name="Cyberpunk2077-Aug2018" /> Its visual identity is derived from the four eras it underwent—austere Entropism, colourful [[Kitsch]], imposing Neo-Militarism, and opulent Neo-Kitsch.<ref name="Billcliffe-Aug2019" /> The Internet is managed by corporations and the army.<ref name="Savage-Jun2019" /> Homelessness abounds but does not preclude cybernetic modification for the poor, giving rise to cosmetic addiction and consequent violence. These threats are dealt with by the armed force known as Psycho Squad.<ref name="Hernandez-Jun2018" /><ref name="Donnelly-Jun2018-B" /> Trauma Team can be employed for rapid medical services.<ref name="Kelly-Aug2019" /> Because of the constant threat of physical harm, all citizens are allowed to openly carry firearms in public.<ref name="Donnelly-Jul2018" /> |
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[[File:Cyberpunk 2077 gameplay.png|thumb|right|Gameplay screenshot of the player-character completing a mission]] |
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==Development== |
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''Cyberpunk 2077'' entered pre-production when developer [[CD Projekt Red]] had finished ''[[The Witcher 3: Wild Hunt – Blood and Wine]]'' (2016),<ref name="Purchese-Jun2018" /> with approximately fifty staff members involved.<ref name="Purchese-Aug2016" /> They later devoted a team larger than that of ''[[The Witcher 3: Wild Hunt]]'' (2015),<ref name="Hussain-Sep2016" />{{efn|In July 2018, nearly 350 employees were developing it.<ref name="DeMeo-Jul2018" /> This rose to around 450 by June 2019,<ref name="Metro-Jun2019" /> and was estimated at 500 in October.<ref name="Andreadis-Oct2019" />}} and after it was released, began upgrading their [[REDengine 3]] to complement ''Cyberpunk 2077''.<ref name="Grayson-May2016" /> CD Projekt Red was granted [[subvention]]s of {{US$|7 million|link=yes}} by the Polish government, whose funding application confirmed they were using REDengine 4.<ref name="Morris-Mar2017" /> In June 2017, preliminary designs were stolen and threatened to be released to the public, but the developer refused to comply.<ref name="Matulef-Jun2017" /><ref name="Orland-Jun2017" /> The development reportedly reached a milestone in late 2017,<ref name="CDProjekt-Mar2018" /> and in March 2018, a new studio opened in Wrocław to aid the production.<ref name="Chalk-Mar2018" /> That October, CD Projekt Red established a partnership with Canadian studio Digital Scapes to craft additional tools for ''Cyberpunk 2077''.<ref name="Valentine-Oct2018" /> The developer partnered with [[Nvidia]] in June 2019 to achieve [[Ray tracing (graphics)|ray tracing]] in [[Real-time computer graphics|real time]],<ref name="Burnes-Jun2019" /> and [[QLOC]] in January 2020 for [[quality assurance]].<ref name="Birch-Jan2020" /> |
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The [[open world]] metropolis of Night City consists of six regions: the corporate City Centre, immigrant-inhabited Watson, luxurious Westbrook, suburban Heywood, gang-infested Pacifica (and its anarchist Dogtown section), and industrial Santo Domingo. Its surrounding area, the Badlands, can also be explored. V navigates these locations on foot (in first-person view) and in vehicles (in either a [[Third-person (video games)|third-]] or first-person view).<ref name="Cyberpunk2077-Dec2020" /> V owns an apartment and has access to a garage, and can purchase four additional apartments throughout the city.<ref name="Yin-Poole-Jun2018" /> There is a full day-night cycle and dynamic weather, which affects the way [[non-player character]]s (NPCs) behave.<ref name="Faller-Jun2018" /><ref name="Webster-Jun2018" /> Depending on the location, law enforcement may be alerted if V commits a crime.<ref name="White-Nov2019" /> Pedestrians are vulnerable to vehicular collisions and gunfire.<ref name="Tapsell-Jun2018" /><ref name="Cryer-Aug2019-B" /> Radio stations are available to listen to.<ref name="YongYea-Jun2019" /><ref name="CyberpunkGame-Jul2019-B" /> Night City features many non-English-speaking characters, whose languages can be translated with special implants.<ref name="Sarkar-Mar2013" /> V also periodically uses a "Braindance"; a device that allows one to undergo other people's experiences.<ref name="Cook-Feb2016" /><ref name="Farrelly-Apr2018" /> |
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[[Stream processing]] and [[global illumination]] were made to function without overwhelming the [[central processing unit]].<ref name="Donnelly-Aug2018" /> Ray tracing improved the graphics of the global illumination, reflections, [[ambient occlusion]], and shadows.<ref name="Burnes-Jun2020" /> Originally to launch with [[multiplayer]],<ref name="Purchese-Mar2013" /> this was first assigned to research and development,<ref name="Lavoy-Jun2018" /> and later declared as a post-release feature.<ref name="Romano-Sep2019" /> The first-person perspective was chosen to immerse players more than what third-person would allow.<ref name="Faller-Jun2018" /> Cutscenes and gameplay were both made in first-person to seamlessly blend together.<ref name="VG247-Jun2018" /><ref name="Macgregor-Sep2019" /> ''Cyberpunk 2077'' features full nudity, which game director Adam Badowski said encapsulates the theme of [[transhumanism]]—"the body is no longer sacrum [sacred]; it's profanum [profane]".<ref name="Hall-Jun2018" /> The script was written in Polish and a separate team translated the dialogue into English.<ref name="Pawlikowski-Jul2019" /> The quest designers, who oversaw the making of their own ideas, enabled players to decide the order in which quests are undertaken.<ref name="Francis-Jun2018" /> Side quests were often made from unused parts of the main story.<ref name="Metro-Sep2018" /> CD Projekt Red invented a technology based on sound analysis from [[neural network]]s, producing real-time [[lip sync]] for all localisations.<ref name="GryOnline-Sep2019" /> Animation systems were remade to better generate muscle movement, motion capture was improved, and environments were created from prefabricated designs.<ref name="Simpkins-Nov2018" /> Reused models had their colours and details altered.<ref name="WeeklyFamitsu-Nov2018" /> Some things were [[procedurally generated]].<ref name="Andreadis-Oct2019" /> Feedback from [[E3 2018]] influenced the non-lethal playthrough and removed the male-female option in character customisation, instead basing it on voice and body type.<ref name="McKeand-Jun2019" /><ref name="Ivan-Aug2019" /> Night City was designed with the help of [[urban planner]]s,<ref name="Schilling-Sep2020" /> and its architecture drew on [[Brutalism]].<ref name="Krabbe-Sep2020" /> The world is loaded using vertical streaming to render only the assets that appear on screen.<ref name="Cryer-Aug2019-A" /> By August 2018, the story was fully realised and could facilitate a complete playthrough.<ref name="Conditt-Aug2018" /> The content was nearly complete in mid-2019, with the rest of development focused largely on polishing.<ref name="Metro-Jun2019" /> Staff started working from home in March 2020 due to the [[COVID-19 pandemic]],<ref name="CDPROJEKTRED-Mar2020" /> causing a halt in localisation.<ref name="Ivan-Apr2020" /> Despite the studio's disavowal of mandatory overtime in May and June 2019,<ref name="Schreier-May2019" /><ref name="Schreier-Jun2019" /> "[[Crunch time (video gaming)|crunch time]]" was implemented in the final weeks.<ref name="BBC-Sep2020" /> |
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[[Dialogue tree|Branching dialogues]] enable interaction with NPCs and actions in [[Quest (gaming)|quests]]<ref name="Futter-Jun2018" /> and the player's in-game choices can lead to different endings.<ref name="Farrelly-Apr2018" /> Experience points are obtained from main quests and used to upgrade stats; side quests yield "street cred", unlocking skills, vendors, places, and additional quests.<ref name="Schreier-Jun2018" /><ref name="Faller-Jun2018" /><ref name="Tapsell-Jun2018" /><ref name="Fillari-Jun2018" /> Quests are acquired from characters known as Fixers.<ref name="Tapsell-Jun2018" /> Throughout the game, V is aided by various companions.<ref name="Yin-Poole-Jun2018" /> Consumables, such as food, drinks, and drugs, are used for healing and temporary enhancements, and objects can be inspected in V's inventory.<ref name="Messner-Jun2018" /> Minigames include hacking, boxing, auto racing,<ref name="Wilson-Jun2019" /> martial arts, and shooting ranges.<ref name="Weber-Jun2019-B" /> |
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[[File:Mike Pondsmith, Gamelab 2017 (35483365351).jpg|250px|thumb|right|''Cyberpunk'' creator Mike Pondsmith acted as a consultant since 2012.]] |
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== Synopsis == |
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''Cyberpunk 2077'' is based on [[Mike Pondsmith]]'s ''[[Cyberpunk (role-playing game)|Cyberpunk]]'' franchise. Pondsmith started consulting on the project in 2012.<ref name="Simpkins-Nov2018" /><ref name="Weber-Feb2017" /> He also appears in it as a character.<ref name="Wood-Jul2019" /> His follow-up to ''Cyberpunk V3.0'', ''Cyberpunk Red'', made an impact on the lore.<ref name="Chiodini-Jun2019" /> ''Cyberpunk 2077'' drew its influences from the 1982 film ''[[Blade Runner]]'', manga and anime series ''[[Ghost in the Shell]]'', and video games ''[[System Shock]]'' (1994) and ''[[Deus Ex (video game)|Deus Ex]]'' (2000).<ref name="Conditt-Aug2012" /> It features a motorbike from the [[Akira (manga)|''Akira'' manga]] and [[Akira (1988 film)|anime film]] and a car inspired by ''[[Mad Max: Fury Road]]'' (2015).<ref name="Benson-Jun2018" /><ref name="Chalk-May2020-A" /> Most vehicles were based on [[Marcello Gandini]]'s designs from the '80s and '90s.<ref name="Taylor-Kent-Oct2020" /> In July 2018, actor [[Keanu Reeves]] was approached for the role of Johnny Silverhand,<ref name="Lewis-Jun2019" /> codenamed Mr Fusion to maintain secrecy.<ref name="PlayStationAccess-Jun2019" /> He would lend his likeness to, voice, and do motion capture for the character.<ref name="West-Jun2019" /><ref name="O'Connor-Jun2019" /> Reeves' dialogue amount is second only to that of V.<ref name="Bloomberg-Jun2019" /> Having first spent fifteen days recording his lines,<ref name="Makuch-Jun2019" /> Reeves was later granted his request that Silverhand's screen presence be doubled.<ref name="Palumbo-Nov2019" /> [[Masane Tsukayama]] portrays Arasaka Corporation leader Saburo Arasaka.<ref name="Hashimoto-Sep2020" /> ''The Witcher 3: Wild Hunt'' composer [[Marcin Przybyłowicz]] wrote the score,<ref name="Saed-Feb2016" /> along with P. T. Adamczyk and [[Paul Leonard-Morgan]].<ref name="kwazol-Jul2019" /> Songs for in-game radio stations were specially made;<ref name="YongYea-Jun2019" /> [[Refused]] created music for the group Samurai and [[Grimes (musician)|Grimes]] voices the frontwoman of Lizzy Wizzy and the Metadwarves.<ref name="Chalk-Jul2019" /><ref name="Chalk-Dec2019" /> [[Run the Jewels]], [[A$AP Rocky]], [[Gazelle Twin]], [[Ilan Rubin]], [[Richard Devine]], [[Nina Kraviz]], Deadly Hunta, [[Rat Boy]], and [[Tina Guo]] also contributed.<ref name="Gartenberg-Dec2019" /> Sebastian Stępień served as head writer and creative director before leaving for [[Blizzard Entertainment]] in early 2019.<ref name="Shanley-Jan2019" /><ref name="McAloon-Jan2019" /> In October 2020, ''Cyberpunk 2077'' was [[released to manufacturing]].<ref name="CyberpunkGame-Oct2020-A" /> |
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=== Characters and setting === |
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{{See also|Cyberpunk (role-playing game)#Setting{{!}}''Cyberpunk'' (role-playing game) § Setting}} |
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''Cyberpunk 2077'' takes place in Night City, an American [[megacity]] in the [[Free state (polity)|Free State]] of [[Northern California|North California]] which functions as a [[corporatocracy]] unaffected by [[Federal government of the United States|federal]] or [[U.S. state|state]] legislation. The city suffers from rampant [[Gang#Violence|gang violence]] and [[corporate warfare]], exacerbated by an ineffectual and corrupt [[Municipality|municipal government]] and police force. Night City relies on [[Robotics|robotic technology]] for everyday functions such as [[waste management]], building and infrastructure maintenance, and [[public transport]]ation.<ref name="Donnelly-Jun2018-A" /><ref name="Cyberpunk2077-Aug2018" /> The city's architecture and fashions are derived from the four aesthetics eras it underwent— [[Entropy|Entropism]], [[Kitsch]], [[Militarism|Neo-Militarism]], and Neo-Kitsch.<ref name="Billcliffe-Aug2019" /> [[Homelessness]] and poverty are widespread in the city but does not preclude [[Cyborg|cybernetic modification]] for Night City's [[underclass]]es, leading to both cosmetic [[addiction]] and high levels of violence. Those whose addictions and heavy modifications have rendered them mentally unstable, known as cyberpsychos, are dealt with by the [[police tactical unit]] MaxTac.<ref name="Hernandez-Jun2018" /><ref name="Donnelly-Jun2018-B" /> [[Private hospital|Privatized health corporations]] such as Trauma Team utilize [[paramilitary]] doctors for rapid medical services.<ref name="Kelly-Aug2019" /> Due to the constant threat of physical harm, [[Open carry in the United States|open carry]] is permitted for all residents of Night City.<ref name="Donnelly-Jul2018" /> |
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==Release and marketing== |
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''Cyberpunk 2077'' was announced in May 2012.<ref name="Purchese-Aug2016" /> In January 2013, a teaser trailer was released.<ref name="Grubb-Jan2013" /> The game was confirmed for [[Microsoft Windows]] the same year,<ref name="Makuch-Oct2013" /> and [[PlayStation 4]] and [[Xbox One]] at E3 2018,<ref name="Romano-Jun2018" /> where they revealed a second trailer and a media-exclusive, [[pre-alpha]] gameplay demonstration,<ref name="Batchelor-Jun2018" /><ref name="Wilde-Jun2018-A" /><ref name="Bankier.pl-Jun2018" /> displayed to the public in August, following its appearance at [[Gamescom]].<ref name="Knezevic-Aug2018" /> At [[E3 2019]], a third trailer set it up for a 16 April 2020 release.<ref name="Robertson-Jun2019" /> This was first delayed to 17 September,<ref name="Ramée-Jan2020" /> then 19 November,<ref name="CyberpunkGame-Jun2020-A" /> and finally 10 December.<ref name="Chalk-Oct2020-B" /> A second gameplay demo was shown to E3 and Gamescom attendees in 2019,<ref name="Wakeling-Jun2019" /><ref name="Brown-Jun2019" /> fifteen minutes of which appeared online in late August,<ref name="Cyberpunk-Aug2019-A" /> after it was proclaimed for [[Google Stadia|Stadia]].<ref name="Gartenberg-Aug2019" /> In February 2020, Nvidia stated that it would also be on [[GeForce Now]].<ref name="Nvidia-Feb2020" /> A full-scale motorcycle replica was exhibited at the [[Tokyo Game Show]].<ref name="Cyberpunk-Aug2019-B" /> With [[E3 2020]] cancelled because of the COVID-19 pandemic, CD Projekt's online event Night City Wire showed additional trailers, more gameplay,<ref name="Chalk-May2020-B" /><ref name="McWhertor-Jun2020" /><ref name="Chalk-Oct2020-A" /> and making-of footage.<ref name="Kim-Aug2020" /> Owners of the Xbox One and PlayStation 4 versions will be able to freely download the game on [[Xbox Series X/S]] and [[PlayStation 5]] upon release.<ref name="Barbosa-Feb2020" /><ref name="Phillips-Jun2020" /> Next-generation ports will become available in 2021.<ref name="Ivan-Jun2020" /> The multiplayer will launch later than 2021.<ref name="Hall-Jan2020" /> |
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[[File:Reunião com o ator norte-americano Keanu Reeves (46806576944) (cropped).jpg|thumb|right|upright|[[Keanu Reeves]] voices Johnny Silverhand]] |
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The collector's edition consists of a custom box, steelbook, figurine depicting a male V, hardcover artbook, metal pin set and keychain, ''A Visitor's Guide to Night City'', embroidered patches, world compendium, Night City postcards and map, and stickers. The standard edition also contains the compendium, postcards, map, and stickers.<ref name="Reed-Jun2019" /> Digital items that come with every copy are the soundtrack, art booklet, ''Cyberpunk 2020'' [[sourcebook]], wallpapers, and ''Cyberpunk 2077: Your Voice'' comic.<ref name="CyberpunkGame-Jun2020-B" /> Purchases through CD Projekt's subsidiary [[GOG.com]] include the digital comic ''Big City Dreams''.<ref name="GOGcom-Oct2020-B" /> [[Warner Bros. Interactive Entertainment]] will distribute the game in North America.<ref name="CDProjekt-Oct2018" /> [[Koç Holding|Bilkom]] is publishing it in Turkey.<ref name="Jones-Oct2018" /> [[Bandai Namco Entertainment]] will act as publisher for twenty-four European countries and distributor for Australia and New Zealand.<ref name="McKeand-Oct2018" /><ref name="Wright-Apr2019" /> [[Spike Chunsoft]] will publish the physical PlayStation 4 copies in Japan.<ref name="Chapman-Sep2019" /> |
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The primary protagonist of ''Cyberpunk 2077'' is Vincent / Valerie, known as V ([[Gavin Drea]] or [[Cherami Leigh]]), a freelance [[mercenary]] whose background can be influenced by the player's choices. V is accompanied by Johnny Silverhand ([[Keanu Reeves]]), a legendary rock star and [[Terrorism|terrorist]] who now exists as a digitized engram; Johnny is also playable during some segments of the game. Throughout the main story, V and Johnny come into contact with several major allies and enemies, including Jackie Welles (Jason Hightower), V's best friend and fellow mercenary; T-Bug ([[Cynthia McWilliams]]), a netrunner who provides support to V and Jackie; Viktor "Vik" Vector ([[Michael Gregory (actor)|Michael Gregory]]), a ripperdoc who maintains a close friendship with V; Misty Olzewski ([[Erica Lindbeck]]), Jackie's girlfriend who runs an [[Western esotericism|esoterica]]; Dexter "Dex" DeShawn ([[Michael-Leon Wooley]]), a local [[Fixer (person)|fixer]] in Night City; Evelyn Parker ([[Kari Wahlgren]]), a [[sex worker]] who partners with Dex and V's crew to organize a heist; Judy Álvarez (Carla Tassara), Evelyn's friend and a braindance editor who helps V in their investigations; Saburo Arasaka ([[Masane Tsukayama]]), the founder of the Arasaka Corporation; Yorinobu Arasaka (Hideo Kimura), Saburo's youngest son; Hanako Arasaka ({{ill|Alpha Takahashi|ja|アルファ・タカハシ}}), Yorinobu's sister and Saburo's only daughter; Goro Takemura ([[Rome Kanda]]), Saburo's personal bodyguard; Rogue Amendiares ([[Jane Perry (actress)|Jane Perry]]), the owner of the Afterlife nightclub and one of Johnny's former partners; Panam Palmer ([[Emily Woo Zeller]]), a nomad from the Aldecaldos clan; Saul Bright ([[Diarmaid Murtagh]]), the leader of the Aldecaldos; Alt Cunningham ([[Alix Wilton Regan]]), a netrunner and Johnny's ex-girlfriend who became an artificial intelligence construct; and Adam Smasher ([[Alec Newman]]), a ruthless cyborg who works as Arasaka's head of security. |
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[[Funko Pop]]s were obtainable starting 16 April 2020.<ref name="Reiner-Jan2020" /> ''The World of Cyberpunk 2077'', a 192-page art book,<ref name="Dahlgren-Mar2020" /> was published by [[Dark Horse Books]] on 29 July.<ref name="DarkHorseComics-A" /> On 9 September, Dark Horse brought out the first issue in a comic book series called ''[[Cyberpunk 2077: Trauma Team]]'' with writer [[Cullen Bunn]] and illustrator Miguel Valderrama.<ref name="DarkHorseComics-B" /> CD Projekt Red held a [[cosplay]] competition from June 2019 to October 2020.<ref name="CDProjektRed-Jun2019" /><ref name="CyberpunkGame-Oct2020-B" /> A [[card game]] created alongside publisher [[CMON Limited]], ''Cyberpunk 2077 – Afterlife: The Card Game'', is slated for 2020.<ref name="Nunneley-Aug2019" /> [[McFarlane Toys]] signed a three-year agreement to manufacture action figures.<ref name="Carpenter-Dec2019" /> The ''Cyberpunk 2077''-themed Xbox One X, which includes a digital copy and [[downloadable content]],<ref name="Skrebels-Jun2020" /> became the final limited edition of that console.<ref name="Sheridan-Apr2020" /> Designed with the same aesthetic were [[video card]]s,<ref name="Wilde-May2020" /> [[gaming chair]]s,<ref name="Petite-Jun2020" /> [[energy drink]]s,<ref name="Zheng-Sep2020" /> [[sneakers]],<ref name="Plunkett-Sep2020" /> [[smartphone]]s exclusive to China,<ref name="Jones-Oct2020" /> and [[peripheral]]s.<ref name="Denzer-Oct2020" /><ref name="Powell-Oct2020" /> From May, advertising company Agora Group had newspapers, online services, and radio channels doing promotion in Poland. Their subsidiaries carried out publicity outdoors and in movie theatres, using established brands to disseminate information about the game.<ref name="CDProjekt-May2020" /> ''Cyberpunk: Edgerunners'', an anime spin-off produced by [[Studio Trigger]], is scheduled to premiere on [[Netflix]] in 2022.<ref name="Walker-Jun2020" /> |
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== |
=== Plot === |
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The game begins with the selection of one of three lifepaths for the player character V: Nomad, Streetkid, or Corpo. All three lifepaths ultimately involve V partnering with street thug Jackie Welles. The two begin working as mercenaries in Night City along with netrunner, T-Bug. |
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''Cyberpunk 2077'' won over one hundred awards at E3 2018,<ref name="Burnes-Jun2019" /> including Best Game, Best Xbox One Game, Best PC Game,<ref name="IGN-Jun2018-A" /> Best RPG,<ref name="IGN-Jun2018-B" /> and People's Choice at ''[[IGN]]'',<ref name="IGN-Jun2018-C" /> Best Role-Playing Game and Game of the Show at ''[[Game Informer]]'',<ref name="GameInformer-Jun2018" /> Best of E3 at ''[[PC Gamer]]'',<ref name="PCGamer-Jun2018" /> and Game of the Show at ''[[GamesRadar+]]''.<ref name="GamesRadar+-Jun2018" /> The second trailer was considered one of the best at the expo,<ref name="Lee-Jun2018" /><ref name="Ramée-Jun2018" /><ref name="Gerardi-Jun2018" /><ref name="Gartenberg-Jun2018" /> although writer [[William Gibson]], credited with pioneering the cyberpunk subgenre, described it as "''[[Grand Theft Auto|GTA]]'' skinned-over with a generic 80s retro-future".<ref name="Wilde-Jun2018-B" /> Gibson later expressed an affinity toward the first gameplay demo.<ref name="GreatDismal-Aug2018" /> The first-person perspective, in contrast with ''The Witcher 3: Wild Hunt''{{'}}s third-person, was subject to criticism.<ref name="Sheridan-Jun2018" /><ref name="Sliva-Jun2018" /> ''Cyberpunk 2077'' was the most widely discussed game of E3 2019,<ref name="Bidaux-Jun2019" /> where it was presented awards for Best of E3 at ''GamesRadar+'', ''PC Gamer'', ''[[Rock, Paper, Shotgun]]'', and ''[[Ars Technica]]'',<ref name="GamesRadar-Jun2019" /><ref name="PCGamer-Jun2019" /><ref name="RockPaperShotgun-Jun2019" /><ref name="MachkovechOrland-Jun2019" /> and Best Game, People's Choice, Best PS4 Game, Best Xbox One Game, Best PC Game, and Best RPG at ''IGN''.<ref name="IGN-Jun2019" /> The third trailer was lauded with emphasis on Reeves' reveal.<ref name="Alexander-Jun2019" /><ref name="Bedingfield-Jun2019" /> |
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In 2077, local fixer Dexter "Dex" DeShawn hires V and Jackie to steal a biochip known as "the Relic" from Arasaka Corporation. They acquire the Relic, but the plan goes awry when they witness the murder of the megacorp's leader Saburo Arasaka at the hands of his son Yorinobu. Yorinobu covers up the murder as poisoning and triggers a security sweep, in which Arasaka's netrunners kill T-Bug. V and Jackie escape, but the Relic's protective case is damaged and Jackie is fatally wounded in the process, forcing V to insert the biochip into the cyberware in their head. |
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===Sales=== |
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''Cyberpunk 2077'' received more pre-orders than ''The Witcher 3: Wild Hunt'';<ref name="Bloomberg-Jun2019" /> one third of PC sales were done through GOG.com.<ref name="Jones-Jul2019" /> It was a best-seller on [[Steam (service)|Steam]] in China.<ref name="Interia-Jun2020" /> |
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Furious at the unwanted police attention, Dex shoots V in the head and leaves them for dead in a landfill. Upon awakening, V is haunted by the digital ghost of war veteran turned iconic rock star and terrorist Johnny Silverhand, believed to have died in 2023 during his own thermonuclear attack on Arasaka Tower. V is then rescued by Saburo's bodyguard Goro Takemura on Arasaka's orders, as they are the prime suspect in Saburo's death, but the duo are attacked by Arasaka assassins sent by Yorinobu. They fend off the attackers and reach V's ripperdoc Viktor Vector, who reveals that [[resurrection]] [[Nanotechnology|nanotech]] on the biochip saved V's life, but also started an irreversible process that would overwrite V's consciousness with Johnny's, whose [[Engram (neuropsychology)|memory engram]] is stored on the chip. V has only a few weeks before the process completes, and the biochip cannot be removed without instantly killing V, so V must find a way to remove Johnny and survive. |
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===Awards=== |
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{| class="wikitable sortable" |
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|- |
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! Year !! Award !! Category !! Result !! Ref. |
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|- |
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| style="text-align:center;" rowspan="4" | 2018 |
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| rowspan="2" | [[Game Critics Awards]] |
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| Special Commendation for Graphics |
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| {{Won}} |
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| rowspan="2" style="text-align:center;" | <ref name="Watts-Jun2018" /> |
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|- |
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| Special Commendation for Innovation |
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| {{Won}} |
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|- |
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| [[2018 Golden Joystick Awards]] |
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| Most Wanted Game |
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| {{Won}} |
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| style="text-align:center;" | <ref name="Sheridan-Nov2018" /> |
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|- |
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| [[Gamers' Choice Awards]] |
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| Most Anticipated Game |
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| {{Nom}} |
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| style="text-align:center;" | <ref name="Glyer-Nov2018" /> |
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|- |
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| rowspan="2" style="text-align:center;" | 2019 |
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| [[Game Critics Awards]] |
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| Special Commendation for Graphics |
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| {{Won}} |
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| style="text-align:center;" | <ref name="Sheridan-Jun2019" /> |
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|- |
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| [[2019 Golden Joystick Awards]] |
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| Most Anticipated Game |
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| {{Won}} |
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| style="text-align:center;" | <ref name="Gamasutra-Nov2019" /> |
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|- |
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| style="text-align:center;" | 2020 |
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| [[18th Visual Effects Society Awards]] |
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| Outstanding Animated Character in a Commercial <small>(Dex)</small> |
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| {{Won}} |
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| style="text-align:center;" | <ref name="PedersenBlyth-Jan2020" /> |
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|} |
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Inferring from the assassins that V is innocent of Saburo's murder, Takemura and V start working together. From here, V is able to follow up on two different leads: tracking down Arasaka's head doctor Anders Hellman, which V accomplishes by working with Panam Palmer, a member of the Aldecaldos nomad clan; and finding and rescuing Evelyn Parker, Dex's client who commissioned the gig. |
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==Notes== |
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{{Notelist}} |
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After finding and capturing Anders, V attempts to contact Evelyn Parker for help, only to learn that she was kidnapped by the Death's Head gang. With the help of Evelyn's friend Judy Álvarez, they are able to save her, but Evelyn is in a near-death state, leaving her unable to help. By viewing Evelyn's memories through a braindance, V is able to get in contact with the Voodoo Boys, a gang of netrunners. Evelyn later commits suicide as a result of psychological trauma stemming from her being raped while kidnapped. |
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==References== |
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{{Reflist|refs= |
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Through the Voodoo Boys, V [[Flashback (narrative)|relives Johnny's memories]], learning that in 2013, Johnny's then-girlfriend Alt Cunningham created Soulkiller, an [[artificial intelligence]] able to copy netrunners' minds through their [[Brain-computer interface|neural links]], but destroyed the target's brain in the process. Arasaka kidnapped Alt and forced her to create their own version of Soulkiller, which would store the minds of its targets in Arasaka's digital fortress, Mikoshi. With the help of his friend Rogue Amendiares, Johnny led a rescue effort to save Alt, but failed to find her before Arasaka used Soulkiller on her; Johnny's later [[thermonuclear]] attack was a cover to free Alt's consciousness from Arasaka's subnet, but Arasaka's head of security Adam Smasher captured him and used Soulkiller on him as well. By 2077, Arasaka was advertising a "Secure Your Soul" program and conducting secret research into writing a digital copy of a mind into a living human brain, from which the Relic arose. |
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<ref name="Grayson-May2016">{{cite web |url=http://kotaku.com/the-people-behind-cyberpunk-2077-would-like-to-correct-1775789408 |title=The People Making Cyberpunk 2077 Would Like To Correct A Misconception About Game Development |first=Nathan |last=Grayson |date=10 May 2016 |website=[[Kotaku]] |archivedate=30 June 2016 |archiveurl=https://archive.today/20160630144827/http://kotaku.com/the-people-behind-cyberpunk-2077-would-like-to-correct-1775789408 |url-status=live}}</ref> |
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V also gets in contact with Alt's consciousness, which has escaped beyond the Blackwall, a [[Firewall (computing)|firewall]] which protects the net from rogue AIs. With Johnny's mediation, V makes a deal with Alt, that if they can give Alt access to Arasaka's subnet and gain physical access to Mikoshi, Alt can use Soulkiller to separate V's and Johnny's consciousness. |
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<ref name="Sarkar-Mar2013">{{cite web |url=http://www.polygon.com/2013/3/1/4043352/cyberpunk-2077-characters-multiple-languages |title=Cyberpunk 2077 characters may speak in multiple languages |first=Samit |last=Sarkar |date=1 March 2013 |website=[[Polygon (website)|Polygon]] |archivedate=22 August 2013 |archiveurl=https://archive.today/20130822033144/http://www.polygon.com/2013/3/1/4043352/cyberpunk-2077-characters-multiple-languages |url-status=live}}</ref> |
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Working with Takemura, V helps him capture Yorinobu's sister, Hanako Arasaka, to convince her of Yorinobu's treachery. After defeating Takemura's former student Oda, they are able to get Hanako to a safe house and convince her of V's innocence, but Arasaka soldiers attack, forcing V to flee. Eventually, V must decide whether to mount an attack on Arasaka Tower to gain physical access to Mikoshi and use Soulkiller to remove Johnny from their body, or to make a deal with Hanako to extract the Relic. |
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<ref name="Purchese-Mar2013">{{cite web |url=http://www.eurogamer.net/articles/2013-03-13-cd-projekt-red-says-cyberpunk-2077-will-have-multiplayer |title=CD Projekt Red says Cyberpunk 2077 will have multiplayer |first=Robert |last=Purchese |date=13 March 2013 |website=[[Eurogamer]] |archivedate=7 September 2014 |archiveurl=https://archive.today/20140907014219/http://www.eurogamer.net/articles/2013-03-13-cd-projekt-red-says-cyberpunk-2077-will-have-multiplayer |url-status=live}}</ref> |
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If V chooses to attack Arasaka Tower, depending upon player actions throughout the game, V can choose different options to conduct the attack. V can allow Johnny to take over and stage the attack with Rogue, suppress Johnny and mount the attack with their nomad allies from the Aldecaldos clan, mount the attack solo, or simply commit suicide. All options (except for the suicide one) end with V defeating Adam Smasher. If V chooses to make a deal with Hanako instead, they convince the Arasaka board that Yorinobu killed Saburo, and oust Yorinobu as CEO, with V defeating Smasher. Hanako honors her deal with V and, after inserting an engram of Saburo into Yorinobu to avenge Saburo's murder, has Arasaka doctors extract the Relic from V. In all cases, it is revealed that the damage to V's body is irreversible. Depending on player choice, V either requests Arasaka upload them into Mikoshi until a suitable host body is found, remains in their body with an uncertain life expectancy, or allows Johnny to take over permanently (only achievable through attacking Arasaka). If V assaults Arasaka and chooses to remain in their body, they either become a Night City legend, or leave Night City with the Aldecaldos clan hoping to find a way to prolong their lifespan. If V surrenders their body to Johnny, the latter pays his respects to his friends and leaves Night City to start a new life. |
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<ref name="Saed-Feb2016">{{cite web |url=https://www.vg247.com/2016/02/25/the-witcher-3-composer-to-create-cyberpunk-2077-music/ |title=The Witcher 3 composer to create Cyberpunk 2077 music |first=Sherif |last=Saed |date=25 February 2016 |website=[[VG247]] |archivedate=5 April 2018 |archiveurl=https://archive.today/20180405083144/https://www.vg247.com/2016/02/25/the-witcher-3-composer-to-create-cyberpunk-2077-music/ |url-status=live}}</ref> |
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== Development == |
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<ref name="Cook-Feb2016">{{cite web |url=http://www.redbull.com/en/games/stories/1331776721828/cyberpunk-2077-what-do-we-know-so-far |title=What do we know about Cyberpunk 2077 so far? |first=Adam |last=Cook |date=17 February 2016 |website=[[Red Bull Games]] |archivedate=27 February 2017 |archiveurl=https://archive.today/20170227101420/http://www.redbull.com/en/games/stories/1331776721828/cyberpunk-2077-what-do-we-know-so-far |url-status=live}}</ref> |
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[[File:Mike Pondsmith, Gamelab 2017 (35483365351) cropped.jpg|thumb|right|upright|[[Mike Pondsmith]] was consulted by [[CD Projekt Red]] on the development of ''Cyberpunk 2077{{'}}''s story]] |
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Preliminary work on ''Cyberpunk 2077'' began following the release of ''[[The Witcher 2: Assassins of Kings Enhanced Edition]]'' (2012). [[CD Projekt Red]]—CD Projekt's internal development studio—approached [[Mike Pondsmith]], the writer of ''[[Cyberpunk (role-playing game)|Cyberpunk]]'' and founder of [[R. Talsorian Games]], in early 2012, sending him a copy of ''The Witcher 2: Assassins of Kings'' (2011). Impressed with the studio's unparalleled knowledge of the ''Cyberpunk'' universe at the time, Pondsmith and CD Projekt Red reached an agreement to license ''Cyberpunk{{'}}''s story from the year 2077 onward to CD Projekt Red, while Pondsmith retained the rights for media in the ''Cyberpunk'' universe set up until the year 2077. To ensure ''Cyberpunk{{'}}''s story remained cohesive during development, Pondsmith served as a consultant on ''Cyberpunk 2077''. Pondsmith's experience at [[Microsoft]] developing games such as ''[[Crimson Skies (video game)|Crimson Skies]]'' (2000) and ''[[Blood Wake]]'' (2001), and at [[Monolith Productions]] developing ''[[The Matrix Online]]'' (2005), provided valuable wisdom to CD Projekt Red, in comparison to Polish writer [[Andrzej Sapkowski]]'s indifference towards the studio during the development of ''[[The Witcher (video game)|The Witcher]]'' (2007) and ''The Witcher 2''.<ref name="EurogamerPondsmith">{{Cite web |url=https://www.eurogamer.net/making-cyberpunk-when-mike-pondsmith-met-cd-projekt-red |title=Making Cyberpunk: when Mike Pondsmith met CD Projekt Red |date=13 July 2017 |last=Purchese |first=Robert |work=[[Eurogamer]] |access-date=26 December 2022}}</ref> |
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<ref name="Hussain-Sep2016">{{cite web |url=http://www.gamespot.com/articles/cyberpunk-2077-development-team-is-bigger-than-the/1100-6443321/ |title=Cyberpunk 2077 Development Team Is Bigger Than The Witcher 3's |first=Tamoor |last=Hussain |date=6 September 2016 |website=[[GameSpot]] |archivedate=5 April 2018 |archiveurl=https://archive.today/20180405083706/https://www.gamespot.com/articles/cyberpunk-2077-development-team-is-bigger-than-the/1100-6443321/ |url-status=live}}</ref> |
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=== Concept === |
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<ref name="Weber-Feb2017">{{cite web |url=https://www.rollingstone.com/culture/how-1988s-cyberpunk-is-inspiring-game-creators-of-2017-w464411 |title=How 'Cyberpunk,' the 1988 Tabletop Adventure, Is Inspiring the Blockbuster Game Creators of 2017 |first=Rachel |last=Weber |date=1 February 2017 |website=[[Rolling Stone]] |archivedate=1 February 2017 |archiveurl=https://web.archive.org/web/20170201223202/https://www.rollingstone.com/culture/how-1988s-cyberpunk-is-inspiring-game-creators-of-2017-w464411 |url-status=live}}</ref> |
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{{See also|Cyberpunk (role-playing game)#Setting}} |
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The concept of ''Cyberpunk 2077'' was adapted from Pondsmith's ''Cyberpunk'' series. Antithetical to the stereotypical [[cyberpunk]] genre, the concepts explored in ''Cyberpunk'' evoke a sense of rebellion and whimsy while retaining the genre's grim tone. The protagonist of ''Cyberpunk''—in comparison to the typical archetype of a hero attempting to save the world—attempts to save himself, from a downtrodden and lowly perspective.<ref name="EurogamerPondsmith"/> Lead gameplay designer Marcin Janiszewski sought to remind players of its connection to the ''Cyberpunk'' universe, writing, "We want to assure fans of the pen-and-paper game that this is still the same Cyberpunk you know". In comparison to CD Projekt Red's development on ''The Witcher'' series, the time difference between the events of ''Cyberpunk'' and ''Cyberpunk 2077'' allotted the studio more freedom towards adapting the series, although they attempted to stay true to Pondsmith's original works.<ref name="TheVergeInterview">{{Cite web |url=https://www.theverge.com/2013/1/25/3911942/inside-cyberpunk-2077-cd-projekt-rpg |title=Braindancing in Night City: inside the dark new world of 'Cyberpunk 2077' |date=25 January 2013 |last=Webster |first=Andrew |work=[[The Verge]] |access-date=28 December 2022}}</ref> |
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<ref name="Morris-Mar2017">{{cite web |url=http://www.gamezone.com/news/new-cyberpunk-2077-details-suggest-mid-2019-release-3452027 |title=New Cyberpunk 2077 details suggest mid-2019 release |first=Tatiana |last=Morris |date=22 March 2017 |website=GameZone |archivedate=5 April 2018 |archiveurl=https://archive.today/20180405084214/https://www.gamezone.com/news/new-cyberpunk-2077-details-suggest-mid-2019-release-3452027/ |url-status=live}}</ref> |
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''Cyberpunk 2077'', by extension, presents an [[alternate history]], in which the United States became mired in wars in Central America in the 1980s deeply undermining its power and economy, the [[Soviet Union]] failed to [[Dissolution of the Soviet Union|dissolve]] and Japan became a [[superpower]], diffusing its culture as far as California. The events of ''Cyberpunk 2077'' take place in the fictitious Night City, a megalopolis immersed in Japanese culture that lies between [[Los Angeles]] and [[San Francisco]]. Stereotypical cyberpunk motifs, such as sadism, commercialization, cruelty, and satisfaction, remain as mainstays in the political landscape of Night City.<ref name="TheVergeReview">{{Cite web |url=https://www.theverge.com/22157995/cyberpunk-2077-cd-projekt-red-review-xbox-ps4-ps5-pc-stadia |title=Cyberpunk 2077 is huge, ambitious, and safe |date=7 December 2020 |last=Robertson |first=Adi |work=[[The Verge]] |access-date=28 December 2022}}</ref> A hedonistic wonderland, Night City is divided into two distinct classes: the downtrodden, who use psychedelic substances and physically augmented sex workers as a form of escapism, while the elite corporate class (known as "corpos") dominate society and are afforded great financial success.<ref name="MashableReview">{{Cite web |url=https://mashable.com/article/cyberpunk-2077-review |title='Cyberpunk 2077' is a wondrous creation trailed by a mile-long line of asterisks |date=9 December 2020 |last=Rosenberg |first=Adam |work=[[Mashable]] |access-date=29 December 2022}}</ref> |
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<ref name="Matulef-Jun2017">{{cite web |url=http://www.eurogamer.net/articles/2017-06-08-cyberpunk-2077-assets-stolen-by-actual-cyberpunks |title=Cyberpunk 2077 assets stolen by actual cyberpunks |first=Jeffrey |last=Matulef |date=8 June 2017 |website=[[Eurogamer]] |archivedate=9 June 2017 |archiveurl=https://archive.today/20170609152953/http://www.eurogamer.net/articles/2017-06-08-cyberpunk-2077-assets-stolen-by-actual-cyberpunks |url-status=live}}</ref> |
