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{{Short description|2005 video game}}
{{good article}}
{{good article}}
{{Use mdy dates|date=July 2011}}
{{Use mdy dates|date=July 2011}}
{{Infobox video game
{{Infobox video game
|title = X-Men Legends II: Rise of Apocalypse
| title = X-Men Legends II: Rise of Apocalypse
|image = X-Men Legends II - Rise of Apocalypse Coverart.png
| image = X-Men Legends II - Rise of Apocalypse Coverart.png
|caption = North American Windows cover art
| caption =
| developer = [[Raven Software]]{{efn|[[Beenox]] developed the Windows port.<ref name="PC&PSP">{{cite web |date=October 19, 2004 |url=https://investor.activision.com/news-releases/news-release-details/marvel-and-activisions-x-men-legends-ii-rise-apocalypse-ships |title=Marvel and Activision's ''X-Men Legends II: Rise of the Apocalypse'' Ships for the PSP(TM) (PlayStation (R) Portable) System |publisher=[[Activision Blizzard]] |access-date=October 19, 2004 |archive-date=June 27, 2020 |archive-url=https://web.archive.org/web/20200627040556/https://investor.activision.com/news-releases/news-release-details/marvel-and-activisions-x-men-legends-ii-rise-apocalypse-ships |url-status=live }}</ref> [[Vicarious Visions]] developed the PSP port.}}<br/>[[Barking Lizards Technologies|Barking Lizards]]<small> (N-Gage)</small><br/>[[Mforma]]<small> (mobile)</small>
|developer = {{Plainlist|
| publisher = [[Activision]]<br/>Mforma<small> (mobile)</small>
* [[Raven Software]]
| director = Dan Vondrak
* [[SuperVillain Studios]]
| producer = Matthew Paul
* [[Beenox]] {{small|(PC)}}<ref name="PC&PSP">{{cite web |date=October 19, 2004 |url=https://investor.activision.com/news-releases/news-release-details/marvel-and-activisions-x-men-legends-ii-rise-apocalypse-ships |title=MARVEL AND ACTIVISION'S X-MEN LEGENDS II: RISE OF APOCALYPSE SHIPS FOR THE PSP(TM) (PLAYSTATION(R) PORTABLE) SYSTEM |publisher=[[Activision Blizzard]] |access-date=October 19, 2004}}</ref>
| designer = Keith Fuller
* [[Vicarious Visions]] {{small|(PSP)}}<ref name="PC&PSP"/>
| programmer = {{Unbulleted list|Daniel Edwards|Gil Gribb}}
* [[Barking Lizards Technologies|Barking Lizards]] {{small|(N-Gage)}}}}
| artist = Dan Hay
|publisher = [[Activision]]
| writer = Robert Love
|director = Dan Vondrak
| composer = Gregor Narholz
|designer = Keith Fuller
| platforms = {{plainlist|
|programmer = Daniel Edwards
|artist = Dan Hay
|writer = Robert Love
|composer = Gregor Narholz
|platforms = {{flat list|
* [[Microsoft Windows]]
* [[Nintendo GameCube]]
* [[PlayStation 2]]
* [[PlayStation 2]]
* [[GameCube]]
* [[Windows]]
* [[Xbox (console)|Xbox]]
* [[Xbox (console)|Xbox]]
* [[PlayStation Portable]]
* [[PlayStation Portable]]
* [[N-Gage (device)|N-Gage]]
* [[N-Gage (device)|N-Gage]]
* [[Mobile game|mobile phone]]}}
* [[Mobile game|Mobile phone]]}}
|released = '''PlayStation 2'''<br>{{vgrelease|NA|September 20, 2005|PAL|October 7, 2005}}'''GameCube''', '''PC''', & '''Xbox'''<br>{{vgrelease|NA|September 20, 2005|PAL|October 14, 2005}}'''PlayStation Portable'''<br>{{vgrelease|NA|October 19, 2005|PAL|November 25, 2005}}'''N-Gage'''<br>{{vgrelease|NA|October 31, 2005|PAL|October 27, 2005}}'''Mobile'''<br>December 19, 2005
| released = {{collapsible list|title={{nobold|September 20, 2005}}|'''PlayStation 2''', '''GameCube''', '''Windows''', & '''Xbox'''{{vgrelease|NA|September 20, 2005|AU|October 12, 2005|EU|October 14, 2005}}'''PlayStation Portable'''<br>{{vgrelease|NA|October 19, 2005|AU|November 23, 2003|EU|November 25, 2005}}'''N-Gage'''<br>{{vgrelease|EU|October 28, 2005|NA|October 31, 2005}}'''Mobile'''<br>December 19, 2005}}
|engine =
| engine =
|genre = [[Action role-playing game|Action role-playing]]
| genre = [[Action role-playing game|Action role-playing]]
|modes = [[Single player video game|Single-player]], [[Multiplayer video game|multiplayer]]
| modes = [[Single player video game|Single-player]], [[Multiplayer video game|multiplayer]]
}}
}}
'''''X-Men Legends II: Rise of Apocalypse''''' is an [[action role-playing game]] developed primarily by [[Raven Software]] and published by [[Activision]]. It is the follow up to 2004's ''[[X-Men Legends]]''. It was released in September 2004 for the [[GameCube]], [[Microsoft Windows]], [[N-Gage (device)|N-Gage]], [[PlayStation 2]], [[PlayStation Portable]] and [[Xbox (console)|Xbox]]. It is set after the events of ''X-Men Legends'' and features the mutant supervillain [[Apocalypse (comics)|Apocalypse]] as the primary antagonist.
'''''X-Men Legends II: Rise of Apocalypse''''' is an [[action role-playing game]] developed primarily by [[Raven Software]] and published by [[Activision]]. It is the follow-up to 2004's ''[[X-Men Legends]]''. It was released in September 2005 for the [[GameCube]], [[Windows]], [[N-Gage (device)|N-Gage]], [[PlayStation 2]], [[PlayStation Portable]] and [[Xbox (console)|Xbox]]. It is set after the events of ''X-Men Legends'' and features the mutant supervillain [[Apocalypse (character)|Apocalypse]] as the primary antagonist.


The developers intended the game to have a greater sense of scale than its predecessor, and writers created a story where the villains known as the [[Brotherhood of Mutants]] would need to ally themselves with the heroic [[X-Men]] to defeat a greater threat. High quality cinematics were created by [[Blur Studio]]. Online multiplayer was also added.
The developers intended the game to have a greater sense of scale than its predecessor, with a story where the villains known as the [[Brotherhood of Mutants]] would need to ally themselves with the [[X-Men]] to defeat a greater threat. [[Blur Studio]] created the cinematics. Online multiplayer was also added.


The game was well received by gaming critics on all platforms. Critics felt that the inclusion of online play, additional mutant powers, and a larger cast made the game an improvement over its predecessor. Some reviewers were critical of the game's voice acting and felt that the gameplay was repetitive. It sold enough copies to be added to the budget line known as PlayStation 2's [[List of Sony Greatest Hits games#PlayStation 2|Greatest Hits]].
The game was well received by gaming critics on all platforms. They felt that the inclusion of online play, additional mutant powers, and a larger cast made the game an improvement over its predecessor. Some reviewers were critical of the game's voice acting and felt that the gameplay was repetitive. It sold enough copies to be added to the budget line known as PlayStation 2's [[List of Sony Greatest Hits games#PlayStation 2|Greatest Hits]].


==Gameplay==
==Gameplay==
{{see also|X-Men Legends#Gameplay|l1=X-Men Legends gameplay}}
{{see also|X-Men Legends#Gameplay|l1=X-Men Legends gameplay}}
[[Image:X-Men Legends II.jpg|thumb|left|Gameplay from ''X-Men Legends II''. Here the heroes battle [[Sugar Man]]]]
[[Image:X-Men Legends II.jpg|thumb|left|Gameplay from ''X-Men Legends II''. Here the heroes battle [[Sugar Man (Marvel Comics)|Sugar Man]]]]


''X-Men Legends II'' is an [[action role-playing game]]. It unites two [[Marvel Comics]] superhero teams, the heroic [[X-Men]] and the villainous [[Brotherhood of Mutants]] as they together face the mutant supervillain [[Apocalypse (comics)|Apocalypse]] and his minions.<ref name="gamespot video interview">{{Cite web |url=http://www.gamespot.com/x-men-legends-ii-rise-of-apocalypse/videos/x-men-legends-ii-rise-of-apocalypse-video-interview-1-6129033/ |publisher=[[GameSpot]] |access-date=July 5, 2012 |date=July 13, 2004 |title=X-Men Legends II: Rise of Apocalypse Video Interview 1}}</ref> Players can choose up to four characters to use at once from a larger roster. Players unlock additional characters as they proceed through the game. Four players can play on one machine [[Cooperative video game|cooperatively]], and players can join or leave at any time. The game also features online play for up to four players, a first for the series.<ref name="gamespot video interview" /> A [[new game plus]] mode is included that allows players to play through the game a second time while retaining all character stats.<ref name="gametrailers review">{{cite web |url=http://www.gametrailers.com/reviews/4vgsyy/x-men-legends-2--rise-of-apocalypse-review |title=X-Men Legends 2: Rise of Apocalypse Video Review |date=October 9, 2005 |access-date=October 27, 2009 |publisher=[[GameTrailers]]}}</ref>
''X-Men Legends II'' is an [[action role-playing game]]. It unites two [[Marvel Comics]] superhero teams, the heroic [[X-Men]] and the villainous [[Brotherhood of Mutants]] as they together face the mutant supervillain [[Apocalypse (comics)|Apocalypse]] and his minions.<ref name="gamespot video interview">{{Cite web |url=http://www.gamespot.com/x-men-legends-ii-rise-of-apocalypse/videos/x-men-legends-ii-rise-of-apocalypse-video-interview-1-6129033/ |publisher=[[GameSpot]] |access-date=July 5, 2012 |date=July 13, 2004 |title=X-Men Legends II: Rise of Apocalypse Video Interview 1 |archive-date=January 24, 2021 |archive-url=https://web.archive.org/web/20210124010734/https://www.gamespot.com/games/x-men-legends-ii-rise-of-apocalypse/videos/?subTypeId=x&subId=men-legends-ii-rise-of-apocalypse-video-interview-1-6129033 |url-status=live }}</ref> Players can choose up to four characters to use at once from a larger roster. Players unlock additional characters as they proceed through the game. Four players can play on one machine [[Cooperative video game|cooperatively]], and players can join or leave at any time. The game also features online play for up to four players, a first for the series.<ref name="gamespot video interview" /> A [[new game plus]] mode is included that allows players to play through the game a second time while retaining all character stats.<ref name="gametrailers review">{{cite web |url=http://www.gametrailers.com/reviews/4vgsyy/x-men-legends-2--rise-of-apocalypse-review |title=X-Men Legends 2: Rise of Apocalypse Video Review |date=October 9, 2005 |access-date=October 27, 2009 |publisher=[[GameTrailers]] |archive-date=March 6, 2016 |archive-url=https://web.archive.org/web/20160306182410/http://www.gametrailers.com/videos/view/gametrailers-com/107784-GT-Video-Review |url-status=live }}</ref>


As characters gain [[experience point]]s their mutant superpowers and unique abilities can be upgraded. Items found during gameplay can also be equipped to further enhance a character's abilities. Characters can combine attacks to create a [[Combo (video gaming)|combo]], in which two or more players punch or kick a single enemy at the same time.<ref name="ign interview">{{Cite web |url=https://www.youtube.com/watch?v=Or6cS4cPUlg |publisher=[[IGN]] via [[YouTube]] |access-date=July 6, 2012 |date=June 23, 2011 |title=X-Men Legends II: Rise of Apocalypse GameCube Interview}}</ref> The character's special abilities can also be used in the same manner to create a Super Combo which inflicts massive damage on enemies. Each character has several mutant powers that players can assign to controller buttons. The game also features a [[deathmatch (gaming)|skirmish]] mode, which allows players to fight against each other or waves of computer-controlled enemies.<ref name="ign interview" />
As characters gain [[experience point]]s their mutant superpowers and unique abilities can be upgraded. Items found during gameplay can also be equipped to further enhance a character's abilities. Characters can combine attacks to create a [[Combo (video gaming)|combo]], in which two or more players punch or kick a single enemy at the same time.<ref name="ign interview">{{Cite web |url=https://www.youtube.com/watch?v=Or6cS4cPUlg |archive-url=https://ghostarchive.org/varchive/youtube/20211213/Or6cS4cPUlg |archive-date=2021-12-13 |url-status=live|publisher=[[IGN]] via [[YouTube]] |access-date=July 6, 2012 |date=June 23, 2011 |title=X-Men Legends II: Rise of Apocalypse GameCube Interview}}{{cbignore}}</ref> The character's special abilities can also be used in the same manner to create a Super Combo which inflicts massive damage on enemies. Each character has several mutant powers that players can assign to controller buttons. The game also features a [[deathmatch (gaming)|skirmish]] mode, which allows players to fight against each other or waves of computer-controlled enemies.<ref name="ign interview" />


''X-Men Legends II: Rise of Apocalypse'' features a central hub that players return to between missions. It is a designated area free from enemies, and its setting changes to coincide with the current act of the game. Here players can view [[loading screen]] art, cinematics, and comic book covers acquired during gameplay. [[Biography|Biographies]] of the X-Men and their enemies can be accessed here. Players can also participate in an X-Men trivia game which awards experience points for correct answers. Additionally, players can access a virtual combat environment known as the [[Danger Room]] to play additional missions unlocked during gameplay.<ref name="nwr preview">{{Cite web |url=http://www.nintendoworldreport.com/preview/3767 |publisher=Nintendo World Report |access-date=July 6, 2012 |date=September 6, 2005 |first=Daniel |last=Bloodworth |title=X-Men Legends II: Rise of the Apocalypse preview}}</ref>
''X-Men Legends II: Rise of Apocalypse'' features a central hub that players return to between missions. It is a designated area free from enemies, and its setting changes to coincide with the current act of the game. Here players can view [[loading screen]] art, cinematics, and comic book covers acquired during gameplay. [[Biography|Biographies]] of the X-Men and their enemies can be accessed here. Players can also participate in an X-Men trivia game which awards experience points for correct answers. Additionally, players can access a virtual combat environment known as the [[Danger Room]] to play additional missions unlocked during gameplay.<ref name="nwr preview">{{Cite web |url=http://www.nintendoworldreport.com/preview/3767 |publisher=Nintendo World Report |access-date=July 6, 2012 |date=September 6, 2005 |first=Daniel |last=Bloodworth |title=X-Men Legends II: Rise of the Apocalypse preview |archive-date=March 7, 2016 |archive-url=https://web.archive.org/web/20160307064605/http://www.nintendoworldreport.com/preview/3767/x-men-legends-ii-rise-of-the-apocalypse-gamecube |url-status=live }}</ref>