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The script was first written in Polish and translated into English, a standard practice for CD Projekt Red's games, according to quest director Mateusz Tomaszkiewicz.<ref name="GamepressurePolish">{{Cite web |url=https://www.gamepressure.com/newsroom/cyberpunk-2077-first-written-in-polish/z0de7 |title=Cyberpunk 2077 First Written in Polish |date=5 July 2019 |last=Pawlikowski |first=Matthias |work=Gamepressure |access-date=27 December 2022}}</ref> |
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<ref name="Orland-Jun2017">{{cite web |url=https://arstechnica.com/gaming/2017/06/witcher-developer-thieves-want-ransom-for-leaked-cyberpunk-2077-docs/ |title=Witcher developer: Thieves want ransom for leaked Cyberpunk 2077 docs |first=Kyle |last=Orland |date=8 June 2017 |website=[[Ars Technica]] |archivedate=5 April 2018 |archiveurl=https://archive.today/20180405084724/https://arstechnica.com/gaming/2017/06/witcher-developer-thieves-want-ransom-for-leaked-cyberpunk-2077-docs/ |url-status=live}}</ref> |
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=== Game design === |
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<ref name="Grubb-Jan2013">{{cite web |url=https://venturebeat.com/2013/01/10/cd-projekt-red-reveals-cyberpunk-2077-teaser-trailer/ |title=CD Projekt Red reveals Cyberpunk 2077 teaser trailer |first=Jeff |last=Grubb |date=10 January 2013 |website=[[GamesBeat]] |archivedate=5 April 2018 |archiveurl=https://archive.today/20180405084839/https://venturebeat.com/2013/01/10/cd-projekt-red-reveals-cyberpunk-2077-teaser-trailer/ |url-status=live}}</ref> |
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CD Projekt Red used a first-person perspective to immerse the player further in the world and hone in on the megacorporation motif.<ref name="GameSpotE3">{{Cite web |url=https://www.gamespot.com/articles/e3-2018-cd-projekt-reds-cyberpunk-2077-is-a-first-/1100-6459777/ |title=E3 2018: CD Projekt Red's Cyberpunk 2077 Is A First-Person RPG With Shooter Elements |date=13 June 2018 |last=Faller |first=Patrick |work=[[GameSpot]] |access-date=27 December 2022}}</ref> To seamlessly blend cutscenes with gameplay, CD Projekt Red decided to frame cutscenes in first-person, including the sex scenes, with limited exceptions. Players can, however, drive in third-person, and the player's character is visible in areas such as mirrors and security cameras.<ref name="PCGamerCutscene">{{Cite web |url=https://www.pcgamer.com/cyberpunk-2077s-cutscenes-will-apparently-be-first-person/ |title=Cyberpunk 2077's cutscenes will apparently be first-person |date=1 September 2019 |last=Macgregor |first=Jody |work=[[PC Gamer]] |access-date=27 December 2022}}</ref> The decision by game director Adam Badowski to include nudity was tactfully planned, with Badowski stating, "Nudity is important for us because of one reason. This is cyberpunk, so people augment their body. So the body is no longer [sacred]; it's [profane]", expanding upon [[Transhumanism|transhumanist]] beliefs.<ref name="PolygunNudity">{{Cite web |url=https://www.polygon.com/e3/2018/6/15/17468232/cyberpunk-2077-nudity-transhumanism |title=Cyberpunk 2077 will include full nudity for a very important reason |date=22 June 2018 |last=Hall |first=Charlie |work=[[Polygon (website)|Polygon]] |access-date=27 December 2022}}</ref> |
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The quest team took several changes in comparison to the quest system in ''[[The Witcher 3: Wild Hunt]]'' (2015). Game logic was implemented to allow for players to undertake quests in seemingly random orders while remaining coherent, while doubling down on ''The Witcher 3{{'}}'' philosophy of a "quest twist".<ref name="GamasutraQuest">{{Cite web |url=https://www.gamedeveloper.com/design/-it-can-never-be-that-simple-designing-the-quests-of-i-cyberpunk-2077-i- |title='It can never be that simple': Designing the quests of Cyberpunk 2077 |last=Francis |first=Bryant |work=[[Gamasutra]] |date=20 June 2018 |access-date=27 December 2022}}</ref> To reuse the stories written during the game's development, unused parts from the main story were turned into side quests.<ref name="MetroInterview">{{Cite web |url=https://metro.co.uk/2018/09/05/cyberpunk-2077-cd-projekt-interview-what-im-not-willing-to-say-is-what-were-saying-7916829/ |title=Cyberpunk 2077 CD Projekt interview – 'What I'm not willing to say is what we're saying' |date=5 September 2018 |work=[[Metro (British newspaper)|Metro]] |access-date=27 December 2022}}</ref> |
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<ref name="Purchese-Aug2016">{{cite web |url=http://www.eurogamer.net/articles/2015-08-17-inside-the-witcher-3-launch |title=I was there when The Witcher 3 launched |first=Robert |last=Purchese |date=30 August 2016 |website=[[Eurogamer]] |archivedate=21 August 2015 |archiveurl=https://archive.today/20150821174328/http://www.eurogamer.net/articles/2015-08-17-inside-the-witcher-3-launch |url-status=live}}</ref> |
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=== Technology === |
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<ref name="Makuch-Oct2013">{{cite web |url=https://www.gamespot.com/articles/cyberpunk-2077-probably-coming-to-ps4-xbox-one/1100-6415559/ |title=Cyberpunk 2077 "probably" coming to PS4, Xbox One |first=Eddie |last=Makuch |date=14 October 2013 |website=[[GameSpot]] |archivedate=28 July 2017 |archiveurl=https://archive.today/20170728014714/https://www.gamespot.com/articles/cyberpunk-2077-probably-coming-to-ps4-xbox-one/1100-6415559/ |url-status=live}}</ref> |
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''Cyberpunk 2077'' was developed using [[REDengine|REDengine 4]], the fourth iteration of CD Projekt Red's internal [[game engine]].<ref name="IGNREDengine">{{Cite web |url=https://www.ign.com/articles/cyberpunk-2077-unreal-engine-5 |title=Cyberpunk 2077 In Unreal Engine 5 Offers a Glimpse Of What CD Projekt Red Was Trying To Pull Off |date=16 May 2022 |last=Zollner |first=Amelia |work=[[IGN]] |access-date=27 December 2022}}</ref> REDengine 3, REDengine 4's predecessor, implemented improvements to terrain and vegetation rendering. To achieve this, regions are streamed from a [[Clipping (computer graphics)|clipped]] [[mipmap]] (through a method known as [[clipmapping]]) in [[Computer data storage|memory]]. Six clipmaps are created in total; the elevation, control map, and colour clipmaps are streamed, while the vertical error, normal, and terrain shadow clipmaps are generated at runtime. In addition, a technique known as [[tessellation (computer graphics)|tessellation]] is used, where polygons are divided. In particular, [[polygon triangulation]] is used, where data is tessellated into triangles. The error maps are [[downsampled]] prior to hardware tessellation. This avoids costly computation, as large areas with high levels of tessellation aren't rendered. Furthermore, REDengine3 employs a radical approach to texturing; textures are painted using two textures: a background texture and an overlay texture. For slopes, the slope angle is computed and compared against a threshold value. Creating a thick cover on slopes was made possible through boosting the overlay texture when the vertex normal looked up; however, this presented complications in ground features, such as cobblestones, where improper distribution was applied. To address this, damping was added, along with blend sharpening. These measures created an ultimately low memory footprint.<ref name="GDCREDengine">{{Cite web |url=https://ubm-twvideo01.s3.amazonaws.com/o1/vault/GDC2014/Presentations/Gollent_Marcin_Landscape_Creation_and.pdf |title=Landscape creation and rendering in REDengine 3 |last=Gollent |first=Marcin |publisher=[[Game Developers Conference]] |access-date=27 December 2022}}</ref> Other advancements made by REDengine 3 include refined animations, volumetric effects allowing for advanced rendering of particle effects, such as clouds, dynamic physics, and an advanced dialogue mimic system. These improvements allowed ''[[The Witcher 3: Wild Hunt]]'' to have a more immersive open-world.<ref name="WIPOInfo">{{Cite web |url=https://www.wipo.int/edocs/mdocs/mdocs/en/wipo_smes_ge_20/wipo_smes_ge_20_p3.pdf |title=Cyberpunk 2077: An Intellectual Property Analysis of a Multifaceted Product |date=15 September 2020 |last=Alexandrou |first=Alexandros |publisher=[[World Intellectual Property Organization]] |access-date=27 December 2022}}</ref> |
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Although ''Cyberpunk 2077'' was initially developed using REDengine 3 as far back as 2013,<ref name="EngadgetREDengine">{{Cite web |url=https://www.engadget.com/2013-02-01-cd-projekt-red-introduces-redengine-3-latest-iteration-of-in-ho.html |title=CD Projekt Red introduces REDengine 3, latest iteration of in-house tech |date=1 February 2013 |last=Hinkle |first=David |work=[[Engadget]] |access-date=27 December 2022}}</ref> CD Projekt Red developed REDengine 4 after facing difficulty developing the game, which used a [[first-person (video games)|first-person]] perspective, a departure from the [[third-person (video games)|third-person]] perspective CD Projekt had developed in for earlier iterations of REDengine. REDengine 4 was developed using a US$7 million grant from the Polish government.<ref name="WIPOInfo"/> Nearly every aspect of REDengine was changed as a result, including the particle effects editor.<ref name="KotakuREDengine">{{Cite web |url=https://kotaku.com/the-people-behind-cyberpunk-2077-would-like-to-correct-1775789408 |title=The People Making Cyberpunk 2077 Would Like To Correct A Misconception About Game Development |date=10 May 2016 |last=Grayson |first=Nathan |work=[[Kotaku]] |access-date=27 December 2022}}</ref> CD Projekt Red continued to work on REDengine throughout ''Cyberpunk 2077{{'}}''s development cycle, and as late as 2017.<ref name="CDPRActivities">{{Cite web |url=https://www.cdprojekt.com/en/wp-content/uploads-en/2018/03/management-board-report-on-the-cd-projekt-capital-group-activity-in-2017-1.pdf |title=Management Board Report on CD Projekt Capital Group and CD Projekt S.A. Activities in 2017. |publisher=[[CD Projekt]] |access-date=27 December 2022}}</ref> ''Cyberpunk 2077'' is the final game to use REDengine, as future games from CD Projekt Red will instead be developed using [[Unreal Engine 5]].<ref name="IGNREDengine"/> |
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<ref name="CDProjekt-Mar2018">{{cite web |url=https://www.cdprojekt.com/en/wp-content/uploads-en/2018/03/management-board-report-on-the-cd-projekt-capital-group-activity-in-2017-1.pdf |title=Management Board Report On CD Projekt Capital Group And CD Projekt S.A. Activities In 2017 |date=March 2018 |website=[[CD Projekt]] |archivedate=22 March 2018 |archiveurl=https://web.archive.org/web/20180322204801/https://www.cdprojekt.com/en/wp-content/uploads-en/2018/03/management-board-report-on-the-cd-projekt-capital-group-activity-in-2017-1.pdf |url-status=live}}</ref> |
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REDengine 4 implemented various lighting adjustments to create a more realistic world, including [[hardware accelerated rendering|hardware-accelerated]] [[real-time ray tracing]] through [[DirectX]], [[global illumination]], diffuse illumination, and [[ambient occlusion]]. These features are not present on the console versions of the game. Other features include [[physically based rendering]]—an improvement over REDengine 3, [[screen space reflections]], and pin sharp reflections, although the player's character is omitted from the [[bounding volume hierarchy]] structure generated ray-traced reflections. The player's character does appear, however, in [[render to texture]] objects, such as mirrors. Improvements to shadows include cascaded shadow maps, screen space shadows, and ray-traced shadows with contact hardening, while improvements to character rendering include [[subsurface scattering]] and realistic skin shading. These features introduced computational complexity, testing older consoles, such as the [[PlayStation 4]] and [[Xbox One]].<ref name="EurogamerREDengine">{{Cite web |url=https://www.eurogamer.net/digitalfoundry-2020-cyberpunk-2077-high-end-pc-tech-analysis |title=Cyberpunk 2077 PC tech analysis: a closer look at the ultra high-end experience |date=10 December 2020 |last=Linneman |first=John |work=[[Eurogamer]] |access-date=27 December 2022}}</ref> ''Cyberpunk 2077'' uses vertical asset streaming, or [[culling (computer graphics)|culling]], a rendering technique that omits objects below and above the player's [[Field of view in video games|field of view]]. This technique saves memory.<ref name="USgamerStreaming">{{Cite web |url=https://www.usgamer.net/articles/cyberpunk-2077-is-adding-a-new-dimension-to-asset-streaming |title=Cyberpunk 2077 is Adding a New Dimension to Asset Streaming |date=27 August 2019 |first=Hirun |last=Cryer |website=[[USgamer]] |access-date=27 December 2022 |archive-date=29 August 2019 |archive-url=https://archive.today/20190829222547/https://www.usgamer.net/articles/cyberpunk-2077-is-adding-a-new-dimension-to-asset-streaming |url-status=dead }}</ref> |
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<ref name="Chalk-Mar2018">{{cite web |url=https://www.pcgamer.com/cd-projekt-red-launches-a-new-studio-to-support-cyberpunk-2077/ |title=CD Projekt Red launches a new studio to support Cyberpunk 2077 |first=Andy |last=Chalk |date=21 March 2018 |website=[[PC Gamer]] |archivedate=10 April 2018 |archiveurl=https://archive.today/20180410093003/https://www.pcgamer.com/cd-projekt-red-launches-a-new-studio-to-support-cyberpunk-2077/ |url-status=live}}</ref> |
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During the development of ''Cyberpunk 2077'', CD Projekt Red partnered with several companies. These companies include Vancouver-based studio Digital Scapes to create additional tools,<ref name="GamesIndustryDigitalScapes">{{Cite web |url=https://www.gamesindustry.biz/cd-projekt-red-partners-with-digital-scapes-on-cyberpunk-2077 |title=CD Projekt Red partners with Digital Scapes on Cyberpunk 2077 |date=8 October 2018 |last=Valentine |first=Rebekah |work=[[GamesIndustry.biz]] |access-date=27 December 2022}}</ref> multinational technology company [[Nvidia]] to implement real-time ray tracing,<ref name="NvidiaPartnership">{{Cite web |url=https://www.nvidia.com/en-us/geforce/news/cyberpunk-2077-nvidia-partnership-ray-tracing/ |title=Cyberpunk 2077: NVIDIA Partnership Brings Ray Tracing To Hugely-Anticipated Game |date=11 June 2019 |last=Burnes |first=Andrew |publisher=[[Nvidia]] |access-date=27 December 2022}}</ref> and developer QLOC for [[quality assurance]].<ref name="WccfQLOC">{{Cite web |url=https://wccftech.com/cyberpunk-2077-adds-studio-qloc/ |title=Cyberpunk 2077 Team Joined by a Studio That's Worked With Capcom, Namco Bandai, More |date=24 January 2020 |last=Birch |first=Nathan |work=WCCFTech |access-date=27 December 2022}}</ref> In addition, artificial intelligence company Jali Research helped CD Projekt Red implement [[Lip sync#In video games|lip syncing]] for all ten localizations through [[procedural generation]].<ref name="EngadgetJali">{{Cite web |url=https://www.engadget.com/cyberpunk-2077-dialogue-language-lip-sync-artificial-intelligence-dubbing-154523977.html |title=Cyberpunk 2077's dialogue was lip-synced by AI |date=20 October 2020 |last=Holt |first=Kris |work=[[Engadget]] |access-date=27 December 2022}}</ref> |
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<ref name="Farrelly-Apr2018">{{cite web |url=https://www.redbull.com/au-en/everything-we-want-from-cyberpunk-2077 |title=Cyberpunk 2077 - Everything CD Projekt RED's new game needs |first=Stephen |last=Farrelly |date=13 April 2018 |website=[[Red Bull Games]] |archivedate=15 April 2018 |archiveurl=https://web.archive.org/web/20180415063539/https://www.redbull.com/au-en/everything-we-want-from-cyberpunk-2077 |url-status=live}}</ref> |
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=== Art === |
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<ref name="Wilde-Jun2018-A">{{cite web |url=https://www.pcgamer.com/cyberpunk-2077-trailer-revealed-at-e3/ |title=Watch the Cyberpunk 2077 E3 trailer here |first=Tyler |last=Wilde |date=10 June 2018 |website=[[PC Gamer]] |archivedate=11 June 2018 |archiveurl=https://archive.today/20180611005806/https://www.pcgamer.com/cyberpunk-2077-trailer-revealed-at-e3/ |url-status=live}}</ref> |
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{{Multiple image |
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| align = right |
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| footer = The work of [[Dieter Rams]] (left) and [[Syd Mead]] (right) served as inspiration for Night City |
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| image1 = Designer-Dieter Rams.jpg |
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| width1 = 150 |
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| image2 = Syd Mead LF.JPG |
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}} |
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When designing Night City, the art design team at CD Projekt Red took multiple sources of inspiration. German industrial designer [[Dieter Rams]] and American [[Neo-futurism|neo-futurist]] concept artist [[Syd Mead]] inspired the team, who used Rams' elegance to juxtapose the low-class neighborhoods in Night City and Mead's vibrant colours and materialism to create the demeanor of Night City, in what the team called "[[kitsch]]". Building these environments took the team eight years.<ref name="ADArt">{{Cite web |url=https://www.architecturaldigest.com/story/inside-the-design-of-cyberpunk-2077s-urban-dystopia |title=Inside the Design of Cyberpunk 2077's Urban Dystopia |date=14 December 2020 |last=Rivera |first=Joshua |work=[[Architectural Digest]] |access-date=27 December 2022}}</ref> To create a [[cyberpunk]] look for Night City, the team incorporated retro and futuristic elements. To accomplish this, the team looked at dilapidated or old-fashioned buildings—aspects of a familiar reality—with futurism. "For example, you could have a run down building with an old wooden door, but an LED light might be attached to that door, which could be a part of a high-tech security system," Hiroshi Sakakibara, Environment City Coordinator at CD Projekt Red, said during a ''Cyberpunk 2077'' livestream at [[Tokyo Game Show|Tokyo Game Show 2020]]. A key source of inspiration for the team was ''[[Blade Runner]]'' (1982), which Sakakibara referred to as the "[[Bible]] of all cyberpunk".<ref name="IGNArtDesign">{{Cite web |url=https://www.ign.com/articles/cyberpunk-2077-environment-designer-explains-how-his-team-built-night-city |title=Cyberpunk 2077 Environment Designer Explains How His Team Built Night City |date=26 September 2020 |last=Krabbe |first=Esra |work=[[IGN]] |access-date=27 December 2022}}</ref> Other sources of inspiration for the team include the [[manga]] and [[anime]] series ''[[Ghost in the Shell]]'', and other video games such as ''[[System Shock]]'' (1994) and the first part of ''[[Deus Ex (video game)|Deus Ex]]'' (2000).<ref name="EngadgetInspiration">{{Cite web |url=https://www.engadget.com/2012-08-01-cd-projekt-reds-cyberpunk-inspired-by-shellshock-blade-runne.html |title=CD Projekt Red's 'Cyberpunk' inspired by System Shock, Blade Runner |date=1 August 2012 |last=Conditt |first=Jessica |work=[[Engadget]] |access-date=27 December 2022}}</ref> To design the buildings in Night City, the team consulted with [[urban planner]]s and drew upon the themes of [[Brutalist architecture]].<ref name="EdgeCity">{{Cite magazine |last=Schilling |first=Chris |date=September 2020 |title=Inside Cyberpunk 2077, and the most elaborately detailed future city we've ever seen in a videogame |magazine=[[Edge (magazine)|Edge]] |issue=348 |page=65}}</ref><ref name="IGNArtDesign"/> The game's yellow-themed design serves as the antithesis to typical neon art.<ref name="TheDesignistArt">{{Cite web |url=https://thedesignest.net/cyberpunk-2077-art/ |title=Cyberpunk 2077 Art: Retrofuturism in Beams of Neon Light |date=14 December 2020 |last=Kuznetsova |first=Oxana |work=The Designist |access-date=27 December 2022}}</ref> The designs of [[Marcello Gandini]] helped shape the appearance of many of the cars in the game.<ref name="PlayStationMagGandini">{{Cite magazine |last=Taylor-Kent |first=Oscar |date=October 2020 |title=Cyberpunk 2077's art team talk to Oscar Taylor-Kent about creating the hot looks, fast rides, big guns, and slick cyberware that defines Night City |magazine=[[PlayStation Official Magazine – UK]] |issue=179 |pages=50–58}}</ref> A motorbike akin to the one in the [[Akira (manga)|''Akira'' manga]] and [[Akira (1988 film)|anime film]] appears in the game, as well as a car inspired by ''[[Mad Max: Fury Road]]'' (2015).<ref name="PCGamesNOpen">{{Cite web |url=https://www.pcgamesn.com/cyberpunk-2077/cyberpunk-2077-announcement-future |title=Cyberpunk 2077 devs "will be significantly more open" |date=12 June 2018 |first=Julian |last=Benson |website=[[PCGamesN]] |access-date=27 December 2022}}</ref><ref name="PCGamerMadMax">{{Cite web |url=https://www.pcgamer.com/cyberpunk-2077-car-pays-tribute-to-mad-max-fury-road/ |title=Cyberpunk 2077 car pays tribute to Mad Max: Fury Road |date=15 May 2020 |first=Andy |last=Chalk |work=[[PC Gamer]] |access-date=27 December 2022}}</ref> |
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<ref name="Romano-Jun2018">{{cite web |url=https://gematsu.com/2018/06/cyberpunk-2077-coming-to-ps4-xbox-one-and-pc-debut-trailer |title=Cyberpunk 2077 coming to PS4, Xbox One, and PC; debut trailer |first=Sal |last=Romano |date=10 June 2018 |website=Gematsu |archivedate=11 June 2018 |archiveurl=https://archive.today/20180611013359/https://gematsu.com/2018/06/cyberpunk-2077-coming-to-ps4-xbox-one-and-pc-debut-trailer |url-status=live}}</ref> |
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To develop the world building in Night City, the team used four distinct visual styles—austere Entropism, colourful Kitsch, imposing Neomilitarism, and opulent Neokitsch—to explain what happened to the world prior to the events of the game. Bulky cars and unappealing buildings represent Entropism, an architectural style that came about through necessity. In Entropism, practicality is valued more than aesthetics. As the economy recovered, the vibrant style of Kitsch gained traction. The style of Kitsch was countered with Neomilitarism, an ascetic movement where the rise of corporations undid many of the stylistic decisions made in Entropism. Finally, Neokitsch incorporated the classist systems in Neomilitarism with the vibrance of Kitsch. In Neokitsch, the rich use scarce materials, such as wood and marble, to construct their buildings, and wear clothes from animals.<ref name="GamesIndustryNightCity">{{Cite web |url=https://www.gamesindustry.biz/the-57-years-of-unseen-work-that-built-cyberpunk-2077s-night-city |title=The 57 years of unseen work that built Cyberpunk 2077's Night City |date=18 September 2019 |last=Batchelor |first=James |work=[[GamesIndustry.biz]] |access-date=27 December 2022}}</ref> Night City features six districts, each with a unique gusto. Pacifica, for instance, was a prosperous vacation destination until an economic crisis hit, leaving the Haitian community to form a civilization around the buildings.<ref name="VG247NightCity">{{Cite web |url=https://www.vg247.com/cyberpunk-2077-night-city-map-design |title=Cyberpunk 2077's Night City: inside the design eras, the communities, and how they affect the player |date=27 August 2019 |last=Billcliffe |first=James |work=[[VG247]] |access-date=27 December 2022}}</ref> |
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<ref name="Hernandez-Jun2018">{{cite web |url=https://www.theverge.com/2018/6/10/17446960/e3-2018-cd-projekt-red-cyberpunk-2077-microsoft-trailer |title=Cyberpunk 2077 looks incredible |first=Patricia |last=Hernandez |date=10 June 2018 |website=[[The Verge]] |archivedate=11 June 2018 |archiveurl=https://web.archive.org/web/20180611183605/https://www.theverge.com/2018/6/10/17446960/e3-2018-cd-projekt-red-cyberpunk-2077-microsoft-trailer |url-status=live}}</ref> |
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The team used the digital compositing software [[Nuke (software)|Nuke]] to design Night City. A challenge for the team was creating a global illumination system that would cast a variety of light sources on narrow streets. Nuke was used to analytically reference the lighting in REDengine with Nuke. In contrast to most other video games, which use tone-mapping, ''Cyberpunk 2077'' uses a classic film [[Lookup table|LUT]]. In addition, Nuke was used to design the game's [[user interface]] and [[splash screen]].<ref name="TheFoundryNuke">{{Cite web |url=https://www.foundry.com/insights/film-tv/cyberpunk-2077-night-city-nuke |title=Cyberpunk 2077: building Night City with Nuke |publisher=[[The Foundry Visionmongers|The Foundry]] |access-date=27 December 2022}}</ref> |
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<ref name="Purchese-Jun2018">{{cite web |url=https://www.eurogamer.net/articles/2018-06-10-cd-projekt-red-unveils-cyberpunk-2077-at-e3-2018 |title=CD Projekt Red unveils Cyberpunk 2077 at E3 2018 |first=Robert |last=Purchese |date=10 June 2018 |website=[[Eurogamer]] |archivedate=16 June 2018 |archiveurl=https://web.archive.org/web/20180616183543/https://www.eurogamer.net/articles/2018-06-10-cd-projekt-red-unveils-cyberpunk-2077-at-e3-2018 |url-status=live}}</ref> |
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=== Audio === |
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<ref name="Martin-Jun2018">{{cite web |url=https://www.vg247.com/2018/06/12/cyberpunk-2077-banging-c-bombs-bullet-time-everything-know-gameplay/ |title=Cyberpunk 2077: Banging, C-bombs and bullet-time – everything we know from 50 minutes of gameplay |first=Matt |last=Martin |date=12 June 2018 |website=[[VG247]] |archivedate=12 June 2018 |archiveurl=https://archive.today/20180612225846/https://www.vg247.com/2018/06/12/cyberpunk-2077-banging-c-bombs-bullet-time-everything-know-gameplay/ |url-status=live}}</ref> |
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V is voiced by [[Gavin Drea]] and [[Cherami Leigh]] for the male and female versions of V, respectively.<ref name="TheGamerVAs">{{Cite web |url=https://www.thegamer.com/cyberpunk-2077-character-actors-real-life/ |title=In-Game vs Reality: What Cyberpunk 2077 Characters Look Like In Real Life |date=27 December 2020 |last=Amaro |first=Miguel |work=The Gamer |access-date=29 December 2022}}</ref> CD Projekt Red sought a suitable voice actor for the role of Johnny Silverhand. [[Keanu Reeves]] was approached in July 2018 for the role, and noted for his work as [[Neo (The Matrix)|Neo]] in ''[[The Matrix (franchise)|The Matrix]]'' franchise. Reeves' performance was recorded using [[motion capture]] technology, a process he had previously used for his performance as Neo in ''[[The Matrix]]'' (1999). Although a newcomer to the video game format, Reeves enjoyed the script.<ref name="EWReeves">{{Cite magazine |url=https://ew.com/gaming/2019/06/12/keanu-reeves-cyberpunk-2077-interview/ |title=Keanu Reeves on Cyberpunk 2077, getting into gaming, John Wick, and more |date=12 June 2019 |last=Lewis |first=Evan |magazine=[[Entertainment Weekly]] |access-date=29 December 2022}}</ref> Silverhand is featured prominently in the game, with CD Projekt co-founder Marcin Iwiński recalling in an interview with ''[[Bloomberg News]]'' that Silverhand's dialogue count is second only to V.<ref name="BloombergIwinski">{{Cite web |url=https://www.bloomberg.com/news/videos/2019-06-11/cd-projekt-s-iwi-ski-on-cyberpunk-2077-keanu-reeves-and-china-video |title=CD Projekt's Iwiński on Cyberpunk 2077, Keanu Reeves and China |date=11 June 2019 |work=[[Bloomberg News]] |access-date=29 December 2022}}</ref> |
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Multiple licensed artists contributed to ''Cyberpunk 2077{{'}}'' soundtrack. Hip hop duo [[Run the Jewels]], composed of rappers [[El-P]] and [[Killer Mike]], wrote "No Save Point" for the game's soundtrack—a track that vividly critiques the socioeconomic state of Night City.<ref name="NYTimesRTJ">{{Cite web |url=https://www.nytimes.com/2020/11/13/arts/music/playlist-billie-eilish-lil-nas-x.html |title=Billie Eilish's Kiss-Off, and 14 More New Songs |date=13 November 2020 |last1=Pareles |first1=Jon |last2=Caramanica |first2=Jon |last3=Russonello |first3=Giovanni |last4=Zoladz |first4=Lindsay |work=[[The New York Times]] |access-date=27 December 2022}}</ref> The song is featured in the game and performed by El-P and Killer Mike as "Yankee and the Brave",<ref name="PCGamerRadioList">{{Cite web |url=https://www.pcgamer.com/cyberpunk-2077-radio-stations-soundtrack-music/ |title=Everything you need to know about Cyberpunk 2077's radio stations |date=11 December 2020 |last=James |first=Sarah |work=[[PC Gamer]] |access-date=27 December 2022}}</ref> a reference to the duo's fourth studio album, ''[[RTJ4]]'' (2020).<ref name="PasteRTJ4">{{Cite web |url=https://www.pastemagazine.com/music/run-the-jewels/run-the-jewels-best-lyrics-on-rtj4// |title=The 8 Most Searing Lyrics on Run the Jewels' RTJ4 |date=4 June 2020 |last=Manno |first=Lizzie |work=[[Paste (magazine)|Paste]] |access-date=27 December 2022}}</ref> Other contributors include Canadian musician [[Grimes]] (as Lizzy Wizzy), Swedish band [[Refused]] (as Samurai), American rapper [[ASAP Rocky]], English musician [[Gazelle Twin]] (as Trash Generation), South African rapper [[Yugen Blakrok]], and American musician [[Ilan Rubin]], among others.<ref name="TheVergeMusic">{{Cite web |url=https://www.theverge.com/2019/12/12/21019945/cyberpunk-2077-soundtrack-grimes-run-the-jewels-cd-projekt-red-game-awards-trailer |title=Cyberpunk 2077's soundtrack features Grimes, Run the Jewels, and more |date=13 December 2019 |last=Gartenberg |first=Chaim |work=[[The Verge]] |access-date=28 December 2022}}</ref><ref name="PCGamerRadioList"/> |
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<ref name="FenlonMessner-Jun2018">{{cite web |url=https://www.pcgamer.com/cyberpunk-2077-is-an-fps/ |title=Cyberpunk 2077 is an FPS |first1=Wes |last1=Fenlon |first2=Steven |last2=Messner |date=12 June 2018 |website=[[PC Gamer]] |archivedate=13 June 2018 |archiveurl=https://archive.today/20180613002741/https://www.pcgamer.com/cyberpunk-2077-is-an-fps/ |url-status=live}}</ref> |
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"[[I Really Want to Stay at Your House]]" is a song by British singer [[Rosa Walton]] written for the game.{{efn|Walton is credited alongside Hallie Coggins, her fictional in-universe persona created for ''Cyberpunk 2077''.}} Featured in the fictional radio station 98.7 Body Heat Radio, the song was included by [[Lakeshore Records]] on the soundtrack album ''Cyberpunk 2077: Radio, Vol. 2 (Original Soundtrack)'', which was released on 18 December 2020.<ref>{{cite magazine|url=https://www.thefader.com/2020/11/18/new-music-sophie-grimes-shygirl-cyberpunk-2077-soundtrack|magazine=[[The Fader]]|first=Shaad|last=D'Souza|title=New music from SOPHIE, Grimes, Shygirl, more to feature on Cyberpunk 2077 soundtrack|date=18 November 2020|access-date=4 October 2022|archive-date=13 May 2022|archive-url=https://web.archive.org/web/20220513165306/https://www.thefader.com/2020/11/18/new-music-sophie-grimes-shygirl-cyberpunk-2077-soundtrack|url-status=live}}</ref><ref>{{Cite web|url=https://www.stereogum.com/2110408/preview-grimes-new-song-delicate-weapon-from-cyberpunk-2077-radio-vol-2/news/|title=Preview Grimes' New Song "Delicate Weapon" From 'Cyberpunk 2077: Radio Vol. 2'|date=18 December 2020}}</ref> The song would later on go viral in 2022 after being utilised heavily in ''[[Cyberpunk: Edgerunners]]'' and chart in the United Kingdom at number 68.<ref>{{cite news|url=https://www.utdailybeacon.com/arts_and_culture/reviews/cyberpunk-edgerunners-review-turning-trash-into-treasure/article_a2586518-3842-11ed-bf84-5f358590df0f.html|title='Cyberpunk Edgerunners' review: Turning trash into treasure|last=Clark|first=Ryan|date=19 September 2022|access-date=4 October 2022|work=The Daily Beacon|archive-date=23 September 2022|archive-url=https://web.archive.org/web/20220923175440/https://www.utdailybeacon.com/arts_and_culture/reviews/cyberpunk-edgerunners-review-turning-trash-into-treasure/article_a2586518-3842-11ed-bf84-5f358590df0f.html|url-status=live}}</ref><ref>{{cite news|url=https://www.washingtonpost.com/video-games/2022/09/23/cyberpunk-2077-netflix-edgerunners/|title=Fueled by Netflix and patches, 'Cyberpunk 2077' gets a 'second chance'|last=Park|first=Gene|date=23 September 2022|access-date=4 October 2022|newspaper=[[The Washington Post]]|archive-url=https://archive.today/20220923171159/https://www.washingtonpost.com/video-games/2022/09/23/cyberpunk-2077-netflix-edgerunners/|archive-date=23 September 2022|url-status=live}}</ref> |
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<ref name="Marks-Jun2018">{{cite web |url=http://nordic.ign.com/xbox-one-gaming-hardware/15923/feature/e3-2018-cyberpunk-2077-doesnt-look-like-the-witcher-but-it-d |title=E3 2018: Cyberpunk 2077 Doesn't Look Like The Witcher, But It Does Look Incredible |first=Tom |last=Marks |date=12 June 2018 |website=[[IGN]] |archivedate=13 June 2018 |archiveurl=https://archive.today/20180613010105/http://nordic.ign.com/xbox-one-gaming-hardware/15923/feature/e3-2018-cyberpunk-2077-doesnt-look-like-the-witcher-but-it-d |url-status=live}}</ref> |
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== Marketing and release == |
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<ref name="Futter-Jun2018">{{cite web |url=https://variety.com/2018/gaming/features/cyberpunk-2077-interview-1202843596/ |title='Cyberpunk 2077' Is More 'Deus Ex' Than 'Witcher 3' |first=Michael |last=Futter |date=12 June 2018 |website=[[Variety (magazine)|Variety]] |archivedate=13 June 2018 |archiveurl=https://web.archive.org/web/20180613191203/https://variety.com/2018/gaming/features/cyberpunk-2077-interview-1202843596/ |url-status=live}}</ref> |
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''Cyberpunk 2077'' was announced in May 2012.<ref name="Purchese-Aug2016" /> Trailers for the game were released in January 2013,<ref name="Grubb-Jan2013" /> at [[E3 2018]],<ref name="Romano-Jun2018" /> and at [[E3 2019]].<ref name="Robertson-Jun2019" /> The game was initially confirmed for [[Windows]],<ref name="Makuch-Oct2013" /> with [[PlayStation 4]] and [[Xbox One]] announced at E3 2018.<ref name="Romano-Jun2018" /> [[Google Stadia|Stadia]] was announced in August 2019.<ref name="Gartenberg-Aug2019" /> |
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At [[E3 2019]], an initial release date of 16 April 2020 was announced.<ref name="Robertson-Jun2019" /> This was delayed to 17 September,<ref name="Ramée-Jan2020" /> then 19 November,<ref name="CyberpunkGame-Jun2020-A" /> and finally 10 December.<ref name="Chalk-Oct2020-B" /> The developers received death threats over the last delay.<ref>{{Cite magazine|last=Clayton|first=Natalie|date=28 October 2020|title=Cyberpunk 2077 devs are getting death threats over the delay|url=https://www.pcgamer.com/cyberpunk-2077-devs-are-getting-death-threats-over-the-delay/|access-date=5 June 2021|magazine=[[PC Gamer]]|language=en-US|archive-date=5 June 2021|archive-url=https://web.archive.org/web/20210605151707/https://www.pcgamer.com/cyberpunk-2077-devs-are-getting-death-threats-over-the-delay/|url-status=live}}</ref> The final delay was decided suddenly, with discussions commencing a day before the initial announcement. Due to Polish law, CD Projekt was not allowed to inform every member of the development team due to its large size; around ninety percent were not informed until the last minute.<ref>{{cite magazine |last1=Ruppert |first1=Liana |title=Cyberpunk 2077 Devs Didn't Know About The Delay Until The Day Of, Here's Why |url=https://www.gameinformer.com/2020/10/28/cyberpunk-2077-devs-didnt-know-about-the-delay-until-the-day-of-heres-why |magazine=[[Game Informer]] |access-date=21 September 2021 |archive-date=17 September 2021 |archive-url=https://web.archive.org/web/20210917093357/https://www.gameinformer.com/2020/10/28/cyberpunk-2077-devs-didnt-know-about-the-delay-until-the-day-of-heres-why |url-status=dead }}</ref> Rockfish Game's ''Everspace 2''{{'}}s [[early access]] release and an [[Expansion pack|expansion]] to [[Grinding Gear Games]]'s ''[[Path of Exile]]'', scheduled to be released in December 2020, were delayed until the following month in order to avoid competing with ''Cyberpunk 2077''{{'}}s release.<ref>{{cite web |last1=Yin-Poole |first1=Wesley |title=Another developer delays its December game to avoid getting crushed by Cyberpunk |url=https://www.eurogamer.net/articles/2020-10-31-another-developer-delays-its-december-game-to-avoid-getting-crushed-by-cyberpunk |website=[[Eurogamer]] |date=31 October 2020 |access-date=21 September 2021 |archive-date=30 August 2021 |archive-url=https://web.archive.org/web/20210830173348/https://www.eurogamer.net/articles/2020-10-31-another-developer-delays-its-december-game-to-avoid-getting-crushed-by-cyberpunk |url-status=live }}</ref><ref>{{cite magazine |last1=Livingston |first1=Christopher |title=Cyberpunk 2077 is now delaying other games, too |url=https://www.pcgamer.com/path-of-exile-313-delay |magazine=[[PC Gamer]] |date=28 October 2020 |access-date=21 September 2021 |archive-date=6 October 2021 |archive-url=https://web.archive.org/web/20211006105856/https://www.pcgamer.com/path-of-exile-313-delay/ |url-status=live }}</ref> |
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<ref name="Faller-Jun2018">{{cite web |url=https://www.gamespot.com/articles/e3-2018-cyberpunk-2077-is-a-first-person-rpg-with-/1100-6459777/ |title=E3 2018: Cyberpunk 2077 Is A First-Person RPG With Shooter Elements |first=Patrick |last=Faller |date=12 June 2018 |website=[[GameSpot]] |archivedate=13 June 2018 |archiveurl=https://archive.today/20180613020820/https://www.gamespot.com/articles/e3-2018-cyberpunk-2077-is-a-first-person-rpg-with-/1100-6459777/ |url-status=live}}</ref> |
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[[Funko Pop]]s were obtainable starting 16 April 2020.<ref name="Reiner-Jan2020" /> CD Projekt Red held a [[cosplay]] competition from June 2019 to October 2020.<ref name="CDProjektRed-Jun2019" /><ref name="CyberpunkGame-Oct2020-B" /> [[McFarlane Toys]] signed a three-year agreement to manufacture action figures.<ref name="Carpenter-Dec2019" /> The ''Cyberpunk{{nbsp}}2077''-themed Xbox One X, which includes a digital copy and [[downloadable content]],<ref name="Skrebels-Jun2020" /> became the final limited edition of that console.<ref name="Sheridan-Apr2020" /> Designed with the same aesthetic were [[video card]]s,<ref name="Wilde-May2020" /> [[gaming chair]]s,<ref name="Petite-Jun2020" /> [[energy drink]]s,<ref name="Zheng-Sep2020" /> [[sneakers]],<ref name="Plunkett-Sep2020" /> [[smartphone]]s exclusive to China,<ref name="Jones-Oct2020" /> and [[peripheral]]s.<ref name="Denzer-Oct2020" /><ref name="Powell-Oct2020" /> From May 2020, advertising company Agora Group had newspapers, online services, and radio channels doing promotion in Poland. Their subsidiaries carried out publicity outdoors and in movie theatres, using established brands to disseminate information about the game.<ref name="CDProjekt-May2020" /> |
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<ref name="Messner-Jun2018">{{cite web |url=https://www.pcgamer.com/cyberpunk-2077-everything-we-learned-from-the-jam-packed-e3-demo/ |title=Cyberpunk 2077: Everything we learned from the jam-packed E3 demo |first=Steven |last=Messner |date=13 June 2018 |website=[[PC Gamer]] |archivedate=13 June 2018 |archiveurl=https://archive.today/20180613045600/https://www.pcgamer.com/cyberpunk-2077-everything-we-learned-from-the-jam-packed-e3-demo/ |url-status=live}}</ref> |
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With [[E3 2020]] cancelled because of the COVID-19 pandemic, CD Projekt's online event Night City Wire showed additional trailers, more gameplay,<ref name="Chalk-May2020-B" /><ref name="McWhertor-Jun2020" /><ref name="Chalk-Oct2020-A" /> and making-of footage.<ref name="Kim-Aug2020" /> Next-generation ports for [[Xbox Series X/S]] and [[PlayStation 5]] were initially scheduled for release in 2021,<ref name="Ivan-Jun2020" /> but were delayed in October 2021,<ref name=":0">{{Cite web|last=Campbell|first=Kyle|date=20 October 2021|title='Cyberpunk 2077' and 'The Witcher 3' next-gen versions delayed|url=https://ftw.usatoday.com/2021/10/cyberpunk-2077-witcher-3-delayed|url-status=live|access-date=21 October 2021|website=[[USA Today]]|language=en-US|archive-url=https://web.archive.org/web/20211020162113/https://ftw.usatoday.com/2021/10/cyberpunk-2077-witcher-3-delayed |archive-date=20 October 2021 }}</ref> before eventually releasing on 15 February 2022.<ref>{{cite web |last1=Makuch |first1=Eddie |title=Cyberpunk 2077 PS5 And Xbox Series X/S Update Is Out Now With Ray Tracing, 4K, Faster Load Times |url=https://www.gamespot.com/articles/cyberpunk-2077-ps5-and-xbox-series-x-s-update-is-out-now-with-ray-tracing-4k-faster-load-times/1100-6500683 |website=[[GameSpot]] |access-date=19 February 2022 |date=16 February 2022 |archive-date=19 February 2022 |archive-url=https://web.archive.org/web/20220219124315/https://www.gamespot.com/articles/cyberpunk-2077-ps5-and-xbox-series-x-s-update-is-out-now-with-ray-tracing-4k-faster-load-times/1100-6500683/ |url-status=live }}</ref><ref>{{cite web |last1=Notis |first1=Ari |title=Cyberpunk 2077's Return To Consoles Is Practically A Checklist Of What Everyone Mocked |url=https://kotaku.com/cyberpunk-2077-patch-1-5-combat-perks-traffic-ai-ps5-xb-1848537538 |website=[[Kotaku]] |access-date=19 February 2022 |date=15 February 2022 |archive-date=18 February 2022 |archive-url=https://web.archive.org/web/20220218212425/https://kotaku.com/cyberpunk-2077-patch-1-5-combat-perks-traffic-ai-ps5-xb-1848537538 |url-status=live }}</ref><ref>{{cite web |last1=Warren |first1=Tom |last2=Peters |first2=Jay |title=Cyberpunk 2077's next-gen update now available for PS5 and Xbox Series X / S |url=https://www.theverge.com/2022/2/15/22933552/cyberpunk-2077-next-gen-update-patch-ps5-xbox-series-x |website=[[The Verge]] |access-date=19 February 2022 |date=15 February 2022 |archive-date=17 February 2022 |archive-url=https://web.archive.org/web/20220217221739/https://www.theverge.com/2022/2/15/22933552/cyberpunk-2077-next-gen-update-patch-ps5-xbox-series-x |url-status=live }}</ref> Owners of the Xbox One and PlayStation 4 versions were able to freely download the game on their respective next-generation models.<ref name="Barbosa-Feb2020" /><ref name="Phillips-Jun2020" /> The delayed standalone multiplayer was announced to launch after 2021.<ref name="Sheridan-Jan2020" /><ref name="Hall-Jan2020" /> |