The mobile phone version of the game is primarily a [[beat 'em up]] with role-playing elements. Unlike the console versions, the game plays as a [[side-scrolling video game|side-scroller]] in the same vein as the 1991 [[X-Men (1991 video game)|''X-Men'']] arcade game.<ref name="mobile trailer">{{Cite web |url=http://www.ign.com/videos/2005/09/23/x-men-legends-2-cell-trailer |publisher=[[IGN]] |access-date=July 16, 2012 |date=September 23, 2005 |title=X-Men Legends II: Rise of Apocalypse (mobile) trailer}}</ref> There are five selectable characters, and players upgrade each through experience points earned. Players control one character at a time, and can switch to another at the press of a button.<ref name="ign mobile review">{{Cite web |url=http://wireless.ign.com/articles/666/666584p1.html |access-date=July 16, 2012 |date=November 14, 2005 |first=Levi |last=Buchanan |title=X-Men Legends II - Wireless Review |archive-url=https://web.archive.org/web/20120719045928/http://wireless.ign.com/articles/666/666584p1.html |archive-date=July 19, 2012 |url-status=dead |df=mdy-all }}</ref>
The mobile phone version of the game is primarily a [[beat 'em up]] with role-playing elements. Unlike the console versions, the game plays as a [[side-scrolling video game|side-scroller]] in the same vein as the 1999 ''[[X-Men (1992 video game)|X-Men]]'' arcade game.<ref name="mobile trailer">{{Cite web |url=http://www.ign.com/videos/2005/09/23/x-men-legends-2-cell-trailer |publisher=[[IGN]] |access-date=July 16, 2012 |date=September 23, 2005 |title=X-Men Legends II: Rise of Apocalypse (mobile) trailer |archive-date=July 26, 2018 |archive-url=https://web.archive.org/web/20180726143031/http://www.ign.com/videos/2005/09/23/x-men-legends-2-cell-trailer |url-status=live }}</ref> There are five selectable characters, and players upgrade each through experience points earned. Players control one character at a time, and can switch to another at the press of a button.<ref name="ign mobile review">{{Cite web |url=http://wireless.ign.com/articles/666/666584p1.html |access-date=July 16, 2012 |date=November 14, 2005 |first=Levi |last=Buchanan |title=X-Men Legends II - Wireless Review |archive-url=https://web.archive.org/web/20120719045928/http://wireless.ign.com/articles/666/666584p1.html |archive-date=July 19, 2012 |url-status=dead |df=mdy-all }}</ref>


==Synopsis==
==Synopsis==

===Setting===
===Setting===
''X-Men Legends II: Rise of Apocalypse'' is not set in any particular [[Marvel Comics]] [[Multiverse (Marvel Comics)|universe]]. The game takes place some time after the events of ''[[X-Men Legends]]''. The mutant supervillain [[Apocalypse (comics)|Apocalypse]], having witnessed the X-Men's defeat of Magneto remotely, declares that the [[Age of Apocalypse]] is nigh. Prior to the game's campaign he kidnaps [[Professor X]] and [[Polaris (Marvel Comics)|Polaris]] for unknown purposes. Locations include a military prison in [[Greenland]], the fictional mutant sanctuary of [[Genosha]], the [[Savage Land]] and Egypt.<ref name="tx interview">{{Cite web |publisher=[[Team Xbox]] |access-date=July 6, 2012 |date=May 13, 2005 |url=http://xboxmovies.teamxbox.com/xbox/1911/XMen-Legends-II-Video-Interview-Dan-Vondrak/ |title=X-Men Legends II Video Interview: Dan Vondrak (Xbox) |url-status=dead |archive-url=https://web.archive.org/web/20080905172611/http://xboxmovies.teamxbox.com/xbox/1911/XMen-Legends-II-Video-Interview-Dan-Vondrak |archive-date=September 5, 2008 |df=mdy-all }}</ref>
''X-Men Legends II: Rise of Apocalypse'' is not set in any particular [[Marvel Comics]] [[Multiverse (Marvel Comics)|universe]]. The game takes place some time after the events of ''[[X-Men Legends]]''. The mutant supervillain [[Apocalypse (character)|Apocalypse]], having witnessed the X-Men's defeat of Magneto remotely, declares that the [[Age of Apocalypse]] is nigh. Prior to the game's campaign, he kidnaps [[Professor X]] and [[Polaris (Marvel Comics)|Polaris]] for unknown purposes. Locations include a military prison in [[Greenland]], the fictional mutant sanctuary of [[Genosha]], the [[Savage Land]], and Egypt.<ref name="tx interview">{{Cite web |publisher=[[Team Xbox]] |access-date=July 6, 2012 |date=May 13, 2005 |url=http://xboxmovies.teamxbox.com/xbox/1911/XMen-Legends-II-Video-Interview-Dan-Vondrak/ |title=X-Men Legends II Video Interview: Dan Vondrak (Xbox) |url-status=dead |archive-url=https://web.archive.org/web/20080905172611/http://xboxmovies.teamxbox.com/xbox/1911/XMen-Legends-II-Video-Interview-Dan-Vondrak |archive-date=September 5, 2008 |df=mdy-all }}</ref>


===Plot===
===Plot===
The game begins with the X-Men and Brotherhood of Mutants uniting forces to save Professor X and Polaris. [[Cyclops (Marvel Comics)|Cyclops]], [[Storm (Marvel Comics)|Storm]], and [[Wolverine (character)|Wolverine]] meet up with [[Magneto (Marvel Comics)|Magneto]], [[Mystique (comics)|Mystique]], and [[Sabretooth (comics)|Sabretooth]] at a military prison outpost in Greenland to free [[Professor X]]. Upon freeing him, the teams relocate to the fictional mutant haven of [[Genosha]]. They find the island ravaged by Apocalypse's forces, and work through the wreckage and find out what he was searching for. They learn that [[Quicksilver (comics)|Quicksilver]] was kidnapped by Apocalypse, who also kidnaps [[Beast (comics)|Beast]] from the [[X-Mansion]]. Beast manages to point the team in the direction of the [[Savage Land]], a secret prehistoric preserve in Antarctica.
The game begins with members of the X-Men ([[Cyclops (Marvel Comics)|Cyclops]], [[Storm (Marvel Comics)|Storm]], and [[Wolverine (character)|Wolverine]]) meeting up with members of the Brotherhood ([[Magneto (Marvel Comics)|Magneto]], [[Mystique (Marvel Comics)|Mystique]], and [[Sabretooth (character)|Sabretooth]]) at a military prison outpost in Greenland to free [[Professor X]]. Magneto reveals that his son, [[Quicksilver (Marvel Comics)|Quicksilver]], was also captured by Apocalypse.


Upon freeing Xavier, the teams relocate to the fictional mutant haven of [[Genosha]]. They find that the island was ravaged by Apocalypse's forces during an intense battle with Magneto’s airships. The teams set out to free the island from Apocalypse’s control. They briefly encounter [[Mister Sinister]], who was experimenting on Genoshan mutants, and fight [[Lady Deathstrike]] and [[Zealot (Marvel Comics)|Zealot]] as they free captive citizens and collect information. To free the island completely, they defeat [[Abyss (comics)|Abyss]], the first of Apocalypse’s [[Horsemen of Apocalypse|Horsemen]]. Assuming that the need for cooperation has ended, the teams decide to go their separate ways. However, Apocalypse kidnaps [[Beast (Marvel Comics)|Beast]] from the [[X-Mansion]] and destroys it.
The teams work their way through the Savage Land, temporarily hindering Apocalypse's plans. Apocalypse then travels to conquer New York. The teams work at sabotaging his army and resources, but [[Emma Frost]] and [[Warren Worthington III|Angel]] are kidnapped as well. Angel is unwillingly transformed by Apocalypse and [[Mister Sinister]] into Archangel, a [[Horsemen of Apocalypse]]. He is assigned as a sentry to Apocalypse's tower. The teams defeat Archangel and infiltrate the tower where they find Beast, now under the control of Mister Sinister; he kidnaps Sabretooth and escapes with Apocalypse and [[Mister Sinister]] to Egypt.


Beast manages to point the team in the direction of the [[Savage Land]], a secret prehistoric preserve in Antarctica. The teams work their way through the Savage Land, temporarily hindering Apocalypse's plans while also defeating [[Grizzly (comics)|Grizzly]], [[Garokk]], [[Mikhail Rasputin]], and [[Sauron (comics)|Sauron]].
They learn that Apocalypse's plan is to use [[Polaris (Marvel Comics)|Polaris]], Quicksilver, Emma Frost, and Sabretooth—four mutants with what he refers to as Harmonic DNA—as part of a machine to fuel an experiment to grant him massive amounts of power. The teams then follow Apocalypse to Egypt where they defeat Mister Sinister, freeing Beast from Sinister's control. After besting the final guard, the [[Living Monolith]], the teams battle Apocalypse and defeat him by stealing the powers from his machine. In the final cutscene, Magneto and Professor X part once again as adversaries, noting that Apocalypse was defeated but not destroyed. Beast ponders why the machine did not work properly, wondering if sabotage was a factor. As the X-Jet flies away, Sinister is seen on top of the pyramid, laughing, hinting that he sabotaged the machine.


Apocalypse then travels to conquer New York. The teams work at helping [[Nick Fury (Ultimate Marvel character)|Nick Fury]] regain control of the [[Sentinel (comics)|Sentinels]] from [[Bastion (comics)|Bastion]], sabotaging Apocalypse's army and resources, and defeating [[Holocaust (Marvel Comics)|Holocaust]] and the [[Stepford Cuckoos]], [[Stryfe]], and a mind-controlled [[Deadpool]], but [[Emma Frost]] and [[Warren Worthington III|Angel]] are kidnapped as well. Angel is unwillingly transformed by Apocalypse and Mister Sinister into Archangel, a [[Horsemen of Apocalypse]]. He is assigned as a sentry to Apocalypse's tower. The teams defeat Archangel and infiltrate the tower where they find Beast, now under the control of Mister Sinister; he kidnaps Sabretooth and escapes with Apocalypse and Mister Sinister to Egypt.
===Characters===

Several playable characters return from ''X-Men Legends'',{{ref|a|a}} and select members of the Brotherhood of Mutants are also playable. Some non-playable X-Men and Brotherhood characters appear during levels. In some instances dialogue throughout the game can be character-to-character specific, depending on the player character's alignment and relationship with the [[non-player character]].<ref name="nwr preview" />
They learn that Apocalypse's plan is to use [[Polaris (Marvel Comics)|Polaris]], Quicksilver, Emma Frost, and Sabretooth—four mutants with what he refers to as Harmonic DNA—as part of a machine to fuel an experiment to grant him massive amounts of power. The teams then follow Apocalypse to Egypt where they defeat Mister Sinister while freeing Beast from Sinister's control. After besting the final guard [[Living Monolith]], the teams battle Apocalypse and defeat him by stealing the powers from his machine.

In the final cutscene, Magneto and Professor X part once again as adversaries, noting that Apocalypse was defeated but not destroyed. Beast ponders why the machine did not work properly, wondering if sabotage was a factor. As the X-Jet flies away, Sinister is seen on top of the pyramid, laughing, hinting that he sabotaged the machine.

===Playable characters===
''X-Men Legends II'' features 18 playable characters, limited to only six in the mobile version. Several playable characters return from ''X-Men Legends'', and select members of the Brotherhood of Mutants are also playable. Some non-playable X-Men and Brotherhood characters appear during levels. In some instances dialogue throughout the game can be character-to-character specific, depending on the player character's alignment and relationship with the [[non-player character]]. The Windows version features two additional playable characters, while the PlayStation Portable features four exclusive characters.<ref name="nwr preview" />

{{multiple image|width=175|direction=vertical|image1=Dee Bradley Baker by Gage Skidmore 3.jpg | image2=Steve Blum at the Code Gaess Premiere2.jpg |footer=''X-Men Legends II'' features voice acting from veteran voice talent, including [[Dee Bradley Baker]], who provided the voice for [[Nightcrawler (comics)|Nightcrawler]] (top), and [[Steve Blum]], who voices [[Wolverine (character)|Wolverine]].}}

{{div col|colwidth=15em}}
* [[Beast (Marvel Comics)|Beast]]{{efn-lr|name=MobileOnly|Exclusive to mobile version.}}
* [[Bishop (Marvel Comics)|Bishop]]
* [[Cable (character)|Cable]]{{efn-lr|name=PSP|Exclusive to PSP version}}
* [[Cannonball (Marvel Comics)|Cannonball]]{{efn-lr|name=PSP}}
* [[Colossus (character)|Colossus]]
* [[Cyclops (Marvel Comics)|Cyclops]]{{efn-lr|name=Mobile|Playable in the mobile version of the game.}}
* [[The Dark Phoenix Saga|Dark Phoenix]]{{efn-lr|name=PSP}}
* [[Deadpool]]
* [[Gambit (Marvel Comics)|Gambit]]
* [[Iceman (Marvel Comics)|Iceman]]
* [[Iron Man]]
* [[Jean Grey]]
* [[Juggernaut (character)|Juggernaut]]{{efn-lr|name=Mobile}}
* [[Magneto (Marvel Comics)|Magneto]]{{efn-lr|name=Mobile}}
* [[Nightcrawler (character)|Nightcrawler]]
* [[Professor X]]
* [[Pyro (Marvel Comics)|Pyro]]{{efn-lr|name=PC|Exclusive to Windows version}}
* [[Rogue (Marvel Comics)|Rogue]]
* [[Sabretooth (character)|Sabretooth]]{{efn-lr|name=PC}}
* [[Scarlet Witch]]
* [[Storm (Marvel Comics)|Storm]]{{efn-lr|name=Mobile}}
* [[Sunfire (comics)|Sunfire]]
* [[Toad (Marvel Comics)|Toad]]
* [[Wolverine (character)|Wolverine]]{{efn-lr|name=Mobile}}
* [[Nate Grey|X-Man]]{{efn-lr|name=PSP}}
{{div col end}}