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<ref name="Makedonski-Jun2018">{{cite web |url=https://www.destructoid.com/cyberpunk-2077-s-e3-demo-was-incredible-and-massive-here-s-everything-we-learned-507936.phtml |title=Cyberpunk 2077's E3 demo was incredible and massive, here's everything we learned |first=Brett |last=Makedonski |date=12 June 2018 |website=[[Destructoid]] |archivedate=13 June 2018 |archiveurl=https://archive.today/20180613051437/https://www.destructoid.com/cyberpunk-2077-s-e3-demo-was-incredible-and-massive-here-s-everything-we-learned-507936.phtml |url-status=live}}</ref> |
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As with ''The Witcher 2'' and ''The Witcher 3'', both [[Warner Bros. Interactive Entertainment]]<ref name="CDProjekt-Oct2018-A" /> and [[Bandai Namco Entertainment]] served as physical distributors in North America and [[Central Europe]],<ref name="CDProjekt-Oct2018-B" /> Australia, and New Zealand<ref name="Wright-Apr2019" /> respectively. [[Spike Chunsoft]] published the physical PlayStation 4 copies in Japan.<ref name="Chapman-Sep2019" /> |
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<ref name="Yin-Poole-Jun2018">{{cite web |url=https://www.eurogamer.net/articles/2018-06-13-we-watched-50-minutes-of-uncut-cyberpunk-2077-gameplay-and-interviewed-cd-projekt-about-it |title=We watched 50 minutes of uncut Cyberpunk 2077 gameplay and interviewed CD Projekt about it |first=Wesley |last=Yin-Poole |date=13 June 2018 |website=[[Eurogamer]] |archivedate=13 June 2018 |archiveurl=https://web.archive.org/web/20180613091559/https://www.eurogamer.net/articles/2018-06-13-we-watched-50-minutes-of-uncut-cyberpunk-2077-gameplay-and-interviewed-cd-projekt-about-it |url-status=live}}</ref> |
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The versions of ''Cyberpunk 2077'' released in Japan and China were subject to a reduction in the amount of nudity and gore portrayed in order to meet rating agency requirements and censorship laws.<ref>{{Cite magazine|last=Prescott|first=Shaun|date=1 July 2020|title=CD Projekt Red confirms Cyberpunk 2077 will be censored in Japan|url=https://www.pcgamer.com/cd-projekt-red-confirms-cyberpunk-2077-will-be-censored-in-japan/|access-date=28 July 2021|magazine=[[PC Gamer]]|language=en-US|archive-date=28 July 2021|archive-url=https://web.archive.org/web/20210728033330/https://www.pcgamer.com/cd-projekt-red-confirms-cyberpunk-2077-will-be-censored-in-japan/|url-status=live}}</ref><ref>{{Cite web|last=Frayna|first=Marion|date=30 June 2020|title=Cyberpunk 2077 Deemed Too Risque In Japan, Will Receive Heavy Censorship|url=https://geekculture.co/cyberpunk-2077-deemed-too-risque-in-japan-will-receive-heavy-censorship/|access-date=28 July 2021|website=Geek Culture|language=en-US|archive-date=28 July 2021|archive-url=https://web.archive.org/web/20210728033330/https://geekculture.co/cyberpunk-2077-deemed-too-risque-in-japan-will-receive-heavy-censorship/|url-status=live}}</ref> A [[datamine]] of the game's [[source code]] by hackers in February 2021 revealed that content flagged for [[censorship in China]] was tagged under "[[Winnie the Pooh (Disney character)|Winnie the Pooh]]", a reference to an [[internet meme]] in which [[Chinese Communist Party]] leader [[Xi Jinping]] was [[Winnie the Pooh (Disney character)#Controversies in China|compared to]] the titular character.<ref>{{Cite web|date=8 June 2021|title=Cyberpunk 2077 Reportedly Refers To China Censorship As Winnie the Pooh | url=https://screenrant.com/cyberpunk-2077-winnie-pooh-leak-hack-china-censor/ | website=[[Screen Rant]] | archive-date=28 July 2021|archive-url=https://web.archive.org/web/20210728033326/https://screenrant.com/cyberpunk-2077-winnie-pooh-leak-hack-china-censor/|url-status=live}}</ref><ref>{{Cite web|date=8 June 2021|title=Cyberpunk 2077 had a China censor flag called Winnie the Pooh, according to leaked data|url=https://www.vg247.com/2021/06/08/cyberpunk-2077-winnie-the-pooh-china-censor/|access-date=28 July 2021|website=VG247|language=en-US|archive-date=28 July 2021|archive-url=https://web.archive.org/web/20210728033330/https://www.vg247.com/2021/06/08/cyberpunk-2077-winnie-the-pooh-china-censor/|url-status=live}}</ref><ref>{{Cite web|date=7 June 2021|title=CDPR Used "Winnie The Pooh" To Mark Censorship Flags For China In Cyberpunk 2077|url=https://www.thegamer.com/cyberpunk-china-winnie-the-pooh/|access-date=28 July 2021|website=TheGamer|language=en-US|archive-date=28 July 2021|archive-url=https://web.archive.org/web/20210728033330/https://www.thegamer.com/cyberpunk-china-winnie-the-pooh/|url-status=live}}</ref><ref>{{Cite web|title=Cyberpunk 2077 Source Code Reportedly Tags Chinese Censorship as 'Winnie the Pooh'|url=https://techraptor.net/gaming/news/cyberpunk-2077-source-code-reportedly-tags-chinese-censorship-as-winnie-pooh|access-date=28 July 2021|website=TechRaptor|date=7 June 2021 |language=en|archive-date=28 July 2021|archive-url=https://web.archive.org/web/20210728033326/https://techraptor.net/gaming/news/cyberpunk-2077-source-code-reportedly-tags-chinese-censorship-as-winnie-pooh|url-status=live}}</ref> |
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<ref name="Tapsell-Jun2018">{{cite web |url=https://www.eurogamer.net/articles/2018-06-13-cyberpunk-2077-guide-everything-we-know-5077 |title=Cyberpunk 2077 gameplay details, E3 trailer, easter eggs, secret website password and everything we know |first=Chris |last=Tapsell |date=13 June 2018 |website=[[Eurogamer]] |archivedate=13 June 2018 |archiveurl=https://web.archive.org/web/20180613210654/https://www.eurogamer.net/articles/2018-06-13-cyberpunk-2077-guide-everything-we-know-5077 |url-status=live}}</ref> |
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=== Retail editions === |
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<ref name="Conditt-Jun2018">{{cite web |url=https://www.engadget.com/2018/06/13/cyberpunk-2077-first-look-interview-e3/ |title=In 'Cyberpunk 2077' you control your own dark, intoxicating future |first=Jessica |last=Conditt |date=14 June 2018 |website=[[Engadget]] |archivedate=14 June 2018 |archiveurl=https://archive.today/20180614010521/https://www.engadget.com/2018/06/13/cyberpunk-2077-first-look-interview-e3/ |url-status=live}}</ref> |
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A "Collector's Edition" consisting of a custom box, steelbook case, figurine depicting a male V, hardcover artbook, metal pin set and keychain, ''A Visitor's Guide to Night City'', embroidered patches, world compendium, Night City postcards and map, and stickers was released along with the game. The standard edition also contains the compendium, postcards, map, and stickers.<ref name="Reed-Jun2019" /> Digital items that come with every copy are the soundtrack, art booklet, ''Cyberpunk 2020'' [[sourcebook]], wallpapers, and ''Cyberpunk{{nbsp}}2077: Your Voice'' comic.<ref name="CyberpunkGame-Jun2020-B" /> Purchases through CD Projekt's subsidiary [[GOG.com]] include the digital comic ''Cyberpunk{{nbsp}}2077: Big City Dreams''.<ref name="GOGcom-Oct2020-B" /> |
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A physical release of the game for PlayStation 5 and Xbox Series X, which includes ''Phantom Liberty'', was announced on 21 November 2023. Players on PC could purchase this version digitally, and PlayStation 5 releases come with a digital code instead of a disc.<ref>{{cite web |url=https://www.pushsquare.com/news/2023/11/cyberpunk-2077-ultimate-edition-announced-launches-physically-and-digitally-in-december |title=Cyberpunk 2077: Ultimate Edition Announced, Launches Physically and Digitally in December |last=Ramsey |first=Robert |date=21 November 2023|access-date=23 November 2023}}</ref> This release, titled the "Ultimate Edition", was released on 5 December 2023.<ref>{{cite web |url=https://www.cdprojekt.com/en/media/news/cyberpunk-2077-ultimate-edition-premieres-this-year/ |title=Cyberpunk 2077: Ultimate Edition Premieres This Year |date=21 November 2023|access-date=23 November 2023}}</ref> |
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<ref name="Schreier-Jun2018">{{cite web |url=https://kotaku.com/cyberpunk-2077-is-a-violent-impressive-blend-of-deus-e-1826807140 |title=Cyberpunk 2077 Is A Violent, Impressive Blend Of Deus Ex And The Witcher 3 |first=Jason |last=Schreier |date=13 June 2018 |website=[[Kotaku]] |archivedate=14 June 2018 |archiveurl=https://archive.today/20180614012400/https://kotaku.com/cyberpunk-2077-is-a-violent-impressive-blend-of-deus-e-1826807140 |url-status=live}}</ref> |
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=== Downloadable content === |
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<ref name="Webster-Jun2018">{{cite web |url=https://www.theverge.com/e3/2018/6/13/17461856/cyberpunk-2077-preview-pc-xbox-ps4-e3-2018 |title=Cyberpunk 2077 is part RPG, part shooter, part GTA-style mayhem |first=Andrew |last=Webster |date=13 June 2018 |website=[[The Verge]] |archivedate=14 June 2018 |archiveurl=https://web.archive.org/web/20180614040557/https://www.theverge.com/e3/2018/6/13/17461856/cyberpunk-2077-preview-pc-xbox-ps4-e3-2018 |url-status=live}}</ref> |
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{{main|Cyberpunk 2077: Phantom Liberty}} |
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Prior to the announcement of the game's only planned expansion, ''Phantom Liberty'', CD Projekt Red released 18 different DLCs for the game which added cosmetics and additional gameplay content. One of the DLCs released included content from the ''Cyberpunk: Edgerunners'' anime.<ref>{{Cite web|url=https://www.cyberpunk.net/en/news/45280/edgerunners-update-patch-1-6-list-of-changes|title=EDGERUNNERS UPDATE (PATCH 1.6) — LIST OF CHANGES|date=6 September 2022 |access-date=16 November 2022|archive-date=16 November 2022|archive-url=https://web.archive.org/web/20221116020604/https://www.cyberpunk.net/en/news/45280/edgerunners-update-patch-1-6-list-of-changes|url-status=live}}</ref> The expansion, which stars [[Idris Elba]], was released in September 2023.<ref>{{Cite web |last=Egan |first=Toussaint |date=7 September 2022 |title=Phantom Liberty is the 'only planned expansion' for Cyberpunk 2077 |url=https://www.polygon.com/23340860/cyberpunk-2077-phantom-liberty-only-planned-expansion-cd-projekt-red |access-date=7 September 2022 |website=[[Polygon (website)|Polygon]] |language=en-US |archive-date=7 September 2022 |archive-url=https://web.archive.org/web/20220907230117/https://www.polygon.com/23340860/cyberpunk-2077-phantom-liberty-only-planned-expansion-cd-projekt-red |url-status=live }}</ref> |
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Along with the release of the "Ultimate Edition" on 5 December 2023, CD Projekt released Update 2.1, which they characterized as "the last major update," which introduces a functioning Metro system, additional scenes with V's romantic interest, and other quality improvements.<ref>{{cite web|url=https://www.gamesradar.com/cyberpunk-2077-21-update/|title=Everything new in Cyberpunk 2077 update 2.1|first=Will|last=Sawyer|work=[[GamesRadar]]|date=9 December 2023|accessdate=9 December 2023}}</ref><ref>{{Cite web |last=Welsh |first=Oli |date=4 December 2023 |title=After a turbulent 3 years, CD Projekt is done making Cyberpunk 2077 |url=https://www.polygon.com/23987649/cyberpunk-2077-patch-2-1-last-update |access-date=4 March 2024 |website=Polygon |language=en-US}}</ref> |
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<ref name="Fillari-Jun2018">{{cite web |url=https://www.gamespot.com/articles/e3-2018-cd-projekt-reds-cyberpunk-2077-is-even-mor/1100-6459822/ |title=E3 2018: CD Projekt Red's Cyberpunk 2077 Is Even More Ambitious Than You Think It Is |first=Alessandro |last=Fillari |date=13 June 2018 |website=[[GameSpot]] |archivedate=14 June 2018 |archiveurl=https://archive.today/20180614023206/https://www.gamespot.com/articles/e3-2018-cd-projekt-reds-cyberpunk-2077-is-even-mor/1100-6459822/ |url-status=live}}</ref> |
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== Related media == |
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<ref name="GameSpot-Jun2018">{{cite web |url=https://www.gamespot.com/articles/e3-2018-cyberpunk-2077s-night-city-has-six-distric/1100-6459846/ |title=E3 2018: Cyberpunk 2077's Night City Has Six Districts; Here's What We Know About Each Of Them |first=Patrick |last=Faller |date=14 June 2018 |website=[[GameSpot]] |archivedate=14 June 2018 |archiveurl=https://archive.today/20180614220111/https://www.gamespot.com/articles/e3-2018-cyberpunk-2077s-night-city-has-six-distric/1100-6459846/ |url-status=live}}</ref> |
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''The World of Cyberpunk{{nbsp}}2077'', a 192-page art book,<ref name="Dahlgren-Mar2020" /> was published by [[Dark Horse Books]] on 29 July 2020.<ref name="DarkHorseComics-A" /> |
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On 9 September, [[Dark Horse Comics]] brought out the first issue of a comic book series called ''[[Cyberpunk 2077: Trauma Team]]'' with writer [[Cullen Bunn]] and illustrator Miguel Valderrama.<ref name="DarkHorseComics-B" /> A number of other comic series in the world of ''Cyberpunk 2077'' have also been published by Dark Horse Comics, including ''Cyberpunk 2077: Big City Dreams'' (2022), and ''Cyberpunk 2077: Blackout'' (2022). |
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<ref name="Hall-Jun2018">{{cite web |url=https://www.polygon.com/e3/2018/6/15/17468232/cyberpunk-2077-nudity-transhumanism |title=Cyberpunk 2077 will include full nudity for a very important reason |first=Charlie |last=Hall |date=15 June 2018 |website=[[Polygon (website)|Polygon]] |archivedate=15 June 2018 |archiveurl=https://web.archive.org/web/20180615233720/https://www.polygon.com/e3/2018/6/15/17468232/cyberpunk-2077-nudity-transhumanism |url-status=live}}</ref> |
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''{{vanchor|[[Cyberpunk: Edgerunners]]}}'', an [[anime]] [[Spin-off (media)|spin-off]] collaboration co-produced by CD Projekt Red and [[Trigger (animation studio)|Trigger]], premiered on 13 September 2022 on [[Netflix]].<ref>{{cite web|last=Petski|first=Denise|title='Cyberpunk: Edgerunners' Teaser Trailer: First Look At Netflix Anime Series Based On Video Game; Premiere Date|url=https://deadline.com/2022/06/cyberpunk-edgerunners-teaser-trailer-first-look-netflix-anime-series-video-game-1235040841/|website=[[Deadline Hollywood]]|access-date=8 June 2022|date=8 June 2022|archive-date=8 June 2022|archive-url=https://web.archive.org/web/20220608235306/https://deadline.com/2022/06/cyberpunk-edgerunners-teaser-trailer-first-look-netflix-anime-series-video-game-1235040841/|url-status=live}}</ref> A second series adaptation was announced during Netflix's ''Geeked Week'' event.<ref>{{cite web|url=https://comicbook.com/anime/news/cyberpunk-edgerunners-sequel-netflix-teaser/|title=Netflix Teases New Cyberpunk Anime with CDPR in New Promo|last=Peters|first=Megan|website=[[ComicBook.com|ComicBook]]|date=19 September 2024|access-date=19 September 2024}}</ref> |
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<ref name="Francis-Jun2018">{{cite web |url=https://www.gamasutra.com/view/news/320222/It_can_never_be_that_simple_Designing_the_quests_of_Cyberpunk_2077.php |title='It can never be that simple': Designing the quests of Cyberpunk 2077 |first=Bryant |last=Francis |date=20 June 2018 |website=[[Gamasutra]] |archivedate=20 June 2018 |archiveurl=https://archive.today/20180620101508/https://www.gamasutra.com/view/news/320222/It_can_never_be_that_simple_Designing_the_quests_of_Cyberpunk_2077.php |url-status=live}}</ref> |
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A [[card game]] created alongside publisher [[CMON Limited]], ''Cyberpunk{{nbsp}}2077{{nbsp}}– Afterlife: The Card Game'', was slated for 2020 but has yet to be released; no updating announcements have been made and the card game's future remains uncertain.<ref name="Nunneley-Aug2019" /> |
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<ref name="VG247-Jun2018">{{cite web |url=https://www.vg247.com/2018/06/22/cyberpunk-2077-cd-projekt-talks-dismembering-katanas-deep-rpg-systems-romance-controversial-decision-go-first-person/ |title=Cyberpunk 2077: CD Projekt talks dismembering with katanas, deep RPG systems, romance, and the controversial decision to go first-person |first=Matt |last=Martin |date=22 June 2018 |website=[[VG247]] |archivedate=22 June 2018 |archiveurl=https://archive.today/20180622143535/https://www.vg247.com/2018/06/22/cyberpunk-2077-cd-projekt-talks-dismembering-katanas-deep-rpg-systems-romance-controversial-decision-go-first-person/ |url-status=live}}</ref> |
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== Reception == |
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<ref name="Batchelor-Jun2018">{{cite web |url=https://www.gamesindustry.biz/articles/2018-06-21-blood-sweat-tears-cyberpunk-2077 |title=The blood, sweat and tears behind Cyberpunk 2077 |first=James |last=Batchelor |date=21 June 2018 |website=[[GamesIndustry.biz]] |archivedate=22 June 2018 |archiveurl=https://web.archive.org/web/20180622193115/https://www.gamesindustry.biz/articles/2018-06-21-blood-sweat-tears-cyberpunk-2077 |url-status=live}}</ref> |
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=== Pre-release === |
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The game was highly anticipated before its release.<ref>{{cite web|url=https://www.gamesindustry.biz/articles/2020-12-11-cyberpunk-2077-launches-with-some-real-dystopia-in-tow-opinion|title=Cyberpunk 2077 launches with some real dystopia in tow|first=Rob|last=Fahey|work=[[Gameindustry.biz]]|date=11 December 2020|access-date=17 December 2020|archive-date=10 January 2021|archive-url=https://web.archive.org/web/20210110051158/https://www.gamesindustry.biz/articles/2020-12-11-cyberpunk-2077-launches-with-some-real-dystopia-in-tow-opinion|url-status=live}}</ref> It won over one hundred awards at E3 2018,<ref name="Burnes-Jun2019" /> including Best Game, Best Xbox One Game, Best PC Game,<ref name="IGN-Jun2018-A" /> Best RPG,<ref name="IGN-Jun2018-B" /> and People's Choice at ''[[IGN]]'',<ref name="IGN-Jun2018-C" /> Best Role-Playing Game and Game of the Show at ''[[Game Informer]]'',<ref name="GameInformer-Jun2018" /> Best of E3 at ''[[PC Gamer]]'',<ref name="PCGamer-Jun2018" /> and Game of the Show at ''[[GamesRadar+]]''.<ref name="GamesRadar+-Jun2018" /> The second trailer was considered one of the best at the expo,<ref name="Lee-Jun2018" /><ref name="Ramée-Jun2018" /><ref name="Gerardi-Jun2018" /><ref name="Gartenberg-Jun2018" /> although writer [[William Gibson]], credited with pioneering the cyberpunk subgenre, described it as "''[[Grand Theft Auto|GTA]]'' skinned-over with a generic 80s retro-future".<ref name="Wilde-Jun2018-B" /> Gibson later responded more positively to the first gameplay demo.<ref name="GreatDismal-Aug2018" /> The first-person perspective, in contrast with ''The Witcher 3: Wild Hunt''{{'}}s third-person, was subject to criticism.<ref name="Sheridan-Jun2018" /><ref name="Sliva-Jun2018" /> ''Cyberpunk{{nbsp}}2077'' was the most widely discussed game of E3 2019,<ref name="Bidaux-Jun2019" /> where it was presented awards for Best of E3 at ''GamesRadar+'', ''PC Gamer'', ''[[Rock, Paper, Shotgun]]'', and ''[[Ars Technica]]'',<ref name="GamesRadar-Jun2019" /><ref name="PCGamer-Jun2019" /><ref name="RockPaperShotgun-Jun2019" /><ref name="MachkovechOrland-Jun2019" /> and Best Game, People's Choice, Best PS4 Game, Best Xbox One Game, Best PC Game, and Best RPG at ''IGN''.<ref name="IGN-Jun2019" /> The third trailer was lauded with emphasis on Reeves' reveal.<ref name="Alexander-Jun2019" /><ref name="Bedingfield-Jun2019" /> |
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Liana Ruppert, a journalist for ''[[Game Informer]]'' who has [[photosensitive epilepsy]], experienced a [[Generalized tonic–clonic seizure|grand mal seizure]] while reviewing the game days before its release. The seizure was triggered by the game's "braindance" sequence, which contains red and white flashing lights that reportedly resemble the patterns produced by medical devices used to intentionally trigger seizures.<ref>{{cite magazine|last=Ruppert|first=Liana|url=https://www.gameinformer.com/2020/12/07/cyberpunk-2077-epileptic-psa|title=Cyberpunk 2077 Epileptic PSA|magazine=[[Game Informer]]|date=7 December 2020|access-date=10 December 2020|archive-date=10 December 2020|archive-url=https://web.archive.org/web/20201210193532/https://www.gameinformer.com/2020/12/07/cyberpunk-2077-epileptic-psa|url-status=dead}}</ref> In response, CD Projekt Red made a public statement and reached out to Ruppert.<ref>{{cite web|last=Lyles|first=Taylor|url=https://www.theverge.com/2020/12/8/22163783/cyberpunk-2077-epileptic-seizure-warning-permanent-fix-cd-projekt-red|title=Cyberpunk 2077 to add new epilepsy warning as devs work on a permanent fix|work=[[The Verge]]|date=8 December 2020|access-date=10 December 2020|archive-date=10 December 2020|archive-url=https://web.archive.org/web/20201210132958/https://www.theverge.com/2020/12/8/22163783/cyberpunk-2077-epileptic-seizure-warning-permanent-fix-cd-projekt-red|url-status=live}}</ref><ref>{{cite web|last=Lee|first=Jonathan|title=Cyberpunk 2077 adding more warnings after reviewer suffered seizure|url=https://www.intheknow.com/2020/12/09/cyberpunk-adding-more-seizure-warnings/|work=In The Know|access-date=19 December 2020|date=9 December 2020|archive-date=16 December 2020|archive-url=https://web.archive.org/web/20201216171442/https://www.intheknow.com/2020/12/09/cyberpunk-adding-more-seizure-warnings/|url-status=live}}</ref> The company then released a patch to add a warning, and issued a later patch on 11 December to reduce the risk of inducing epileptic symptoms.<ref>{{cite web|last=Peters|first=Jay|title=Cyberpunk 2077's 1.04 patch makes changes to reduce epilepsy risk|url=https://www.theverge.com/2020/12/11/22170547/cyberpunk-2077-update-hotfix-cd-projekt-red-epilepsy-risk-braindance|website=The Verge|access-date=19 December 2020|date=11 December 2020|archive-date=13 December 2020|archive-url=https://web.archive.org/web/20201213111023/https://www.theverge.com/2020/12/11/22170547/cyberpunk-2077-update-hotfix-cd-projekt-red-epilepsy-risk-braindance|url-status=live}}</ref> |
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<ref name="IGN-Jun2018-A">{{cite web |url=http://www.ign.com/articles/2018/06/15/best-of-e3-2018-awards |title=Best of E3 2018 Awards |author=Staff |date=15 June 2018 |website=[[IGN]] |archivedate=26 June 2018 |archiveurl=https://archive.today/20180626072848/http://www.ign.com/articles/2018/06/15/best-of-e3-2018-awards |url-status=live}}</ref> |
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Prior to the release of the game, CD Projekt Red provided review copies of ''Cyberpunk'' to several major outlets. CD Projekt Red issued strict [[review embargo]] terms on these review copies, requiring reviewers to sign [[non-disclosure agreement]]s (NDA) and only allowing for footage provided by the company to be shown in reviews; according to ''Wired Magazine'' (which did not receive a reviewer copy), violating the NDA could cost around $27,000 per violation.<ref>{{Cite news|title=How Cyberpunk 2077 Sold a Promise—and Rigged the System|language=en-us|magazine=Wired|url=https://www.wired.com/story/cyberpunk-2077-bugs-reviews-nda/|access-date=21 December 2020|issn=1059-1028|archive-date=21 December 2020|archive-url=https://web.archive.org/web/20201221140111/https://www.wired.com/story/cyberpunk-2077-bugs-reviews-nda/|url-status=live}}</ref> Concern also arose over the fact review copies were issued for the PC version of the game, ensuring that all pre-release reviews related to the PC version of the game, excluding consoles. As a result, this eroded trust from some consumers.<ref>{{cite web|last=Reeves|first=Brianna|title=Cyberpunk 2077 Reviewers Weren't Allowed To Use Their Own Gameplay Footage|url=https://screenrant.com/cyberpunk-2077-reviews-gameplay-video-embargo-official-cdpr/|work=ScreenRant|access-date=10 December 2020|date=9 December 2020|archive-date=9 December 2020|archive-url=https://web.archive.org/web/20201209192451/https://screenrant.com/cyberpunk-2077-reviews-gameplay-video-embargo-official-cdpr/|url-status=live}}</ref> |
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<ref name="IGN-Jun2018-B">{{cite web |url=http://www.ign.com/articles/2018/06/15/best-of-e3-2018-awards?page=2 |title=Best of E3 2018 Awards |author=Staff |date=15 June 2018 |website=[[IGN]] |archivedate=26 June 2018 |archiveurl=https://archive.today/20180626073414/http://www.ign.com/articles/2018/06/15/best-of-e3-2018-awards?page=2 |url-status=live}}</ref> |
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=== Post-release === |
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<ref name="IGN-Jun2018-C">{{cite web |url=http://www.ign.com/articles/2018/06/15/best-of-e3-2018-awards?page=4 |title=Best of E3 2018 Awards |author=Staff |date=15 June 2018 |website=[[IGN]] |archivedate=26 June 2018 |archiveurl=https://archive.today/20180626073907/http://www.ign.com/articles/2018/06/15/best-of-e3-2018-awards?page=4 |url-status=live}}</ref> |
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{{Video game reviews |
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| MC = PC: 86/100<ref name="MC-PC" /><br />PS4: 57/100<ref name="MC-PS4" /><br />PS5: 75/100<ref name="MC-PS5" /><br />XONE: 61/100<ref name="MC-XONE" /><br />XSXS: 87/100<ref name="MC-XSXS" /> |
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| GI = PC: 9/10<ref name="Reiner-Dec2020" /> |
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| TG = PC: 3/5<ref>{{Cite web|url=http://www.theguardian.com/games/2020/dec/16/cyberpunk-2077-review-cd-projekt|title=Cyberpunk 2077 review – could it ever live up to the hype?|date=16 December 2020|website=the Guardian|access-date=1 June 2021|archive-date=3 June 2021|archive-url=https://web.archive.org/web/20210603163621/https://www.theguardian.com/games/2020/dec/16/cyberpunk-2077-review-cd-projekt|url-status=live}}</ref> |
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| GSpot = PC: 7/10<ref name="Plagge-Dec2020" /> |
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| GRadar = PC: 5/5<ref name="Loveridge-Dec2020" /> |
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| IGN = PC: 9/10<ref name="Marks-Dec2020" /> |
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| PCGUS = PC: 78/100<ref name="Davenport-Dec2020" /> |
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| PCGN = PC: 9/10<ref name="Scott-Jones-Dec2020" /> |
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| VG247 = PC: 5/5<ref name="Billcliffe-Dec2020" /> |
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}} |
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The PC, PlayStation 5 and Xbox Series releases of ''Cyberpunk 2077'' received "generally favorable" reviews from critics, according to [[review aggregator]] website [[Metacritic]].<ref name="MC-PC" /><ref name="MC-PS5" /><ref name="MC-XSXS" /> The PlayStation 4 and Xbox One versions of the game received "mixed or average" reviews.<ref name="MC-PS4" /><ref name="MC-XONE" /> |
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<ref name="GameInformer-Jun2018">{{cite web |url=https://www.gameinformer.com/e3-2018/2018/06/20/game-informers-best-of-e3-2018-awards |title=Game Informer's Best Of E3 2018 Awards |author=Staff |date=20 June 2018 |website=[[Game Informer]] |archivedate=26 June 2018 |archiveurl=https://web.archive.org/web/20180626111456/https://www.gameinformer.com/e3-2018/2018/06/20/game-informers-best-of-e3-2018-awards |url-status=live}}</ref> |
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Critics praised the quality of the story as well as the depth and expansiveness of side quests,<ref name="Marks-Dec2020" /> immersive atmosphere of the world,<ref name="Loveridge-Dec2020" /> visual quality,<ref name="digitalspy-owen">{{cite web |last1=Gough |first1=Owen |title=Cyberpunk 2077 review – CD Projekt Red's next-gen game |url=https://www.digitalspy.com/tech/best-tech-deals/a34888737/cyberpunk-2077-review/ |work=Digital Spy |access-date=10 December 2020 |date=7 December 2020 |archive-date=10 December 2020 |archive-url=https://web.archive.org/web/20201210002044/https://www.digitalspy.com/tech/best-tech-deals/a34888737/cyberpunk-2077-review/ |url-status=live }}</ref> and freshness of the cyberpunk setting.<ref>{{cite web |last1=Dammes |first1=Mathias |title=Cyberpunk 2077 im Test: Ein klasse RPG – Update mit Testvideo |url=https://www.pcgames.de/Cyberpunk-2077-Spiel-20697/Tests/Rollenspiel-RPG-Review-Fazit-Wertung-Meinung-1363144/2/ |website=PC GAMES |access-date=10 December 2020 |language=de |date=9 December 2020 |archive-date=8 December 2020 |archive-url=https://web.archive.org/web/20201208150025/https://www.pcgames.de/Cyberpunk-2077-Spiel-20697/Tests/Rollenspiel-RPG-Review-Fazit-Wertung-Meinung-1363144/2/ |url-status=live }}</ref> The game's systems such as crafting, driving mechanics, and combat received a mixed response.<ref name="Plagge-Dec2020" /> Some critics, while acknowledging the game's many strengths, nonetheless criticised its shallow portrayal of the [[cyberpunk]] genre, and also described its portrayal of related themes such as [[anti-capitalism]] and [[anarchism]] as ironic.<ref>{{cite news |url=https://www.npr.org/2020/12/22/948827323/in-cyberpunk-2077-the-only-truly-punk-move-is-not-to-play |title=In 'Cyberpunk 2077,' The Only Truly Punk Move Is Not To Play |last=Sheehan |first=Jason |date=22 December 2020 |newspaper=[[NPR]] |access-date=23 December 2020 |quote="It's like an Eat The Rich t-shirt with the Hot Topic price tag still on it; like Starbucks selling lattes in decorative All War Is Class War mugs." |archive-date=23 December 2020 |archive-url=https://web.archive.org/web/20201223102810/https://www.npr.org/2020/12/22/948827323/in-cyberpunk-2077-the-only-truly-punk-move-is-not-to-play |url-status=live }}</ref><ref>{{cite web |url=https://www.quartertothree.com/fp/2020/12/15/looking-for-the-cyberpunk-in-cyberpunk-2077/ |title=Looking for the cyberpunk in Cyberpunk 2077 |last=Chick |first=Tom |date=15 December 2020 |publisher=[[Quartertothree]] |access-date=23 December 2020 |archive-date=16 December 2020 |archive-url=https://web.archive.org/web/20201216215734/https://www.quartertothree.com/fp/2020/12/15/looking-for-the-cyberpunk-in-cyberpunk-2077/ |url-status=live }}</ref> Others took issue with the portrayal of [[transgender]] people, who they felt were fetishized by in-game material but were not given any meaningful role in the narrative.<ref name="Plagge-Dec2020" /><ref>{{cite web |last1=Robertson |first1=Adi |title=Cyberpunk 2077 is huge, ambitious, and safe |url=https://www.theverge.com/22157995/cyberpunk-2077-cd-projekt-red-review-xbox-ps4-ps5-pc-stadia |work=The Verge |date=7 December 2020 |access-date=23 December 2020 |archive-date=22 December 2020 |archive-url=https://web.archive.org/web/20201222142059/https://www.theverge.com/22157995/cyberpunk-2077-cd-projekt-red-review-xbox-ps4-ps5-pc-stadia |url-status=live }}</ref><ref>{{Cite web |last=Henley |first=Stacey |date=4 December 2020 |title=It sucks that Cyberpunk 2077's edgelord marketing worked so well |url=https://www.polygon.com/2020/12/4/22058784/cyberpunk-2077-marketing-cd-projekt-red-transphobia |access-date=26 October 2023 |website=[[Polygon (website)|Polygon]] |language=en-US}}</ref> |
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<ref name="PCGamer-Jun2018">{{cite web |url=https://www.pcgamer.com/best-of-e3-2018-awards/ |title=The PC Gamer Best of E3 2018 awards |date=19 June 2018 |website=[[PC Gamer]] |archivedate=26 June 2018 |archiveurl=https://archive.today/20180626074953/https://www.pcgamer.com/best-of-e3-2018-awards/ |url-status=live}}</ref> |
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The game has also been criticized for its [[Orientalism|orientalist]] and [[Racism|racist]] portrayal of several ethnic groups, particularly [[Haitians]] and [[Japanese people]].<ref>{{Cite magazine |last=Yang |first=George |date=8 December 2020 |title=Orientalism, Cyberpunk 2077, and Yellow Peril in Science Fiction |url=https://www.wired.com/story/orientalism-cyberpunk-2077-yellow-peril-science-fiction/ |access-date=7 October 2024 |magazine=[[Wired (magazine)|Wired]] |language=en-US}}</ref><ref>{{Cite web |last=Fortier |first=Zoe |date=16 December 2020 |title=Cyberpunk 2077: Underwhelming, Insulting, Badly Managed |url=https://phenixxgaming.com/2020/12/16/cyberpunk-2077-underwhelming-insulting-badly-managed/ |access-date=7 October 2024 |website=Phoenix Gaming |language=en-US}}</ref> Japanese characters are depicted as corporate overlords slowly gaining control of the [[United States]] and are depicted in full [[Samurai]] garb. Likewise, Haitians are confined to a gang called the Voodoo Boys who operate in the shadows and aim to destroy all internet security and repeatedly betray and lie to the player. Additionally, critics commented that the characters of Dexter DeShawn and TBug add to a trope of black characters being untrustworthy given that, other than the sinister and secretive Voodoo Boys, they are the only explicitly black characters with a major role in the game's story—although only DeShawn betrays the player in the released game with TBug only turning on the player in the 2019 cinematic trailer.<ref>{{cite web |title=Cyberpunk 2077 — Official Cinematic Trailer E3 2019 |url=hhttps://www.youtube.com/watch?v=LembwKDo1Dk |website=youtube.com |publisher=[[GameSpot]] |language=en |format=video |date=June 6, 2019}}</ref> In response to this criticism, creator [[Mike Pondsmith]] emphasized that he approved of the portrayal of the Haitian gang, the Voodoo Boys who were depicted as a white gang who adopted [[Haitian Vodou|Voodoo]] aesthetics which was intended as a critique of [[cultural appropriation]] in the [[Cyberpunk (role-playing game)|original roleplaying game]] and that he "[loved] the idea that real practicioners of Voudon moved in and took back their turf".<ref>{{Cite web |last=L |first=Stephan |date=18 October 2019 |title=Cyberpunk 2020 creator angered by criticism of representation in Cyberpunk 2077 |url=https://www.thesixthaxis.com/2019/06/18/cyberpunk-2020-creator-angered-by-criticism-of-representation-in-cyberpunk-2077/ |access-date=7 October 2024 |website=tsa |language=en-US}}</ref> |
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<ref name="GamesRadar+-Jun2018">{{cite web |url=https://www.gamesradar.com/gamesradar-e3-2018-awards-the-best-most-exciting-games-at-e3-2018/ |title=GamesRadar+ E3 2018 awards - the best, most exciting games at E3 2018 |author=Staff |date=16 June 2018 |website=[[GamesRadar+]] |archivedate=26 June 2018 |archiveurl=https://archive.today/20180626080016/https://www.gamesradar.com/gamesradar-e3-2018-awards-the-best-most-exciting-games-at-e3-2018/ |url-status=live}}</ref> |
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On launch day, the game exceeded 1 million concurrent viewers on [[Twitch (service)|Twitch]].<ref name="business-insider">{{cite web |last1=Gilbert |first1=Ben |title='Cyberpunk 2077' amassed at least $480 million in sales before it even launched — and now it's topping sales and streaming charts |url=https://www.businessinsider.com/cyberpunk-2077-tops-steam-and-twitch-charts-at-launch-2020-12 |work=Business Insider |archive-url=https://web.archive.org/web/20201212020012/https://www.businessinsider.com/cyberpunk-2077-tops-steam-and-twitch-charts-at-launch-2020-12|archive-date=12 December 2020}}</ref> |
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<ref name="Lee-Jun2018">{{cite web |url=https://www.polygon.com/e3/2018/6/11/17446390/e3-2018-games-trailers-playstation-xbox-nintendo-ea-bethesda |title=E3 2018: The best game trailers |first=Julia |last=Lee |date=12 June 2018 |website=[[Polygon (website)|Polygon]] |archivedate=14 June 2018 |archiveurl=https://web.archive.org/web/20180614012355/https://www.polygon.com/e3/2018/6/11/17446390/e3-2018-games-trailers-playstation-xbox-nintendo-ea-bethesda |url-status=live}}</ref> |
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Along with several post-release patches, following the release of the [[anime]] series ''[[Cyberpunk: Edgerunners]]'' on [[Netflix]] in September 2022, the game's player count on PC boosted to levels last seen with the game's initial release.<ref>{{cite web | url = https://www.pcgamer.com/skyrocketing-cyberpunk-2077-player-counts-prove-the-netflix-boost-is-real/ | title = Skyrocketing Cyberpunk 2077 player counts prove the Netflix boost is real | first = Jonathan | last = Bolding | date = 18 September 2022 | accessdate = 18 September 2022 | work = [[PC Gamer]] | archive-date = 18 September 2022 | archive-url = https://web.archive.org/web/20220918174342/https://www.pcgamer.com/skyrocketing-cyberpunk-2077-player-counts-prove-the-netflix-boost-is-real/ | url-status = live }}</ref> The million-plus daily player count continued for at least four weeks following the release of ''Edgerunners''.<ref>{{cite web | url = https://www.gamespot.com/articles/a-month-later-a-million-chooms-are-still-logging-into-cyberpunk-2077-every-day/1100-6508414/ | first = Darryn | last = Bonthuys | title = A Month Later, A Million Chooms Are Still Logging into Cyberpunk 2077 Every Day | date = 19 October 2022 | accessdate = 23 October 2022 | work = [[GameSpot]] | archive-date = 23 October 2022 | archive-url = https://web.archive.org/web/20221023143958/https://www.gamespot.com/articles/a-month-later-a-million-chooms-are-still-logging-into-cyberpunk-2077-every-day/1100-6508414/ | url-status = live }}</ref> |
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<ref name="Ramée-Jun2018">{{cite web |url=https://www.gamespot.com/articles/the-best-trailers-from-e3-2018/1100-6459837/ |title=The Best Trailers From E3 2018 |first=Jordan |last=Ramée |date=14 June 2018 |website=[[GameSpot]] |archivedate=26 June 2018 |archiveurl=https://web.archive.org/web/20180626111655/https://www.gamespot.com/articles/the-best-trailers-from-e3-2018/1100-6459837/ |url-status=live}}</ref> |
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=== Technical issues === |
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<ref name="Gerardi-Jun2018">{{cite web |url=https://games.avclub.com/the-15-best-video-game-trailers-of-e3-2018-1826953807 |title=The 15 best video game trailers of E3 2018 |first=Matt |last=Gerardi |date=19 June 2018 |website=[[The A.V. Club]] |archivedate=23 June 2018 |archiveurl=https://web.archive.org/web/20180623131001/https://games.avclub.com/the-15-best-video-game-trailers-of-e3-2018-1826953807 |url-status=live}}</ref> |
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The release of ''Cyberpunk 2077'' was a high-profile event and was considered a disastrous launch<ref name="NYT" /><ref>{{cite web |last1=Carman |first1=Ashley |title=Investor sues CD Projekt over bungled CyberPunk 2077 launch |url=https://www.theverge.com/2020/12/25/22199768/cdprojekt-cyberpunk-2077-lawsuit-launch |website=The Verge |access-date=26 December 2020 |date=25 December 2020 |quote=The anticipated CyberPunk 2077 launch wasn't just a disaster for gamers, but for the game's investors, too. |archive-date=9 September 2021 |archive-url=https://web.archive.org/web/20210909035157/https://www.theverge.com/2020/12/25/22199768/cdprojekt-cyberpunk-2077-lawsuit-launch |url-status=live}}</ref> as a result of the game suffering from numerous [[Computer bug|bugs]] and performance issues, particularly on the PlayStation 4 and Xbox One versions.{{efn|Attributed to multiple sources:<ref name="pcmag-zamora">{{cite web |last1=Zamora |first1=Gabriel |title=Cyberpunk 2077 (for PC) Review |url=https://www.pcmag.com/reviews/cyberpunk-2077-for-pc |website=PCMAG |access-date=10 December 2020 |language=en |archive-date=10 December 2020 |archive-url=https://web.archive.org/web/20201210164252/https://www.pcmag.com/reviews/cyberpunk-2077-for-pc |url-status=live}}</ref><ref name="windowscentral-corden">{{cite web |last1=Corden |first1=Jez |title=Cyberpunk 2077 review: A strong contender for best game ever made |url=https://www.windowscentral.com/cyberpunk-2077-review |work=Windows Central |date=7 December 2020 |access-date=10 December 2020 |archive-date=10 December 2020 |archive-url=https://web.archive.org/web/20201210073802/https://www.windowscentral.com/cyberpunk-2077-review |url-status=live}}</ref><ref>{{Cite web|last=Hernandez|first=Patricia|date=9 December 2020|title=Cyberpunk 2077 on PS4 and Xbox One seems to have major problems|url=https://www.polygon.com/2020/12/9/22166912/cyberpunk-2077-base-ps4-xbox-one-bugs-issues-glitches-performance-trees-bushes|access-date=10 December 2020|website=Polygon|language=en|archive-date=10 December 2020|archive-url=https://web.archive.org/web/20201210041359/https://www.polygon.com/2020/12/9/22166912/cyberpunk-2077-base-ps4-xbox-one-bugs-issues-glitches-performance-trees-bushes|url-status=live}}</ref><ref>{{Cite web|title=Cyberpunk 2077 Is Looking Rough On PS4 And Xbox One At The Moment|url=https://kotaku.com/cyberpunk-2077-is-looking-rough-on-ps4-and-xbox-one-at-1845848627|access-date=10 December 2020|website=Kotaku|date=10 December 2020 |language=en-us|archive-date=10 December 2020|archive-url=https://web.archive.org/web/20201210072801/https://kotaku.com/cyberpunk-2077-is-looking-rough-on-ps4-and-xbox-one-at-1845848627|url-status=live}}</ref>}} ''[[The Guardian]]'' called the release "a shambles",<ref>{{cite web |title=Cyberpunk 2077: how 2020's biggest video game launch turned into a shambles |url=https://www.theguardian.com/games/2020/dec/18/cyberpunk-2077-how-2020s-biggest-video-game-launch-turned-into-a-shambles |website=the Guardian |access-date=23 December 2020 |language=en |date=18 December 2020 |archive-date=22 December 2020 |archive-url=https://web.archive.org/web/20201222211454/https://www.theguardian.com/games/2020/dec/18/cyberpunk-2077-how-2020s-biggest-video-game-launch-turned-into-a-shambles |url-status=live}}</ref> while ''[[The New York Times]]'' said it was among the most conspicuous disasters in the industry's history, with CD Projekt Red prominently failing to meet expectations for what was anticipated to be the biggest game release of the year.<ref name="NYT">{{Cite news |last1=Isaac |first1=Mike |last2=Browning |first2=Kellen |title=Cyberpunk 2077 Was Supposed to Be the Biggest Video Game of the Year. What Happened? |work=[[The New York Times]] |date=19 December 2020 |url=https://www.nytimes.com/2020/12/19/style/cyberpunk-2077-video-game-disaster.html |language=en-US |issn=0362-4331 |access-date=19 December 2020 |archive-date=19 December 2020 |archive-url=https://web.archive.org/web/20201219230712/https://www.nytimes.com/2020/12/19/style/cyberpunk-2077-video-game-disaster.html |url-status=live}}</ref> Other gaming industry commentators have described the post-launch reception of ''Cyberpunk 2077'' as a fall from grace for CD Projekt Red, who had previously enjoyed a fiercely pro-consumer reputation.<ref>{{cite web |last1=December 2020 |first1=Demi Williams |title=The cost of fixing Cyberpunk 2077 is "irrelevant" compared to restoring company reputation, says CDPR |url=https://www.gamesradar.com/the-cost-of-fixing-cyberpunk-2077-is-irrelevant-compared-to-restoring-company-reputation-says-cdpr/ |website=gamesradar |date=15 December 2020 |access-date=21 December 2020 |language=en |archive-date=22 December 2020 |archive-url=https://web.archive.org/web/20201222124828/https://www.gamesradar.com/the-cost-of-fixing-cyberpunk-2077-is-irrelevant-compared-to-restoring-company-reputation-says-cdpr/ |url-status=live}}</ref><ref>{{cite web |last1=Morics |first1=Peter |title=CD Projekt Founders Lost $1 Billion Over Cyberpunk 2077's Disastrous Launch |url=https://screenrant.com/cd-projekt-founders-1-billion-loss-cyberpunk-2077/ |website=[[Screen Rant]] |access-date=21 December 2020 |date=17 December 2020 |archive-date=21 December 2020 |archive-url=https://web.archive.org/web/20201221084554/https://screenrant.com/cd-projekt-founders-1-billion-loss-cyberpunk-2077/ |url-status=live}}</ref> |