{{notelist-lr}}


==Development and marketing==
==Development and marketing==
''X-Men Legends II: Rise of Apocalypse'' was announced on October 21, 2004, exactly one month after the release of ''X-Men Legends''.<ref name="announce">{{Cite web |url=http://cube.ign.com/articles/558/558786p1.html |publisher=[[IGN]] |access-date=July 6, 2012 |date=October 21, 2004 |first=Ed |last=Lewis |title=X-Men Legends 2 Announces |url-status=dead |archive-url=https://web.archive.org/web/20070828203444/http://cube.ign.com/articles/558/558786p1.html |archive-date=August 28, 2007 |df=mdy-all }}</ref> It was shown at [[Electronic Entertainment Expo]] (E3) and [[San Diego Comic-Con International|San Diego Comic-Con]] in 2005.<ref name="e3 coverage">{{Cite web |url=http://cube.ign.com/articles/611/611367p2.html |publisher=[[IGN]] |access-date=July 6, 2012 |title=Pre-E3 2005: X-Men Legends II: Rise of Apocalypse First Look |first=Hilary |last=Goldstein}}</ref><ref name="1up comiccon">{{Cite web |url=http://www.1up.com/previews/x-men-legends-ii_8 |access-date=July 6, 2005 |publisher=[[1UP.com]] |title=X-Men Legends II - Children of the atom party at Comicon |author=1UP Staff |date=July 15, 2005 |url-status=dead |archive-url=https://web.archive.org/web/20120708173736/http://www.1up.com/previews/x-men-legends-ii_8 |archive-date=July 8, 2012 |df=mdy-all }}</ref> It was first released in North America on September 20 for the Gamecube, PlayStation 2, Xbox and Windows platforms.<ref>{{Cite web |url=http://www.gamespot.com/news/apocalypse-is-nigh-for-x-men-legends-ii-6133907 |publisher=[[GameSpot]] |access-date=July 6, 2012 |date=September 20, 2005 |title=Apocalypse is nigh for X-Men Legends II |first=Tor |last=Thorsen}}</ref> The PlayStation Portable version was released approximately one month later on October 19.<ref>{{Cite web |url=http://www.gamezone.com/news/marvel_and_activision_s_x_men_legends_ii_rise_of_apocalypse_ships_for_the_psp |publisher=GameZone |access-date=July 13, 2012 |date=September 27, 2005 |author=jdkmedia |title=Marvel And Activision's X-Men Legends II: Rise Of Apocalypse Ships For The PSP}}</ref> It was released on the first-generation [[N-Gage (device)|N-Gage]] handheld platform on October 31.<ref>{{Cite web |url=http://wireless.gamespy.com/n-gage/x-men-legends-ii-rise-of-the-apocalypse/ |publisher=[[GameSpy]] |access-date=July 6, 2012 |title=X-Men Legends II: Rise of Apocalypse - N-Gage |url-status=dead |archive-url=https://web.archive.org/web/20121214214732/http://wireless.gamespy.com/n-gage/x-men-legends-ii-rise-of-the-apocalypse/ |archive-date=December 14, 2012 |df=mdy-all }}</ref> A mobile phone version was launched on December 19.<ref>{{Cite web |url=http://www.prnewswire.com/news-releases/mforma-launches-x-men-legends-ii-rise-of-apocalypse-mobile-game-55584207.html |publisher=[[PR Newswire]] |access-date=July 6, 2012 |date=December 13, 2005 |title=MFORMA Launches X-Men Legends II: Rise of Apocalypse Mobile Game}}</ref> A playable demo was released for the Windows version of the game on November 3.<ref>{{Cite web |url=http://www.joystiq.com/2005/11/03/x-men-legends-ii-pc-demo/ |first=Alan |last=Rose |publisher=[[Joystiq]] |access-date=July 13, 2012 |title=X-Men Legends II PC demo}}</ref>
''X-Men Legends II: Rise of Apocalypse'' was announced on October 21, 2004, exactly one month after the release of ''X-Men Legends''.<ref name="announce">{{Cite web |url=http://cube.ign.com/articles/558/558786p1.html |publisher=[[IGN]] |access-date=July 6, 2012 |date=October 21, 2004 |first=Ed |last=Lewis |title=X-Men Legends 2 Announces |url-status=dead |archive-url=https://web.archive.org/web/20070828203444/http://cube.ign.com/articles/558/558786p1.html |archive-date=August 28, 2007 |df=mdy-all }}</ref> It was shown at [[Electronic Entertainment Expo]] (E3) and [[San Diego Comic-Con International|San Diego Comic-Con]] in 2005.<ref name="e3 coverage">{{Cite web |url=http://cube.ign.com/articles/611/611367p2.html |publisher=[[IGN]] |access-date=July 6, 2012 |title=Pre-E3 2005: X-Men Legends II: Rise of Apocalypse First Look |first=Hilary |last=Goldstein |date=May 10, 2005 |archive-date=March 14, 2006 |archive-url=https://web.archive.org/web/20060314215630/http://cube.ign.com/articles/611/611367p2.html |url-status=live }}</ref><ref name="1up comiccon">{{Cite web |url=http://www.1up.com/previews/x-men-legends-ii_8 |access-date=July 6, 2005 |publisher=[[1UP.com]] |title=X-Men Legends II - Children of the atom party at Comicon |author=1UP Staff |date=July 15, 2005 |url-status=dead |archive-url=https://web.archive.org/web/20120708173736/http://www.1up.com/previews/x-men-legends-ii_8 |archive-date=July 8, 2012 |df=mdy-all }}</ref> It was first released for the GameCube, PlayStation 2, Xbox and Windows in North America on September 20, 2005,<ref>{{Cite web |last=Thorsen |first=Tor |date=September 20, 2005 |title=Apocalypse is nigh for ''X-Men Legends II'' |url=http://www.gamespot.com/news/apocalypse-is-nigh-for-x-men-legends-ii-6133907 |url-status=live |archive-url=https://web.archive.org/web/20121029114652/http://www.gamespot.com/news/apocalypse-is-nigh-for-x-men-legends-ii-6133907 |archive-date=October 29, 2012 |access-date=July 6, 2012 |publisher=[[GameSpot]]}}</ref> Australia on October 12, 2005,<ref>{{Cite web |last=Keller |first=Matt |date=September 26, 2005 |title=Updated Australian Release List - 26/09/05 |url=http://palgn.com.au/article.php?id=3129&sid=eb7471f40fd239d4799d6dc23dafbc01 |archive-url=https://web.archive.org/web/20051210160133/http://palgn.com.au/article.php?id=3129&sid=eb7471f40fd239d4799d6dc23dafbc01 |archive-date=December 10, 2005 |access-date=July 12, 2024 |website=PALGN}}</ref> and in Europe on October 14, 2005.<ref>{{Cite web |last=Bramwell |first=Tom |date=October 14, 2005 |title=What's New? (14th October 2005) |url=https://www.eurogamer.net/a-whatsnew141005 |access-date=July 12, 2024 |website=[[Eurogamer]]}}</ref> The PlayStation Portable version was released approximately one month later in North America on October 19,<ref>{{Cite web |author=Dubin |first=Jayson |date=September 27, 2005 |title=Marvel And Activision's X-Men Legends II: Rise Of Apocalypse Ships For The PSP |url=http://www.gamezone.com/news/marvel_and_activision_s_x_men_legends_ii_rise_of_apocalypse_ships_for_the_psp |url-status=live |archive-url=https://web.archive.org/web/20160303224204/http://www.gamezone.com/news/marvel_and_activision_s_x_men_legends_ii_rise_of_apocalypse_ships_for_the_psp |archive-date=March 3, 2016 |access-date=July 13, 2012 |publisher=GameZone}}</ref> Australia on November 23,<ref>{{Cite web |last=van Leuveren |first=Luke |date=November 21, 2005 |title=Updated Australian Release List - 21/11/05 |url=http://palgn.com.au/article.php?id=3455&sid=7b7984ff736abd9f2b8060f1236324bd |archive-url=https://web.archive.org/web/20060629084929/http://palgn.com.au/article.php?id=3455&sid=7b7984ff736abd9f2b8060f1236324bd |archive-date=June 29, 2006 |access-date=July 12, 2024 |website=PALGN}}</ref> and in Europe on November 25. Developed by [[Barking Lizards Technologies]], a distinct version of the game was released on the first-generation [[N-Gage (device)|N-Gage]] handheld platform in Europe on October 28, and in North America on October 31.<ref>{{Cite web |url=http://wireless.gamespy.com/n-gage/x-men-legends-ii-rise-of-the-apocalypse/ |publisher=[[GameSpy]] |access-date=July 6, 2012 |title=X-Men Legends II: Rise of Apocalypse - N-Gage |url-status=dead |archive-url=https://web.archive.org/web/20121214214732/http://wireless.gamespy.com/n-gage/x-men-legends-ii-rise-of-the-apocalypse/ |archive-date=December 14, 2012 |df=mdy-all }}</ref><ref>{{Cite web |title=''X-Men Legends II : L'Avenement d'Apocalypse'' |url=https://www.jeuxvideo.com/jeux/n-gage-ngage/00014818-x-men-legends-ii-l-avenement-d-apocalypse.htm |access-date=July 12, 2024 |website=[[Jeuxvideo.com]]}}</ref><ref>{{Cite web |title=''X-Men Legends II: Rise of the Apocalypse'' |url=http://www.n-gage.com/en-US/games/gamedata/x_men_legends_II.htm |archive-url=https://web.archive.org/web/20060425081855/http://www.n-gage.com/en-US/games/gamedata/x_men_legends_II.htm |archive-date=April 25, 2006 |access-date=July 12, 2024 |website=[[Barking Lizards Technologies]]}}</ref> A mobile phone version developed by [[Mforma]] was launched on December 19.<ref>{{Cite web |date=December 13, 2005 |title=MFORMA Launches ''X-Men Legends II: Rise of Apocalypse'' Mobile Game |url=http://www.prnewswire.com/news-releases/mforma-launches-x-men-legends-ii-rise-of-apocalypse-mobile-game-55584207.html |url-status=dead |archive-url=https://web.archive.org/web/20160303234343/http://www.prnewswire.com/news-releases/mforma-launches-x-men-legends-ii-rise-of-apocalypse-mobile-game-55584207.html |archive-date=March 3, 2016 |access-date=July 6, 2012 |publisher=[[PR Newswire]]}}</ref><ref>{{Cite web |title=''X-Men Legends II: Rise the Apocalypse'' |url=https://www.pocketgamer.com/x-men-legends-ii-rise-of-apocalypse/ |access-date=July 12, 2024 |website=[[Pocket Gamer]]}}</ref> A playable demo was released for the Windows version of the game on November 3.<ref>{{Cite web |url=http://www.joystiq.com/2005/11/03/x-men-legends-ii-pc-demo/ |first=Alan |last=Rose |publisher=[[Joystiq]] |access-date=July 13, 2012 |title=X-Men Legends II PC demo |archive-date=January 28, 2015 |archive-url=https://web.archive.org/web/20150128013901/http://www.joystiq.com/2005/11/03/x-men-legends-ii-pc-demo/ |url-status=live }}</ref>