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Some of the initial reviews that had been based only on the PC version of the game were later updated to add a caveat about the notable difference in performance between this version and its console releases.<ref name="Plagge-Dec2020" /><ref name="Marks-Dec2020" /> Because of the game's performance on consoles, CD Projekt issued an apology, particularly for their pre-release secrecy regarding these versions, concluding that unsatisfied consumers could opt for refunds.<ref>{{cite web |last1=Humphries |first1=Matthew |title=CD Projekt Red Offers Apology and Refunds for Cyberpunk 2077 |url=https://www.pcmag.com/news/cd-projekt-red-offers-apology-and-refunds-for-cyberpunk-2077 |website=[[PC Gamer]] |access-date=15 December 2020 |archive-date=15 December 2020 |archive-url=https://web.archive.org/web/20201215020345/https://www.pcmag.com/news/cd-projekt-red-offers-apology-and-refunds-for-cyberpunk-2077 |url-status=live}}</ref><ref>{{Cite web|date=14 December 2020|title=Cyberpunk 2077 devs offer refunds, promise to fix bugs and performance|url=https://www.ginx.tv/en/cyberpunk-2077/cyberpunk-2077-devs-offer-refunds-promise-to-fix-bugs-and-performance|access-date=16 February 2022|website=GINX|language=en|archive-date=16 February 2022|archive-url=https://web.archive.org/web/20220216151303/https://www.ginx.tv/en/cyberpunk-2077/cyberpunk-2077-devs-offer-refunds-promise-to-fix-bugs-and-performance|url-status=live}}</ref> This was initially followed by multiple reports of players unable to get said refund. CD Projekt Red later stated that they had no specific deals in place with either Microsoft or Sony to facilitate such an action; refunds are dealt with according to standard refund policies.<ref>{{cite web |last1=Porter |first1=Jon |title=It's not as easy to get a Cyberpunk 2077 refund as CD Projekt Red suggested |url=https://www.theverge.com/2020/12/15/22176279/cyberpunk-2077-performance-issues-refunds-microsoft-sony-ps4-xbox-one |website=[[The Verge]] |date=15 December 2020 |access-date=15 December 2020 |archive-date=15 December 2020 |archive-url=https://web.archive.org/web/20201215170205/https://www.theverge.com/2020/12/15/22176279/cyberpunk-2077-performance-issues-refunds-microsoft-sony-ps4-xbox-one |url-status=live}}</ref> On 17 December 2020, Sony announced that it would offer refunds to customers who had purchased ''Cyberpunk 2077'' through the [[PlayStation Store]] and removed it from the store "until further notice";<ref name="PlayStationDelistRefund">{{cite web|last=Dornbush|first=Jonathon|date=17 December 2020|title=Sony Removing Cyberpunk 2077 from PS Store, Will Offer Refunds to PlayStation Players Who Already Bought It|url=https://www.ign.com/articles/sony-removing-cyberpunk-2077-from-ps-store-will-offer-refunds-to-playstation-players-who-already-bought-it|access-date=17 December 2020|website=[[IGN]]|archive-date=18 December 2020|archive-url=https://web.archive.org/web/20201218013950/https://www.ign.com/articles/sony-removing-cyberpunk-2077-from-ps-store-will-offer-refunds-to-playstation-players-who-already-bought-it|url-status=live}}</ref> once returned to the store in June 2021, the PlayStation Store warned users that "Users continue to experience performance issues with this game. Purchase for use on PS4 systems is not recommended."<ref>{{cite web |url=https://www.videogameschronicle.com/news/cyberpunk-is-finally-back-on-playstation-but-sony-warns-ps4-is-not-recommended/ |title=Cyberpunk is finally back on PlayStation, but Sony warns: 'PS4 is not recommended' |first=Andy |last=Robinson |date=21 June 2021 |access-date=21 June 2021 |work=[[Video Games Chronicle]] |archive-date=21 June 2021 |archive-url=https://web.archive.org/web/20210621141502/https://www.videogameschronicle.com/news/cyberpunk-is-finally-back-on-playstation-but-sony-warns-ps4-is-not-recommended/ |url-status=live}}</ref> The Xbox One version of the game remained available for purchase from the online Microsoft store, albeit with a warning about the game's performance issues. Players who bought the game through the Microsoft store were also offered refunds.<ref>{{cite web |last1=Peters |first1=Jay |title=Cyberpunk 2077's Microsoft store listing now has a warning for bugs |url=https://www.theverge.com/2020/12/18/22189918/cyberpunk-2077-microsoft-store-listing-warning-label |website=[[The Verge]] |access-date=23 December 2020 |language=en |date=18 December 2020 |archive-date=20 December 2020 |archive-url=https://web.archive.org/web/20201220111105/https://www.theverge.com/2020/12/18/22189918/cyberpunk-2077-microsoft-store-listing-warning-label |url-status=live}}</ref><ref>{{cite web |last1=Hernandez |first1=Patricia |title=Cyberpunk 2077's digital store removal: your questions, answered |url=https://www.polygon.com/2020/12/18/22189082/cyberpunk-2077-delist-where-how-to-get-refund-update-patch-will-my-game-still-work-cd-projekt-red |website=[[Polygon (website)|Polygon]] |access-date=23 December 2020 |language=en |date=18 December 2020 |archive-date=20 December 2020 |archive-url=https://web.archive.org/web/20201220132421/https://www.polygon.com/2020/12/18/22189082/cyberpunk-2077-delist-where-how-to-get-refund-update-patch-will-my-game-still-work-cd-projekt-red |url-status=live}}</ref> In the US, [[GameStop]] accepted returns of boxed versions of the game even if the box was opened, an exception to the store's usual refund policy.<ref>{{cite web |last1=Peters |first1=Jay |title=GameStop will reportedly accept Cyberpunk 2077 returns, even if you've opened the game |url=https://www.theverge.com/2020/12/22/22195420/gamestop-cyberpunk-2077-returns-even-if-opened |website=[[The Verge]] |access-date=23 December 2020 |language=en |date=22 December 2020 |archive-date=22 December 2020 |archive-url=https://web.archive.org/web/20201222221424/https://www.theverge.com/2020/12/22/22195420/gamestop-cyberpunk-2077-returns-even-if-opened |url-status=live}}</ref> |
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<ref name="Gartenberg-Jun2018">{{cite web |url=https://www.theverge.com/2018/6/12/17451588/e3-2018-games-trailers-xbox-playstation-ea-bethesda-nintendo |title=The 25 best game trailers from E3 2018 |first=Chaim |last=Gartenberg |date=12 June 2018 |website=[[The Verge]] |archivedate=17 June 2018 |archiveurl=https://web.archive.org/web/20180617093832/https://www.theverge.com/2018/6/12/17451588/e3-2018-games-trailers-xbox-playstation-ea-bethesda-nintendo |url-status=live}}</ref> |
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Although the game's reviews were largely positive, its aggregate score was thought to be disappointing by analysts. CD Projekt SA stock fell by up to 9.4% after the publication of Metacritic's reviews.<ref>{{Cite news|date=7 December 2020|title=Cyberpunk Game Reviews Take Wind Out of CD Projekt's Sails|language=en|agency=Bloomberg |url=https://www.bloomberg.com/news/articles/2020-12-07/cd-projekt-s-cyberpunk-game-is-a-critical-hit-despite-glitches|access-date=10 December 2020|archive-url=https://web.archive.org/web/20201211133715/https://www.bloomberg.com/news/articles/2020-12-07/cd-projekt-s-cyberpunk-game-is-a-critical-hit-despite-glitches|archive-date=11 December 2020}}</ref> The reviews aggregation [[OpenCritic]] criticised CD Projekt Red for deliberately attempting to misrepresent the game, and not delivering review copies for Xbox One and PlayStation 4, knowing it would receive negative reviews.<ref>{{Cite web|date=14 December 2020|title=They Knew It Was Wrong. CD Projekt Red Deceived Consumers Anyway.|website=[[OpenCritic]]|url=https://opencritic.com/news/2000/they-knew-it-was-wrong-cd-projekt-red-deceived-consumers-anyway-|access-date=18 December 2020|archive-date=15 December 2020|archive-url=https://web.archive.org/web/20201215204554/https://opencritic.com/news/2000/they-knew-it-was-wrong-cd-projekt-red-deceived-consumers-anyway-|url-status=live}}</ref> A [[class-action lawsuit]] representing those making investments in CD Projekt during 2020 was filed on 24 December 2020 in California, asserting that the company made fraudulent claims to the state of ''Cyberpunk 2077'' as to mislead those investors;<ref>{{cite web |url=https://www.polygon.com/2020/12/24/22199252/cyberpunk-2077-cd-projekt-class-action-lawsuit-filed |title=CD Projekt facing class action lawsuit over Cyberpunk 2077 release |first=Nicole |last=Carpenter |date=24 December 2020 |access-date=24 December 2020 |work=[[Polygon (website)|Polygon]] |archive-date=24 December 2020 |archive-url=https://web.archive.org/web/20201224214032/https://www.polygon.com/2020/12/24/22199252/cyberpunk-2077-cd-projekt-class-action-lawsuit-filed |url-status=live}}</ref> a second similar class-action suit had also been filed by January 2021.<ref>{{cite web |url=https://www.videogameschronicle.com/news/cd-projekt-responds-to-another-cyberpunk-2077-class-action-lawsuit/ |title=CD Projekt responds to another Cyberpunk 2077 class action lawsuit |first=Tom |last=Ivan |date=18 January 2021 |access-date=18 January 2021 |work=[[Video Games Chronicle]] |archive-date=9 September 2021 |archive-url=https://web.archive.org/web/20210909035155/https://www.videogameschronicle.com/news/cd-projekt-responds-to-another-cyberpunk-2077-class-action-lawsuit/ |url-status=live}}</ref> By May 2021, four separate lawsuits against CD Projekt had been filed over ''Cyberpunk 2077'', and had been subsequently merged into one common action.<ref>{{cite web |url=https://www.videogameschronicle.com/news/four-class-action-lawsuits-over-cyberpunks-troubled-launch-are-combining/ |title=Four class action lawsuits over Cyberpunk's troubled launch are combining |first=Andy |last=Robinson |date=19 May 2021 |access-date=19 May 2021 |work=[[Video Games Chronicle]] |archive-date=19 May 2021 |archive-url=https://web.archive.org/web/20210519093725/https://www.videogameschronicle.com/news/four-class-action-lawsuits-over-cyberpunks-troubled-launch-are-combining/ |url-status=live}}</ref> CD Projekt proposed a settlement with the investors in December 2021, providing {{USD|1.85 million}} to the group as part of the terms<ref>{{cite web |url=https://www.eurogamer.net/articles/2021-12-16-cyberpunk-2077-developer-settles-disgruntled-investors-for-just-usd1-85m |title=Cyberpunk 2077 developer settles disgruntled investors for just $1.85m |first=Tom |last=Phillips |date=16 December 2021 |access-date=16 December 2021 |work=[[Eurogamer]] |archive-date=16 December 2021 |archive-url=https://web.archive.org/web/20211216114622/https://www.eurogamer.net/articles/2021-12-16-cyberpunk-2077-developer-settles-disgruntled-investors-for-just-usd1-85m |url-status=live}}</ref> which was approved by a judge in January 2023.<ref>{{cite web |url=https://arstechnica.com/?p=1907917 |title=Investors settle Cyberpunk 2077 lawsuit with developer for $1.85 million |website=[[Ars Technica]] |date=5 January 2023 |access-date=5 January 2023 |archive-date=5 February 2023 |archive-url=https://web.archive.org/web/20230205085007/https://arstechnica.com/gaming/2023/01/investors-settle-cyberpunk-2077-lawsuit-with-developer-for-1-85-million/ |url-status=live}}</ref> Poland's Office of Competition and Consumer Protection began an investigation of the game in January 2021, asking CD Projekt for an "explanation regarding problems with the game and actions taken by them".<ref>{{cite web |url=https://www.ign.com/articles/cyberpunk-2077s-launch-and-ongoing-fixes-investigated-by-consumer-protection-agency |title=Cyberpunk 2077's Launch and Ongoing Fixes Investigated By Consumer Protection Agency |first=Joe |last=Skrebels |date=11 January 2021 |access-date=11 January 2021 |work=[[IGN]] |archive-date=9 September 2021 |archive-url=https://web.archive.org/web/20210909035154/https://www.ign.com/articles/cyberpunk-2077s-launch-and-ongoing-fixes-investigated-by-consumer-protection-agency |url-status=live}}</ref> Having previously asked its employees to work 6-day weeks for several final months of the development of the game, the company ditched plans to tie developers' bonuses to review scores, choosing instead to pay out the full bonus regardless.<ref>{{cite web |last1=Peters |first1=Jay |title=Cyberpunk 2077's long-struggling developers will see their bonuses after all |url=https://www.theverge.com/2020/12/11/22170655/cyberpunk-2077-cd-projekt-red-developers-staff-bonuses-review-score |website=[[The Verge]] |date=11 December 2020 |access-date=13 December 2020 |archive-date=13 December 2020 |archive-url=https://web.archive.org/web/20201213071638/https://www.theverge.com/2020/12/11/22170655/cyberpunk-2077-cd-projekt-red-developers-staff-bonuses-review-score |url-status=live}}</ref> |
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<ref name="Wilde-Jun2018-B">{{cite web |url=https://www.pcgamer.com/william-gibson-doesnt-think-cyberpunk-2077-is-cyberpunk-enough/ |title=William Gibson doesn't think Cyberpunk 2077 is cyberpunk enough |first=Tyler |last=Wilde |date=11 June 2018 |website=[[PC Gamer]] |archivedate=11 June 2018 |archiveurl=https://archive.today/20180611121945/https://www.pcgamer.com/william-gibson-doesnt-think-cyberpunk-2077-is-cyberpunk-enough/ |url-status=live}}</ref> |
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[[Jason Schreier]] of ''[[Bloomberg News]]'' said that, based on discussions with CD Projekt developers, a major reason for the poor performance of ''Cyberpunk 2077'' on release was underestimating the effort that would be needed. While more than twice as many developers were brought on board to help with the game compared to ''The Witcher 3'', CD Projekt had only expected the same amount of time to complete the game, so that the bulk of development towards the game only began in late 2016. The expanded scope of ''Cyberpunk 2077'' including the game's new engine had created difficulties, and while there were more developers, there was less organization of their various functions that further hampered the development, according to Schreier's report. Many developers urged management to hold off on the game's release.<ref>{{cite news |url=https://www.bloomberg.com/news/articles/2021-01-16/cyberpunk-2077-what-caused-the-video-game-s-disastrous-rollout |title=Inside Cyberpunk 2077's Disastrous Rollout |first=Jason |last=Schreier |author-link=Jason Schreier |date=16 January 2021 |access-date=16 January 2021 |agency=[[Bloomberg News]]}}</ref> Co-CEO Marcin Iwiński issued an open message to players on 13 January 2021, apologizing for the state of the game and the company's plans to correct it. Iwiński stated that the company "underestimated the risk" in bringing a game optimized to run on personal computers over to consoles, particularly the older Xbox One and PlayStation 4 consoles.<ref name="polygon cdp apology" /> He specifically faulted the [[in-game streaming]] engine that was used to load in assets from storage on the fly as the player moved through the game, which was scaled back to work on the older consoles.<ref>{{cite web |url=https://arstechnica.com/gaming/2021/01/cdpr-ceo-blames-in-game-streaming-for-cyberpunks-console-problems/ |title=CDPR CEO blames "in-game streaming" for Cyberpunk's console problems |first=Kyle |last=Orland |date=13 January 2021 |access-date=13 January 2021 |work=[[Ars Technica]] |archive-date=9 September 2021 |archive-url=https://web.archive.org/web/20210909035155/https://arstechnica.com/gaming/2021/01/cdpr-ceo-blames-in-game-streaming-for-cyberpunks-console-problems/ |url-status=live}}</ref> While they had tested these versions as they approached release, they had not seen the same issues that players had reported in the released version. He affirmed that the developers were not responsible for the release state of the game, but instead this was a choice made by himself and the other management of the company.<ref name="polygon cdp apology">{{cite web |url=https://www.polygon.com/2021/1/13/22229626/cd-projekt-apology-cyberpunk-2077-post-launch-roadmap-patch-107 |title=CD Projekt: 'Don't fault devs' for Cyberpunk 2077's launch |first=Owen S. |last=Good |date=13 January 2021 |access-date=13 January 2021 |work=[[Polygon (website)|Polygon]] |archive-date=9 September 2021 |archive-url=https://web.archive.org/web/20210909035156/https://www.polygon.com/2021/1/13/22229626/cd-projekt-apology-cyberpunk-2077-post-launch-roadmap-patch-107 |url-status=live}}</ref> Besides working to issue refunds and bring the game to a state to return it to the PlayStation Store, Iwiński outlined a year-long path that will involve multiple patches to bring the older consoles' versions to better performance and then looking to optimizing the game for newer consoles, prior to any further additional content development.<ref name="polygon cdp apology" /> |
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<ref name="Sheridan-Jun2018">{{cite web |url=https://www.gamesradar.com/cyberpunk-2077-has-a-first-person-perspective-and-its-character-customization-will-be-more-than-visual/ |title=Cyberpunk 2077 has a first-person perspective and its character customization will be more than visual |first=Connor |last=Sheridan |date=13 June 2018 |website=[[GamesRadar+]] |archivedate=26 June 2018 |archiveurl=https://archive.today/20180626084544/https://www.gamesradar.com/cyberpunk-2077-has-a-first-person-perspective-and-its-character-customization-will-be-more-than-visual/ |url-status=live}}</ref> |
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=== ''Edgerunners'' release === |
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<ref name="Sliva-Jun2018">{{cite web |url=http://www.ign.com/articles/2018/06/18/e3-2018-cyberpunk-2077-cd-projekt-addresses-first-person-backlash |title=E3 2018: Cyberpunk 2077: CD Projekt Addresses First-Person Backlash |first=Marty |last=Sliva |date=18 June 2018 |website=[[IGN]] |archivedate=26 June 2018 |archiveurl=https://archive.today/20180626084833/http://www.ign.com/articles/2018/06/18/e3-2018-cyberpunk-2077-cd-projekt-addresses-first-person-backlash |url-status=live}}</ref> |
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{{see also|Cyberpunk: Edgerunners}} |
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Despite the rampant technical issues that were prevalent during its initial release that affected the game's sales, ''Cyberpunk 2077'' saw an increase in the number of units sold during the year 2022 of up to 18%, with 94% of the sales being digital.<ref>{{Cite web |last=Valentine |first=Rebekah |date=30 March 2023 |title=Cyberpunk 2077's Turnaround Just Gave CD Projekt Its Second-Best Revenue Year Ever |url=https://www.ign.com/articles/cyberpunk-2077s-turnaround-just-gave-cd-projekt-its-second-best-revenue-year-ever |access-date=24 August 2023 |website=[[IGN]] |language=en}}</ref><ref>{{Cite web|title=Cyberpunk 2077 Crosses 20 Million Copies Sold As It Rides Edgerunners Wave|url=https://www.gamespot.com/articles/cyberpunk-2077-crosses-20-million-copies-sold-as-it-rides-edgerunners-wave/1100-6507888/|access-date=14 September 2023|website=GameSpot}}</ref> This increase was partially attributed to the release of the [[Netflix]] [[anime]] series ''Cyberpunk: Edgerunners'', which garnered positive reviews from both critics and fans,<ref>{{cite news|last1=Wilson|first1=Jonathon|title=Cyberpunk: Edgerunners season 1 review – a psychedelic anime bucks the trend for video game adaptations|url=https://readysteadycut.com/2022/09/13/cyberpunk-edgerunners-season-1-review-a-psychedelic-anime-bucks-the-trend-for-video-game-adaptations/|access-date=16 September 2022|work=Ready Steady Cut|date=13 September 2022}}</ref><ref>{{cite news|last1=Kim|first1=Matt|title=Cyberpunk: Edgerunners Review|url=https://www.ign.com/articles/cyberpunk-edgerunners-review|access-date=16 September 2022|website=IGN|date=14 September 2022}}</ref> and the concurrent release of a game update which added material from the series in the form of multiple items. CD Projekt Red recognized the success of ''Edgerunners'' having driven sales of ''Cyberpunk 2077'' by stating that "a significant increase in the amount of the Group's Sales in the third quarter of 2022 in relation to the reference period was mainly due to a good reception of the ''Cyberpunk Edgerunner'' update 1.6 which preceded the release on Netflix of the ''Cyberpunk: Edgerunners'' anime series."<ref>{{Cite news |last=Chalk |first=Andy |date=29 November 2022 |title=Cyberpunk: Edgerunners helped push CD Projekt to 'the best third quarter in our entire history' |language=en |work=[[PC Gamer]] |url=https://www.pcgamer.com/cyberpunk-edgerunners-helped-push-cd-projekt-to-the-best-third-quarter-in-our-entire-history/ |access-date=24 August 2023}}</ref> The series would again be referenced in the ''Cyberpunk 2.0'' update that came alongside the ''Phantom Liberty'' downloadable content.<ref>{{Cite web |last=Donovan |first=Imogen |date=22 September 2023 |title='Cyberpunk 2077' update adds heartbreaking 'Edgerunners' reference |url=https://www.nme.com/news/gaming-news/cyberpunk-2077-update-adds-heartbreaking-edgerunners-reference-3502750 |access-date=6 October 2023 |website=NME |language=en-GB}}</ref> |
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===Financials=== |
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<ref name="Lavoy-Jun2018">{{cite web |url=http://www.shacknews.com/article/105836/cyberpunk-2077-interview-multiplayer-currently-in-rd-phase |title=Cyberpunk 2077 Interview: Multiplayer 'Currently in R&D Phase' |first=Bill |last=Lavoy |date=26 June 2018 |website=[[Shacknews]] |archivedate=27 June 2018 |archiveurl=https://archive.today/20180627154308/http://www.shacknews.com/article/105836/cyberpunk-2077-interview-multiplayer-currently-in-rd-phase |url-status=live}}</ref> |
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''Cyberpunk 2077'' received eight million pre-orders on all platforms, of which 74% were digital,<ref>{{cite web|first=James|last=Batchelor|url=https://www.gamesindustry.biz/articles/2020-12-10-cyberpunk-2077-racked-up-8m-pre-orders-74-percent-were-digital|title=Cyberpunk 2077 racked up 8 m pre-orders, 74% were digital|website=gamesindustry.biz|date=10 December 2020|access-date=10 December 2020|archive-url=https://web.archive.org/web/20201210125804/https://www.gamesindustry.biz/articles/2020-12-10-cyberpunk-2077-racked-up-8m-pre-orders-74-percent-were-digital|archive-date=10 December 2020}}</ref> and it received more pre-orders than ''The Witcher{{nbsp}}3: Wild Hunt'';<ref name="Bloomberg-Jun2019" /> one third of PC sales were through GOG.com.<ref name="Jones-Jul2019" /> It was a best-seller on [[Steam (service)|Steam]] in China.<ref name="Interia-Jun2020" /> CD Projekt Red has stated that digital preorders for the title alone recouped the game's production cost as well as the game's 2020 marketing cost.<ref>{{cite web |last1=Hall |first1=Charlie |title=Cyberpunk 2077 has already recouped its development costs, CD Projekt says |url=https://www.polygon.com/2020/12/11/22170468/cyberpunk-2077-sales-revenue-cd-projekt |work=[[Polygon (website)|Polygon]] |date=11 December 2020 |access-date=13 December 2020 |archive-date=12 December 2020 |archive-url=https://web.archive.org/web/20201212200734/https://www.polygon.com/2020/12/11/22170468/cyberpunk-2077-sales-revenue-cd-projekt |url-status=live }}</ref> According to a CD Projekt investors call, sales saw a drastic decline four days after release owing to the technical issues present.<ref name="InvestmentcallGI">{{cite news |last1=Rupert |first1=Lianna |title=CDPR Conference Call Reveals Last-Gen Cyberpunk 2077 Neglect, No Refund Agreement In Place |url=https://www.gameinformer.com/2020/12/15/cdpr-conference-call-reveals-last-gen-cyberpunk-2077-neglect-no-refund-agreement-in |newspaper=[[Game Informer]] |access-date=15 December 2020 |archive-date=15 December 2020 |archive-url=https://web.archive.org/web/20201215164924/https://www.gameinformer.com/2020/12/15/cdpr-conference-call-reveals-last-gen-cyberpunk-2077-neglect-no-refund-agreement-in |url-status=dead }}</ref> After the launch, analyst estimations for sales over 12 months fell from 30 million to 25.6 million.<ref>{{Cite web|last1=Krasuski |first1=Konrad |url=https://www.bnnbloomberg.ca/cyberpunk-2077-debacle-costs-founders-1-billion-of-wealth-1.1536673|title=Cyberpunk 2077 debacle costs founders US$1 billion of wealth|website=[[BNN Bloomberg]]|date=15 December 2020|access-date=21 March 2024}}</ref> |
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Within twelve hours after its release, the game had over one million concurrent players on Steam.<ref name="Dualshockers Steam">{{cite web |last=Bayliss|first=Ben|date=10 December 2020|url=https://www.dualshockers.com/cyberpunk-2077-concurrent-steam-players-less-than-12-hours/|title=Cyberpunk 2077 Hits Over 1 Million Concurrent Players on Steam in Less Than 12 Hours|publisher=DualShockers|access-date=10 December 2020|archive-url=https://web.archive.org/web/20201210084706/https://www.dualshockers.com/cyberpunk-2077-concurrent-steam-players-less-than-12-hours/#respond|archive-date=10 December 2020}}</ref> In Japan, the PlayStation 4 version of ''Cyberpunk 2077'' sold an estimated 104,600 physical units during its debut week, making it the second best-selling retail game of the week in the country.<ref name="Gematsu Sales">{{cite web|last=Romano|first=Sal|date=17 December 2020|url=https://www.gematsu.com/2020/12/famitsu-sales-12-7-20-12-13-20|title=Famitsu Sales: 12/7/20 – 12/13/20|publisher=Gematsu|access-date=17 December 2020|archive-date=17 December 2020|archive-url=https://web.archive.org/web/20201217131121/https://www.gematsu.com/2020/12/famitsu-sales-12-7-20-12-13-20|url-status=live}}</ref> The game passed 13 million units sold in December 2020.<ref>{{cite web |url=https://www.cdprojekt.com/en/wp-content/uploads-en/2020/12/current-report-no-672020-1.pdf |title=Disclosure of estimated sales of Cyberpunk 2077 |website=CD Projekt Red |date=22 December 2020 |access-date=23 December 2020 |archive-url=https://web.archive.org/web/20201222190350/https://www.cdprojekt.com/en/wp-content/uploads-en/2020/12/current-report-no-672020-1.pdf |archive-date=22 December 2020 |url-status=live}}</ref><ref>{{cite web |url=https://www.businessinsider.com/cyberpunk-2077-sales-top-13-million-2020-12 |title='Cyberpunk 2077' sales have already topped 13 million despite the game being pulled from the PlayStation 4 |last=Gilbert |first=Ben |date=22 December 2020 |publisher=[[Business Insider]] |access-date=22 December 2020 |archive-date=23 December 2020 |archive-url=https://web.archive.org/web/20201223184441/https://www.businessinsider.com/cyberpunk-2077-sales-top-13-million-2020-12 |url-status=live }}</ref> It had the biggest digital game launch of all time, selling {{nowrap|10.2 million}} digital units<ref>{{cite news |title=Worldwide digital games market: December 2020 |url=https://www.superdataresearch.com/blog/worldwide-digital-games-market |access-date=22 January 2021 |work=[[SuperData Research]] |publisher=[[Nielsen Company]] |date=22 January 2021 |archive-url=https://web.archive.org/web/20210122193846/http://www.superdataresearch.com/blog/worldwide-digital-games-market/ |archive-date=22 January 2021}}</ref> and grossed {{US$|609 million|long=no}} in digital sales by 31 December 2020.<ref name="SuperData2020">{{cite web |title=Games and interactive media earnings rose 12% to $139.9B in 2020 |url=https://www.superdataresearch.com/blog/2020-year-in-review |website=[[SuperData Research]] |publisher=[[Nielsen Company]] |date=6 January 2021 |url-access=registration |access-date=6 January 2021 |archive-date=27 January 2021 |archive-url=https://web.archive.org/web/20210127010826/https://www.superdataresearch.com/blog/2020-year-in-review |url-status=live }}</ref> By September 2022, the game had sold over 20 million units.<ref>{{cite web |title=Cyberpunk 2077 Crosses 20 Million Copies Sold As It Rides Edgerunners Wave |url=https://www.gamespot.com/articles/cyberpunk-2077-crosses-20-million-copies-sold-as-it-rides-edgerunners-wave/1100-6507888/ |website=[[GameSpot]] |access-date=3 October 2022 |archive-date=28 September 2022 |archive-url=https://web.archive.org/web/20220928191405/https://www.gamespot.com/articles/cyberpunk-2077-crosses-20-million-copies-sold-as-it-rides-edgerunners-wave/1100-6507888/ |url-status=live }}</ref> As of October 2023, it has sold over 25 million units.<ref>{{Cite web |date=5 October 2023 |title=Cyberpunk 2077 clears 25m sales and Phantom Liberty hits 3m in its first week |url=https://www.videogameschronicle.com/news/cyberpunk-2077-clears-25m-sales-and-phantom-liberty-hits-3m-in-one-week/ |access-date=5 October 2023 |website=VGC |language=en-GB}}</ref> |
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<ref name="Bankier.pl-Jun2018">{{cite web |url=https://www.bankier.pl/wiadomosc/Cyberpunk-2077-na-E3-wczesniejszy-niz-alfa-7599343.html |title="Cyberpunk 2077" na E3 "wcześniejszy niż alfa" |date=26 June 2018 |website=Bankier.pl |language=Polish |archivedate=27 June 2018 |archiveurl=https://archive.today/20180627155012/https://www.bankier.pl/wiadomosc/Cyberpunk-2077-na-E3-wczesniejszy-niz-alfa-7599343.html |url-status=live}}</ref> |
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In October 2023, CD Projekt Red revealed that they have spent over $120 million on ''Cyberpunk 2077'' since launch, accounting for updates and bug fixes. According to a report from [[Kotaku]], the base game cost $174 million to develop and $142 million to market. The development and marketing of ''Phantom Liberty'' cost roughly $84 million alone. |
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<ref name="Donnelly-Jun2018-A">{{cite web |url=https://www.pcgamer.com/cd-projekt-red-breaks-down-cyberpunk-2077-trailer-frame-by-frame-in-new-series/ |title=CD Projekt Red breaks down Cyberpunk 2077 trailer frame by frame in new series |first=Joe |last=Donnelly |date=26 June 2018 |website=[[PC Gamer]] |archivedate=27 June 2018 |archiveurl=https://archive.today/20180627162005/https://www.pcgamer.com/cd-projekt-red-breaks-down-cyberpunk-2077-trailer-frame-by-frame-in-new-series/ |url-status=live}}</ref> |
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The total cost of the game is now reportedly over $436 million, making it the [[List of most expensive video games to develop|second-most expensive video game to develop]] behind ''[[Star Citizen]]''.<ref name=":1">{{Cite web |last=Writer |first=Sophie McEvoy Staff |date=6 October 2023 |title=CD Projekt spent over $120m to save Cyberpunk 2077 |url=https://www.gamesindustry.biz/cd-projekt-spent-over-120m-to-save-cyberpunk-2077 |access-date=6 October 2023 |website=GamesIndustry.biz |language=en}}</ref> |
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<ref name="Donnelly-Jun2018-B">{{cite web |url=https://www.pcgamer.com/cyberpunk-2077-frame-by-frame-trailer-series-explores-political-side-of-night-city/ |title=Cyberpunk 2077 frame by frame trailer series explores political side of Night City |first=Joe |last=Donnelly |date=29 June 2018 |website=[[PC Gamer]] |archivedate=29 June 2018 |archiveurl=https://archive.today/20180629174117/https://www.pcgamer.com/cyberpunk-2077-frame-by-frame-trailer-series-explores-political-side-of-night-city/ |url-status=live}}</ref> |
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=== Awards === |
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<ref name="Watts-Jun2018">{{cite web |url=https://www.gamespot.com/articles/resident-evil-2-wins-top-honor-in-e3-game-critics-/1100-6460135/ |title=Resident Evil 2 Wins Top Honor In E3 Game Critics Awards |first=Steve |last=Watts |date=5 July 2018 |website=[[GameSpot]] |archivedate=9 January 2020 |archiveurl=https://archive.today/20200109022807/https://www.gamespot.com/articles/resident-evil-2-wins-top-honor-in-e3-game-critics-/1100-6460135/ |url-status=live}}</ref> |
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{| class="wikitable sortable plainrowheaders" |
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|+Award nominations for ''Cyberpunk{{nbsp}}2077'' |
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|- |
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!scope="col"| Year |
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!scope="col"| Award |
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!scope="col"| Category |
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!scope="col"| Result |
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|- |
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| style="text-align:center;" | 2013 |
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!scope="row" | [[Golden Trailer Awards]]<ref name="Deadline-May2013" /> |
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| Best Video Game Trailer |
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| {{Nom}} |
|||
|- |
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| style="text-align:center;" rowspan="4" | 2018 |
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!scope="row" rowspan="2" | [[Game Critics Awards]]<ref name="Watts-Jun2018" /> |
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| Special Commendation for Graphics |
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| {{Won}} |
|||
|- |
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| Special Commendation for Innovation |
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| {{Won}} |
|||
|- |
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!scope="row"| [[2018 Golden Joystick Awards]]<ref name="Sheridan-Nov2018" /> |
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| Most Wanted Game |
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| {{Won}} |
|||
|- |
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!scope="row"| [[Gamers' Choice Awards]]<ref name="Glyer-Nov2018" /> |
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| Most Anticipated Game |
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| {{Nom}} |
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|- |
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| rowspan="2" style="text-align:center;" | 2019 |
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!scope="row"| [[Game Critics Awards]]<ref name="Sheridan-Jun2019" /> |
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| Special Commendation for Graphics |
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| {{Won}} |
|||
|- |
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!scope="row"| [[Golden Joystick Awards#2019|2019 Golden Joystick Awards]]<ref name="Gamasutra-Nov2019" /> |
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| Most Wanted Game |
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| {{Won}} |
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|- |
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| style="text-align:center;" rowspan="6" | 2020 |
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!scope="row"| [[18th Visual Effects Society Awards]]<ref name="Hipes-Jan2020" /><ref name="Huff-Jan2020" /> |
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| Outstanding Animated Character in a Commercial (Dex) |
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| {{Won}} |
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|- |
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!scope="row" rowspan="5" | [[Gamescom]] Award 2020<ref>{{Cite web|title=gamescom Award|url=https://www.gamescom.global/gamescom-now/gamescom-award/|access-date=10 December 2020|website=www.gamescom.global|language=en|archive-date=12 November 2020|archive-url=https://web.archive.org/web/20201112184505/https://www.gamescom.global/gamescom-now/gamescom-award/|url-status=live}}</ref> |
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| Best PC Game |
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| {{Won}} |
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|- |
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| Best Role-Playing Game |
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| {{Won}} |
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|- |
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| Best of Gamescom |
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| {{Won}} |
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|- |
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| Gamescom "Most Wanted" Consumer Award |
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| {{Won}} |
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|- |
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| Best Sony PlayStation Game |
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| {{Won}} |
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|- |
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| rowspan="16" style="text-align:center;" |2021 |
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!scope="row" rowspan="3" | [[New York Game Awards]]<ref>{{cite web |url=https://www.nintendolife.com/news/2021/01/animal_crossing_nominated_for_new_york_game_awards_goty_will_be_co-hosted_by_reggie_fils-aime |title=Animal Crossing Nominated For New York Game Awards' GOTY, Will Be Co-Hosted By Reggie Fils-Aimé |last=Craddock |first=Ryan |website=[[Nintendo Life]] |publisher=[[Gamer Network]] |date=6 January 2021 |accessdate=3 May 2021 |archiveurl=https://web.archive.org/web/20210105183030/https://www.nintendolife.com/news/2021/01/animal_crossing_nominated_for_new_york_game_awards_goty_will_be_co-hosted_by_reggie_fils-aime |archivedate=5 January 2021 |url-status=live }}</ref> |
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|Statue of Liberty Award for Best World |
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|{{nom}} |
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|- |
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|Herman Melville Award for Best Writing |
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|{{nom}} |
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|- |
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|Great White Way Award for Best Acting in a Game ([[Keanu Reeves]]) |
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|{{nom}} |
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|- |
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!scope="row" rowspan="2" | [[19th Visual Effects Society Awards]]<ref name="Pedersen-March2021" /><ref name="Hipes-April2021" /> |
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|Outstanding Created Environment in an Episode, Commercial, or Real-Time Project |
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|{{nom}} |
|||
|- |
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|Outstanding Visual Effects in a Real-Time Project |
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|{{nom}} |
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|- |
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!scope="row" rowspan="4" | [[17th British Academy Games Awards]]<ref>{{Cite web|date=1 March 2021|title=2021 BAFTA Games Awards: The Nominations|url=https://www.bafta.org/games/awards/2021-nominations-winners|access-date=4 March 2021|website=www.bafta.org|language=en|archive-date=29 April 2021|archive-url=https://web.archive.org/web/20210429221939/https://www.bafta.org/games/awards/2021-nominations-winners|url-status=live}}</ref><ref name="bafta21">{{cite web |title=2021 BAFTA Games Awards: The Winners |url=https://www.bafta.org/games/awards/2021-nominations-winners |website=www.bafta.org |access-date=27 March 2021 |language=en |date=1 March 2021 |archive-date=29 April 2021 |archive-url=https://web.archive.org/web/20210429221939/https://www.bafta.org/games/awards/2021-nominations-winners |url-status=live }}</ref> |
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|Artistic Achievement |
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|{{Nom}} |
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|- |
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|Narrative |
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|{{Nom}} |
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|- |
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|Performer in a Leading Role ([[Cherami Leigh]]) |
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|{{Nom}} |
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|- |
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|Performer in a Supporting Role (Carla Tassara) |
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|{{Nom}} |
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|- |
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!scope="row"| [[24th Annual D.I.C.E. Awards]]<ref>{{Cite web|title=Cyberpunk 2077 – 24th D.I.C.E. Awards|url=https://www.interactive.org/games/video_game_details.asp?idAward=2021&idGame=1767|access-date=15 February 2022|website=www.interactive.org|archive-date=15 February 2022|archive-url=https://web.archive.org/web/20220215154922/https://www.interactive.org/games/video_game_details.asp?idAward=2021&idGame=1767|url-status=live}}</ref> |
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| [[D.I.C.E. Award for Role-Playing Game of the Year|Role-Playing Game of the Year]] |
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| {{Nom}} |
|||
|- |
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!scope="row" rowspan="2" | [[Golden Trailer Awards]]<ref name="CristPerez-July2021" /> |
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| Best Video Game Trailer |
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| {{Nom}} |
|||
|- |
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| Best Video Game TV Spot |
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| {{Nom}} |
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|- |
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!scope="row" rowspan="2" | [[The Game Awards 2021]]<ref>{{cite web|url=https://www.rockpapershotgun.com/the-game-awards-2021-nominees-start-time-where-to-watch|title=The Game Awards 2021: Nominees, start times, and where to watch|first=Hayden|last=Hafford|work=[[Rock, Paper, Shotgun]]|date=7 December 2021|accessdate=8 December 2021|archive-date=10 December 2021|archive-url=https://web.archive.org/web/20211210004228/https://www.rockpapershotgun.com/the-game-awards-2021-nominees-start-time-where-to-watch|url-status=live}}</ref><ref>{{cite web|url=https://sea.ign.com/deathloop/179766/news/the-game-awards-2021-winners-the-full-list|title=The Game Awards 2021 Winners: The Full List|first=Adam|last=Backhurst|work=[[IGN]]|date=10 December 2021|accessdate=10 December 2021|archive-date=10 December 2021|archive-url=https://web.archive.org/web/20211210061434/https://sea.ign.com/deathloop/179766/news/the-game-awards-2021-winners-the-full-list|url-status=live}}</ref> |
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| Best Score and Music |
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| {{nom}} |
|||
|- |
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| Best Role Playing Game |
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| {{nom}} |
|||
|- |
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!scope="row" rowspan="2" |[[The Steam Awards]]<ref>{{Cite web |last=Adams |first=Robert N. |date=3 January 2022 |title=The Steam Awards 2021 Winners Announced |url=https://techraptor.net/gaming/news/steam-awards-2021-winners-announced |url-status=live |archive-url=https://web.archive.org/web/20240101022550/https://techraptor.net/gaming/news/steam-awards-2021-winners-announced |archive-date=1 January 2024 |access-date=1 January 2024 |website=TechRaptor |language=en}}</ref> |
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|Game of the Year |
|||
|{{Nom}} |
|||
|- |
|||
|Outstanding Story-Rich Game |
|||
|{{Won}} |
|||
|- |
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|style="text-align:center;" |2022 |
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!scope="row" |The Steam Awards<ref>{{Cite web |last=Fragen |first=Jordan |date=3 January 2023 |title=The Steam Awards 2022 announces winners |url=https://venturebeat.com/games/the-steam-awards-2022-announces-winners/ |url-status=live |archive-url=https://web.archive.org/web/20240101021750/https://venturebeat.com/games/the-steam-awards-2022-announces-winners/ |archive-date=1 January 2024 |access-date=1 January 2024 |website=VentureBeat |language=en-US}}</ref> |
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|Labor of Love |
|||
|{{Won}} |
|||
|- |
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| style="text-align:center;" rowspan="3" | 2023 |
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!scope="row" rowspan="3" | [[The Game Awards 2023]]<ref>{{cite web|url=https://www.gamespot.com/gallery/all-the-game-awards-2023-winners-revealed/2900-4977/ |title=All The Game Awards 2023 Winners Revealed |website=gamespot.com |author=Eddie Makuch |date=7 December 2023 |access-date=9 December 2023}}</ref> |
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| Best Ongoing Game |
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| {{Won}} |
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|- |
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| Best Community Support |
|||
| {{nom}} |
|||
|- |
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| Players' Voice |
|||
| {{nom}} |
|||
|- |
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| style="text-align:center;" rowspan="2" | 2024 |
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!scope="row" rowspan="2" | [[20th British Academy Games Awards]]<ref>{{cite web |url=https://www.bafta.org/games/awards/2024-nominations-winners|title=20th BAFTA Games Awards: The Nominations|publisher=[[BAFTA]]|date=7 March 2024|access-date=12 April 2024}}</ref> |
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| Evolving Game |
|||
| {{won}} |
|||
|- |
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| EE Player's Choice Award |
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| {{nom}} |
|||
|- |
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|} |
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== Sequel == |
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<ref name="DeMeo-Jul2018">{{cite web |url=https://wccftech.com/cyberpunk-2077-development/ |title=Cyberpunk 2077 Development Proceeds Well, Bar Is Set "Very High" ; E3 Showing Just The Beginning Of A Longer Story |first=Francesco |last=De Meo |date=11 July 2018 |website=Wccftech |archivedate=11 July 2018 |archiveurl=https://archive.today/20180711205155/https://wccftech.com/cyberpunk-2077-development/ |url-status=live}}</ref> |
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A sequel, internally codenamed "Project Orion", was announced in October 2022. It is being developed by CD Projekt North America, which has studios in both [[Vancouver]] and [[Boston]]. By February 2024, the game was in early development,<ref>{{cite web |date=6 February 2024 |title=Cyberpunk 2077 Follow-up, codenamed Project Orion, grows in strength at CD PROJEKT RED North America!|url=https://www.cdprojekt.com/en/media/news/cyberpunk-2077-follow-up-codenamed-project-orion-grows-in-strength-at-cd-projekt-red-north-america/ |access-date=25 March 2024 |language=en-US }}</ref><ref>{{Cite web |last=Carpenter |first=Nicole |date=4 October 2022 |title=CD Projekt Red announces Cyberpunk 2077 sequel, Project Orion |url=https://www.polygon.com/23387185/cyberpunk-2077-sequel-project-orion-announcement-cd-projekt-red |access-date=4 October 2022 |website=[[Polygon (website)|Polygon]] |language=en-US |archive-date=4 October 2022 |archive-url=https://web.archive.org/web/20221004154840/https://www.polygon.com/23387185/cyberpunk-2077-sequel-project-orion-announcement-cd-projekt-red |url-status=live }}</ref><ref>{{cite web|url=https://www.cdprojekt.com/en/media/news/new-witcher-saga-announced-cd-projekt-red-begins-development-on-unreal-engine-5-as-part-of-a-strategic-partnership-with-epic-games/ |work=[[CD Projekt]] |date=21 March 2022 |access-date=14 October 2022 |title=New Witcher Saga Announced. CD PROJEKT RED Begins Development on Unreal Engine 5 as Part of a Strategic Partnership with Epic Games }}</ref> with key members of the development team being moved to Boston.<ref>{{cite web|url=https://www.videogameschronicle.com/news/core-cyberpunk-2077-team-members-are-moving-to-the-us-to-lead-sequel-studio/|title=Core Cyberpunk 2077 team members 'are moving to the US' to lead sequel studio|first=Chris|last=Scullion|work=[[Video Games Chronicle]]|date=5 October 2022|access-date=5 October 2022|archive-date=5 October 2022|archive-url=https://web.archive.org/web/20221005122706/https://www.videogameschronicle.com/news/core-cyberpunk-2077-team-members-are-moving-to-the-us-to-lead-sequel-studio/|url-status=live}}</ref> The game is being directed by Gabe Amatangelo, who previously directed the ''Phantom Liberty'' expansion. The game is being developed on [[Unreal Engine 5]].<ref>{{Cite web |last=Harradence |first=Michael |date=14 June 2023 |title=Gabe Amatangelo Plans To Direct The Cyberpunk 2077 Sequel, Confirms It Will Use Epic's Unreal Engine |url=https://www.psu.com/news/gabe-amatangelo-plans-to-direct-the-cyberpunk-2077-sequel-confirms-it-will-use-epics-unreal-engine/ |access-date=14 June 2023 |website=PlayStation Universe |language=en-US }}</ref> |
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== Notes == |
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<ref name="Donnelly-Jul2018">{{cite web |url=https://www.pcgamer.com/cyberpunk-2077-frame-by-frame-trailer-series-talks-gun-laws-in-night-city/ |title=Cyberpunk 2077 frame by frame trailer series talks gun laws in Night City |first=Joe |last=Donnelly |date=20 July 2018 |website=[[PC Gamer]] |archivedate=27 August 2018 |archiveurl=https://archive.today/20180827215143/https://www.pcgamer.com/cyberpunk-2077-frame-by-frame-trailer-series-talks-gun-laws-in-night-city/ |url-status=live}}</ref> |
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{{Notelist}} |
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== References == |
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{{reflist|refs= |
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<ref name="Knezevic-Aug2018">{{cite web |url=https://www.gamespot.com/articles/cyberpunk-2077-gameplay-demo-video-finally-reveale/1100-6461402/ |title=Cyberpunk 2077 Gameplay Demo Video Finally Revealed, Watch It Here |first=Kevin |last=Knezevic |date=27 August 2018 |website=[[GameSpot]] |archivedate=27 August 2018 |archiveurl=https://archive.today/20180827184809/https://www.gamespot.com/articles/cyberpunk-2077-gameplay-demo-video-finally-reveale/1100-6461402/ |url-status=live}}</ref> |
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<ref name="CristPerez-July2021">{{Cite web |last1=Crist |first1=Allison |last2=Perez |first2=Lexy |date=22 July 2021 |title=Golden Trailer Awards: ''A Quiet Place: Part II'', ''Black Widow'' Among Winners |url=https://www.hollywoodreporter.com/movies/movie-news/2021-golden-trailer-awards-winners-list-1234978230/ |url-status=live |archive-url=https://web.archive.org/web/20210813002922/https://www.hollywoodreporter.com/movies/movie-news/2021-golden-trailer-awards-winners-list-1234978230/ |archive-date=13 August 2021 |access-date=1 November 2022 |website=[[The Hollywood Reporter]]}}</ref> |
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<ref name="Metro-Sep2018">{{cite web |url=https://metro.co.uk/2018/09/05/cyberpunk-2077-cd-projekt-interview-what-im-not-willing-to-say-is-what-were-saying-7916829/ |title=Cyberpunk 2077 CD Projekt interview – 'What I'm not willing to say is what we're saying' |date=5 September 2018 |website=[[Metro (British newspaper)|Metro]] |archivedate=5 September 2018 |archiveurl=https://archive.today/20180905201039/https://metro.co.uk/2018/09/05/cyberpunk-2077-cd-projekt-interview-what-im-not-willing-to-say-is-what-were-saying-7916829/ |url-status=live}}</ref> |
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<ref name="CDProjekt-Oct2018">{{cite web |url=https://www.cdprojekt.com/en/media/news/warner-bros-interactive-entertainment-to-distribute-cyberpunk-2077-in-north-america/ |title=Warner Bros. Interactive Entertainment To Distribute Cyberpunk 2077 in North America |date=3 October 2018 |website=[[CD Projekt]] |archivedate=4 October 2018 |archiveurl=https://archive.today/20181004051557/https://www.cdprojekt.com/en/media/news/warner-bros-interactive-entertainment-to-distribute-cyberpunk-2077-in-north-america/ |url-status=live}}</ref> |
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<ref name="Jones-Oct2018">{{cite web |url=https://www.pcgamesn.com/cyberpunk-2077/cyberpunk-2077-2019-bilkom |title=Cyberpunk 2077 will be out in 2019, according to its Turkish publisher |first=Ali |last=Jones |date=3 October 2018 |website=[[PCGamesN]] |archivedate=5 October 2018 |archiveurl=https://archive.today/20181005001959/https://www.pcgamesn.com/cyberpunk-2077/cyberpunk-2077-2019-bilkom |url-status=live}}</ref> |
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<ref name="Valentine-Oct2018">{{cite web |url=https://www.gamesindustry.biz/articles/2018-10-08-cd-projekt-red-partners-with-digital-scapes-on-cyberpunk-2077 |title=CD Projekt Red partners with Digital Scapes on Cyberpunk 2077 |first=Rebekah |last=Valentine |date=8 October 2018 |website=[[GamesIndustry.biz]] |archivedate=8 October 2018 |archiveurl=https://web.archive.org/web/20181008235023/https://www.gamesindustry.biz/articles/2018-10-08-cd-projekt-red-partners-with-digital-scapes-on-cyberpunk-2077 |url-status=live}}</ref> |
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<ref name="Conditt-Aug2012">{{cite web |url=https://www.engadget.com/2012/08/01/cd-projekt-reds-cyberpunk-inspired-by-shellshock-blade-runne/ |title=CD Projekt Red's 'Cyberpunk' inspired by System Shock, Blade Runner [Update] |first=Jessica |last=Conditt |date=1 August 2012 |website=[[Engadget]] |archivedate=14 October 2018 |archiveurl=https://archive.today/20181014045635/https://www.engadget.com/2012/08/01/cd-projekt-reds-cyberpunk-inspired-by-shellshock-blade-runne/ |url-status=live}}</ref> |
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<ref name="Benson-Jun2018">{{cite web |url=https://www.pcgamesn.com/cyberpunk-2077/cyberpunk-2077-announcement-future |title=Cyberpunk 2077 devs "will be significantly more open" |first=Julian |last=Benson |date=12 June 2018 |website=[[PCGamesN]] |archivedate=14 October 2018 |archiveurl=https://archive.today/20181014050321/https://www.pcgamesn.com/cyberpunk-2077/cyberpunk-2077-announcement-future |url-status=live}}</ref> |
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<ref name="McKeand-Oct2018">{{cite web |url=https://www.vg247.com/2018/10/16/bandai-namco-publishing-cyberpunk-2077-europe/ |title=Bandai Namco is publishing Cyberpunk 2077 in Europe |first=Kirk |last=McKeand |date=16 October 2018 |website=[[VG247]] |archivedate=16 October 2018 |archiveurl=https://web.archive.org/web/20181016123854/https://www.vg247.com/2018/10/16/bandai-namco-publishing-cyberpunk-2077-europe/ |url-status=live}}</ref> |
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<ref name="Glyer-Nov2018">{{cite web |url=http://file770.com/2018-gamers-choice-awards-nominees/ |title=2018 Gamers' Choice Awards Nominees |first=Mike |last=Glyer |date=19 November 2018 |website=File 770 |archivedate=9 January 2020 |archiveurl=https://archive.today/20200109022522/http://file770.com/2018-gamers-choice-awards-nominees/ |url-status=live}}</ref> |
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<ref name="Sheridan-Nov2018">{{cite web |url=https://www.gamesradar.com/golden-joystick-awards-2018-winners/ |title=Golden Joystick Awards 2018 winners: God of War wins big but Fortnite gets Victory Royale |first=Connor |last=Sheridan |date=16 November 2018 |website=[[GamesRadar+]] |archivedate=16 November 2018 |archiveurl=https://archive.today/20181116184649/https://www.gamesradar.com/golden-joystick-awards-2018-winners/ |url-status=live}}</ref> |
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<ref name="Simpkins-Nov2018">{{cite magazine |title=How CD Projekt Red is making sci-fi real in Cyberpunk 2077, a game years ahead of anything we've ever seen before |first=Jen |last=Simpkins |date=November 2018 |magazine=[[Edge (magazine)|Edge]] |issue=324 |pages=59–69}}</ref> |
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<ref name="Lemne-Jun2018">{{cite web |url=https://www.gamereactor.eu/grtv/383983/Cyberpunk+2077+Stanislaw+Swiecicki+Interview/ |title=Cyberpunk 2077 – Stanisław Święcicki Interview |first=Bengt |last=Lemne |date=14 June 2018 |website=[[Gamereactor]] |archivedate=12 February 2019 |archiveurl=https://archive.today/20190212084421/https://www.gamereactor.eu/grtv/383983/Cyberpunk+2077+Stanislaw+Swiecicki+Interview/ |url-status=live}}</ref> |
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<ref name="WeeklyFamitsu-Nov2018">{{cite magazine |title=週刊ファミ通 2018年11月29日号 |date=15 November 2018 |magazine=[[Weekly Famitsu]] |language=Japanese |issue=1563}}</ref> |
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<ref name="Chao-Jan2019">{{cite web |url=https://www.jeuxactu.com/cyberpunk-2077-on-a-parle-avec-les-developpeurs-nouvelles-infos-inedit-116760.htm |title=Cyberpunk 2077 : Temps de dév, taille de la map, choix de la vue FPS, on a parlé avec CD Projekt Red |first=Maxime |last=Chao |date=9 January 2019 |website=JeuxActu |language=French |archivedate=13 January 2019 |archiveurl=https://archive.today/20190113220643/https://www.jeuxactu.com/cyberpunk-2077-on-a-parle-avec-les-developpeurs-nouvelles-infos-inedit-116760.htm |url-status=live}}</ref> |
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<ref name="Shanley-Jan2019">{{cite web |url=https://www.hollywoodreporter.com/news/blizzard-hires-top-writer-cyberpunk-2077-away-cd-projekt-red-1178412 |title=Blizzard Hires Top Writer for 'Cyberpunk 2077' Away From CD Projekt Red |first=Patrick |last=Shanley |date=23 January 2019 |website=[[The Hollywood Reporter]] |archivedate=24 January 2019 |archiveurl=https://archive.today/20190124080514/https://www.hollywoodreporter.com/news/blizzard-hires-top-writer-cyberpunk-2077-away-cd-projekt-red-1178412 |url-status=live}}</ref> |
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<ref name="McAloon-Jan2019">{{cite web |url=https://www.gamasutra.com/view/news/335008/Longtime_CD_Projekt_Red_dev_Sebastian_Stpie_joins_Blizzard.php |title=Longtime CD Projekt Red dev Sebastian Stępień joins Blizzard |first=Alissa |last=McAloon |date=23 January 2019 |website=[[Gamasutra]] |archivedate=12 February 2019 |archiveurl=https://archive.today/20190212083955/https://www.gamasutra.com/view/news/335008/Longtime_CD_Projekt_Red_dev_Sebastian_Stpie_joins_Blizzard.php |url-status=live}}</ref> |
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<ref name="Macgregor-Mar2019">{{cite web |url=https://www.pcgamer.com/the-witcher-3-game-director-joins-cyberpunk-2077-team/ |title=The Witcher 3 game director joins Cyberpunk 2077 team |first=Jody |last=Macgregor |date=4 March 2019 |website=[[PC Gamer]] |archivedate=4 March 2019 |archiveurl=https://archive.today/20190304143328/https://www.pcgamer.com/the-witcher-3-game-director-joins-cyberpunk-2077-team/ |url-status=live}}</ref> |
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<ref name="Gössling-Mar2019">{{cite web |url=https://www.gamestar.de/artikel/cyberpunk-2077-ohne-game-over-cd-projekt-interview-das-bloedeste,3341870.html |title=Cyberpunk 2077 ohne Game Over - CD Projekt überlegt: "Was ist das Blödeste, das der Spieler machen könnte?" |first=Jonas |last=Gössling |date=31 March 2019 |website=[[GameStar]] |language=German |archivedate=3 April 2019 |archiveurl=https://archive.today/20190403080105/https://www.gamestar.de/artikel/cyberpunk-2077-ohne-game-over-cd-projekt-interview-das-bloedeste,3341870.html |url-status=live}}</ref> |
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<ref name="Wright-Apr2019">{{cite web |url=https://stevivor.com/news/cyberpunk-2077-australian-distribution-handled-bandai-namco/ |title=Cyberpunk 2077 Australian distribution handled by Bandai Namco |first=Steve |last=Wright |date=30 April 2019 |website=Stevivor |archivedate=4 May 2019 |archiveurl=https://archive.today/20190504005752/https://stevivor.com/news/cyberpunk-2077-australian-distribution-handled-bandai-namco/ |url-status=live}}</ref> |
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<ref name="Robertson-Jun2019">{{cite web |url=https://www.theverge.com/2019/6/9/18646261/cyberpunk-2077-trailer-microsoft-xbox-e3-watch-2019-release-date |title=Cyberpunk 2077 will be released April 16th, 2020 and feature Keanu Reeves |first=Adi |last=Robertson |date=9 June 2019 |website=[[The Verge]] |archivedate=9 June 2019 |archiveurl=https://archive.today/20190609205136/https://www.theverge.com/2019/6/9/18646261/cyberpunk-2077-trailer-microsoft-xbox-e3-watch-2019-release-date |url-status=live}}</ref> |
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<ref name="O'Connor-Jun2019">{{cite web |url=https://www.rockpapershotgun.com/2019/06/09/cyberpunk-2077-release-date-announced/ |title=Cyberpunk 2077 has a release date, and Keanu Reeves??? |first=Alice |last=O'Connor |date=9 June 2019 |website=[[Rock, Paper, Shotgun]] |archivedate=9 June 2019 |archiveurl=https://archive.today/20190609210901/https://www.rockpapershotgun.com/2019/06/09/cyberpunk-2077-release-date-announced/ |url-status=live}}</ref> |
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<ref name="West-Jun2019">{{cite web |url=https://www.gamesradar.com/keanu-reeves-cyberpunk-2077-johnny-silverhand/ |title=Who is Keanu Reeves playing in Cyberpunk 2077? |first=Josh |last=West |date=10 June 2019 |website=[[GamesRadar+]] |archivedate=10 June 2019 |archiveurl=https://archive.today/20190610015242/https://www.gamesradar.com/keanu-reeves-cyberpunk-2077-johnny-silverhand/ |url-status=live}}</ref> |
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<ref name="Reed-Jun2019">{{cite web |url=https://nordic.ign.com/news/26005/cyberpunk-2077-complete-guide-to-collectors-edition-and-preorder-bonuses-xbox-one-and-ps4 |title=Cyberpunk 2077: Complete Guide to Collector's Edition and Preorder Bonuses - Xbox One and PS4 |first=Chris |last=Reed |date=10 June 2019 |website=[[IGN]] |archivedate=10 June 2019 |archiveurl=https://archive.today/20190610120923/https://nordic.ign.com/news/26005/cyberpunk-2077-complete-guide-to-collectors-edition-and-preorder-bonuses-xbox-one-and-ps4 |url-status=live}}</ref> |
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<ref name="Wakeling-Jun2019">{{cite web |url=https://www.gamespot.com/articles/e3-2019-new-cyberpunk-2077-gameplay-to-be-shown-in/1100-6467611/ |title=E3 2019: New Cyberpunk 2077 Gameplay To Be Shown In August |first=Richard |last=Wakeling |date=10 June 2019 |website=[[GameSpot]] |archivedate=10 June 2019 |archiveurl=https://archive.today/20190610174529/https://www.gamespot.com/articles/e3-2019-new-cyberpunk-2077-gameplay-to-be-shown-in/1100-6467611/ |url-status=live}}</ref> |
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<ref name="Burnes-Jun2019">{{cite web |url=https://www.nvidia.com/en-us/geforce/news/cyberpunk-2077-nvidia-partnership-ray-tracing/ |title=Cyberpunk 2077: NVIDIA Partnership Brings Ray Tracing To Hugely-Anticipated Game |first=Andrew |last=Burnes |date=11 June 2019 |website=[[Nvidia]] |archivedate=11 June 2019 |archiveurl=https://archive.today/20190611200331/https://www.nvidia.com/en-us/geforce/news/cyberpunk-2077-nvidia-partnership-ray-tracing/ |url-status=live}}</ref> |
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<ref name="Tapsell-Jun2019">{{cite web |url=https://www.eurogamer.net/articles/2019-06-12-weve-seen-another-50-minutes-of-cyberpunk-2077-gameplay-is-it-cyberpunk-yet |title=We've seen another 50 minutes of Cyberpunk 2077 gameplay - is it cyberpunk yet? |first=Chris |last=Tapsell |date=12 June 2019 |website=[[Eurogamer]] |archivedate=12 June 2019 |archiveurl=https://archive.today/20190612012750/https://www.eurogamer.net/articles/2019-06-12-weve-seen-another-50-minutes-of-cyberpunk-2077-gameplay-is-it-cyberpunk-yet |url-status=live}}</ref> |
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<ref name="Barbosa-Feb2020">{{cite web |url=https://www.gamespot.com/articles/cyberpunk-2077-upgrades-for-xbox-series-x-will-be-/1100-6474015/ |title=Cyberpunk 2077 Upgrades For Xbox Series X Will Be Free |first=Alessandro |last=Barbosa |date=24 February 2020 |website=[[GameSpot]] |archive-date=24 February 2020 |archive-url=https://archive.today/20200224212102/https://www.gamespot.com/articles/cyberpunk-2077-upgrades-for-xbox-series-x-will-be-/1100-6474015/ |url-status=live}}</ref> |
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<ref name="Bedingfield-Jun2019">{{cite magazine |url=https://www.wired.co.uk/article/best-games-of-e3-2019-highlights-trailers |title=The best games (and trailers) from E3 2019 |first=Will |last=Bedingfield |date=14 June 2019 |magazine=[[Wired (magazine)|Wired]] |archive-date=19 June 2019 |archive-url=https://archive.today/20190619001453/https://www.wired.co.uk/article/best-games-of-e3-2019-highlights-trailers |url-status=live}}</ref> |
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<ref name="Bidaux-Jun2019">{{cite web |url=https://icopartners.com/2019/06/e3-2019-media-coverage/ |title=Does Sony's absence mean game over for E3? Here's what the data says... |first=Thomas |last=Bidaux |date=17 June 2019 |website=ICO Partners |archive-date=18 June 2019 |archive-url=https://archive.today/20190618121517/https://icopartners.com/2019/06/e3-2019-media-coverage/ |url-status=live}}</ref> |
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<ref name="Billcliffe-Aug2019">{{cite web |url=https://www.vg247.com/2019/08/27/cyberpunk-2077-night-city-map-design/ |title=Cyberpunk 2077's Night City: inside the design eras, the communities, and how they affect the player |first=James |last=Billcliffe |date=27 August 2019 |website=[[VG247]] |archive-date=28 August 2019 |archive-url=https://archive.today/20190828010638/https://www.vg247.com/2019/08/27/cyberpunk-2077-night-city-map-design/ |url-status=live}}</ref> |
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<ref name="Bloomberg-Jun2019">{{cite web |url=https://www.bloomberg.com/news/videos/2019-06-11/cd-projekt-s-iwi-ski-on-cyberpunk-2077-keanu-reeves-and-china-video |title=CD Projekt's Iwiński on Cyberpunk 2077, Keanu Reeves and China |date=12 June 2019 |website=[[Bloomberg News]] |archive-date=23 July 2019 |archive-url=https://web.archive.org/web/20190723190046/https://www.bloomberg.com/news/videos/2019-06-11/cd-projekt-s-iwi-ski-on-cyberpunk-2077-keanu-reeves-and-china-video |url-status=live}}</ref> |
<ref name="Bloomberg-Jun2019">{{cite web |url=https://www.bloomberg.com/news/videos/2019-06-11/cd-projekt-s-iwi-ski-on-cyberpunk-2077-keanu-reeves-and-china-video |title=CD Projekt's Iwiński on Cyberpunk 2077, Keanu Reeves and China |date=12 June 2019 |website=[[Bloomberg News]] |archive-date=23 July 2019 |archive-url=https://web.archive.org/web/20190723190046/https://www.bloomberg.com/news/videos/2019-06-11/cd-projekt-s-iwi-ski-on-cyberpunk-2077-keanu-reeves-and-china-video |url-status=live}}</ref> |
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<ref name="Burnes-Jun2019">{{cite web |url=https://www.nvidia.com/en-us/geforce/news/cyberpunk-2077-nvidia-partnership-ray-tracing/ |title=Cyberpunk 2077: NVIDIA Partnership Brings Ray Tracing To Hugely-Anticipated Game |first=Andrew |last=Burnes |date=11 June 2019 |website=[[Nvidia]] |archive-date=11 June 2019 |archive-url=https://archive.today/20190611200331/https://www.nvidia.com/en-us/geforce/news/cyberpunk-2077-nvidia-partnership-ray-tracing/ |url-status=live}}</ref> |
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<ref name=" |
<ref name="Carpenter-Dec2019">{{cite web |url=https://www.polygon.com/2019/12/26/21037892/keanu-reeves-cyberpunk-2077-mcfarlane-toys |title=Cyberpunk 2077 is blessing us with new Keanu Reeves action figures |first=Nicole |last=Carpenter |date=26 December 2019 |website=[[Polygon (website)|Polygon]] |archive-date=26 December 2019 |archive-url=https://archive.today/20191226191142/https://www.polygon.com/2019/12/26/21037892/keanu-reeves-cyberpunk-2077-mcfarlane-toys |url-status=live}}</ref> |
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<ref name="CDProjekt-Oct2018-A">{{cite web |url=https://www.cdprojekt.com/en/media/news/warner-bros-interactive-entertainment-to-distribute-cyberpunk-2077-in-north-america/ |title=Warner Bros. Interactive Entertainment To Distribute Cyberpunk 2077 in North America |date=3 October 2018 |website=[[CD Projekt]] |archive-date=4 October 2018 |archive-url=https://archive.today/20181004051557/https://www.cdprojekt.com/en/media/news/warner-bros-interactive-entertainment-to-distribute-cyberpunk-2077-in-north-america/ |url-status=live}}</ref> |
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<ref name="CDProjektRed-Jun2019">{{cite web |url=https://en.cdprojektred.com/news/the-official-cyberpunk-2077-cosplay-contest-is-here/ |title=The official Cyberpunk 2077 Cosplay Contest is here! |date=27 June 2019 |website=[[CD Projekt Red]] |archive-date=31 July 2019 |archive-url=https://archive.today/20190731085111/https://en.cdprojektred.com/news/the-official-cyberpunk-2077-cosplay-contest-is-here/ |url-status=live}}</ref> |
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<ref name="Chalk-Oct2020-B">{{cite magazine |url=https://www.pcgamer.com/cyberpunk-2077-has-been-delayed/ |title=Cyberpunk 2077 has been delayed until December |first=Andy |last=Chalk |date=27 October 2020 |magazine=[[PC Gamer]] |archive-date=27 October 2020 |archive-url=https://archive.today/20201027170213/https://www.pcgamer.com/cyberpunk-2077-has-been-delayed/ |url-status=live |access-date=27 October 2020}}</ref> |
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<ref name="Conditt-Jun2018">{{cite web |url=https://www.engadget.com/2018/06/13/cyberpunk-2077-first-look-interview-e3/ |title=In 'Cyberpunk 2077' you control your own dark, intoxicating future |first=Jessica |last=Conditt |date=14 June 2018 |website=[[Engadget]] |archive-date=14 June 2018 |archive-url=https://archive.today/20180614010521/https://www.engadget.com/2018/06/13/cyberpunk-2077-first-look-interview-e3/ |url-status=live}}</ref> |
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<ref name="Cook-Feb2016">{{cite web |url=http://www.redbull.com/en/games/stories/1331776721828/cyberpunk-2077-what-do-we-know-so-far |title=What do we know about Cyberpunk 2077 so far? |first=Adam |last=Cook |date=17 February 2016 |website=[[Red Bull Games]] |archive-date=27 February 2017 |archive-url=https://archive.today/20170227101420/http://www.redbull.com/en/games/stories/1331776721828/cyberpunk-2077-what-do-we-know-so-far |url-status=live}}</ref> |
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<ref name="Cryer-Aug2019-B">{{cite web |url=https://www.usgamer.net/articles/cyberpunk-2077-producer-details-law-enforcement |title=Cyberpunk 2077 Producer Details Law Enforcement and the Rich Areas of Night City |first=Hirun |last=Cryer |date=21 August 2019 |website=[[USgamer]] |archive-date=12 May 2020 |archive-url=https://archive.today/20200512050833/https://www.usgamer.net/articles/cyberpunk-2077-producer-details-law-enforcement |url-status=live}}</ref> |
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<ref name="Cyberpunk2077-Aug2018">{{cite AV media |url=https://www.youtube.com/watch?v=vjF9GgrY9c0 |title=Cyberpunk 2077 Gameplay Reveal — 48-minute walkthrough |publisher=Cyberpunk 2077 |date=27 August 2018 |website=[[YouTube]] |access-date=29 June 2020 |archive-date=27 August 2018 |archive-url=https://web.archive.org/web/20180827184520/https://www.youtube.com/watch?v=vjF9GgrY9c0 |url-status=live }}</ref> |
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<ref name="PlayStationAccess-Jun2019">{{cite AV media |url=https://www.youtube.com/watch?v=3LeYWTjUMoM |title=Cyberpunk 2077 - Why Your Choices Are So Important |publisher=PlayStation Access |date=12 June 2019 |website=[[YouTube]]}}</ref> |
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<ref name="Makuch-Jun2019">{{cite web |url=https://www.gamespot.com/articles/cyberpunk-2077-at-e3-2019-keanu-reeves-character-h/1100-6467796/ |title=Cyberpunk 2077 At E3 2019: Keanu Reeves' Character Has Second-Most Spoken Dialogue In The Entire Game |first=Eddie |last=Makuch |date=13 June 2019 |website=[[GameSpot]] |archivedate=14 June 2019 |archiveurl=https://archive.today/20190614010837/https://www.gamespot.com/articles/cyberpunk-2077-at-e3-2019-keanu-reeves-character-h/1100-6467796/ |url-status=live}}</ref> |
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<ref name="YongYea-Jun2019">{{cite AV media |url=https://www.youtube.com/watch?v=DKOPkKmDi8I |title=I Ask CD Projekt Red Your Most Requested Cyberpunk 2077 Questions in E3 2019 Interview |publisher=YongYea |date=13 June 2019 |website=[[YouTube]]}}</ref> |
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<ref name="Brown-Jun2019">{{cite web |url=https://www.pcgamer.com/cyberpunk-2077-e3-2019-gameplay-demo-will-be-made-public-at-pax-west/ |title=The Cyberpunk 2077 E3 2019 gameplay demo will be made public at PAX West |first=Fraser |last=Brown |date=17 June 2019 |website=[[PC Gamer]] |archivedate=17 June 2019 |archiveurl=https://archive.today/20190617125944/https://www.pcgamer.com/cyberpunk-2077-e3-2019-gameplay-demo-will-be-made-public-at-pax-west/ |url-status=live}}</ref> |
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<ref name="Metro-Jun2019">{{cite web |url=https://metro.co.uk/2019/06/17/cyberpunk-2077-preview-and-interview-i-just-love-my-work-9973737/ |title=Cyberpunk 2077 preview and interview – 'I just love my work!' |date=17 June 2019 |website=[[Metro (British newspaper)|Metro]] |archivedate=17 June 2019 |archiveurl=https://archive.today/20190617143332/https://metro.co.uk/2019/06/17/cyberpunk-2077-preview-and-interview-i-just-love-my-work-9973737/ |url-status=live}}</ref> |
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<ref name="Bidaux-Jun2019">{{cite web |url=https://icopartners.com/2019/06/e3-2019-media-coverage/ |title=Does Sony's absence mean game over for E3? Here's what the data says… |first=Thomas |last=Bidaux |date=17 June 2019 |website=ICO Partners |archivedate=18 June 2019 |archiveurl=https://archive.today/20190618121517/https://icopartners.com/2019/06/e3-2019-media-coverage/ |url-status=live}}</ref> |
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<ref name="GamesRadar-Jun2019">{{cite web |url=https://www.gamesradar.com/best-games-e3-2019/ |title=Best games of E3 2019 - What came away with GamesRadar's Game of the Show? |author=Staff |date=18 June 2019 |website=[[GamesRadar+]] |archivedate=18 June 2019 |archiveurl=https://web.archive.org/web/20190618143140/https://www.gamesradar.com/best-games-e3-2019/ |url-status=live}}</ref> |
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<ref name="IGN-Jun2019">{{cite web |url=https://www.ign.com/articles/2019/06/14/best-of-e3-2019-awards-playstation-4-xbox-one-nintendo-switch-pc |title=Best of E3 2019 Awards |author=Staff |date=14 June 2019 |website=[[IGN]] |archivedate=18 June 2019 |archiveurl=https://archive.today/20190618233125/https://www.ign.com/articles/2019/06/14/best-of-e3-2019-awards-playstation-4-xbox-one-nintendo-switch-pc |url-status=live}}</ref> |
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<ref name="PCGamer-Jun2019">{{cite web |url=https://www.pcgamer.com/e3-2019-awards/ |title=PC Gamer's Best of E3 2019 Awards |date=15 June 2019 |website=[[PC Gamer]] |archivedate=18 June 2019 |archiveurl=https://archive.today/20190618233651/https://www.pcgamer.com/e3-2019-awards/ |url-status=live}}</ref> |
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<ref name="RockPaperShotgun-Jun2019">{{cite web |url=https://www.rockpapershotgun.com/2019/06/14/the-best-games-of-e3-2019/3/ |title=The best games of E3 2019 |date=14 June 2019 |website=[[Rock, Paper, Shotgun]] |archivedate=18 June 2019 |archiveurl=https://archive.today/20190618234611/https://www.rockpapershotgun.com/2019/06/14/the-best-games-of-e3-2019/3/ |url-status=live}}</ref> |
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<ref name="MachkovechOrland-Jun2019">{{cite web |url=https://arstechnica.com/gaming/2019/06/the-best-games-demos-and-tech-of-e3-2019/ |title=The best games, demos, and tech of E3 2019 |first1=Sam |last1=Machkovech |first2=Kyle |last2=Orland |date=14 June 2019 |website=[[Ars Technica]] |archivedate=14 June 2019 |archiveurl=https://archive.today/20190614141002/https://arstechnica.com/gaming/2019/06/the-best-games-demos-and-tech-of-e3-2019/ |url-status=live}}</ref> |
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<ref name="Alexander-Jun2019">{{cite web |url=https://www.theverge.com/2019/6/11/18660695/e3-2019-trailers-nintendo-microsoft-square-enix-ubisoft-ea |title=E3 2019: 15 best trailers from the show |first=Julia |last=Alexander |date=11 June 2019 |website=[[The Verge]] |archivedate=19 June 2019 |archiveurl=https://archive.today/20190619001017/https://www.theverge.com/2019/6/11/18660695/e3-2019-trailers-nintendo-microsoft-square-enix-ubisoft-ea |url-status=live}}</ref> |
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<ref name="Bedingfield-Jun2019">{{cite web |url=https://www.wired.co.uk/article/best-games-of-e3-2019-highlights-trailers |title=The best games (and trailers) from E3 2019 |first=Will |last=Bedingfield |date=14 June 2019 |website=[[Wired (magazine)|Wired]] |archivedate=19 June 2019 |archiveurl=https://archive.today/20190619001453/https://www.wired.co.uk/article/best-games-of-e3-2019-highlights-trailers |url-status=live}}</ref> |
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<ref name="Chiodini-Jun2019">{{cite web |url=https://www.eurogamer.net/articles/2019-06-19-an-interview-with-cyberpunk-creator-mike-pondsmith |title=An interview with Cyberpunk creator Mike Pondsmith |first=Johnny |last=Chiodini |date=19 June 2019 |website=[[Eurogamer]] |archivedate=19 June 2019 |archiveurl=https://archive.today/20190619165749/https://www.eurogamer.net/articles/2019-06-19-an-interview-with-cyberpunk-creator-mike-pondsmith |url-status=live}}</ref> |
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<ref name="Wilson-Jun2019">{{cite web |url=https://www.gamespot.com/videos/cyberpunk-2077-has-romance-minigames-and-self-driv/2300-6450175/ |title=Cyberpunk 2077 Has Romance, Minigames, And Self-Driving Cars - GS News Update |first=Tony |last=Wilson |date=25 June 2019 |website=[[GameSpot]] |archive-date=26 June 2019 |archive-url=https://web.archive.org/web/20190626120147/https://www.gamespot.com/videos/cyberpunk-2077-has-romance-minigames-and-self-driv/2300-6450175/ |url-status=live}}</ref> |
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<ref name="Weber-Jun2019-B">{{cite web |url=https://www.gamesradar.com/cyberpunk-2077-interviews-e3-2019-romance-side-quests-cyberspace/ |title=Life in Cyberpunk 2077: Romance, cyberspace, and silly side quests |first=Rachel |last=Weber |date=25 June 2019 |website=[[GamesRadar+]] |archivedate=26 June 2019 |archiveurl=https://archive.today/20190626151456/https://www.gamesradar.com/cyberpunk-2077-interviews-e3-2019-romance-side-quests-cyberspace/ |url-status=live}}</ref> |
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<ref name="Chalk-Jul2019">{{cite web |url=https://www.pcgamer.com/cyberpunk-2077s-in-game-band-comes-to-the-real-world-with-its-first-single/ |title=Cyberpunk 2077's in-game band comes to the real world with its first single |first=Andy |last=Chalk |date=2 July 2019 |website=[[PC Gamer]] |archivedate=2 July 2019 |archiveurl=https://web.archive.org/web/20190702184431/https://www.pcgamer.com/cyberpunk-2077s-in-game-band-comes-to-the-real-world-with-its-first-single/ |url-status=live}}</ref> |
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<ref name="Watts-Jul2019">{{cite web |url=https://www.gamespot.com/articles/cyberpunk-2077-cd-projekt-red-addresses-rumor-abou/1100-6468169/ |title=Cyberpunk 2077: CD Projekt Red Addresses Rumor About Multiple Cyberpunk Games |first=Steve |last=Watts |date=2 July 2019 |website=[[GameSpot]] |archivedate=2 July 2019 |archiveurl=https://archive.today/20190702215549/https://www.gamespot.com/articles/cyberpunk-2077-cd-projekt-red-addresses-rumor-abou/1100-6468169/ |url-status=live}}</ref> |
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<ref name="CyberpunkGame-Jul2019-A">{{cite tweet |user=CyberpunkGame |number=1147158226766573570 |date=5 July 2019 |title=Listen up, Choombas! Miles Tost, level designer on #Cyberpunk2077, has got some cool beans to spill regarding the game's character progression system. You in?}}</ref> |
<ref name="CyberpunkGame-Jul2019-A">{{cite tweet |user=CyberpunkGame |number=1147158226766573570 |date=5 July 2019 |title=Listen up, Choombas! Miles Tost, level designer on #Cyberpunk2077, has got some cool beans to spill regarding the game's character progression system. You in?}}</ref> |
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<ref name="CyberpunkGame-Jul2019-B">{{cite tweet |user=CyberpunkGame |number=1149313134504665089 |date=11 July 2019 |title=Lead Quest Designer for #Cyberpunk2077, @PaweSasko, would like to talk to you about cars and motorcycles. And if there's cars, there has to be radio, right?}}</ref> |
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<ref name="CyberpunkGame-Jun2020-A">{{cite tweet |user=CyberpunkGame |number=1273647385294626816 |date=18 June 2020 |title=An important development update |archive-date=18 June 2020 |archive-url=https://archive.today/20200618160714/https://twitter.com/CyberpunkGame/status/1273647385294626816 |url-status=live}}</ref> |
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<ref name="CyberpunkGame-Jun2020-B">{{cite tweet |user=CyberpunkGame |number=1277951228622897154 |date=30 June 2020 |title=Did you know that... each copy of #Cyberpunk2077 comes with digital content? |archive-date=30 June 2020 |archive-url=https://archive.today/20200630162950/https://twitter.com/CyberpunkGame/status/1277951228622897154 |url-status=live}}</ref> |
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<ref name="CyberpunkGame-Oct2020-B">{{cite tweet |user=CyberpunkGame |number=1316684984153931777 |date=15 October 2020 |title=In less than 7 hours the winners of the official Cyberpunk 2077 Cosplay Contest will be revealed! |archive-date=15 October 2020 |archive-url=https://archive.today/20201015110325/https://twitter.com/CyberpunkGame/status/1316684984153931777 |url-status=live}}</ref> |
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<ref name="Dahlgren-Mar2020">{{cite web |url=https://www.gamereactor.eu/the-world-of-cyberpunk-2077-to-release-in-june/ |title=The World of Cyberpunk 2077 to release in June |first=Lisa |last=Dahlgren |date=19 March 2020 |website=[[Gamereactor]] |archive-date=20 March 2020 |archive-url=https://archive.today/20200320123913/https://www.gamereactor.eu/nvidia-has-made-a-cyberpunk-2077themed-graphics-card/ |url-status=live}}</ref> |
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<ref name="DarkHorseComics-A">{{cite web |url=https://www.darkhorse.com/Books/3003-717/The-World-of-Cyberpunk-2077-HC |title=The World of Cyberpunk 2077 HC |website=[[Dark Horse Comics]] |archive-date=9 July 2020 |archive-url=https://archive.today/20200709212508/https://www.darkhorse.com/Books/3003-717/The-World-of-Cyberpunk-2077-HC |url-status=live}}</ref> |
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<ref name="DarkHorseComics-B">{{cite web |url=https://www.darkhorse.com/Comics/3005-392/Cyberpunk-2077-Trauma-Team-1 |title=Cyberpunk 2077: Trauma Team #1 |website=[[Dark Horse Comics]] |archive-date=21 June 2020 |archive-url=https://archive.today/20200621164853/https://www.darkhorse.com/Comics/3005-392/Cyberpunk-2077-Trauma-Team-1 |url-status=live}}</ref> |
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<ref name="Denzer-Oct2020">{{cite web |url=https://www.shacknews.com/article/120869/steelseries-announces-limited-edition-cyberpunk-2077-headsets-mousepads |title=SteelSeries announces limited-edition Cyberpunk 2077 headsets & mousepads |first=TJ |last=Denzer |date=13 October 2020 |website=[[Shacknews]] |archive-date=21 October 2020 |archive-url=https://archive.today/20201021083353/https://www.shacknews.com/article/120869/steelseries-announces-limited-edition-cyberpunk-2077-headsets-mousepads |url-status=live |access-date=21 October 2020}}</ref> |
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<ref name="Donnelly-Jul2018">{{cite magazine |url=https://www.pcgamer.com/cyberpunk-2077-frame-by-frame-trailer-series-talks-gun-laws-in-night-city/ |title=Cyberpunk 2077 frame by frame trailer series talks gun laws in Night City |first=Joe |last=Donnelly |date=20 July 2018 |magazine=[[PC Gamer]] |archive-date=27 August 2018 |archive-url=https://archive.today/20180827215143/https://www.pcgamer.com/cyberpunk-2077-frame-by-frame-trailer-series-talks-gun-laws-in-night-city/ |url-status=live}}</ref> |
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<ref name="Donnelly-Jun2018-A">{{cite magazine |url=https://www.pcgamer.com/cd-projekt-red-breaks-down-cyberpunk-2077-trailer-frame-by-frame-in-new-series/ |title=CD Projekt Red breaks down Cyberpunk 2077 trailer frame by frame in new series |first=Joe |last=Donnelly |date=26 June 2018 |magazine=[[PC Gamer]] |archive-date=27 June 2018 |archive-url=https://archive.today/20180627162005/https://www.pcgamer.com/cd-projekt-red-breaks-down-cyberpunk-2077-trailer-frame-by-frame-in-new-series/ |url-status=live}}</ref> |