Developer [[Raven Software]] sought to expand on the preceding game's scale. As such, characters were given additional powers to choose from. Locations were also made more diverse. "With the environments we tried to create [something] more exotic and organic" stated Dan Vondrak, Project Lead on ''X-Men Legends II''.<ref name="ign interview" /> Locations span from the fictional mutant haven of [[Genosha]], to the Marvel Comics jungle known as the [[Savage Land]], to ancient temples in [[Egypt]].<ref name="tx interview" /> Raven Software collaborated directly with Marvel to write the game's story. Man of Action, a group of former Marvel writers who were responsible for the previous game's story, were not involved.<ref name="ign interview" /> The music was composed by Gregor Narholz.<ref>{{Cite web |url=http://music.ign.com/articles/595/595027p1.html |title=Gregor Narholz Scores X-Men |access-date=July 6, 2012 |date=March 10, 2005 |author=IGN Music |publisher=[[IGN]] |url-status=dead |archive-url=https://web.archive.org/web/20070815192100/http://music.ign.com/articles/595/595027p1.html |archive-date=August 15, 2007 |df=mdy-all }}</ref> Gameplay and story aspects were adjusted to ensure that four players can play continuously, whereas in the previous game certain missions were limited to one player. The [[Computer-generated imagery|CGI]] cinematics were created by [[Blur Studio]], who would go on to create cinematics for games such as ''[[Marvel: Ultimate Alliance]]'' and ''[[Star Wars: The Force Unleashed II]]''.<ref>{{Cite web |url=http://www.1up.com/previews/x-men-legends-ii_13 |first=Garnet |last=Lee |access-date=July 6, 2012 |title=X-Men Legends II - First look at the sequel to the surprise smash hit |date=May 18, 2005 |publisher=[[1UP.com]] |url-status=dead |archive-url=https://web.archive.org/web/20120708110158/http://www.1up.com/previews/x-men-legends-ii_13 |archive-date=July 8, 2012 |df=mdy-all }}</ref>
Developer [[Raven Software]] sought to expand on the preceding game's scale. As such, characters were given additional powers to choose from. Locations were also made more diverse. "With the environments we tried to create [something] more exotic and organic" stated Dan Vondrak, Project Lead on ''X-Men Legends II''.<ref name="ign interview" /> Locations span from the fictional mutant haven of [[Genosha]], to the Marvel Comics jungle known as the [[Savage Land]], to ancient temples in [[Egypt]].<ref name="tx interview" /> Raven Software collaborated directly with Marvel to write the game's story. [[Man of Action Entertainment|Man of Action]], a group of former Marvel writers who were responsible for the previous game's story, were not involved.<ref name="ign interview" /> The music was composed by Gregor Narholz.<ref>{{Cite web |url=http://music.ign.com/articles/595/595027p1.html |title=Gregor Narholz Scores X-Men |access-date=July 6, 2012 |date=March 10, 2005 |author=IGN Music |publisher=[[IGN]] |url-status=dead |archive-url=https://web.archive.org/web/20070815192100/http://music.ign.com/articles/595/595027p1.html |archive-date=August 15, 2007 |df=mdy-all }}</ref> Gameplay and story aspects were adjusted to ensure that four players can play continuously, whereas in the previous game certain missions were limited to one player. The [[Computer-generated imagery|CGI]] cinematics were created by [[Blur Studio]], who would go on to create cinematics for games such as ''[[Marvel: Ultimate Alliance]]'' and ''[[Star Wars: The Force Unleashed II]]''.<ref>{{Cite web |url=http://www.1up.com/previews/x-men-legends-ii_13 |first=Garnet |last=Lee |access-date=July 6, 2012 |title=X-Men Legends II - First look at the sequel to the surprise smash hit |date=May 18, 2005 |publisher=[[1UP.com]] |url-status=dead |archive-url=https://web.archive.org/web/20120708110158/http://www.1up.com/previews/x-men-legends-ii_13 |archive-date=July 8, 2012 |df=mdy-all }}</ref>