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<ref name="Donnelly-Jun2018-B">{{cite magazine |url=https://www.pcgamer.com/cyberpunk-2077-frame-by-frame-trailer-series-explores-political-side-of-night-city/ |title=Cyberpunk 2077 frame by frame trailer series explores political side of Night City |first=Joe |last=Donnelly |date=29 June 2018 |magazine=[[PC Gamer]] |archive-date=29 June 2018 |archive-url=https://archive.today/20180629174117/https://www.pcgamer.com/cyberpunk-2077-frame-by-frame-trailer-series-explores-political-side-of-night-city/ |url-status=live}}</ref> |
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<ref name="Engadget-Sep2020">{{cite web |url=https://www.engadget.com/cyberpunk-2077-specs-minimum-recommended-171858362.html |title='Cyberpunk 2077' won't require a high-end gaming rig |first=Kris |last=Holt |date=18 September 2020 |website=[[Engadget]] |archive-date=19 September 2020 |archive-url=https://web.archive.org/web/20200919023127/https://www.engadget.com/cyberpunk-2077-specs-minimum-recommended-171858362.html |url-status=live}}</ref> |
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<ref name="Faller-Jun2018">{{cite web |url=https://www.gamespot.com/articles/e3-2018-cyberpunk-2077-is-a-first-person-rpg-with-/1100-6459777/ |title=E3 2018: Cyberpunk 2077 Is A First-Person RPG With Shooter Elements |first=Patrick |last=Faller |date=12 June 2018 |website=[[GameSpot]] |archive-date=13 June 2018 |archive-url=https://archive.today/20180613020820/https://www.gamespot.com/articles/e3-2018-cyberpunk-2077-is-a-first-person-rpg-with-/1100-6459777/ |url-status=live}}</ref> |
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<ref name="Farrelly-Apr2018">{{cite web |url=https://www.redbull.com/au-en/everything-we-want-from-cyberpunk-2077 |title=Cyberpunk 2077 – Everything CD Projekt Red's new game needs |first=Stephen |last=Farrelly |date=13 April 2018 |website=[[Red Bull Games]] |archive-date=15 April 2018 |archive-url=https://web.archive.org/web/20180415063539/https://www.redbull.com/au-en/everything-we-want-from-cyberpunk-2077 |url-status=live}}</ref> |
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<ref name="FenlonMessner-Jun2018">{{cite magazine |url=https://www.pcgamer.com/cyberpunk-2077-is-an-fps/ |title=Cyberpunk 2077 is an FPS |first1=Wes |last1=Fenlon |first2=Steven |last2=Messner |date=12 June 2018 |magazine=[[PC Gamer]] |archive-date=13 June 2018 |archive-url=https://archive.today/20180613002741/https://www.pcgamer.com/cyberpunk-2077-is-an-fps/ |url-status=live}}</ref> |
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<ref name="Fillari-Jun2018">{{cite web |url=https://www.gamespot.com/articles/e3-2018-cd-projekt-reds-cyberpunk-2077-is-even-mor/1100-6459822/ |title=E3 2018: CD Projekt Red's Cyberpunk 2077 Is Even More Ambitious Than You Think It Is |first=Alessandro |last=Fillari |date=13 June 2018 |website=[[GameSpot]] |archive-date=14 June 2018 |archive-url=https://archive.today/20180614023206/https://www.gamespot.com/articles/e3-2018-cd-projekt-reds-cyberpunk-2077-is-even-mor/1100-6459822/ |url-status=live}}</ref> |
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<ref name="Futter-Jun2018">{{cite web |url=https://variety.com/2018/gaming/features/cyberpunk-2077-interview-1202843596/ |title='Cyberpunk 2077' Is More 'Deus Ex' Than 'Witcher 3' |first=Michael |last=Futter |date=12 June 2018 |website=[[Variety (magazine)|Variety]] |archive-date=13 June 2018 |archive-url=https://web.archive.org/web/20180613191203/https://variety.com/2018/gaming/features/cyberpunk-2077-interview-1202843596/ |url-status=live}}</ref> |
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<ref name="Gamasutra-Nov2019">{{cite web |url=https://www.gamasutra.com/view/pressreleases/354155/Cyberpunk_2077_claims_this_years_Golden_Joystick_for_Most_Wanted_Game.php |title=Cyberpunk 2077 claims this year's Golden Joystick for Most Wanted Game |date=15 November 2019 |website=[[Gamasutra]] |archive-date=16 November 2019 |archive-url=https://archive.today/20191116063337/https://www.gamasutra.com/view/pressreleases/354155/Cyberpunk_2077_claims_this_years_Golden_Joystick_for_Most_Wanted_Game.php |url-status=live}}</ref> |
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<ref name="GameInformer-Jun2018">{{cite magazine |url=https://www.gameinformer.com/e3-2018/2018/06/20/game-informers-best-of-e3-2018-awards |title=Game Informer's Best Of E3 2018 Awards |author=Staff |date=20 June 2018 |magazine=[[Game Informer]] |archive-date=26 June 2018 |archive-url=https://web.archive.org/web/20180626111456/https://www.gameinformer.com/e3-2018/2018/06/20/game-informers-best-of-e3-2018-awards |url-status=dead}}</ref> |
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<ref name="GamesRadar-Jun2019">{{cite web |url=https://www.gamesradar.com/best-games-e3-2019/ |title=Best games of E3 2019 – What came away with GamesRadar's Game of the Show? |author=Staff |date=18 June 2019 |website=[[GamesRadar+]] |archive-date=18 June 2019 |archive-url=https://web.archive.org/web/20190618143140/https://www.gamesradar.com/best-games-e3-2019/ |url-status=live}}</ref> |
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<ref name="GamesRadar+-Jun2018">{{cite web |url=https://www.gamesradar.com/gamesradar-e3-2018-awards-the-best-most-exciting-games-at-e3-2018/ |title=GamesRadar+ E3 2018 awards – the best, most exciting games at E3 2018 |author=Staff |date=16 June 2018 |website=[[GamesRadar+]] |archive-date=26 June 2018 |archive-url=https://archive.today/20180626080016/https://www.gamesradar.com/gamesradar-e3-2018-awards-the-best-most-exciting-games-at-e3-2018/ |url-status=live}}</ref> |
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<ref name="Gartenberg-Jun2018">{{cite web |url=https://www.theverge.com/2018/6/12/17451588/e3-2018-games-trailers-xbox-playstation-ea-bethesda-nintendo |title=The 25 best game trailers from E3 2018 |first=Chaim |last=Gartenberg |date=12 June 2018 |website=[[The Verge]] |archive-date=17 June 2018 |archive-url=https://web.archive.org/web/20180617093832/https://www.theverge.com/2018/6/12/17451588/e3-2018-games-trailers-xbox-playstation-ea-bethesda-nintendo |url-status=live}}</ref> |
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<ref name="Gerardi-Jun2018">{{cite web |url=https://www.avclub.com/the-15-best-video-game-trailers-of-e3-2018-1826953807 |title=The 15 best video game trailers of E3 2018 |first=Matt |last=Gerardi |date=19 June 2018 |website=[[The A.V. Club]] |archive-date=23 June 2018 |archive-url=https://web.archive.org/web/20180623131001/https://games.avclub.com/the-15-best-video-game-trailers-of-e3-2018-1826953807 |url-status=live}}</ref> |
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<ref name="Glyer-Nov2018">{{cite web |url=http://file770.com/2018-gamers-choice-awards-nominees/ |title=2018 Gamers' Choice Awards Nominees |first=Mike |last=Glyer |date=19 November 2018 |website=File 770 |archive-date=9 January 2020 |archive-url=https://archive.today/20200109022522/http://file770.com/2018-gamers-choice-awards-nominees/ |url-status=live}}</ref> |
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<ref name="GOGcom-Oct2020-B">{{cite tweet |user=GOGcom |number=1317088379738140673 |date=16 October 2020 |title=We're excited to reveal the exclusive digital comic, #Cyberpunk2077: Big City Dreams, available for everyone who buys the game on GOG.COM! |archive-date=16 October 2020 |archive-url=https://archive.today/20201016194447/https://twitter.com/GOGcom/status/1317088379738140673 |url-status=live}}</ref> |
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<ref name="GreatDismal-Aug2018">{{cite tweet |user=GreatDismal |number=1034156384743391232 |date=27 August 2018 |title=Looks *much* better to me than the earlier teaser. Has "dirt in the corners" texture. |archive-date=1 July 2020 |archive-url=https://archive.today/20200701053446/https://twitter.com/GreatDismal/status/1034156384743391232 |url-status=live}}</ref> |
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<ref name="Grubb-Jan2013">{{cite web |url=https://venturebeat.com/2013/01/10/cd-projekt-red-reveals-cyberpunk-2077-teaser-trailer/ |title=CD Projekt Red reveals Cyberpunk 2077 teaser trailer |first=Jeff |last=Grubb |date=10 January 2013 |website=[[GamesBeat]] |archive-date=5 April 2018 |archive-url=https://archive.today/20180405084839/https://venturebeat.com/2013/01/10/cd-projekt-red-reveals-cyberpunk-2077-teaser-trailer/ |url-status=live}}</ref> |
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<ref name="Hall-Aug2019">{{cite web |url=https://www.polygon.com/2019/8/30/20841198/new-cyberpunk-2077-gameplay-hacking-character-creation |title=New Cyberpunk 2077 gameplay gives us our first good look at character creation, hacking |first=Charlie |last=Hall |date=30 August 2019 |website=[[Polygon (website)|Polygon]] |archive-date=30 August 2019 |archive-url=https://archive.today/20190830211333/https://www.polygon.com/2019/8/30/20841198/new-cyberpunk-2077-gameplay-hacking-character-creation |url-status=live}}</ref> |
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<ref name="Hall-Jan2020">{{cite web |url=https://www.polygon.com/2020/1/16/21069351/cyberpunk-2077-developer-multiplayer-release-date-2021 |title=Cyberpunk 2077 developer says multiplayer won't be available until after 2021 |first=Charlie |last=Hall |date=16 January 2020 |website=[[Polygon (website)|Polygon]] |archive-date=17 January 2020 |archive-url=https://archive.today/20200117101403/https://www.polygon.com/2020/1/16/21069351/cyberpunk-2077-developer-multiplayer-release-date-2021 |url-status=live}}</ref> |
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<ref name="Hernandez-Jun2018">{{cite web |url=https://www.theverge.com/2018/6/10/17446960/e3-2018-cd-projekt-red-cyberpunk-2077-microsoft-trailer |title=Cyberpunk 2077 looks incredible |first=Patricia |last=Hernandez |date=10 June 2018 |website=[[The Verge]] |archive-date=11 June 2018 |archive-url=https://web.archive.org/web/20180611183605/https://www.theverge.com/2018/6/10/17446960/e3-2018-cd-projekt-red-cyberpunk-2077-microsoft-trailer |url-status=live}}</ref> |
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<ref name="IGN-Jun2018-A">{{cite web |url=http://www.ign.com/articles/2018/06/15/best-of-e3-2018-awards |title=Best of E3 2018 Awards |author=Staff |date=15 June 2018 |website=[[IGN]] |archive-date=26 June 2018 |archive-url=https://archive.today/20180626072848/http://www.ign.com/articles/2018/06/15/best-of-e3-2018-awards |url-status=live}}</ref> |
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<ref name="IGN-Jun2018-B">{{cite web |url=http://www.ign.com/articles/2018/06/15/best-of-e3-2018-awards?page=2 |title=Best of E3 2018 Awards |author=Staff |date=15 June 2018 |website=[[IGN]] |archive-date=26 June 2018 |archive-url=https://archive.today/20180626073414/http://www.ign.com/articles/2018/06/15/best-of-e3-2018-awards?page=2 |url-status=live}}</ref> |
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<ref name="IGN-Jun2018-C">{{cite web |url=http://www.ign.com/articles/2018/06/15/best-of-e3-2018-awards?page=4 |title=Best of E3 2018 Awards |author=Staff |date=15 June 2018 |website=[[IGN]] |archive-date=26 June 2018 |archive-url=https://archive.today/20180626073907/http://www.ign.com/articles/2018/06/15/best-of-e3-2018-awards?page=4 |url-status=live}}</ref> |
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<ref name="IGN-Jun2019">{{cite web |url=https://www.ign.com/articles/2019/06/14/best-of-e3-2019-awards-playstation-4-xbox-one-nintendo-switch-pc |title=Best of E3 2019 Awards |author=Staff |date=14 June 2019 |website=[[IGN]] |archive-date=18 June 2019 |archive-url=https://archive.today/20190618233125/https://www.ign.com/articles/2019/06/14/best-of-e3-2019-awards-playstation-4-xbox-one-nintendo-switch-pc |url-status=live}}</ref> |
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<ref name="Interia-Jun2020">{{cite web |url=https://gry.interia.pl/newsy/news-przedpremierowa-sprzedaz-cyberpunk-2077-jest-najwieksza-w-ch,nId,4582424?parametr=zobacz_takze |title=Przedpremierowa sprzedaż Cyberpunk 2077 jest największa w... Chinach |date=29 June 2020 |website=[[Interia]] |language=pl |archive-date=3 July 2020 |archive-url=https://archive.today/20200703120651/https://gry.interia.pl/newsy/news-przedpremierowa-sprzedaz-cyberpunk-2077-jest-najwieksza-w-ch,nId,4582424?parametr=zobacz_takze |url-status=live}}</ref> |
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<ref name="Ivan-Jun2020">{{cite web |url=https://www.videogameschronicle.com/news/cyberpunks-ps5-xbox-series-x-2021/ |title=Despite its latest delay, Cyberpunk 2077's 'full' next-gen version won't release until 2021 |first=Tom |last=Ivan |date=19 June 2020 |website=[[Video Games Chronicle]] |archive-date=20 June 2020 |archive-url=https://archive.today/20200620085201/https://www.videogameschronicle.com/news/cyberpunks-ps5-xbox-series-x-2021/ |url-status=live}}</ref> |
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<ref name="Jones-Jul2019">{{cite web |url=https://www.pcgamesn.com/cyberpunk-2077/preorder |title=A third of Cyberpunk 2077 PC pre-orders have been purchased through GOG |first=Ali |last=Jones |date=8 July 2019 |website=[[PCGamesN]] |archive-date=9 July 2019 |archive-url=https://archive.today/20190709010219/https://www.pcgamesn.com/cyberpunk-2077/preorder |url-status=live}}</ref> |
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<ref name="Jones-Oct2020">{{cite web |url=https://www.gamesradar.com/cyberpunk-2077-is-getting-its-own-smartphone-exclusive-to-china/ |title=Cyberpunk 2077 is getting its own smartphone, exclusive to China |first=Ali |last=Jones |date=15 October 2020 |website=[[GamesRadar+]] |archive-date=15 October 2020 |archive-url=https://archive.today/20201015162958/https://www.gamesradar.com/cyberpunk-2077-is-getting-its-own-smartphone-exclusive-to-china/ |url-status=live |access-date=15 October 2020}}</ref> |
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<ref name="Kelly-Aug2019">{{cite magazine |url=https://www.pcgamer.com/mike-pondsmith-wants-cyberpunk-2077-to-feel-real-not-just-look-cool/ |title=Mike Pondsmith wants Cyberpunk 2077 to feel real, not just look cool |first=Andy |last=Kelly |date=29 August 2019 |magazine=[[PC Gamer]] |archive-date=30 August 2019 |archive-url=https://archive.today/20190830070608/https://www.pcgamer.com/mike-pondsmith-wants-cyberpunk-2077-to-feel-real-not-just-look-cool/ |url-status=live}}</ref> |
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<ref name="Kim-Aug2020">{{cite web |url=https://nordic.ign.com/news/38720/cyberpunk-2077-night-city-wire-episode-3-coming-soon |title=Cyberpunk 2077 Night City Wire Episode 3 Coming Soon |first=Matt T.M. |last=Kim |date=10 August 2020 |website=[[IGN]] |archive-date=12 August 2020 |archive-url=https://archive.today/20200812133435/https://nordic.ign.com/news/38720/cyberpunk-2077-night-city-wire-episode-3-coming-soon |url-status=live |access-date=12 August 2020}}</ref> |
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<ref name="Lee-Jun2018">{{cite web |url=https://www.polygon.com/e3/2018/6/11/17446390/e3-2018-games-trailers-playstation-xbox-nintendo-ea-bethesda |title=E3 2018: The best game trailers |first=Julia |last=Lee |date=12 June 2018 |website=[[Polygon (website)|Polygon]] |archive-date=14 June 2018 |archive-url=https://web.archive.org/web/20180614012355/https://www.polygon.com/e3/2018/6/11/17446390/e3-2018-games-trailers-playstation-xbox-nintendo-ea-bethesda |url-status=live}}</ref> |
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<ref name="MachkovechOrland-Jun2019">{{cite web |url=https://arstechnica.com/gaming/2019/06/the-best-games-demos-and-tech-of-e3-2019/ |title=The best games, demos, and tech of E3 2019 |first1=Sam |last1=Machkovech |first2=Kyle |last2=Orland |date=14 June 2019 |website=[[Ars Technica]] |archive-date=14 June 2019 |archive-url=https://archive.today/20190614141002/https://arstechnica.com/gaming/2019/06/the-best-games-demos-and-tech-of-e3-2019/ |url-status=live}}</ref> |
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<ref name="Martin-Jun2018">{{cite web |url=https://www.vg247.com/2018/06/12/cyberpunk-2077-banging-c-bombs-bullet-time-everything-know-gameplay/ |title=Cyberpunk 2077: Banging, C-bombs and bullet-time – everything we know from 50 minutes of gameplay |first=Matt |last=Martin |date=12 June 2018 |website=[[VG247]] |archive-date=12 June 2018 |archive-url=https://archive.today/20180612225846/https://www.vg247.com/2018/06/12/cyberpunk-2077-banging-c-bombs-bullet-time-everything-know-gameplay/ |url-status=live}}</ref> |
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<ref name="MC-PC">{{Cite Metacritic |id=cyberpunk-2077 |type=game |vgtype=pc |title=Cyberpunk 2077 (PC) |access-date=16 February 2021 |archive-date=7 December 2020 |archive-url=https://web.archive.org/web/20201207173313/https://www.metacritic.com/game/pc/cyberpunk-2077 |url-status=live}}</ref> |
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<ref name="MC-PS4">{{Cite Metacritic |id=cyberpunk-2077 |type=game |vgtype=playstation-4 |title=Cyberpunk 2077 (PlayStation 4) |access-date=16 February 2021 |archive-date=14 December 2020 |archive-url=https://web.archive.org/web/20201214082121/https://www.metacritic.com/game/playstation-4/cyberpunk-2077 |url-status=live}}</ref> |
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<ref name="MC-PS5">{{Cite Metacritic |id=cyberpunk-2077 |type=game |vgtype=playstation-5 |title=Cyberpunk 2077 (PlayStation 5) |access-date=27 March 2022 |archive-date=17 March 2022 |archive-url=https://web.archive.org/web/20220317023006/https://www.metacritic.com/game/playstation-5/cyberpunk-2077 |url-status=live}}</ref> |
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<ref name="MC-XONE">{{Cite Metacritic |id=cyberpunk-2077 |type=game |vgtype=xbox-one |title=Cyberpunk 2077 (Xbox One) |access-date=16 February 2021 |archive-date=14 December 2020 |archive-url=https://web.archive.org/web/20201214082114/https://www.metacritic.com/game/xbox-one/cyberpunk-2077 |url-status=live}}</ref> |
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<ref name="MC-XSXS">{{Cite Metacritic |id=cyberpunk-2077 |type=game |vgtype=xbox-series-x |title=Cyberpunk 2077 (Xbox Series X) |access-date=27 March 2022 |archive-date=9 March 2022 |archive-url=https://web.archive.org/web/20220309100747/https://www.metacritic.com/game/xbox-series-x/cyberpunk-2077 |url-status=live}}</ref> |
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<ref name="McWhertor-Jun2020">{{cite web |url=https://www.polygon.com/2020/6/25/21302957/cyberpunk-2077-livestream-start-time-night-city-wire-watch-here-twitch-youtube |title=Watch the Cyberpunk 2077 Night City Wire livestream here |first=Michael |last=McWhertor |date=25 June 2020 |website=[[Polygon (website)|Polygon]] |archive-date=25 June 2020 |archive-url=https://archive.today/20200625161332/https://www.polygon.com/2020/6/25/21302957/cyberpunk-2077-livestream-start-time-night-city-wire-watch-here-twitch-youtube |url-status=live}}</ref> |
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<ref name="Messner-Jun2018">{{cite magazine |url=https://www.pcgamer.com/cyberpunk-2077-everything-we-learned-from-the-jam-packed-e3-demo/ |title=Cyberpunk 2077: Everything we learned from the jam-packed E3 demo |first=Steven |last=Messner |date=13 June 2018 |magazine=[[PC Gamer]] |archive-date=13 June 2018 |archive-url=https://archive.today/20180613045600/https://www.pcgamer.com/cyberpunk-2077-everything-we-learned-from-the-jam-packed-e3-demo/ |url-status=live}}</ref> |
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<ref name="Nunneley-Aug2019">{{cite web |url=https://www.vg247.com/2019/08/01/cyberpunk-2077-afterlife-card-game-standalone-physical-card-game-coming-next-year/ |title=Cyberpunk 2077 – Afterlife: The Card Game is a standalone physical card game coming next year |first=Stephany |last=Nunneley |date=1 August 2019 |website=[[VG247]] |archive-date=1 August 2019 |archive-url=https://archive.today/20190801152717/https://www.vg247.com/2019/08/01/cyberpunk-2077-afterlife-card-game-standalone-physical-card-game-coming-next-year/ |url-status=live}}</ref> |
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<ref name="PCGamer-Jun2018">{{cite magazine |url=https://www.pcgamer.com/best-of-e3-2018-awards/ |title=The PC Gamer Best of E3 2018 awards |date=19 June 2018 |magazine=[[PC Gamer]] |archive-date=26 June 2018 |archive-url=https://archive.today/20180626074953/https://www.pcgamer.com/best-of-e3-2018-awards/ |url-status=live}}</ref> |
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<ref name="PCGamer-Jun2019">{{cite magazine |url=https://www.pcgamer.com/e3-2019-awards/ |title=PC Gamer's Best of E3 2019 Awards |date=15 June 2019 |magazine=[[PC Gamer]] |archive-date=18 June 2019 |archive-url=https://archive.today/20190618233651/https://www.pcgamer.com/e3-2019-awards/ |url-status=live}}</ref> |
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<ref name="Hipes-Jan2020">{{Cite web |last=Hipes |first=Patrick |date=7 January 2020 |title=VES Awards Nominations: ''The Lion King'', ''Alita: Battle Angel'', ''The Mandalorian'' & ''GoT'' Top List |url=https://deadline.com/2020/01/ves-awards-nominations-2020-list-the-lion-king-the-mandalorian-game-of-thrones-1202823016/ |url-status=live |archive-url=https://web.archive.org/web/20200216161837/https://deadline.com/2020/01/ves-awards-nominations-2020-list-the-lion-king-the-mandalorian-game-of-thrones-1202823016/ |archive-date=16 February 2020 |access-date=1 November 2022 |website=[[Deadline Hollywood]]}}</ref> |
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<ref name="Huff-Jan2020">{{Cite magazine |last=Huff |first=Lauren |date=29 January 2020 |title=''The Lion King'' reigns at 2020 Visual Effects Society Awards |url=https://ew.com/awards/2020/01/29/2020-visual-effects-society-awards-list-winners/ |url-status=live |archive-url=https://web.archive.org/web/20200130072550/https://ew.com/awards/2020/01/29/2020-visual-effects-society-awards-list-winners/ |archive-date=30 January 2020 |access-date=1 November 2022 |magazine=[[Entertainment Weekly]]}}</ref> |
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<ref name="Pedersen-March2021">{{Cite web |last=Pedersen |first=Erik |date=2 March 2021 |title=VES Awards Nominations: ''Tenet'', ''Midnight Sky'', ''Extraction'', ''Soul'' & ''Mandalorian'' Among Titles In Visual Effects Hunt |url=https://deadline.com/2021/03/ves-awards-nominations-2021-visual-effects-society-mandalorian-tenet-soul-1234704513/ |url-status=live |archive-url=https://web.archive.org/web/20210302202115/https://deadline.com/2021/03/ves-awards-nominations-2021-visual-effects-society-mandalorian-tenet-soul-1234704513/ |archive-date=2 March 2021 |access-date=2 March 2021 |website=[[Deadline Hollywood]]}}</ref> |
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<ref name="Hipes-April2021">{{Cite web |last=Hipes |first=Patrick |date=6 April 2021 |title=VES Awards: ''The Midnight Sky'', Pixar's ''Soul'', ''The Mandalorian'' Take Marquee Honors – Full List Of Winners |url=https://deadline.com/2021/04/ves-awards-2021-winners-list-visual-effects-society-1234727902/ |url-status=live |archive-url=https://web.archive.org/web/20210407013539/https://deadline.com/2021/04/ves-awards-2021-winners-list-visual-effects-society-1234727902/ |archive-date=7 April 2021 |access-date=6 April 2021 |website=[[Deadline Hollywood]]}}</ref> |
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<ref name="Petite-Jun2020">{{cite web |url=https://www.gamespot.com/articles/secretlabs-cyberpunk-2077-gaming-chair-is-striking/1100-6479030/ |title=Secretlab's Cyberpunk 2077 Gaming Chair Is Striking And Available Now For A Limited Time |first=Steven |last=Petite |date=26 June 2020 |website=[[GameSpot]] |archive-date=26 June 2020 |archive-url=https://archive.today/20200626160014/https://www.gamespot.com/articles/secretlabs-cyberpunk-2077-gaming-chair-is-striking/1100-6479030/ |url-status=live}}</ref> |
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<ref name="Phillips-Jun2020">{{cite web |url=https://www.eurogamer.net/articles/2020-06-19-cyberpunk-2077-ps4-will-get-day-one-patch-to-work-on-playstation-5 |title=Cyberpunk 2077 PS4 will get a free upgrade for PlayStation 5 |first=Tom |last=Phillips |date=19 June 2020 |website=[[Eurogamer]] |archive-date=19 June 2020 |archive-url=https://archive.today/20200619113904/https://www.eurogamer.net/articles/2020-06-19-cyberpunk-2077-ps4-will-get-day-one-patch-to-work-on-playstation-5 |url-status=live}}</ref> |
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<ref name="Plunkett-Sep2020">{{cite web |url=https://kotaku.com/adidas-is-making-cyberpunk-2077-sneakers-1845162558 |title=Adidas Is Making Cyberpunk 2077 Sneakers |first=Luke |last=Plunkett |date=24 September 2020 |website=[[Kotaku]] |archive-date=25 September 2020 |archive-url=https://archive.today/20200925140833/https://kotaku.com/adidas-is-making-cyberpunk-2077-sneakers-1845162558 |url-status=live |access-date=25 September 2020}}</ref> |
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<ref name="Powell-Oct2020">{{cite web |url=https://wccftech.com/razer-viper-ultimate-cyberpunk-2077-edition-announced/ |title=Razer Meets Night City With New Cyberpunk 2077-Themed Razer Viper Ultimate |first=Kai |last=Powell |date=11 October 2020 |website=Wccftech |archive-date=21 October 2020 |archive-url=https://archive.today/20201021083738/https://wccftech.com/razer-viper-ultimate-cyberpunk-2077-edition-announced/ |url-status=live |access-date=21 October 2020}}</ref> |
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<ref name="Ramée-Jan2020">{{cite web |url=https://www.gamespot.com/articles/cyberpunk-2077-has-been-delayed/1100-6472816/ |title=Cyberpunk 2077 Has Been Delayed |first=Jordan |last=Ramée |date=16 January 2020 |website=[[GameSpot]] |archive-date=16 January 2020 |archive-url=https://archive.today/20200116173820/https://www.gamespot.com/articles/cyberpunk-2077-has-been-delayed/1100-6472816/ |url-status=live}}</ref> |
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<ref name="Reed-Jun2019">{{cite web |url=https://nordic.ign.com/news/26005/cyberpunk-2077-complete-guide-to-collectors-edition-and-preorder-bonuses-xbox-one-and-ps4 |title=Cyberpunk 2077: Complete Guide to Collector's Edition and Preorder Bonuses – Xbox One and PS4 |first=Chris |last=Reed |date=10 June 2019 |website=[[IGN]] |archive-date=10 June 2019 |archive-url=https://archive.today/20190610120923/https://nordic.ign.com/news/26005/cyberpunk-2077-complete-guide-to-collectors-edition-and-preorder-bonuses-xbox-one-and-ps4 |url-status=live}}</ref> |
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<ref name="Robertson-Jun2019">{{cite web |url=https://www.theverge.com/2019/6/9/18646261/cyberpunk-2077-trailer-microsoft-xbox-e3-watch-2019-release-date |title=Cyberpunk 2077 will be released April 16th, 2020 and feature Keanu Reeves |first=Adi |last=Robertson |date=9 June 2019 |website=[[The Verge]] |archive-date=9 June 2019 |archive-url=https://archive.today/20190609205136/https://www.theverge.com/2019/6/9/18646261/cyberpunk-2077-trailer-microsoft-xbox-e3-watch-2019-release-date |url-status=live}}</ref> |
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<ref name="Schreier-Jun2018">{{cite web |url=https://kotaku.com/cyberpunk-2077-is-a-violent-impressive-blend-of-deus-e-1826807140 |title=Cyberpunk 2077 Is A Violent, Impressive Blend Of Deus Ex And The Witcher 3 |first=Jason |last=Schreier |author-link=Jason Schreier|date=13 June 2018 |website=[[Kotaku]] |archive-date=14 June 2018 |archive-url=https://archive.today/20180614012400/https://kotaku.com/cyberpunk-2077-is-a-violent-impressive-blend-of-deus-e-1826807140 |url-status=live}}</ref> |
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<ref name="Sheridan-Jan2020">{{cite web |url=https://www.gamesradar.com/cyberpunk-2077-multiplayer-release-date/ |title=Cyberpunk 2077 multiplayer is its own AAA project and probably won't be out until 2022 |first=Connor |last=Sheridan |date=16 January 2020 |website=[[GamesRadar+]] |archive-date=6 December 2020 |archive-url=https://archive.today/20201206234316/https://www.gamesradar.com/cyberpunk-2077-multiplayer-release-date/ |url-status=live |access-date=6 December 2020}}</ref> |
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<ref name="Sheridan-Apr2020">{{cite web |url=https://www.gamesradar.com/cyberpunk-2077-xbox-one-x-will-be-the-final-xbox-one-x-limited-edition-console-to-ever-be-released/ |title=Cyberpunk 2077 Xbox One X will be "the final Xbox One X limited edition console to ever be released" |first=Connor |last=Sheridan |date=20 April 2020 |website=[[GamesRadar+]] |archive-date=30 April 2020 |archive-url=https://archive.today/20200430092259/https://www.gamesradar.com/cyberpunk-2077-xbox-one-x-will-be-the-final-xbox-one-x-limited-edition-console-to-ever-be-released/ |url-status=live}}</ref> |
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<ref name="Sheridan-Jun2018">{{cite web |url=https://www.gamesradar.com/cyberpunk-2077-has-a-first-person-perspective-and-its-character-customization-will-be-more-than-visual/ |title=Cyberpunk 2077 has a first-person perspective and its character customization will be more than visual |first=Connor |last=Sheridan |date=13 June 2018 |website=[[GamesRadar+]] |archive-date=26 June 2018 |archive-url=https://archive.today/20180626084544/https://www.gamesradar.com/cyberpunk-2077-has-a-first-person-perspective-and-its-character-customization-will-be-more-than-visual/ |url-status=live}}</ref> |
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<ref name="Sheridan-Jun2019">{{cite web |url=https://www.gamesradar.com/game-critics-award-e3-2019-winners/ |title=Game Critics Awards Best of E3 2019 winners: Here are the victors and nominees for every category |first=Connor |last=Sheridan |date=27 June 2019 |website=[[GamesRadar+]] |archive-date=28 June 2019 |archive-url=https://archive.today/20190628151702/https://www.gamesradar.com/game-critics-award-e3-2019-winners/ |url-status=live}}</ref> |
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<ref name="Sheridan-Nov2018">{{cite web |url=https://www.gamesradar.com/golden-joystick-awards-2018-winners/ |title=Golden Joystick Awards 2018 winners: God of War wins big but Fortnite gets Victory Royale |first=Connor |last=Sheridan |date=16 November 2018 |website=[[GamesRadar+]] |archive-date=16 November 2018 |archive-url=https://archive.today/20181116184649/https://www.gamesradar.com/golden-joystick-awards-2018-winners/ |url-status=live}}</ref> |
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<ref name="Skrebels-Jun2020">{{cite web |url=https://nordic.ign.com/news/36949/cyberpunk-2077-xbox-one-x-special-edition-comes-with-free-dlc-expansion |title=Cyberpunk 2077 Xbox One X Special Edition Comes With Free DLC Expansion |first=Joe |last=Skrebels |date=5 June 2020 |website=[[IGN]] |archive-date=6 June 2020 |archive-url=https://archive.today/20200606074537/https://nordic.ign.com/news/36949/cyberpunk-2077-xbox-one-x-special-edition-comes-with-free-dlc-expansion |url-status=live}}</ref> |
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<ref name="Sliva-Jun2018">{{cite web |url=http://www.ign.com/articles/2018/06/18/e3-2018-cyberpunk-2077-cd-projekt-addresses-first-person-backlash |title=E3 2018: Cyberpunk 2077: CD Projekt Addresses First-Person Backlash |first=Marty |last=Sliva |date=18 June 2018 |website=[[IGN]] |archive-date=26 June 2018 |archive-url=https://archive.today/20180626084833/http://www.ign.com/articles/2018/06/18/e3-2018-cyberpunk-2077-cd-projekt-addresses-first-person-backlash |url-status=live}}</ref> |
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<ref name="Tapsell-Jun2018">{{cite web |url=https://www.eurogamer.net/articles/2018-06-13-cyberpunk-2077-guide-everything-we-know-5077 |title=Cyberpunk 2077 gameplay details, E3 trailer, easter eggs, secret website password and everything we know |first=Chris |last=Tapsell |date=13 June 2018 |website=[[Eurogamer]] |archive-date=13 June 2018 |archive-url=https://web.archive.org/web/20180613210654/https://www.eurogamer.net/articles/2018-06-13-cyberpunk-2077-guide-everything-we-know-5077 |url-status=live}}</ref> |
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<ref name="Tapsell-Jun2019">{{cite web |url=https://www.eurogamer.net/articles/2019-06-12-weve-seen-another-50-minutes-of-cyberpunk-2077-gameplay-is-it-cyberpunk-yet |title=We've seen another 50 minutes of Cyberpunk 2077 gameplay – is it cyberpunk yet? |first=Chris |last=Tapsell |date=12 June 2019 |website=[[Eurogamer]] |archive-date=12 June 2019 |archive-url=https://archive.today/20190612012750/https://www.eurogamer.net/articles/2019-06-12-weve-seen-another-50-minutes-of-cyberpunk-2077-gameplay-is-it-cyberpunk-yet |url-status=live}}</ref> |
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<!-- unused <ref name="Walker-Jun2020">{{cite web |url=https://www.kotaku.com.au/2020/06/cyberpunk-2077-everything-we-just-learned/ |title=Everything We Just Learned About Cyberpunk 2077 And Cyberpunk: Edgerunners |first=Alex |last=Walker |date=25 June 2020 |website=[[Kotaku]] |archive-date=25 June 2020 |archive-url=https://archive.today/20200625162035/https://www.kotaku.com.au/2020/06/cyberpunk-2077-everything-we-just-learned/ |url-status=dead}}</ref>--> |
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<ref name="Watts-Jun2018">{{cite web |url=https://www.gamespot.com/articles/resident-evil-2-wins-top-honor-in-e3-game-critics-/1100-6460135/ |title=Resident Evil 2 Wins Top Honor In E3 Game Critics Awards |first=Steve |last=Watts |date=5 July 2018 |website=[[GameSpot]] |archive-date=9 January 2020 |archive-url=https://archive.today/20200109022807/https://www.gamespot.com/articles/resident-evil-2-wins-top-honor-in-e3-game-critics-/1100-6460135/ |url-status=live}}</ref> |
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<ref name="Weber-Jun2019-B">{{cite web |url=https://www.gamesradar.com/cyberpunk-2077-interviews-e3-2019-romance-side-quests-cyberspace/ |title=Life in Cyberpunk 2077: Romance, cyberspace, and silly side quests |first=Rachel |last=Weber |date=25 June 2019 |website=[[GamesRadar+]] |archive-date=26 June 2019 |archive-url=https://archive.today/20190626151456/https://www.gamesradar.com/cyberpunk-2077-interviews-e3-2019-romance-side-quests-cyberspace/ |url-status=live}}</ref> |
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<ref name="Webster-Jun2018">{{cite web |url=https://www.theverge.com/e3/2018/6/13/17461856/cyberpunk-2077-preview-pc-xbox-ps4-e3-2018 |title=Cyberpunk 2077 is part RPG, part shooter, part GTA-style mayhem |first=Andrew |last=Webster |date=13 June 2018 |website=[[The Verge]] |archive-date=14 June 2018 |archive-url=https://web.archive.org/web/20180614040557/https://www.theverge.com/e3/2018/6/13/17461856/cyberpunk-2077-preview-pc-xbox-ps4-e3-2018 |url-status=live}}</ref> |
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<ref name="White-Nov2019">{{cite web |url=https://www.vg247.com/2019/11/27/cyberpunk-2077-shorter-witcher-3-replayable/ |title=Cyberpunk 2077: all new details including side quests, crime system and more |first=Sam |last=White |date=27 November 2019 |website=[[VG247]] |archive-date=28 November 2019 |archive-url=https://archive.today/20191128112608/https://www.vg247.com/2019/11/27/cyberpunk-2077-shorter-witcher-3-replayable/ |url-status=live}}</ref> |
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<ref name="Wilde-Jun2018-B">{{cite magazine |url=https://www.pcgamer.com/william-gibson-doesnt-think-cyberpunk-2077-is-cyberpunk-enough/ |title=William Gibson doesn't think Cyberpunk 2077 is cyberpunk enough |first=Tyler |last=Wilde |date=11 June 2018 |magazine=[[PC Gamer]] |archive-date=11 June 2018 |archive-url=https://archive.today/20180611121945/https://www.pcgamer.com/william-gibson-doesnt-think-cyberpunk-2077-is-cyberpunk-enough/ |url-status=live}}</ref> |
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<ref name="Wilde-May2020">{{cite magazine |url=https://www.pcgamer.com/heres-a-chance-to-win-a-geforce-rtx-2080-ti-cyberpunk-2077-edition/ |title=Here's a chance to win a GeForce RTX 2080 Ti Cyberpunk 2077 Edition |first=Tyler |last=Wilde |date=1 May 2020 |magazine=[[PC Gamer]] |archive-date=2 May 2020 |archive-url=https://archive.today/20200502050459/https://www.pcgamer.com/heres-a-chance-to-win-a-geforce-rtx-2080-ti-cyberpunk-2077-edition/ |url-status=live}}</ref> |
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<ref name="Wilson-Jun2019">{{cite web |url=https://www.gamespot.com/videos/cyberpunk-2077-has-romance-minigames-and-self-driv/2300-6450175/ |title=Cyberpunk 2077 Has Romance, Minigames, And Self-Driving Cars – GS News Update |first=Tony |last=Wilson |date=25 June 2019 |website=[[GameSpot]] |archive-date=26 June 2019 |archive-url=https://web.archive.org/web/20190626120147/https://www.gamespot.com/videos/cyberpunk-2077-has-romance-minigames-and-self-driv/2300-6450175/ |url-status=live}}</ref> |
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<ref name="Wright-Apr2019">{{cite web |url=https://stevivor.com/news/cyberpunk-2077-australian-distribution-handled-bandai-namco/ |title=Cyberpunk 2077 Australian distribution handled by Bandai Namco |first=Steve |last=Wright |date=30 April 2019 |website=Stevivor |archive-date=4 May 2019 |archive-url=https://archive.today/20190504005752/https://stevivor.com/news/cyberpunk-2077-australian-distribution-handled-bandai-namco/ |url-status=live}}</ref> |
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<ref name="Yin-Poole-Jun2018">{{cite web |url=https://www.eurogamer.net/articles/2018-06-13-we-watched-50-minutes-of-uncut-cyberpunk-2077-gameplay-and-interviewed-cd-projekt-about-it |title=We watched 50 minutes of uncut Cyberpunk 2077 gameplay and interviewed CD Projekt about it |first=Wesley |last=Yin-Poole |date=13 June 2018 |website=[[Eurogamer]] |archive-date=13 June 2018 |archive-url=https://web.archive.org/web/20180613091559/https://www.eurogamer.net/articles/2018-06-13-we-watched-50-minutes-of-uncut-cyberpunk-2077-gameplay-and-interviewed-cd-projekt-about-it |url-status=live}}</ref> |
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<ref name="YongYea-Jun2019">{{cite AV media |url=https://www.youtube.com/watch?v=DKOPkKmDi8I |title=I Ask CD Projekt Red Your Most Requested Cyberpunk 2077 Questions in E3 2019 Interview |publisher=YongYea |date=13 June 2019 |website=[[YouTube]] |access-date=15 June 2019 |archive-date=15 June 2019 |archive-url=https://web.archive.org/web/20190615214615/https://www.youtube.com/watch?v=DKOPkKmDi8I |url-status=live }}</ref> |
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<ref name="Zheng-Sep2020">{{cite web |url=https://www.gamespot.com/articles/cyberpunk-2077-energy-drinks-will-come-with-xbox-c/1100-6481916/ |title=Cyberpunk 2077 Energy Drinks Will Come With Xbox Credit And Contest Entries For Cool Prizes |first=Jenny |last=Zheng |date=8 September 2020 |website=[[GameSpot]] |archive-date=12 September 2020 |archive-url=https://archive.today/20200912160537/https://www.gamespot.com/articles/cyberpunk-2077-energy-drinks-will-come-with-xbox-c/1100-6481916/ |url-status=live |access-date=12 September 2020}}</ref> |
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<ref name="Cyberpunk2077-Dec2020">{{cite video game|title=Cyberpunk 2077|developer=CD Projekt Red|publisher=CD Projekt|date=10 December 2020|platform=PlayStation 4, PlayStation 5, Stadia, Windows, Xbox One, Xbox Series X/S}}</ref> |
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<ref name="CDProjekt-Oct2018-B">{{cite web |url=https://www.cdprojekt.com/en/media/news/bandai-namco-entertainment-europe-to-distribute-cyberpunk-2077-in-selected-european-markets/ |title=BANDAI NAMCO Entertainment Europe to distribute Cyberpunk 2077 in selected European markets |date=16 October 2018 |website=[[CD Projekt]] |archive-date=7 December 2020 |archive-url=https://archive.today/20201207112423/https://www.cdprojekt.com/en/media/news/bandai-namco-entertainment-europe-to-distribute-cyberpunk-2077-in-selected-european-markets/ |url-status=live |access-date=7 December 2020}}</ref> |
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<ref name="Reiner-Dec2020">{{cite magazine |last=Reiner |first=Andrew |date=7 December 2020 |url=https://www.gameinformer.com/review/cyberpunk-2077/cyberpunk-2077-review-a-wild-time-in-night-city |title=Cyberpunk 2077 Review – A Wild Time In Night City |magazine=[[Game Informer]] |archive-url=https://archive.today/20201207224907/https://www.gameinformer.com/review/cyberpunk-2077/cyberpunk-2077-review-a-wild-time-in-night-city |archive-date=7 December 2020 |access-date=10 December 2020 |url-status=dead}}</ref> |
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<ref name="Plagge-Dec2020">{{cite web |last=Plagge |first=Kallie |date=7 December 2020 |url=https://www.gamespot.com/reviews/cyberpunk-2077-review/1900-6417622/ |title=Cyberpunk 2077 Review |website=[[GameSpot]] |archive-url=https://archive.today/20201209173956/https://www.gamespot.com/reviews/cyberpunk-2077-review/1900-6417622/ |archive-date=9 December 2020 |access-date=10 December 2020 |url-status=live}}</ref> |
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<ref name="Loveridge-Dec2020">{{cite web |last=Loveridge |first=Sam |date=7 December 2020 |url=https://www.gamesradar.com/cyberpunk-2077-review/ |title=Cyberpunk 2077 review: "What it lacks in length, it makes up for with depth and soul" |website=[[GamesRadar+]] |archive-url=https://archive.today/20201208135220/https://www.gamesradar.com/cyberpunk-2077-review/ |archive-date=8 December 2020 |access-date=10 December 2020 |url-status=live}}</ref> |
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<ref name="Marks-Dec2020">{{cite web |last=Marks |first=Tom |date=7 December 2020 |url=https://www.ign.com/articles/cyberpunk-2077-review |title=Cyberpunk 2077 Review |website=[[IGN]] |archive-url=https://archive.today/20201207175528/https://www.ign.com/articles/cyberpunk-2077-review |archive-date=7 December 2020 |access-date=10 December 2020 |url-status=live}}</ref> |
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<ref name="Davenport-Dec2020">{{cite magazine |last=Davenport |first=James |date=7 December 2020 |url=https://www.pcgamer.com/cyberpunk-2077-review/ |title=Cyberpunk 2077 review |magazine=[[PC Gamer]] |archive-url=https://archive.today/20201207181523/https://www.pcgamer.com/cyberpunk-2077-review/ |archive-date=7 December 2020 |access-date=10 December 2020 |url-status=live}}</ref> |
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<ref name="Scott-Jones-Dec2020">{{cite web |last=Scott-Jones |first=Richard |date=7 December 2020 |url=https://www.pcgamesn.com/cyberpunk-2077/review |title=Cyberpunk 2077 review – groundbreaking, but not like you think |website=[[PCGamesN]] |archive-url=https://archive.today/20201208134527/https://www.pcgamesn.com/the-dark-pictures-little-hope/making-it-in-unreal |archive-date=8 December 2020 |access-date=10 December 2020 |url-status=live}}</ref> |