[[Vicarious Visions]]'s engine powers ''Rise of Apocalypse'' and its predecessor. They were also responsible for the PlayStation Portable version of the game. Karthik Bala, CEO of Vicarious Visions felt strongly that the PSP version should have the same gameplay as the consoles: "One of our main goals [...] was to really bring the depth and detail of the console game over to portable form on the PSP".<ref name="PSP interview">{{Cite web |url=http://download.gamespotcdn.com/d4/gsc/rpg/xmenlegendsiiriseofapocalypse/169_xml2_di_psp_101105.mpg |publisher=[[GameSpot]] |access-date=July 6, 2012 |date=October 12, 2005 |title=X-Men Legends II: Rise of Apocalypse Developer Interview |url-status=dead |archive-url=https://web.archive.org/web/20130517135718/http://download.gamespotcdn.com/d4/gsc/rpg/xmenlegendsiiriseofapocalypse/169_xml2_di_psp_101105.mpg |archive-date=May 17, 2013 |df=mdy-all }}</ref> Four new exclusive characters were added to the PSP version along with nine new side missions. The control system had to be modified to accommodate the PSP's fewer buttons. Online play is available on the PSP, both in ad-hoc and infrastructure modes. Bala stated that it was a priority for his team.<ref name="PSP interview" /> [[SuperVillain Studios]] was brought on to the project to focus on the online component of the game.<ref name="teamxbox review">{{Cite web |url=http://reviews.teamxbox.com/xbox/988/XMen-Legends-II-Rise-of-Apocalypse/p1/ |title=X-Men Legends II: Rise of Apocalypse Review (Xbox) |first=Brent |last=Soboleski |date=September 20, 2005 |access-date=July 6, 2012 |publisher=[[TeamXbox]] |url-status=dead |archive-url=https://web.archive.org/web/20120311171848/http://reviews.teamxbox.com/xbox/988/XMen-Legends-II-Rise-of-Apocalypse/p1/ |archive-date=March 11, 2012 |df=mdy-all }}</ref> [[Beenox]] ported ''X-Men Legends II'' to Microsoft Windows.<ref>{{Cite web |url=http://www.allgame.com/game.php?id=47781&tab=credits |publisher=[[Allgame]] |access-date=July 6, 2012 |title=X-Men Legends II: Rise of Apocalypse}}</ref>
[[Vicarious Visions]]'s engine powers ''Rise of Apocalypse'' and its predecessor. They were also responsible for the PlayStation Portable version of the game. Karthik Bala, CEO of Vicarious Visions felt strongly that the PSP version should have the same gameplay as the consoles: "One of our main goals [...] was to really bring the depth and detail of the console game over to portable form on the PSP".<ref name="PSP interview">{{Cite web |url=http://download.gamespotcdn.com/d4/gsc/rpg/xmenlegendsiiriseofapocalypse/169_xml2_di_psp_101105.mpg |publisher=[[GameSpot]] |access-date=July 6, 2012 |date=October 12, 2005 |title=X-Men Legends II: Rise of Apocalypse Developer Interview |url-status=dead |archive-url=https://web.archive.org/web/20130517135718/http://download.gamespotcdn.com/d4/gsc/rpg/xmenlegendsiiriseofapocalypse/169_xml2_di_psp_101105.mpg |archive-date=May 17, 2013 |df=mdy-all }}</ref> Four new exclusive characters were added to the PSP version along with nine new side missions. The control system had to be modified to accommodate the PSP's fewer buttons. Online play is available on the PSP, both in ad-hoc and infrastructure modes. Bala stated that it was a priority for his team.<ref name="PSP interview" /> [[SuperVillain Studios]] was brought on to the project to focus on the online component of the game.<ref name="teamxbox review">{{Cite web |url=http://reviews.teamxbox.com/xbox/988/XMen-Legends-II-Rise-of-Apocalypse/p1/ |title=X-Men Legends II: Rise of Apocalypse Review (Xbox) |first=Brent |last=Soboleski |date=September 20, 2005 |access-date=July 6, 2012 |publisher=[[TeamXbox]] |url-status=dead |archive-url=https://web.archive.org/web/20120311171848/http://reviews.teamxbox.com/xbox/988/XMen-Legends-II-Rise-of-Apocalypse/p1/ |archive-date=March 11, 2012 |df=mdy-all }}</ref> [[Beenox]] ported ''X-Men Legends II'' to Windows.<ref name="PC&PSP"/>