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<ref name="Billcliffe-Dec2020">{{cite web |last=Billcliffe |first=James |date=7 December 2020 |url=https://www.vg247.com/2020/12/07/cyberpunk-2077-review/ |title=Cyberpunk 2077 Review: Complicated, Deep, Perception, Reality |website=[[VG247]] |archive-url=https://archive.today/20201208133451/https://www.vg247.com/2020/12/07/cyberpunk-2077-review/ |archive-date=8 December 2020 |access-date=10 December 2020 |url-status=live}}</ref> |
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<ref name="Gartenberg-Aug2019">{{cite web |url=https://www.theverge.com/2019/8/19/20812406/cyberpunk-2077-google-stadia-gamescom-new-games-streaming |title=Cyberpunk 2077 is coming to Google's Stadia cloud gaming service |first=Chaim |last=Gartenberg |date=19 August 2019 |website=[[The Verge]] |archive-date=20 August 2019 |archive-url=https://archive.today/20190820134450/https://www.theverge.com/2019/8/19/20812406/cyberpunk-2077-google-stadia-gamescom-new-games-streaming |url-status=live}}</ref> |
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}} |
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== Further reading == |
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<ref name="Jones-Jul2019">{{cite web |url=https://www.pcgamesn.com/cyberpunk-2077/preorder |title=A third of Cyberpunk 2077 PC pre-orders have been purchased through GOG |first=Ali |last=Jones |date=8 July 2019 |website=[[PCGamesN]] |archivedate=9 July 2019 |archiveurl=https://archive.today/20190709010219/https://www.pcgamesn.com/cyberpunk-2077/preorder |url-status=live}}</ref> |
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{{refbegin}} |
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* {{Cite magazine |last1=Byrd |first1=Christopher |title=The Strange, Unfinished Saga of Cyberpunk 2077 |magazine=[[The New Yorker]] |date=10 December 2021 |url=https://www.newyorker.com/tech/annals-of-technology/the-strange-unfinished-saga-of-cyberpunk-2077 |language=en-US |access-date=22 December 2021 |archive-date=23 December 2021 |archive-url=https://web.archive.org/web/20211223031424/https://www.newyorker.com/tech/annals-of-technology/the-strange-unfinished-saga-of-cyberpunk-2077 |url-status=live }} |
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{{refend}} |
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== External links == |
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<ref name="kwazol-Jul2019">{{cite tweet |user=kwazol |number=1148954199931183105 |date=10 July 2019 |title=This is it - meet #Cyberpunk2077 composers! Left to right: @ptadamczyk @PaulLeonardMorg @kwazol |archivedate=10 July 2019 |archiveurl=https://archive.today/20190710173934/https://twitter.com/kwazol/status/1148954199931183105 |url-status=live}}</ref> |
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{{sister project links|d=Q3182559|display=''Cyberpunk 2077''|c=Category:Cyberpunk 2077|n=yes|b=yes|v=no|voy=no|m=no|mw=no|wikt=yes|s=no|q=yes|species=no}} |
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<ref name="CyberpunkGame-Jul2019-B">{{cite tweet |user=CyberpunkGame |number=1149313134504665089 |date=11 July 2019 |title=Lead Quest Designer for #Cyberpunk2077, @PaweSasko, would like to talk to you about cars and motorcycles. And if there’s cars, there has to be radio, right?}}</ref> |
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<ref name="Wood-Jul2019">{{cite web |url=https://www.gamesradar.com/cyberpunk-creator-mike-pondsmith-will-play-a-character-in-cyberpunk-2077/ |title=Cyberpunk creator Mike Pondsmith will play a character in Cyberpunk 2077 |first=Austin |last=Wood |date=30 July 2019 |website=[[GamesRadar+]] |archivedate=31 July 2019 |archiveurl=https://archive.today/20190731083342/https://www.gamesradar.com/cyberpunk-creator-mike-pondsmith-will-play-a-character-in-cyberpunk-2077/ |url-status=live}}</ref> |
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<ref name="CDProjektRed-Jun2019">{{cite web |url=https://en.cdprojektred.com/news/the-official-cyberpunk-2077-cosplay-contest-is-here/ |title=The official Cyberpunk 2077 Cosplay Contest is here! |date=27 June 2019 |website=[[CD Projekt Red]] |archivedate=31 July 2019 |archiveurl=https://archive.today/20190731085111/https://en.cdprojektred.com/news/the-official-cyberpunk-2077-cosplay-contest-is-here/ |url-status=live}}</ref> |
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<ref name="Nunneley-Aug2019">{{cite web |url=https://www.vg247.com/2019/08/01/cyberpunk-2077-afterlife-card-game-standalone-physical-card-game-coming-next-year/ |title=Cyberpunk 2077 – Afterlife: The Card Game is a standalone physical card game coming next year |first=Stephany |last=Nunneley |date=1 August 2019 |website=[[VG247]] |archivedate=1 August 2019 |archiveurl=https://archive.today/20190801152717/https://www.vg247.com/2019/08/01/cyberpunk-2077-afterlife-card-game-standalone-physical-card-game-coming-next-year/ |url-status=live}}</ref> |
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<ref name="Gartenberg-Aug2019">{{cite web |url=https://www.theverge.com/2019/8/19/20812406/cyberpunk-2077-google-stadia-gamescom-new-games-streaming |title=Cyberpunk 2077 is coming to Google's Stadia cloud gaming service |first=Chaim |last=Gartenberg |date=19 August 2019 |website=[[The Verge]] |archivedate=20 August 2019 |archiveurl=https://archive.today/20190820134450/https://www.theverge.com/2019/8/19/20812406/cyberpunk-2077-google-stadia-gamescom-new-games-streaming |url-status=live}}</ref> |
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<ref name="Winslow-Aug2019">{{cite web |url=https://www.gamespot.com/articles/new-cyberpunk-2077-gameplay-footage-takes-a-closer/1100-6469260/ |title=New Cyberpunk 2077 Gameplay Footage Takes A Closer Look At The City |first=Jeremy |last=Winslow |date=22 August 2019 |website=[[GameSpot]] |archive-date=23 August 2019 |archive-url=https://web.archive.org/web/20190823124128/https://www.gamespot.com/articles/new-cyberpunk-2077-gameplay-footage-takes-a-closer/1100-6469260/ |url-status=live}}</ref> |
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<ref name="Cyberpunk-Aug2019-A">{{cite web |url=https://www.cyberpunk.net/en/news/29533/gameplay-stream-announcement |title=Gameplay Stream Announcement |date=22 August 2019 |website=Cyberpunk 2077 |archivedate=22 August 2019 |archiveurl=https://archive.today/20190822185749/https://www.cyberpunk.net/en/news/29533/gameplay-stream-announcement |url-status=live}}</ref> |
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<ref name="Billcliffe-Aug2019">{{cite web |url=https://www.vg247.com/2019/08/27/cyberpunk-2077-night-city-map-design/ |title=Cyberpunk 2077's Night City: inside the design eras, the communities, and how they affect the player |first=James |last=Billcliffe |date=27 August 2019 |website=[[VG247]] |archivedate=28 August 2019 |archiveurl=https://archive.today/20190828010638/https://www.vg247.com/2019/08/27/cyberpunk-2077-night-city-map-design/ |url-status=live}}</ref> |
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<ref name="Ivan-Aug2019">{{cite web |url=https://www.videogameschronicle.com/news/cyberpunk-character-creation-massively-expanded-following-e3-feedback/ |title=Cyberpunk character creation 'massively expanded' following E3 feedback |first=Tom |last=Ivan |date=28 August 2019 |website=Video Games Chronicle |archivedate=28 August 2019 |archiveurl=https://archive.today/20190828123914/https://www.videogameschronicle.com/news/cyberpunk-character-creation-massively-expanded-following-e3-feedback/ |url-status=live}}</ref> |
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<ref name="Robinson-Aug2019">{{cite web |url=https://www.videogameschronicle.com/features/interviews/cyberpunk-2077-interview-there-are-many-surprises-left/ |title=Cyberpunk 2077 interview: 'There are many surprises left' |first=Andy |last=Robinson |date=28 August 2019 |website=Video Games Chronicle |archivedate=29 August 2019 |archiveurl=https://archive.today/20190829074513/https://www.videogameschronicle.com/features/interviews/cyberpunk-2077-interview-there-are-many-surprises-left/ |url-status=live}}</ref> |
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<ref name="Cryer-Aug2019-A">{{cite web |url=https://www.usgamer.net/articles/cyberpunk-2077-is-adding-a-new-dimension-to-asset-streaming |title=Cyberpunk 2077 is Adding a New Dimension to Asset Streaming |first=Hirun |last=Cryer |date=27 August 2019 |website=[[USgamer]] |archivedate=29 August 2019 |archiveurl=https://archive.today/20190829222547/https://www.usgamer.net/articles/cyberpunk-2077-is-adding-a-new-dimension-to-asset-streaming |url-status=live}}</ref> |
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<ref name="Cyberpunk-Aug2019-B">{{cite web |url=https://www.cyberpunk.net/en/news/29668/cyberpunk-2077-will-be-at-tokyo-game-show-2019 |title=Cyberpunk 2077 will be at Tokyo Game Show 2019! |date=29 August 2019 |website=Cyberpunk 2077 |archivedate=30 August 2019 |archiveurl=https://archive.today/20190830061817/https://www.cyberpunk.net/en/news/29668/cyberpunk-2077-will-be-at-tokyo-game-show-2019 |url-status=live}}</ref> |
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<ref name="Kelly-Aug2019">{{cite web |url=https://www.pcgamer.com/mike-pondsmith-wants-cyberpunk-2077-to-feel-real-not-just-look-cool/ |title=Mike Pondsmith wants Cyberpunk 2077 to feel real, not just look cool |first=Andy |last=Kelly |date=29 August 2019 |website=[[PC Gamer]] |archivedate=30 August 2019 |archiveurl=https://archive.today/20190830070608/https://www.pcgamer.com/mike-pondsmith-wants-cyberpunk-2077-to-feel-real-not-just-look-cool/ |url-status=live}}</ref> |
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<ref name="Hall-Aug2019">{{cite web |url=https://www.polygon.com/2019/8/30/20841198/new-cyberpunk-2077-gameplay-hacking-character-creation |title=New Cyberpunk 2077 gameplay gives us our first good look at character creation, hacking |first=Charlie |last=Hall |date=30 August 2019 |website=[[Polygon (website)|Polygon]] |archivedate=30 August 2019 |archiveurl=https://archive.today/20190830211333/https://www.polygon.com/2019/8/30/20841198/new-cyberpunk-2077-gameplay-hacking-character-creation |url-status=live}}</ref> |
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<ref name="Romano-Sep2019">{{cite web |url=https://gematsu.com/2019/09/cyberpunk-2077-to-add-multiplayer-component-post-launch |title=Cyberpunk 2077 to add multiplayer component post-launch |first=Sal |last=Romano |date=4 September 2019 |website=Gematsu |archivedate=4 September 2019 |archiveurl=https://archive.today/20190904113652/https://gematsu.com/2019/09/cyberpunk-2077-to-add-multiplayer-component-post-launch |url-status=live}}</ref> |
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<ref name="Andreadis-Oct2019">{{cite web |url=https://www.ausgamers.com/features/read/3621721 |title=Cyberpunk 2077 - CD Projekt Red on Pushing Graphics Tech Forward and Building Night City |first=Kosta |last=Andreadis |date=17 October 2019 |website=[[AusGamers]] |archivedate=18 October 2019 |archiveurl=https://archive.today/20191018210958/https://www.ausgamers.com/features/read/3621721 |url-status=live}}</ref> |
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<ref name="Palumbo-Nov2019">{{cite web |url=https://wccftech.com/keanu-reeves-loved-cyberpunk-2077-so-much-he-had-his-characters-screen-time-doubled/ |title=Keanu Reeves Loved Cyberpunk 2077 So Much He Had His Character's 'Screen Time' Doubled |first=Alessio |last=Palumbo |date=3 November 2019 |website=Wccftech |archivedate=4 November 2019 |archiveurl=https://archive.today/20191104100117/https://wccftech.com/keanu-reeves-loved-cyberpunk-2077-so-much-he-had-his-characters-screen-time-doubled/ |url-status=live}}</ref> |
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<ref name="Gamasutra-Nov2019">{{cite web |url=https://www.gamasutra.com/view/pressreleases/354155/Cyberpunk_2077_claims_this_years_Golden_Joystick_for_Most_Wanted_Game.php |title=Cyberpunk 2077 claims this year's Golden Joystick for Most Wanted Game |date=15 November 2019 |website=[[Gamasutra]] |archivedate=16 November 2019 |archiveurl=https://archive.today/20191116063337/https://www.gamasutra.com/view/pressreleases/354155/Cyberpunk_2077_claims_this_years_Golden_Joystick_for_Most_Wanted_Game.php |url-status=live}}</ref> |
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<ref name="White-Nov2019">{{cite web |url=https://www.vg247.com/2019/11/27/cyberpunk-2077-shorter-witcher-3-replayable/ |title=Cyberpunk 2077: all new details including side quests, crime system and more |first=Sam |last=White |date=27 November 2019 |website=[[VG247]] |archivedate=28 November 2019 |archiveurl=https://archive.today/20191128112608/https://www.vg247.com/2019/11/27/cyberpunk-2077-shorter-witcher-3-replayable/ |url-status=live}}</ref> |
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<ref name="Robinson-Nov2019">{{cite web |url=https://www.videogameschronicle.com/news/cyberpunk-2077s-story-takes-up-two-thick-books-of-dialogue/ |title=Cyberpunk 2077's story 'takes up two thick books of dialogue' |first=Andy |last=Robinson |date=30 November 2019 |website=[[Video Games Chronicle]] |archivedate=30 November 2019 |archiveurl=https://archive.today/20191130213107/https://www.videogameschronicle.com/news/cyberpunk-2077s-story-takes-up-two-thick-books-of-dialogue/ |url-status=live}}</ref> |
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<ref name="Gartenberg-Dec2019">{{cite web |url=https://www.theverge.com/2019/12/12/21019945/cyberpunk-2077-soundtrack-grimes-run-the-jewels-cd-projekt-red-game-awards-trailer |title=Cyberpunk 2077's soundtrack features Grimes, Run the Jewels, and more |first=Chaim |last=Gartenberg |date=12 December 2019 |website=[[The Verge]] |archivedate=13 December 2019 |archiveurl=https://archive.today/20191213050724/https://www.theverge.com/2019/12/12/21019945/cyberpunk-2077-soundtrack-grimes-run-the-jewels-cd-projekt-red-game-awards-trailer |url-status=live}}</ref> |
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<ref name="Chalk-Dec2019">{{cite web |url=https://www.pcgamer.com/grimes-will-front-an-in-game-band-in-cyberpunk-2077/ |title=Grimes will front an in-game band in Cyberpunk 2077 |first=Andy |last=Chalk |date=13 December 2019 |website=[[PC Gamer]] |archivedate=14 December 2019 |archiveurl=https://archive.today/20191214075501/https://www.pcgamer.com/grimes-will-front-an-in-game-band-in-cyberpunk-2077/ |url-status=live}}</ref> |
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<ref name="Carpenter-Dec2019">{{cite web |url=https://www.polygon.com/2019/12/26/21037892/keanu-reeves-cyberpunk-2077-mcfarlane-toys |title=Cyberpunk 2077 is blessing us with new Keanu Reeves action figures |first=Nicole |last=Carpenter |date=26 December 2019 |website=[[Polygon (website)|Polygon]] |archivedate=26 December 2019 |archiveurl=https://archive.today/20191226191142/https://www.polygon.com/2019/12/26/21037892/keanu-reeves-cyberpunk-2077-mcfarlane-toys |url-status=live}}</ref> |
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<ref name="Hall-Jan2020">{{cite web |url=https://www.polygon.com/2020/1/16/21069351/cyberpunk-2077-developer-multiplayer-release-date-2021 |title=Cyberpunk 2077 developer says multiplayer won't be available until after 2021 |first=Charlie |last=Hall |date=16 January 2020 |website=[[Polygon (website)|Polygon]] |archivedate=17 January 2020 |archiveurl=https://archive.today/20200117101403/https://www.polygon.com/2020/1/16/21069351/cyberpunk-2077-developer-multiplayer-release-date-2021 |url-status=live}}</ref> |
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<ref name="Reiner-Jan2020">{{cite web |url=https://www.gameinformer.com/gamer-culture/2020/01/20/cyberpunk-2077-funko-pops-are-on-the-way |title=Cyberpunk 2077 Funko Pops Are On The Way |first=Andrew |last=Reiner |date=20 January 2020 |website=[[Game Informer]] |archivedate=21 January 2020 |archiveurl=https://archive.today/20200121020628/https://www.gameinformer.com/gamer-culture/2020/01/20/cyberpunk-2077-funko-pops-are-on-the-way |url-status=live}}</ref> |
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<ref name="Birch-Jan2020">{{cite web |url=https://wccftech.com/cyberpunk-2077-adds-studio-qloc/ |title=Cyberpunk 2077 Team Joined by a Studio That's Worked With Capcom, Namco Bandai, More |first=Nathan |last=Birch |date=24 January 2020 |website=Wccftech |archivedate=25 January 2020 |archiveurl=https://archive.today/20200125045859/https://wccftech.com/cyberpunk-2077-adds-studio-qloc/ |url-status=live}}</ref> |
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<ref name="PedersenBlyth-Jan2020">{{cite web |url=https://deadline.com/2020/01/ves-awards-2020-winners-list-1202846197/ |title=VES Awards: 'The Lion King' & 'The Irishman' Take Top Film Honors – Winners List |first1=Erik |last1=Pedersen |first2=Antonia |last2=Blyth |date=29 January 2020 |website=[[Deadline Hollywood]] |archivedate=31 January 2020 |archiveurl=https://archive.today/20200131072835/https://deadline.com/2020/01/ves-awards-2020-winners-list-1202846197/ |url-status=live}}</ref> |
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<ref name="Barbosa-Feb2020">{{cite web |url=https://www.gamespot.com/articles/cyberpunk-2077-upgrades-for-xbox-series-x-will-be-/1100-6474015/ |title=Cyberpunk 2077 Upgrades For Xbox Series X Will Be Free |first=Alessandro |last=Barbosa |date=24 February 2020 |website=[[GameSpot]] |archivedate=24 February 2020 |archiveurl=https://archive.today/20200224212102/https://www.gamespot.com/articles/cyberpunk-2077-upgrades-for-xbox-series-x-will-be-/1100-6474015/ |url-status=live}}</ref> |
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<ref name="CDPROJEKTRED-Mar2020">{{cite tweet |user=CDPROJEKTRED |number=1239584977685274625 |date=16 March 2020 |title=Many of you are probably wondering how things are at CD PROJEKT RED right now. Here's a short update. |archivedate=17 March 2020 |archiveurl=https://archive.today/20200317154040/https://twitter.com/CDPROJEKTRED/status/1239584977685274625 |url-status=live}}</ref> |
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<ref name="Dahlgren-Mar2020">{{cite web |url=https://www.gamereactor.eu/the-world-of-cyberpunk-2077-to-release-in-june/ |title=The World of Cyberpunk 2077 to release in June |first=Lisa |last=Dahlgren |date=19 March 2020 |website=[[Gamereactor]] |archivedate=20 March 2020 |archiveurl=https://archive.today/20200320123913/https://www.gamereactor.eu/nvidia-has-made-a-cyberpunk-2077themed-graphics-card/ |url-status=live}}</ref> |
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<ref name="Pawlikowski-Jul2019">{{cite web |url=https://www.gamepressure.com/newsroom/cyberpunk-2077-first-written-in-polish/z0de7 |title=Cyberpunk 2077 First Written in Polish |first=Maciej |last=Pawlikowski |date=5 July 2019 |website=Gamepressure |archivedate=8 April 2020 |archiveurl=https://archive.today/20200408114008/https://www.gamepressure.com/newsroom/cyberpunk-2077-first-written-in-polish/z0de7 |url-status=live}}</ref> |
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<ref name="Ivan-Apr2020">{{cite web |url=https://www.videogameschronicle.com/news/cyberpunk-2077-day-one-patch/ |title=Some Cyberpunk 2077 voice work could be added in day one patch due to coronavirus |first=Tom |last=Ivan |date=9 April 2020 |website=[[Video Games Chronicle]] |archivedate=11 April 2020 |archiveurl=https://archive.today/20200411000214/https://www.videogameschronicle.com/news/cyberpunk-2077-day-one-patch/ |url-status=live}}</ref> |
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<ref name="Sheridan-Apr2020">{{cite web |url=https://www.gamesradar.com/cyberpunk-2077-xbox-one-x-will-be-the-final-xbox-one-x-limited-edition-console-to-ever-be-released/ |title=Cyberpunk 2077 Xbox One X will be "the final Xbox One X limited edition console to ever be released" |first=Connor |last=Sheridan |date=20 April 2020 |website=[[GamesRadar+]] |archivedate=30 April 2020 |archiveurl=https://archive.today/20200430092259/https://www.gamesradar.com/cyberpunk-2077-xbox-one-x-will-be-the-final-xbox-one-x-limited-edition-console-to-ever-be-released/ |url-status=live}}</ref> |
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<ref name="Wilde-May2020">{{cite web |url=https://www.pcgamer.com/heres-a-chance-to-win-a-geforce-rtx-2080-ti-cyberpunk-2077-edition/ |title=Here's a chance to win a GeForce RTX 2080 Ti Cyberpunk 2077 Edition |first=Tyler |last=Wilde |date=1 May 2020 |website=[[PC Gamer]] |archivedate=2 May 2020 |archiveurl=https://archive.today/20200502050459/https://www.pcgamer.com/heres-a-chance-to-win-a-geforce-rtx-2080-ti-cyberpunk-2077-edition/ |url-status=live}}</ref> |
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<ref name="Cryer-Aug2019-B">{{cite web |url=https://www.usgamer.net/articles/cyberpunk-2077-producer-details-law-enforcement |title=Cyberpunk 2077 Producer Details Law Enforcement and the Rich Areas of Night City |first=Hirun |last=Cryer |date=21 August 2019 |website=[[USgamer]] |archivedate=12 May 2020 |archiveurl=https://archive.today/20200512050833/https://www.usgamer.net/articles/cyberpunk-2077-producer-details-law-enforcement |url-status=live}}</ref> |
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<ref name="Chalk-May2020-A">{{cite web |url=https://www.pcgamer.com/cyberpunk-2077-car-pays-tribute-to-mad-max-fury-road/ |title=Cyberpunk 2077 car pays tribute to Mad Max: Fury Road |first=Andy |last=Chalk |date=15 May 2020 |website=[[PC Gamer]] |archivedate=16 May 2020 |archiveurl=https://archive.today/20200516105524/https://www.pcgamer.com/cyberpunk-2077-car-pays-tribute-to-mad-max-fury-road/ |url-status=live}}</ref> |
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<ref name="DarkHorseComics-A">{{cite web |url=https://www.darkhorse.com/Books/3003-717/The-World-of-Cyberpunk-2077-HC |title=The World of Cyberpunk 2077 HC |website=[[Dark Horse Comics]] |archivedate=9 July 2020 |archiveurl=https://archive.today/20200709212508/https://www.darkhorse.com/Books/3003-717/The-World-of-Cyberpunk-2077-HC |url-status=live}}</ref> |
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<ref name="Skrebels-Jun2020">{{cite web |url=https://nordic.ign.com/news/36949/cyberpunk-2077-xbox-one-x-special-edition-comes-with-free-dlc-expansion |title=Cyberpunk 2077 Xbox One X Special Edition Comes With Free DLC Expansion |first=Joe |last=Skrebels |date=5 June 2020 |website=[[IGN]] |archivedate=6 June 2020 |archiveurl=https://archive.today/20200606074537/https://nordic.ign.com/news/36949/cyberpunk-2077-xbox-one-x-special-edition-comes-with-free-dlc-expansion |url-status=live}}</ref> |
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<ref name="CDProjekt-May2020">{{cite web |url=https://www.cdprojekt.com/en/media/news/launch-of-cyberpunk-2077-supported-by-advertising-campaign-involving-agora-group-media-and-brands/ |title=Launch of Cyberpunk 2077 supported by advertising campaign involving Agora Group media and brands |date=29 May 2020 |website=[[CD Projekt]] |archivedate=6 June 2020 |archiveurl=https://archive.today/20200606194332/https://www.cdprojekt.com/en/media/news/launch-of-cyberpunk-2077-supported-by-advertising-campaign-involving-agora-group-media-and-brands/ |url-status=live}}</ref> |
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<ref name="CyberpunkGame-Jun2020-A">{{cite tweet |user=CyberpunkGame |number=1273647385294626816 |date=18 June 2020 |title=An important development update |archivedate=18 June 2020 |archiveurl=https://archive.today/2020.06.18-160714/https://twitter.com/CyberpunkGame/status/1273647385294626816 |url-status=live}}</ref> |
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<ref name="Phillips-Jun2020">{{cite web |url=https://www.eurogamer.net/articles/2020-06-19-cyberpunk-2077-ps4-will-get-day-one-patch-to-work-on-playstation-5 |title=Cyberpunk 2077 PS4 will get a free upgrade for PlayStation 5 |first=Tom |last=Phillips |date=19 June 2020 |website=[[Eurogamer]] |archivedate=19 June 2020 |archiveurl=https://archive.today/20200619113904/https://www.eurogamer.net/articles/2020-06-19-cyberpunk-2077-ps4-will-get-day-one-patch-to-work-on-playstation-5 |url-status=live}}</ref> |
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<ref name="Ivan-Jun2020">{{cite web |url=https://www.videogameschronicle.com/news/cyberpunks-ps5-xbox-series-x-2021/ |title=Despite its latest delay, Cyberpunk 2077's 'full' next-gen version won't release until 2021 |first=Tom |last=Ivan |date=19 June 2020 |website=[[Video Games Chronicle]] |archivedate=20 June 2020 |archiveurl=https://archive.today/20200620085201/https://www.videogameschronicle.com/news/cyberpunks-ps5-xbox-series-x-2021/ |url-status=live}}</ref> |
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<ref name="DarkHorseComics-B">{{cite web |url=https://www.darkhorse.com/Comics/3005-392/Cyberpunk-2077-Trauma-Team-1 |title=Cyberpunk 2077: Trauma Team #1 |website=[[Dark Horse Comics]] |archivedate=21 June 2020 |archiveurl=https://archive.today/20200621164853/https://www.darkhorse.com/Comics/3005-392/Cyberpunk-2077-Trauma-Team-1 |url-status=live}}</ref> |
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<ref name="McWhertor-Jun2020">{{cite web |url=https://www.polygon.com/2020/6/25/21302957/cyberpunk-2077-livestream-start-time-night-city-wire-watch-here-twitch-youtube |title=Watch the Cyberpunk 2077 Night City Wire livestream here |first=Michael |last=McWhertor |date=25 June 2020 |website=[[Polygon (website)|Polygon]] |archivedate=25 June 2020 |archiveurl=https://archive.today/20200625161332/https://www.polygon.com/2020/6/25/21302957/cyberpunk-2077-livestream-start-time-night-city-wire-watch-here-twitch-youtube |url-status=live}}</ref> |
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<ref name="Walker-Jun2020">{{cite web |url=https://www.kotaku.com.au/2020/06/cyberpunk-2077-everything-we-just-learned/ |title=Everything We Just Learned About Cyberpunk 2077 And Cyberpunk: Edgerunners |first=Alex |last=Walker |date=25 June 2020 |website=[[Kotaku]] |archivedate=25 June 2020 |archiveurl=https://archive.today/20200625162035/https://www.kotaku.com.au/2020/06/a-wave-of-sexual-abuse-stories-is-causing-a-reckoning-in-the-twitch-streaming-world/ |url-status=live}}</ref> |
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<ref name="Nvidia-Feb2020">{{cite web |url=https://www.nvidia.com/en-us/geforce/forums/gfn-announcements/22/343462/cyberpunk-2077-coming-to-geforce-now/ |title=Cyberpunk 2077 Coming To GeForce NOW |date=19 February 2020 |website=[[Nvidia]] |archivedate=25 June 2020 |archiveurl=https://archive.today/20200625224638/https://www.nvidia.com/en-us/geforce/forums/gfn-announcements/22/343462/cyberpunk-2077-coming-to-geforce-now/ |url-status=live}}</ref> |
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<ref name="Petite-Jun2020">{{cite web |url=https://www.gamespot.com/articles/secretlabs-cyberpunk-2077-gaming-chair-is-striking/1100-6479030/ |title=Secretlab's Cyberpunk 2077 Gaming Chair Is Striking And Available Now For A Limited Time |first=Steven |last=Petite |date=26 June 2020 |website=[[GameSpot]] |archivedate=26 June 2020 |archiveurl=https://archive.today/20200626160014/https://www.gamespot.com/articles/secretlabs-cyberpunk-2077-gaming-chair-is-striking/1100-6479030/ |url-status=live}}</ref> |
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<ref name="Cyberpunk2077-Aug2018">{{cite AV media |url=https://www.youtube.com/watch?v=vjF9GgrY9c0 |title=Cyberpunk 2077 Gameplay Reveal — 48-minute walkthrough |publisher=Cyberpunk 2077 |date=27 August 2018 |website=[[YouTube]]}}</ref> |
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<ref name="Chalk-May2020-B">{{cite web |url=https://www.pcgamer.com/cd-projekt-teases-cyberpunk-2077-reveal-event-in-june/ |title=CD Projekt teases Cyberpunk 2077 event in June |first=Andy |last=Chalk |date=5 May 2020 |website=[[PC Gamer]] |archivedate=29 June 2020 |archiveurl=https://archive.today/20200629123317/https://www.pcgamer.com/cd-projekt-teases-cyberpunk-2077-reveal-event-in-june/ |url-status=live}}</ref> |
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<ref name="CyberpunkGame-Jun2020-B">{{cite tweet |user=CyberpunkGame |number=1277951228622897154 |date=30 June 2020 |title=Did you know that... each copy of #Cyberpunk2077 comes with digital content? |archivedate=30 June 2020 |archiveurl=https://archive.today/2020.06.30-162950/https://twitter.com/CyberpunkGame/status/1277951228622897154 |url-status=live}}</ref> |
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<ref name="GreatDismal-Aug2018">{{cite tweet |user=GreatDismal |number=1034156384743391232 |date=27 August 2018 |title=Looks *much* better to me than the earlier teaser. Has "dirt in the corners" texture. |archivedate=1 July 2020 |archiveurl=https://archive.today/2020.07.01-053446/https://twitter.com/GreatDismal/status/1034156384743391232 |url-status=live}}</ref> |
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<ref name="Interia-Jun2020">{{cite web |url=https://gry.interia.pl/newsy/news-przedpremierowa-sprzedaz-cyberpunk-2077-jest-najwieksza-w-ch,nId,4582424?parametr=zobacz_takze |title=Przedpremierowa sprzedaż Cyberpunk 2077 jest największa w... Chinach |date=29 June 2020 |website=[[Interia]] |language=Polish |archivedate=3 July 2020 |archiveurl=https://archive.today/20200703120651/https://gry.interia.pl/newsy/news-przedpremierowa-sprzedaz-cyberpunk-2077-jest-najwieksza-w-ch,nId,4582424?parametr=zobacz_takze |url-status=live}}</ref> |
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<ref name="Chapman-Sep2019">{{cite web |url=https://www.crunchyroll.com/anime-news/2019/09/11/night-city-beckons-in-japanese-trailer-for-cyberpunk-2077 |title=Night City Beckons in Japanese Trailer for Cyberpunk 2077 |first=Paul |last=Chapman |date=11 September 2019 |website=[[Crunchyroll]] |archivedate=25 July 2020 |archiveurl=https://archive.today/20200725160500/https://www.crunchyroll.com/anime-news/2019/09/11/night-city-beckons-in-japanese-trailer-for-cyberpunk-2077 |url-status=live}}</ref> |
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<ref name="Avard-Aug2020">{{cite web |url=https://www.gamesradar.com/you-can-become-so-good-with-a-weapon-in-cyberpunk-2077-that-itll-be-like-youre-using-an-aimbot/ |title=You can become so good with a weapon in Cyberpunk 2077 that "it'll be like you're using an aimbot" |first=Alex |last=Avard |date=7 August 2020 |website=[[GamesRadar+]] |archivedate=7 August 2020 |archiveurl=https://archive.today/20200807163727/https://www.gamesradar.com/you-can-become-so-good-with-a-weapon-in-cyberpunk-2077-that-itll-be-like-youre-using-an-aimbot/ |url-status=live |access-date=8 August 2020 }}</ref> |
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<ref name="Schilling-Sep2020">{{cite magazine |last=Schilling |first=Chris |date=September 2020 |title=Inside Cyberpunk 2077, and the most elaborately detailed future city we've ever seen in a videogame |magazine=[[Edge (magazine)|Edge]] |issue=348 |page=65}}</ref> |
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<ref name="Kim-Aug2020">{{cite web |url=https://nordic.ign.com/news/38720/cyberpunk-2077-night-city-wire-episode-3-coming-soon |title=Cyberpunk 2077 Night City Wire Episode 3 Coming Soon |first=Matt T.M. |last=Kim |date=10 August 2020 |website=[[IGN]] |archivedate=12 August 2020 |archiveurl=https://archive.today/20200812133435/https://nordic.ign.com/news/38720/cyberpunk-2077-night-city-wire-episode-3-coming-soon |url-status=live |access-date=12 August 2020 }}</ref> |
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<ref name="Taylor-Kent-Oct2020">{{cite magazine |last=Taylor-Kent |first=Oscar |date=October 2020 |title=_Cyberpunk 2077's art team talk to Oscar Taylor-Kent about creating the hot looks, fast rides, big guns, and slick cyberware that defines Night City |magazine=[[PlayStation Official Magazine – UK]] |issue=179 |page=50–58}}</ref> |
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<ref name="Sheridan-Jun2019">{{cite web |url=https://www.gamesradar.com/game-critics-award-e3-2019-winners/ |title=Game Critics Awards Best of E3 2019 winners: Here are the victors and nominees for every category |first=Connor |last=Sheridan |date=27 June 2019 |website=[[GamesRadar+]] |archivedate=28 June 2019 |archiveurl=https://archive.today/20190628151702/https://www.gamesradar.com/game-critics-award-e3-2019-winners/ |url-status=live}}</ref> |
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<ref name="Burnes-Jun2020">{{cite web |url=https://www.nvidia.com/en-au/geforce/news/cyberpunk-2077-ray-tracing-dlss-geforce-now-screenshots-trailer/ |title=Cyberpunk 2077: Ray-Traced Effects Revealed, DLSS 2.0 Supported, Playable On GeForce NOW |first=Andrew |last=Burnes |date=25 June 2020 |website=[[Nvidia]] |archivedate=4 September 2020 |archiveurl=https://archive.today/20200904134618/https://www.nvidia.com/en-au/geforce/news/cyberpunk-2077-ray-tracing-dlss-geforce-now-screenshots-trailer/ |url-status=live |access-date=4 September 2020 }}</ref> |
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<ref name="Zheng-Sep2020">{{cite web |url=https://www.gamespot.com/articles/cyberpunk-2077-energy-drinks-will-come-with-xbox-c/1100-6481916/ |title=Cyberpunk 2077 Energy Drinks Will Come With Xbox Credit And Contest Entries For Cool Prizes |first=Jenny |last=Zheng |date=8 September 2020 |website=[[GameSpot]] |archivedate=12 September 2020 |archiveurl=https://archive.today/20200912160537/https://www.gamespot.com/articles/cyberpunk-2077-energy-drinks-will-come-with-xbox-c/1100-6481916/ |url-status=live |access-date=12 September 2020 }}</ref> |
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<ref name="Plunkett-Sep2020">{{cite web |url=https://kotaku.com/adidas-is-making-cyberpunk-2077-sneakers-1845162558 |title=Adidas Is Making Cyberpunk 2077 Sneakers |first=Luke |last=Plunkett |date=24 September 2020 |website=[[Kotaku]] |archivedate=25 September 2020 |archiveurl=https://archive.today/20200925140833/https://kotaku.com/adidas-is-making-cyberpunk-2077-sneakers-1845162558 |url-status=live |access-date=25 September 2020 }}</ref> |
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<ref name="Hashimoto-Sep2020">{{cite web |last=Hashimoto |first=Kazuma |date=September 26, 2020 |url=https://www.siliconera.com/masane-tsukayama-will-voice-saburo-arasaka-in-cyberpunk-2077/ |title=Masane Tsukayama Will Voice Arasaka Corporation Leader Saburo Arasaka in Cyberpunk 2077 |website=[[Siliconera]] |archive-url=https://archive.today/20200926184002/https://www.siliconera.com/masane-tsukayama-will-voice-saburo-arasaka-in-cyberpunk-2077/ |archive-date=26 September 2020 |url-status=live |access-date=26 September 2020 }}</ref> |
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<ref name="Krabbe-Sep2020">{{cite web |last=Krabbe |first=Esra |date=September 26, 2020 |url=https://nordic.ign.com/news/40042/cyberpunk-2077-environment-designer-explains-how-his-team-built-night-city |title=Cyberpunk 2077 Environment Designer Explains How His Team Built Night City |website=[[IGN]] |archive-url=https://archive.today/20200926185813/https://nordic.ign.com/news/40042/cyberpunk-2077-environment-designer-explains-how-his-team-built-night-city |archive-date=26 September 2020 |url-status=live |access-date=26 September 2020 }}</ref> |
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<ref name="Polygon-Sep2019">{{cite web |url=https://www.polygon.com/2019/9/3/20847409/cyberpunk-2077-third-person-controversy-first-person-cd-projekt |title=Cyberpunk 2077 will be "100% first person" shooter |first=Charlie |last=Hall |date=3 September 2019 |website=[[Polygon (website)|Polygon]] |archivedate=3 September 2019 |archiveurl=https://web.archive.org/web/20190903230124/https://www.polygon.com/2019/9/3/20847409/cyberpunk-2077-third-person-controversy-first-person-cd-projekt |url-status=live}}</ref> |
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<ref name="Engadget-Sep2020">{{cite web |url=https://www.engadget.com/cyberpunk-2077-specs-minimum-recommended-171858362.html |title='Cyberpunk 2077' won't require a high-end gaming rig |first=Kris |last=Holt |date=18 September 2020 |website=[[Engadget]] |archivedate=18 September 2020 |archiveurl=https://web.archive.org/web/20200919023127/https://www.engadget.com/cyberpunk-2077-specs-minimum-recommended-171858362.html |url-status=live}}</ref> |
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<ref name="CyberpunkGame-Oct2020-A">{{cite tweet |user=CyberpunkGame |number=1313067011455569921 |date=5 October 2020 |title=Cyberpunk 2077 has gone gold! See you in Night City on November 19th! |archivedate=5 October 2020 |archiveurl=http://archive.today/2020.10.05-110433/https://twitter.com/CyberpunkGame/status/1313067011455569921 |url-status=live}}</ref> |
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<ref name="CyberpunkGame-Oct2020-B">{{cite tweet |user=CyberpunkGame |number=1316684984153931777 |date=15 October 2020 |title=In less than 7 hours the winners of the official Cyberpunk 2077 Cosplay Contest will be revealed! |archivedate=15 October 2020 |archiveurl=http://archive.today/2020.10.15-110325/https://twitter.com/CyberpunkGame/status/1316684984153931777 |url-status=live}}</ref> |
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<ref name="Jones-Oct2020">{{cite web |url=https://www.gamesradar.com/cyberpunk-2077-is-getting-its-own-smartphone-exclusive-to-china/ |title=Cyberpunk 2077 is getting its own smartphone, exclusive to China |first=Ali |last=Jones |date=15 October 2020 |website=[[GamesRadar+]] |archivedate=15 October 2020 |archiveurl=https://archive.today/20201015162958/https://www.gamesradar.com/cyberpunk-2077-is-getting-its-own-smartphone-exclusive-to-china/ |url-status=live |access-date=15 October 2020 }}</ref> |
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<ref name="Chalk-Oct2020-A">{{cite web |url=https://www.pcgamer.com/watch-cyberpunk-2077s-next-night-city-wire-stream-here/ |title=Watch Cyberpunk 2077's next Night City Wire stream here |first=Andy |last=Chalk |date=15 October 2020 |website=[[PC Gamer]] |access-date=16 October 2020 |archive-date=17 October 2020 |archive-url=https://web.archive.org/web/20201017213030/https://www.pcgamer.com/watch-cyberpunk-2077s-next-night-city-wire-stream-here/ |url-status=live }}</ref> |
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<ref name="GOGcom-Oct2020-B">{{cite tweet |user=GOGcom |number=1317088379738140673 |date=16 October 2020 |title=We're excited to reveal the exclusive digital comic, #Cyberpunk2077: Big City Dreams, available for everyone who buys the game on GOG.COM! |archivedate=16 October 2020 |archiveurl=http://archive.today/2020.10.16-194447/https://twitter.com/GOGcom/status/1317088379738140673 |url-status=live}}</ref> |
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<ref name="BBC-Sep2020">{{cite web |url=https://www.bbc.com/news/technology-54360182 |title=Cyberpunk 2077: Staff to work overtime to finish game |date=30 September 2020 |website=[[BBC]] |archivedate=20 October 2020 |archiveurl=https://archive.today/20201020203726/https://www.bbc.co.uk/news/technology-54360182 |url-status=live |access-date=20 October 2020 }}</ref> |
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<ref name="Denzer-Oct2020">{{cite web |url=https://www.shacknews.com/article/120869/steelseries-announces-limited-edition-cyberpunk-2077-headsets-mousepads |title=SteelSeries announces limited-edition Cyberpunk 2077 headsets & mousepads |first=TJ |last=Denzer |date=13 October 2020 |website=[[Shacknews]] |archivedate=21 October 2020 |archiveurl=https://archive.today/20201021083353/https://www.shacknews.com/article/120869/steelseries-announces-limited-edition-cyberpunk-2077-headsets-mousepads |url-status=live |access-date=21 October 2020 }}</ref> |
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<ref name="Powell-Oct2020">{{cite web |url=https://wccftech.com/razer-viper-ultimate-cyberpunk-2077-edition-announced/ |title=Razer Meets Night City With New Cyberpunk 2077-Themed Razer Viper Ultimate |first=Kai |last=Powell |date=11 October 2020 |website=Wccftech |archivedate=21 October 2020 |archiveurl=https://archive.today/20201021083738/https://wccftech.com/razer-viper-ultimate-cyberpunk-2077-edition-announced/ |url-status=live |access-date=21 October 2020 }}</ref> |
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<ref name="Chalk-Oct2020-B">{{cite web |url=https://www.pcgamer.com/cyberpunk-2077-has-been-delayed/ |title=Cyberpunk 2077 has been delayed until December |first=Andy |last=Chalk |date=27 October 2020 |website=[[PC Gamer]] |archivedate=27 October 2020 |archiveurl=https://archive.today/20201027170213/https://www.pcgamer.com/cyberpunk-2077-has-been-delayed/ |url-status=live |access-date=27 October 2020 }}</ref> |
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<ref name="Schreier-May2019">{{cite web |url=https://kotaku.com/as-cyberpunk-2077-development-intensifies-cd-projekt-r-1834849725 |title=As Cyberpunk 2077 Development Intensifies, CD Projekt Red Pledges To Be 'More Humane' To Its Workers |first=Jason |last=Schreier |date=17 May 2019 |website=[[Kotaku]] |archivedate=20 June 2019 |archiveurl=http://archive.today/2019.06.20-191213/https://kotaku.com/as-cyberpunk-2077-development-intensifies-cd-projekt-r-1834849725 |url-status=live }}</ref> |
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<ref name="Schreier-Jun2019">{{cite web |url=https://kotaku.com/cd-projekt-red-boss-again-promises-that-cyberpunk-devs-1835518344 |title=CD Projekt Red Boss Again Promises That Cyberpunk Devs Won't Have To Crunch |first=Jason |last=Schreier |date=14 June 2019 |website=[[Kotaku]] |archivedate=20 June 2019 |archiveurl=http://archive.today/2019.06.20-191452/https://kotaku.com/cd-projekt-red-boss-again-promises-that-cyberpunk-devs-1835518344 |url-status=live }}</ref> |
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}} |
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{{Cyberpunk (game franchise)}} |
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Latest revision as of 12:16, 24 November 2024
Cyberpunk 2077 | |
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Developer(s) | CD Projekt Red |
Publisher(s) | CD Projekt |
Director(s) |
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Producer(s) |
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Designer(s) |
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Programmer(s) |
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Writer(s) |
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Composer(s) |
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Series | Cyberpunk |
Engine | REDengine 4 |
Platform(s) | |
Release |
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Genre(s) | Action role-playing |
Mode(s) | Single-player |
Cyberpunk 2077 is a 2020 action role-playing game developed by the Polish studio CD Projekt Red, and published by CD Projekt, and based on Mike Pondsmith's Cyberpunk tabletop game series. The plot is set in the fictional metropolis of Night City, California, within the dystopian Cyberpunk universe. The player assumes the role of V (voiced by Gavin Drea or Cherami Leigh), a mercenary who accidentally gets imbued with a cybernetic "bio-chip" containing an engram of legendary rockstar and terrorist Johnny Silverhand (voiced by Keanu Reeves). As Johnny's behaviour and memories begin overwriting V's own, the two must work together to separate from each other and save V's life.
The game's development began following the release of The Witcher 3: Wild Hunt – Blood and Wine (2016). The game was developed by a team of around 500 people using the REDengine 4 game engine. CD Projekt launched a new division in Wrocław, Poland, and partnered with Digital Scapes, Nvidia, QLOC, and Jali Research to aid the production. Cyberpunk creator Mike Pondsmith was a consultant, and actor Keanu Reeves had a starring role. The original score was led by Marcin Przybyłowicz, and featured the contributions of several licensed artists. After years of anticipation, CD Projekt released Cyberpunk 2077 for PlayStation 4, Google Stadia, Microsoft Windows, and Xbox One on 10 December 2020, followed by PlayStation 5 and Xbox Series X/S on 15 February 2022.
Cyberpunk 2077 received praise from critics for its narrative, setting, and graphics. However, some of its gameplay elements received mixed responses while its themes and representation of transgender characters received some criticism. It was also widely criticized for bugs and glitches, particularly on the PlayStation 4 and Xbox One versions. Sony removed it from the PlayStation Store from December 2020 to June 2021 while CD Projekt rectified some of the issues. CD Projekt became subject to investigations and class-action lawsuits for their perceived attempts at downplaying the severity of the technical problems before release; these were ultimately cleared with a settlement of US$1.85 million. Its total cost to develop and market (including updates and DLC) is reportedly over $436 million, making it one of the most expensive video games to develop. By October 2023, the game had sold over 25 million units. A sequel, internally codenamed "Project Orion", was announced in October 2022. An expansion, Phantom Liberty, was released for PlayStation 5, Microsoft Windows, and Xbox Series X/S on 26 September 2023.
Gameplay
[edit]Cyberpunk 2077 is an action role-playing game[1] played from a first-person perspective as V,[2] a mercenary whose voice,[3] face, hairstyle, body type and modifications, background, and clothing are customisable. There are also five attributes (Body, Intelligence, Reflexes, Technical Ability, and Cool) that can be customized to suit the player's gameplay style, with a sixth attribute — Relic, being introduced in the Phantom Liberty expansion.
The gameplay is flexible: the three primary play styles are Netrunner (hacking), Engineer (machinery), and Solo (combat). V has a number of maneuvers to reposition in combat, including sprinting, taking cover, double-jumping, and sliding;[4][5] many of these abilities can be unlocked or upgraded through cyberware implants installed by a "ripperdoc".[6] Weapon use increases accuracy and reloading speed, which are reflected in character animations.[7] Equipment, such as weapons and armor, is governed by a coloured tier system[8] and is split into melee and ranged options. Melee strikes can be dealt with close-combat weapons.[9][10] There are three types of ranged weapons, all of which can be customised and modified—Power (with ricocheting bullets), Tech (which penetrates walls and enemies), and Smart (with homing bullets, only usable with specific cyberware).[11][12] The game has four types of damage that can be inflicted and resisted—Physical, Thermal, Electric, and Toxic.[13][14][15] The game can be completed without killing anyone (not including robots),[16] with non-lethal options for weapons and cyberware.[17]
The open world metropolis of Night City consists of six regions: the corporate City Centre, immigrant-inhabited Watson, luxurious Westbrook, suburban Heywood, gang-infested Pacifica (and its anarchist Dogtown section), and industrial Santo Domingo. Its surrounding area, the Badlands, can also be explored. V navigates these locations on foot (in first-person view) and in vehicles (in either a third- or first-person view).[6] V owns an apartment and has access to a garage, and can purchase four additional apartments throughout the city.[9] There is a full day-night cycle and dynamic weather, which affects the way non-player characters (NPCs) behave.[11][18] Depending on the location, law enforcement may be alerted if V commits a crime.[19] Pedestrians are vulnerable to vehicular collisions and gunfire.[12][20] Radio stations are available to listen to.[21][22] Night City features many non-English-speaking characters, whose languages can be translated with special implants.[23] V also periodically uses a "Braindance"; a device that allows one to undergo other people's experiences.[24][25]
Branching dialogues enable interaction with NPCs and actions in quests[26] and the player's in-game choices can lead to different endings.[25] Experience points are obtained from main quests and used to upgrade stats; side quests yield "street cred", unlocking skills, vendors, places, and additional quests.[8][11][12][27] Quests are acquired from characters known as Fixers.[12] Throughout the game, V is aided by various companions.[9] Consumables, such as food, drinks, and drugs, are used for healing and temporary enhancements, and objects can be inspected in V's inventory.[5] Minigames include hacking, boxing, auto racing,[28] martial arts, and shooting ranges.[29]
Synopsis
[edit]Characters and setting
[edit]Cyberpunk 2077 takes place in Night City, an American megacity in the Free State of North California which functions as a corporatocracy unaffected by federal or state legislation. The city suffers from rampant gang violence and corporate warfare, exacerbated by an ineffectual and corrupt municipal government and police force. Night City relies on robotic technology for everyday functions such as waste management, building and infrastructure maintenance, and public transportation.[30][31] The city's architecture and fashions are derived from the four aesthetics eras it underwent— Entropism, Kitsch, Neo-Militarism, and Neo-Kitsch.[32] Homelessness and poverty are widespread in the city but does not preclude cybernetic modification for Night City's underclasses, leading to both cosmetic addiction and high levels of violence. Those whose addictions and heavy modifications have rendered them mentally unstable, known as cyberpsychos, are dealt with by the police tactical unit MaxTac.[33][34] Privatized health corporations such as Trauma Team utilize paramilitary doctors for rapid medical services.[35] Due to the constant threat of physical harm, open carry is permitted for all residents of Night City.[36]
The primary protagonist of Cyberpunk 2077 is Vincent / Valerie, known as V (Gavin Drea or Cherami Leigh), a freelance mercenary whose background can be influenced by the player's choices. V is accompanied by Johnny Silverhand (Keanu Reeves), a legendary rock star and terrorist who now exists as a digitized engram; Johnny is also playable during some segments of the game. Throughout the main story, V and Johnny come into contact with several major allies and enemies, including Jackie Welles (Jason Hightower), V's best friend and fellow mercenary; T-Bug (Cynthia McWilliams), a netrunner who provides support to V and Jackie; Viktor "Vik" Vector (Michael Gregory), a ripperdoc who maintains a close friendship with V; Misty Olzewski (Erica Lindbeck), Jackie's girlfriend who runs an esoterica; Dexter "Dex" DeShawn (Michael-Leon Wooley), a local fixer in Night City; Evelyn Parker (Kari Wahlgren), a sex worker who partners with Dex and V's crew to organize a heist; Judy Álvarez (Carla Tassara), Evelyn's friend and a braindance editor who helps V in their investigations; Saburo Arasaka (Masane Tsukayama), the founder of the Arasaka Corporation; Yorinobu Arasaka (Hideo Kimura), Saburo's youngest son; Hanako Arasaka (Alpha Takahashi ), Yorinobu's sister and Saburo's only daughter; Goro Takemura (Rome Kanda), Saburo's personal bodyguard; Rogue Amendiares (Jane Perry), the owner of the Afterlife nightclub and one of Johnny's former partners; Panam Palmer (Emily Woo Zeller), a nomad from the Aldecaldos clan; Saul Bright (Diarmaid Murtagh), the leader of the Aldecaldos; Alt Cunningham (Alix Wilton Regan), a netrunner and Johnny's ex-girlfriend who became an artificial intelligence construct; and Adam Smasher (Alec Newman), a ruthless cyborg who works as Arasaka's head of security.
Plot
[edit]The game begins with the selection of one of three lifepaths for the player character V: Nomad, Streetkid, or Corpo. All three lifepaths ultimately involve V partnering with street thug Jackie Welles. The two begin working as mercenaries in Night City along with netrunner, T-Bug.
In 2077, local fixer Dexter "Dex" DeShawn hires V and Jackie to steal a biochip known as "the Relic" from Arasaka Corporation. They acquire the Relic, but the plan goes awry when they witness the murder of the megacorp's leader Saburo Arasaka at the hands of his son Yorinobu. Yorinobu covers up the murder as poisoning and triggers a security sweep, in which Arasaka's netrunners kill T-Bug. V and Jackie escape, but the Relic's protective case is damaged and Jackie is fatally wounded in the process, forcing V to insert the biochip into the cyberware in their head.
Furious at the unwanted police attention, Dex shoots V in the head and leaves them for dead in a landfill. Upon awakening, V is haunted by the digital ghost of war veteran turned iconic rock star and terrorist Johnny Silverhand, believed to have died in 2023 during his own thermonuclear attack on Arasaka Tower. V is then rescued by Saburo's bodyguard Goro Takemura on Arasaka's orders, as they are the prime suspect in Saburo's death, but the duo are attacked by Arasaka assassins sent by Yorinobu. They fend off the attackers and reach V's ripperdoc Viktor Vector, who reveals that resurrection nanotech on the biochip saved V's life, but also started an irreversible process that would overwrite V's consciousness with Johnny's, whose memory engram is stored on the chip. V has only a few weeks before the process completes, and the biochip cannot be removed without instantly killing V, so V must find a way to remove Johnny and survive.
Inferring from the assassins that V is innocent of Saburo's murder, Takemura and V start working together. From here, V is able to follow up on two different leads: tracking down Arasaka's head doctor Anders Hellman, which V accomplishes by working with Panam Palmer, a member of the Aldecaldos nomad clan; and finding and rescuing Evelyn Parker, Dex's client who commissioned the gig.
After finding and capturing Anders, V attempts to contact Evelyn Parker for help, only to learn that she was kidnapped by the Death's Head gang. With the help of Evelyn's friend Judy Álvarez, they are able to save her, but Evelyn is in a near-death state, leaving her unable to help. By viewing Evelyn's memories through a braindance, V is able to get in contact with the Voodoo Boys, a gang of netrunners. Evelyn later commits suicide as a result of psychological trauma stemming from her being raped while kidnapped.
Through the Voodoo Boys, V relives Johnny's memories, learning that in 2013, Johnny's then-girlfriend Alt Cunningham created Soulkiller, an artificial intelligence able to copy netrunners' minds through their neural links, but destroyed the target's brain in the process. Arasaka kidnapped Alt and forced her to create their own version of Soulkiller, which would store the minds of its targets in Arasaka's digital fortress, Mikoshi. With the help of his friend Rogue Amendiares, Johnny led a rescue effort to save Alt, but failed to find her before Arasaka used Soulkiller on her; Johnny's later thermonuclear attack was a cover to free Alt's consciousness from Arasaka's subnet, but Arasaka's head of security Adam Smasher captured him and used Soulkiller on him as well. By 2077, Arasaka was advertising a "Secure Your Soul" program and conducting secret research into writing a digital copy of a mind into a living human brain, from which the Relic arose.
V also gets in contact with Alt's consciousness, which has escaped beyond the Blackwall, a firewall which protects the net from rogue AIs. With Johnny's mediation, V makes a deal with Alt, that if they can give Alt access to Arasaka's subnet and gain physical access to Mikoshi, Alt can use Soulkiller to separate V's and Johnny's consciousness.
Working with Takemura, V helps him capture Yorinobu's sister, Hanako Arasaka, to convince her of Yorinobu's treachery. After defeating Takemura's former student Oda, they are able to get Hanako to a safe house and convince her of V's innocence, but Arasaka soldiers attack, forcing V to flee. Eventually, V must decide whether to mount an attack on Arasaka Tower to gain physical access to Mikoshi and use Soulkiller to remove Johnny from their body, or to make a deal with Hanako to extract the Relic.
If V chooses to attack Arasaka Tower, depending upon player actions throughout the game, V can choose different options to conduct the attack. V can allow Johnny to take over and stage the attack with Rogue, suppress Johnny and mount the attack with their nomad allies from the Aldecaldos clan, mount the attack solo, or simply commit suicide. All options (except for the suicide one) end with V defeating Adam Smasher. If V chooses to make a deal with Hanako instead, they convince the Arasaka board that Yorinobu killed Saburo, and oust Yorinobu as CEO, with V defeating Smasher. Hanako honors her deal with V and, after inserting an engram of Saburo into Yorinobu to avenge Saburo's murder, has Arasaka doctors extract the Relic from V. In all cases, it is revealed that the damage to V's body is irreversible. Depending on player choice, V either requests Arasaka upload them into Mikoshi until a suitable host body is found, remains in their body with an uncertain life expectancy, or allows Johnny to take over permanently (only achievable through attacking Arasaka). If V assaults Arasaka and chooses to remain in their body, they either become a Night City legend, or leave Night City with the Aldecaldos clan hoping to find a way to prolong their lifespan. If V surrenders their body to Johnny, the latter pays his respects to his friends and leaves Night City to start a new life.
Development
[edit]Preliminary work on Cyberpunk 2077 began following the release of The Witcher 2: Assassins of Kings Enhanced Edition (2012). CD Projekt Red—CD Projekt's internal development studio—approached Mike Pondsmith, the writer of Cyberpunk and founder of R. Talsorian Games, in early 2012, sending him a copy of The Witcher 2: Assassins of Kings (2011). Impressed with the studio's unparalleled knowledge of the Cyberpunk universe at the time, Pondsmith and CD Projekt Red reached an agreement to license Cyberpunk's story from the year 2077 onward to CD Projekt Red, while Pondsmith retained the rights for media in the Cyberpunk universe set up until the year 2077. To ensure Cyberpunk's story remained cohesive during development, Pondsmith served as a consultant on Cyberpunk 2077. Pondsmith's experience at Microsoft developing games such as Crimson Skies (2000) and Blood Wake (2001), and at Monolith Productions developing The Matrix Online (2005), provided valuable wisdom to CD Projekt Red, in comparison to Polish writer Andrzej Sapkowski's indifference towards the studio during the development of The Witcher (2007) and The Witcher 2.[37]
Concept
[edit]The concept of Cyberpunk 2077 was adapted from Pondsmith's Cyberpunk series. Antithetical to the stereotypical cyberpunk genre, the concepts explored in Cyberpunk evoke a sense of rebellion and whimsy while retaining the genre's grim tone. The protagonist of Cyberpunk—in comparison to the typical archetype of a hero attempting to save the world—attempts to save himself, from a downtrodden and lowly perspective.[37] Lead gameplay designer Marcin Janiszewski sought to remind players of its connection to the Cyberpunk universe, writing, "We want to assure fans of the pen-and-paper game that this is still the same Cyberpunk you know". In comparison to CD Projekt Red's development on The Witcher series, the time difference between the events of Cyberpunk and Cyberpunk 2077 allotted the studio more freedom towards adapting the series, although they attempted to stay true to Pondsmith's original works.[38]
Cyberpunk 2077, by extension, presents an alternate history, in which the United States became mired in wars in Central America in the 1980s deeply undermining its power and economy, the Soviet Union failed to dissolve and Japan became a superpower, diffusing its culture as far as California. The events of Cyberpunk 2077 take place in the fictitious Night City, a megalopolis immersed in Japanese culture that lies between Los Angeles and San Francisco. Stereotypical cyberpunk motifs, such as sadism, commercialization, cruelty, and satisfaction, remain as mainstays in the political landscape of Night City.[39] A hedonistic wonderland, Night City is divided into two distinct classes: the downtrodden, who use psychedelic substances and physically augmented sex workers as a form of escapism, while the elite corporate class (known as "corpos") dominate society and are afforded great financial success.[40]
The script was first written in Polish and translated into English, a standard practice for CD Projekt Red's games, according to quest director Mateusz Tomaszkiewicz.[41]
Game design
[edit]CD Projekt Red used a first-person perspective to immerse the player further in the world and hone in on the megacorporation motif.[42] To seamlessly blend cutscenes with gameplay, CD Projekt Red decided to frame cutscenes in first-person, including the sex scenes, with limited exceptions. Players can, however, drive in third-person, and the player's character is visible in areas such as mirrors and security cameras.[43] The decision by game director Adam Badowski to include nudity was tactfully planned, with Badowski stating, "Nudity is important for us because of one reason. This is cyberpunk, so people augment their body. So the body is no longer [sacred]; it's [profane]", expanding upon transhumanist beliefs.[44]
The quest team took several changes in comparison to the quest system in The Witcher 3: Wild Hunt (2015). Game logic was implemented to allow for players to undertake quests in seemingly random orders while remaining coherent, while doubling down on The Witcher 3' philosophy of a "quest twist".[45] To reuse the stories written during the game's development, unused parts from the main story were turned into side quests.[46]
Technology
[edit]Cyberpunk 2077 was developed using REDengine 4, the fourth iteration of CD Projekt Red's internal game engine.[47] REDengine 3, REDengine 4's predecessor, implemented improvements to terrain and vegetation rendering. To achieve this, regions are streamed from a clipped mipmap (through a method known as clipmapping) in memory. Six clipmaps are created in total; the elevation, control map, and colour clipmaps are streamed, while the vertical error, normal, and terrain shadow clipmaps are generated at runtime. In addition, a technique known as tessellation is used, where polygons are divided. In particular, polygon triangulation is used, where data is tessellated into triangles. The error maps are downsampled prior to hardware tessellation. This avoids costly computation, as large areas with high levels of tessellation aren't rendered. Furthermore, REDengine3 employs a radical approach to texturing; textures are painted using two textures: a background texture and an overlay texture. For slopes, the slope angle is computed and compared against a threshold value. Creating a thick cover on slopes was made possible through boosting the overlay texture when the vertex normal looked up; however, this presented complications in ground features, such as cobblestones, where improper distribution was applied. To address this, damping was added, along with blend sharpening. These measures created an ultimately low memory footprint.[48] Other advancements made by REDengine 3 include refined animations, volumetric effects allowing for advanced rendering of particle effects, such as clouds, dynamic physics, and an advanced dialogue mimic system. These improvements allowed The Witcher 3: Wild Hunt to have a more immersive open-world.[49]
Although Cyberpunk 2077 was initially developed using REDengine 3 as far back as 2013,[50] CD Projekt Red developed REDengine 4 after facing difficulty developing the game, which used a first-person perspective, a departure from the third-person perspective CD Projekt had developed in for earlier iterations of REDengine. REDengine 4 was developed using a US$7 million grant from the Polish government.[49] Nearly every aspect of REDengine was changed as a result, including the particle effects editor.[51] CD Projekt Red continued to work on REDengine throughout Cyberpunk 2077's development cycle, and as late as 2017.[52] Cyberpunk 2077 is the final game to use REDengine, as future games from CD Projekt Red will instead be developed using Unreal Engine 5.[47]
REDengine 4 implemented various lighting adjustments to create a more realistic world, including hardware-accelerated real-time ray tracing through DirectX, global illumination, diffuse illumination, and ambient occlusion. These features are not present on the console versions of the game. Other features include physically based rendering—an improvement over REDengine 3, screen space reflections, and pin sharp reflections, although the player's character is omitted from the bounding volume hierarchy structure generated ray-traced reflections. The player's character does appear, however, in render to texture objects, such as mirrors. Improvements to shadows include cascaded shadow maps, screen space shadows, and ray-traced shadows with contact hardening, while improvements to character rendering include subsurface scattering and realistic skin shading. These features introduced computational complexity, testing older consoles, such as the PlayStation 4 and Xbox One.[53] Cyberpunk 2077 uses vertical asset streaming, or culling, a rendering technique that omits objects below and above the player's field of view. This technique saves memory.[54]
During the development of Cyberpunk 2077, CD Projekt Red partnered with several companies. These companies include Vancouver-based studio Digital Scapes to create additional tools,[55] multinational technology company Nvidia to implement real-time ray tracing,[56] and developer QLOC for quality assurance.[57] In addition, artificial intelligence company Jali Research helped CD Projekt Red implement lip syncing for all ten localizations through procedural generation.[58]
Art
[edit]When designing Night City, the art design team at CD Projekt Red took multiple sources of inspiration. German industrial designer Dieter Rams and American neo-futurist concept artist Syd Mead inspired the team, who used Rams' elegance to juxtapose the low-class neighborhoods in Night City and Mead's vibrant colours and materialism to create the demeanor of Night City, in what the team called "kitsch". Building these environments took the team eight years.[59] To create a cyberpunk look for Night City, the team incorporated retro and futuristic elements. To accomplish this, the team looked at dilapidated or old-fashioned buildings—aspects of a familiar reality—with futurism. "For example, you could have a run down building with an old wooden door, but an LED light might be attached to that door, which could be a part of a high-tech security system," Hiroshi Sakakibara, Environment City Coordinator at CD Projekt Red, said during a Cyberpunk 2077 livestream at Tokyo Game Show 2020. A key source of inspiration for the team was Blade Runner (1982), which Sakakibara referred to as the "Bible of all cyberpunk".[60] Other sources of inspiration for the team include the manga and anime series Ghost in the Shell, and other video games such as System Shock (1994) and the first part of Deus Ex (2000).[61] To design the buildings in Night City, the team consulted with urban planners and drew upon the themes of Brutalist architecture.[62][60] The game's yellow-themed design serves as the antithesis to typical neon art.[63] The designs of Marcello Gandini helped shape the appearance of many of the cars in the game.[64] A motorbike akin to the one in the Akira manga and anime film appears in the game, as well as a car inspired by Mad Max: Fury Road (2015).[65][66]
To develop the world building in Night City, the team used four distinct visual styles—austere Entropism, colourful Kitsch, imposing Neomilitarism, and opulent Neokitsch—to explain what happened to the world prior to the events of the game. Bulky cars and unappealing buildings represent Entropism, an architectural style that came about through necessity. In Entropism, practicality is valued more than aesthetics. As the economy recovered, the vibrant style of Kitsch gained traction. The style of Kitsch was countered with Neomilitarism, an ascetic movement where the rise of corporations undid many of the stylistic decisions made in Entropism. Finally, Neokitsch incorporated the classist systems in Neomilitarism with the vibrance of Kitsch. In Neokitsch, the rich use scarce materials, such as wood and marble, to construct their buildings, and wear clothes from animals.[67] Night City features six districts, each with a unique gusto. Pacifica, for instance, was a prosperous vacation destination until an economic crisis hit, leaving the Haitian community to form a civilization around the buildings.[68]
The team used the digital compositing software Nuke to design Night City. A challenge for the team was creating a global illumination system that would cast a variety of light sources on narrow streets. Nuke was used to analytically reference the lighting in REDengine with Nuke. In contrast to most other video games, which use tone-mapping, Cyberpunk 2077 uses a classic film LUT. In addition, Nuke was used to design the game's user interface and splash screen.[69]
Audio
[edit]V is voiced by Gavin Drea and Cherami Leigh for the male and female versions of V, respectively.[70] CD Projekt Red sought a suitable voice actor for the role of Johnny Silverhand. Keanu Reeves was approached in July 2018 for the role, and noted for his work as Neo in The Matrix franchise. Reeves' performance was recorded using motion capture technology, a process he had previously used for his performance as Neo in The Matrix (1999). Although a newcomer to the video game format, Reeves enjoyed the script.[71] Silverhand is featured prominently in the game, with CD Projekt co-founder Marcin Iwiński recalling in an interview with Bloomberg News that Silverhand's dialogue count is second only to V.[72]
Multiple licensed artists contributed to Cyberpunk 2077' soundtrack. Hip hop duo Run the Jewels, composed of rappers El-P and Killer Mike, wrote "No Save Point" for the game's soundtrack—a track that vividly critiques the socioeconomic state of Night City.[73] The song is featured in the game and performed by El-P and Killer Mike as "Yankee and the Brave",[74] a reference to the duo's fourth studio album, RTJ4 (2020).[75] Other contributors include Canadian musician Grimes (as Lizzy Wizzy), Swedish band Refused (as Samurai), American rapper ASAP Rocky, English musician Gazelle Twin (as Trash Generation), South African rapper Yugen Blakrok, and American musician Ilan Rubin, among others.[76][74]
"I Really Want to Stay at Your House" is a song by British singer Rosa Walton written for the game.[a] Featured in the fictional radio station 98.7 Body Heat Radio, the song was included by Lakeshore Records on the soundtrack album Cyberpunk 2077: Radio, Vol. 2 (Original Soundtrack), which was released on 18 December 2020.[77][78] The song would later on go viral in 2022 after being utilised heavily in Cyberpunk: Edgerunners and chart in the United Kingdom at number 68.[79][80]
Marketing and release
[edit]Cyberpunk 2077 was announced in May 2012.[81] Trailers for the game were released in January 2013,[82] at E3 2018,[83] and at E3 2019.[84] The game was initially confirmed for Windows,[85] with PlayStation 4 and Xbox One announced at E3 2018.[83] Stadia was announced in August 2019.[86]
At E3 2019, an initial release date of 16 April 2020 was announced.[84] This was delayed to 17 September,[87] then 19 November,[88] and finally 10 December.[89] The developers received death threats over the last delay.[90] The final delay was decided suddenly, with discussions commencing a day before the initial announcement. Due to Polish law, CD Projekt was not allowed to inform every member of the development team due to its large size; around ninety percent were not informed until the last minute.[91] Rockfish Game's Everspace 2's early access release and an expansion to Grinding Gear Games's Path of Exile, scheduled to be released in December 2020, were delayed until the following month in order to avoid competing with Cyberpunk 2077's release.[92][93]
Funko Pops were obtainable starting 16 April 2020.[94] CD Projekt Red held a cosplay competition from June 2019 to October 2020.[95][96] McFarlane Toys signed a three-year agreement to manufacture action figures.[97] The Cyberpunk 2077-themed Xbox One X, which includes a digital copy and downloadable content,[98] became the final limited edition of that console.[99] Designed with the same aesthetic were video cards,[100] gaming chairs,[101] energy drinks,[102] sneakers,[103] smartphones exclusive to China,[104] and peripherals.[105][106] From May 2020, advertising company Agora Group had newspapers, online services, and radio channels doing promotion in Poland. Their subsidiaries carried out publicity outdoors and in movie theatres, using established brands to disseminate information about the game.[107]
With E3 2020 cancelled because of the COVID-19 pandemic, CD Projekt's online event Night City Wire showed additional trailers, more gameplay,[108][109][110] and making-of footage.[111] Next-generation ports for Xbox Series X/S and PlayStation 5 were initially scheduled for release in 2021,[112] but were delayed in October 2021,[113] before eventually releasing on 15 February 2022.[114][115][116] Owners of the Xbox One and PlayStation 4 versions were able to freely download the game on their respective next-generation models.[117][118] The delayed standalone multiplayer was announced to launch after 2021.[119][120]
As with The Witcher 2 and The Witcher 3, both Warner Bros. Interactive Entertainment[121] and Bandai Namco Entertainment served as physical distributors in North America and Central Europe,[122] Australia, and New Zealand[123] respectively. Spike Chunsoft published the physical PlayStation 4 copies in Japan.[124]
The versions of Cyberpunk 2077 released in Japan and China were subject to a reduction in the amount of nudity and gore portrayed in order to meet rating agency requirements and censorship laws.[125][126] A datamine of the game's source code by hackers in February 2021 revealed that content flagged for censorship in China was tagged under "Winnie the Pooh", a reference to an internet meme in which Chinese Communist Party leader Xi Jinping was compared to the titular character.[127][128][129][130]
Retail editions
[edit]A "Collector's Edition" consisting of a custom box, steelbook case, figurine depicting a male V, hardcover artbook, metal pin set and keychain, A Visitor's Guide to Night City, embroidered patches, world compendium, Night City postcards and map, and stickers was released along with the game. The standard edition also contains the compendium, postcards, map, and stickers.[131] Digital items that come with every copy are the soundtrack, art booklet, Cyberpunk 2020 sourcebook, wallpapers, and Cyberpunk 2077: Your Voice comic.[132] Purchases through CD Projekt's subsidiary GOG.com include the digital comic Cyberpunk 2077: Big City Dreams.[133]
A physical release of the game for PlayStation 5 and Xbox Series X, which includes Phantom Liberty, was announced on 21 November 2023. Players on PC could purchase this version digitally, and PlayStation 5 releases come with a digital code instead of a disc.[134] This release, titled the "Ultimate Edition", was released on 5 December 2023.[135]
Downloadable content
[edit]Prior to the announcement of the game's only planned expansion, Phantom Liberty, CD Projekt Red released 18 different DLCs for the game which added cosmetics and additional gameplay content. One of the DLCs released included content from the Cyberpunk: Edgerunners anime.[136] The expansion, which stars Idris Elba, was released in September 2023.[137]
Along with the release of the "Ultimate Edition" on 5 December 2023, CD Projekt released Update 2.1, which they characterized as "the last major update," which introduces a functioning Metro system, additional scenes with V's romantic interest, and other quality improvements.[138][139]
Related media
[edit]The World of Cyberpunk 2077, a 192-page art book,[140] was published by Dark Horse Books on 29 July 2020.[141]
On 9 September, Dark Horse Comics brought out the first issue of a comic book series called Cyberpunk 2077: Trauma Team with writer Cullen Bunn and illustrator Miguel Valderrama.[142] A number of other comic series in the world of Cyberpunk 2077 have also been published by Dark Horse Comics, including Cyberpunk 2077: Big City Dreams (2022), and Cyberpunk 2077: Blackout (2022).
Cyberpunk: Edgerunners, an anime spin-off collaboration co-produced by CD Projekt Red and Trigger, premiered on 13 September 2022 on Netflix.[143] A second series adaptation was announced during Netflix's Geeked Week event.[144]
A card game created alongside publisher CMON Limited, Cyberpunk 2077 – Afterlife: The Card Game, was slated for 2020 but has yet to be released; no updating announcements have been made and the card game's future remains uncertain.[145]
Reception
[edit]Pre-release
[edit]The game was highly anticipated before its release.[146] It won over one hundred awards at E3 2018,[147] including Best Game, Best Xbox One Game, Best PC Game,[148] Best RPG,[149] and People's Choice at IGN,[150] Best Role-Playing Game and Game of the Show at Game Informer,[151] Best of E3 at PC Gamer,[152] and Game of the Show at GamesRadar+.[153] The second trailer was considered one of the best at the expo,[154][155][156][157] although writer William Gibson, credited with pioneering the cyberpunk subgenre, described it as "GTA skinned-over with a generic 80s retro-future".[158] Gibson later responded more positively to the first gameplay demo.[159] The first-person perspective, in contrast with The Witcher 3: Wild Hunt's third-person, was subject to criticism.[160][161] Cyberpunk 2077 was the most widely discussed game of E3 2019,[162] where it was presented awards for Best of E3 at GamesRadar+, PC Gamer, Rock, Paper, Shotgun, and Ars Technica,[163][164][165][166] and Best Game, People's Choice, Best PS4 Game, Best Xbox One Game, Best PC Game, and Best RPG at IGN.[167] The third trailer was lauded with emphasis on Reeves' reveal.[168][169]
Liana Ruppert, a journalist for Game Informer who has photosensitive epilepsy, experienced a grand mal seizure while reviewing the game days before its release. The seizure was triggered by the game's "braindance" sequence, which contains red and white flashing lights that reportedly resemble the patterns produced by medical devices used to intentionally trigger seizures.[170] In response, CD Projekt Red made a public statement and reached out to Ruppert.[171][172] The company then released a patch to add a warning, and issued a later patch on 11 December to reduce the risk of inducing epileptic symptoms.[173]
Prior to the release of the game, CD Projekt Red provided review copies of Cyberpunk to several major outlets. CD Projekt Red issued strict review embargo terms on these review copies, requiring reviewers to sign non-disclosure agreements (NDA) and only allowing for footage provided by the company to be shown in reviews; according to Wired Magazine (which did not receive a reviewer copy), violating the NDA could cost around $27,000 per violation.[174] Concern also arose over the fact review copies were issued for the PC version of the game, ensuring that all pre-release reviews related to the PC version of the game, excluding consoles. As a result, this eroded trust from some consumers.[175]
Post-release
[edit]Aggregator | Score |
---|---|
Metacritic | PC: 86/100[176] PS4: 57/100[177] PS5: 75/100[178] XONE: 61/100[179] XSXS: 87/100[180] |
Publication | Score |
---|---|
Game Informer | PC: 9/10[181] |
GameSpot | PC: 7/10[183] |
GamesRadar+ | PC: 5/5[184] |
IGN | PC: 9/10[185] |
PC Gamer (US) | PC: 78/100[186] |
PCGamesN | PC: 9/10[187] |
The Guardian | PC: 3/5[182] |
VG247 | PC: 5/5[188] |
The PC, PlayStation 5 and Xbox Series releases of Cyberpunk 2077 received "generally favorable" reviews from critics, according to review aggregator website Metacritic.[176][178][180] The PlayStation 4 and Xbox One versions of the game received "mixed or average" reviews.[177][179]
Critics praised the quality of the story as well as the depth and expansiveness of side quests,[185] immersive atmosphere of the world,[184] visual quality,[189] and freshness of the cyberpunk setting.[190] The game's systems such as crafting, driving mechanics, and combat received a mixed response.[183] Some critics, while acknowledging the game's many strengths, nonetheless criticised its shallow portrayal of the cyberpunk genre, and also described its portrayal of related themes such as anti-capitalism and anarchism as ironic.[191][192] Others took issue with the portrayal of transgender people, who they felt were fetishized by in-game material but were not given any meaningful role in the narrative.[183][193][194]
The game has also been criticized for its orientalist and racist portrayal of several ethnic groups, particularly Haitians and Japanese people.[195][196] Japanese characters are depicted as corporate overlords slowly gaining control of the United States and are depicted in full Samurai garb. Likewise, Haitians are confined to a gang called the Voodoo Boys who operate in the shadows and aim to destroy all internet security and repeatedly betray and lie to the player. Additionally, critics commented that the characters of Dexter DeShawn and TBug add to a trope of black characters being untrustworthy given that, other than the sinister and secretive Voodoo Boys, they are the only explicitly black characters with a major role in the game's story—although only DeShawn betrays the player in the released game with TBug only turning on the player in the 2019 cinematic trailer.[197] In response to this criticism, creator Mike Pondsmith emphasized that he approved of the portrayal of the Haitian gang, the Voodoo Boys who were depicted as a white gang who adopted Voodoo aesthetics which was intended as a critique of cultural appropriation in the original roleplaying game and that he "[loved] the idea that real practicioners of Voudon moved in and took back their turf".[198]
On launch day, the game exceeded 1 million concurrent viewers on Twitch.[199]
Along with several post-release patches, following the release of the anime series Cyberpunk: Edgerunners on Netflix in September 2022, the game's player count on PC boosted to levels last seen with the game's initial release.[200] The million-plus daily player count continued for at least four weeks following the release of Edgerunners.[201]
Technical issues
[edit]The release of Cyberpunk 2077 was a high-profile event and was considered a disastrous launch[202][203] as a result of the game suffering from numerous bugs and performance issues, particularly on the PlayStation 4 and Xbox One versions.[b] The Guardian called the release "a shambles",[208] while The New York Times said it was among the most conspicuous disasters in the industry's history, with CD Projekt Red prominently failing to meet expectations for what was anticipated to be the biggest game release of the year.[202] Other gaming industry commentators have described the post-launch reception of Cyberpunk 2077 as a fall from grace for CD Projekt Red, who had previously enjoyed a fiercely pro-consumer reputation.[209][210]
Some of the initial reviews that had been based only on the PC version of the game were later updated to add a caveat about the notable difference in performance between this version and its console releases.[183][185] Because of the game's performance on consoles, CD Projekt issued an apology, particularly for their pre-release secrecy regarding these versions, concluding that unsatisfied consumers could opt for refunds.[211][212] This was initially followed by multiple reports of players unable to get said refund. CD Projekt Red later stated that they had no specific deals in place with either Microsoft or Sony to facilitate such an action; refunds are dealt with according to standard refund policies.[213] On 17 December 2020, Sony announced that it would offer refunds to customers who had purchased Cyberpunk 2077 through the PlayStation Store and removed it from the store "until further notice";[214] once returned to the store in June 2021, the PlayStation Store warned users that "Users continue to experience performance issues with this game. Purchase for use on PS4 systems is not recommended."[215] The Xbox One version of the game remained available for purchase from the online Microsoft store, albeit with a warning about the game's performance issues. Players who bought the game through the Microsoft store were also offered refunds.[216][217] In the US, GameStop accepted returns of boxed versions of the game even if the box was opened, an exception to the store's usual refund policy.[218]
Although the game's reviews were largely positive, its aggregate score was thought to be disappointing by analysts. CD Projekt SA stock fell by up to 9.4% after the publication of Metacritic's reviews.[219] The reviews aggregation OpenCritic criticised CD Projekt Red for deliberately attempting to misrepresent the game, and not delivering review copies for Xbox One and PlayStation 4, knowing it would receive negative reviews.[220] A class-action lawsuit representing those making investments in CD Projekt during 2020 was filed on 24 December 2020 in California, asserting that the company made fraudulent claims to the state of Cyberpunk 2077 as to mislead those investors;[221] a second similar class-action suit had also been filed by January 2021.[222] By May 2021, four separate lawsuits against CD Projekt had been filed over Cyberpunk 2077, and had been subsequently merged into one common action.[223] CD Projekt proposed a settlement with the investors in December 2021, providing US$1.85 million to the group as part of the terms[224] which was approved by a judge in January 2023.[225] Poland's Office of Competition and Consumer Protection began an investigation of the game in January 2021, asking CD Projekt for an "explanation regarding problems with the game and actions taken by them".[226] Having previously asked its employees to work 6-day weeks for several final months of the development of the game, the company ditched plans to tie developers' bonuses to review scores, choosing instead to pay out the full bonus regardless.[227]
Jason Schreier of Bloomberg News said that, based on discussions with CD Projekt developers, a major reason for the poor performance of Cyberpunk 2077 on release was underestimating the effort that would be needed. While more than twice as many developers were brought on board to help with the game compared to The Witcher 3, CD Projekt had only expected the same amount of time to complete the game, so that the bulk of development towards the game only began in late 2016. The expanded scope of Cyberpunk 2077 including the game's new engine had created difficulties, and while there were more developers, there was less organization of their various functions that further hampered the development, according to Schreier's report. Many developers urged management to hold off on the game's release.[228] Co-CEO Marcin Iwiński issued an open message to players on 13 January 2021, apologizing for the state of the game and the company's plans to correct it. Iwiński stated that the company "underestimated the risk" in bringing a game optimized to run on personal computers over to consoles, particularly the older Xbox One and PlayStation 4 consoles.[229] He specifically faulted the in-game streaming engine that was used to load in assets from storage on the fly as the player moved through the game, which was scaled back to work on the older consoles.[230] While they had tested these versions as they approached release, they had not seen the same issues that players had reported in the released version. He affirmed that the developers were not responsible for the release state of the game, but instead this was a choice made by himself and the other management of the company.[229] Besides working to issue refunds and bring the game to a state to return it to the PlayStation Store, Iwiński outlined a year-long path that will involve multiple patches to bring the older consoles' versions to better performance and then looking to optimizing the game for newer consoles, prior to any further additional content development.[229]
Edgerunners release
[edit]Despite the rampant technical issues that were prevalent during its initial release that affected the game's sales, Cyberpunk 2077 saw an increase in the number of units sold during the year 2022 of up to 18%, with 94% of the sales being digital.[231][232] This increase was partially attributed to the release of the Netflix anime series Cyberpunk: Edgerunners, which garnered positive reviews from both critics and fans,[233][234] and the concurrent release of a game update which added material from the series in the form of multiple items. CD Projekt Red recognized the success of Edgerunners having driven sales of Cyberpunk 2077 by stating that "a significant increase in the amount of the Group's Sales in the third quarter of 2022 in relation to the reference period was mainly due to a good reception of the Cyberpunk Edgerunner update 1.6 which preceded the release on Netflix of the Cyberpunk: Edgerunners anime series."[235] The series would again be referenced in the Cyberpunk 2.0 update that came alongside the Phantom Liberty downloadable content.[236]
Financials
[edit]Cyberpunk 2077 received eight million pre-orders on all platforms, of which 74% were digital,[237] and it received more pre-orders than The Witcher 3: Wild Hunt;[238] one third of PC sales were through GOG.com.[239] It was a best-seller on Steam in China.[240] CD Projekt Red has stated that digital preorders for the title alone recouped the game's production cost as well as the game's 2020 marketing cost.[241] According to a CD Projekt investors call, sales saw a drastic decline four days after release owing to the technical issues present.[242] After the launch, analyst estimations for sales over 12 months fell from 30 million to 25.6 million.[243]
Within twelve hours after its release, the game had over one million concurrent players on Steam.[244] In Japan, the PlayStation 4 version of Cyberpunk 2077 sold an estimated 104,600 physical units during its debut week, making it the second best-selling retail game of the week in the country.[245] The game passed 13 million units sold in December 2020.[246][247] It had the biggest digital game launch of all time, selling 10.2 million digital units[248] and grossed $609 million in digital sales by 31 December 2020.[249] By September 2022, the game had sold over 20 million units.[250] As of October 2023, it has sold over 25 million units.[251]
In October 2023, CD Projekt Red revealed that they have spent over $120 million on Cyberpunk 2077 since launch, accounting for updates and bug fixes. According to a report from Kotaku, the base game cost $174 million to develop and $142 million to market. The development and marketing of Phantom Liberty cost roughly $84 million alone.
The total cost of the game is now reportedly over $436 million, making it the second-most expensive video game to develop behind Star Citizen.[252]
Awards
[edit]Year | Award | Category | Result |
---|---|---|---|
2013 | Golden Trailer Awards[253] | Best Video Game Trailer | Nominated |
2018 | Game Critics Awards[254] | Special Commendation for Graphics | Won |
Special Commendation for Innovation | Won | ||
2018 Golden Joystick Awards[255] | Most Wanted Game | Won | |
Gamers' Choice Awards[256] | Most Anticipated Game | Nominated | |
2019 | Game Critics Awards[257] | Special Commendation for Graphics | Won |
2019 Golden Joystick Awards[258] | Most Wanted Game | Won | |
2020 | 18th Visual Effects Society Awards[259][260] | Outstanding Animated Character in a Commercial (Dex) | Won |
Gamescom Award 2020[261] | Best PC Game | Won | |
Best Role-Playing Game | Won | ||
Best of Gamescom | Won | ||
Gamescom "Most Wanted" Consumer Award | Won | ||
Best Sony PlayStation Game | Won | ||
2021 | New York Game Awards[262] | Statue of Liberty Award for Best World | Nominated |
Herman Melville Award for Best Writing | Nominated | ||
Great White Way Award for Best Acting in a Game (Keanu Reeves) | Nominated | ||
19th Visual Effects Society Awards[263][264] | Outstanding Created Environment in an Episode, Commercial, or Real-Time Project | Nominated | |
Outstanding Visual Effects in a Real-Time Project | Nominated | ||
17th British Academy Games Awards[265][266] | Artistic Achievement | Nominated | |
Narrative | Nominated | ||
Performer in a Leading Role (Cherami Leigh) | Nominated | ||
Performer in a Supporting Role (Carla Tassara) | Nominated | ||
24th Annual D.I.C.E. Awards[267] | Role-Playing Game of the Year | Nominated | |
Golden Trailer Awards[268] | Best Video Game Trailer | Nominated | |
Best Video Game TV Spot | Nominated | ||
The Game Awards 2021[269][270] | Best Score and Music | Nominated | |
Best Role Playing Game | Nominated | ||
The Steam Awards[271] | Game of the Year | Nominated | |
Outstanding Story-Rich Game | Won | ||
2022 | The Steam Awards[272] | Labor of Love | Won |
2023 | The Game Awards 2023[273] | Best Ongoing Game | Won |
Best Community Support | Nominated | ||
Players' Voice | Nominated | ||
2024 | 20th British Academy Games Awards[274] | Evolving Game | Won |
EE Player's Choice Award | Nominated |
Sequel
[edit]A sequel, internally codenamed "Project Orion", was announced in October 2022. It is being developed by CD Projekt North America, which has studios in both Vancouver and Boston. By February 2024, the game was in early development,[275][276][277] with key members of the development team being moved to Boston.[278] The game is being directed by Gabe Amatangelo, who previously directed the Phantom Liberty expansion. The game is being developed on Unreal Engine 5.[279]
Notes
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Further reading
[edit]- Byrd, Christopher (10 December 2021). "The Strange, Unfinished Saga of Cyberpunk 2077". The New Yorker. Archived from the original on 23 December 2021. Retrieved 22 December 2021.
External links
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