==Reception==
==Reception==
{{Video game reviews
{{Video game reviews
| GR = (Xbox) 82.62%<ref name="GR Xbox">{{cite web|url=http://www.gamerankings.com/xbox/927388-x-men-legends-ii-rise-of-apocalypse/index.html/index.html |publisher=GameRankings |title=X-Men Legends II: Rise of Apocalypse for Xbox |access-date=October 27, 2009}}</ref><br />(PSP) 82.57%<ref name="gr psp">{{cite web|url=http://www.gamerankings.com/psp/927401-x-men-legends-ii-rise-of-apocalypse/index.html |publisher=GameRankings |title=X-Men Legends II: Rise of Apocalypse for PSP |access-date=October 27, 2009}}</ref><br />(PC) 81.40%<ref name="gr pc">{{cite web|url=http://www.gamerankings.com/pc/928464-x-men-legends-ii-rise-of-apocalypse/index.html |publisher=GameRankings |title=X-Men Legends II: Rise of Apocalypse for PC |access-date=October 27, 2009}}</ref><br />(GC) 80.83%<ref name="gr gamecube">{{cite web|url=http://www.gamerankings.com/gamecube/927395-x-men-legends-ii-rise-of-apocalypse/index.html/index.html |publisher=GameRankings |title=X-Men Legends II: Rise of Apocalypse for GameCube |access-date=October 27, 2009}}</ref><br />(PS2) 80.71%<ref name="gr ps2">{{cite web|url=http://www.gamerankings.com/ps2/927390-x-men-legends-ii-rise-of-apocalypse/index.html |publisher=[[GameRankings]] |title=X-Men Legends II: Rise of Apocalypse for PlayStation 2 |access-date=October 27, 2009}}</ref>
| GR = (Xbox) 82.62%<ref name="GR Xbox">{{cite web |url=http://www.gamerankings.com/xbox/927388-x-men-legends-ii-rise-of-apocalypse/index.html/index.html |publisher=GameRankings |title=X-Men Legends II: Rise of Apocalypse for Xbox |access-date=October 27, 2009 |archive-date=January 23, 2021 |archive-url=https://web.archive.org/web/20210123020132/https://www.metacritic.com/game |url-status=live }}</ref><br />(PSP) 82.57%<ref name="gr psp">{{cite web |url=http://www.gamerankings.com/psp/927401-x-men-legends-ii-rise-of-apocalypse/index.html |publisher=GameRankings |title=X-Men Legends II: Rise of Apocalypse for PSP |access-date=October 27, 2009 |archive-date=December 9, 2019 |archive-url=https://web.archive.org/web/20191209015623/https://www.gamerankings.com/psp/927401-x-men-legends-ii-rise-of-apocalypse/index.html |url-status=live }}</ref><br />(PC) 81.40%<ref name="gr pc">{{cite web |url=http://www.gamerankings.com/pc/928464-x-men-legends-ii-rise-of-apocalypse/index.html |publisher=GameRankings |title=X-Men Legends II: Rise of Apocalypse for PC |access-date=October 27, 2009 |archive-date=December 9, 2019 |archive-url=https://web.archive.org/web/20191209012251/https://www.gamerankings.com/pc/928464-x-men-legends-ii-rise-of-apocalypse/index.html |url-status=live }}</ref><br />(GC) 80.83%<ref name="gr gamecube">{{cite web |url=http://www.gamerankings.com/gamecube/927395-x-men-legends-ii-rise-of-apocalypse/index.html/index.html |publisher=GameRankings |title=X-Men Legends II: Rise of Apocalypse for GameCube |access-date=October 27, 2009 |archive-date=March 4, 2016 |archive-url=https://web.archive.org/web/20160304091534/http://www.gamerankings.com/gamecube/927395-x-men-legends-ii-rise-of-apocalypse/index.html/index.html |url-status=live }}</ref><br />(PS2) 80.71%<ref name="gr ps2">{{cite web |url=http://www.gamerankings.com/ps2/927390-x-men-legends-ii-rise-of-apocalypse/index.html |publisher=[[GameRankings]] |title=X-Men Legends II: Rise of Apocalypse for PlayStation 2 |access-date=October 27, 2009 |archive-date=December 9, 2019 |archive-url=https://web.archive.org/web/20191209012937/https://www.gamerankings.com/ps2/927390-x-men-legends-ii-rise-of-apocalypse/index.html |url-status=live }}</ref>
| MC = (Xbox) 84/100<ref name="MC Xbox">{{cite web|url=http://www.metacritic.com/game/xbox/x-men-legends-ii-rise-of-apocalypse |publisher=Metacritic |title=X-Men Legends II: Rise of Apocalypse for Xbox Reviews |access-date=October 27, 2009}}</ref><br />(PSP) 82/100<ref name="MC PSP">{{cite web|url=http://www.metacritic.com/game/psp/x-men-legends-ii-rise-of-apocalypse |publisher=Metacritic |title=X-Men Legends II: Rise of Apocalypse for PSP Reviews |access-date=October 27, 2009}}</ref><br />(GC) 82/100<ref name="MC NGC">{{cite web|url=http://www.metacritic.com/game/gamecube/x-men-legends-ii-rise-of-apocalypse |publisher=Metacritic |title=X-Men Legends II: Rise of Apocalypse for GameCube Reviews |access-date=October 27, 2009}}</ref><br />(PS2) 82/100<ref name="MC PS2">{{cite web|url=http://www.metacritic.com/game/playstation-2/x-men-legends-ii-rise-of-apocalypse |publisher=[[Metacritic]] |title=X-Men Legends II: Rise of Apocalypse for PlayStation 2 Reviews |access-date=October 27, 2009}}</ref><br />(PC) 80/100<ref name="MC PC">{{cite web|url=http://www.metacritic.com/game/pc/x-men-legends-ii-rise-of-apocalypse |publisher=Metacritic |title=X-Men Legends II: Rise of Apocalypse for PC Reviews |access-date=October 27, 2009}}</ref>
| MC = (Xbox) 84/100<ref name="MC Xbox">{{cite web |url=https://www.metacritic.com/game/x-men-legends-ii-rise-of-apocalypse/critic-reviews/?platform=xbox |publisher=Metacritic |title=X-Men Legends II: Rise of Apocalypse for Xbox Reviews |access-date=October 27, 2009 |archive-date=May 22, 2019 |archive-url=https://web.archive.org/web/20190522031352/https://www.metacritic.com/game/xbox/x-men-legends-ii-rise-of-apocalypse |url-status=live }}</ref><br />(PSP) 82/100<ref name="MC PSP">{{cite web |url=https://www.metacritic.com/game/x-men-legends-ii-rise-of-apocalypse/critic-reviews/?platform=psp |publisher=Metacritic |title=X-Men Legends II: Rise of Apocalypse for PSP Reviews |access-date=October 27, 2009 |archive-date=September 16, 2020 |archive-url=https://web.archive.org/web/20200916091114/https://www.metacritic.com/game/psp/x-men-legends-ii-rise-of-apocalypse |url-status=live }}</ref><br />(GC) 82/100<ref name="MC NGC">{{cite web |url=https://www.metacritic.com/game/x-men-legends-ii-rise-of-apocalypse/critic-reviews/?platform=gamecube |publisher=Metacritic |title=X-Men Legends II: Rise of Apocalypse for GameCube Reviews |access-date=October 27, 2009 |archive-date=December 6, 2020 |archive-url=https://web.archive.org/web/20201206162337/https://www.metacritic.com/game/gamecube/x-men-legends-ii-rise-of-apocalypse |url-status=live }}</ref><br />(PS2) 82/100<ref name="MC PS2">{{cite web |url=https://www.metacritic.com/game/x-men-legends-ii-rise-of-apocalypse/critic-reviews/?platform=playstation-2 |publisher=[[Metacritic]] |title=X-Men Legends II: Rise of Apocalypse for PlayStation 2 Reviews |access-date=October 27, 2009 |archive-date=October 29, 2020 |archive-url=https://web.archive.org/web/20201029210928/https://www.metacritic.com/game/playstation-2/x-men-legends-ii-rise-of-apocalypse |url-status=live }}</ref><br />(PC) 80/100<ref name="MC PC">{{cite web |url=https://www.metacritic.com/game/x-men-legends-ii-rise-of-apocalypse/critic-reviews/?platform=pc |publisher=Metacritic |title=X-Men Legends II: Rise of Apocalypse for PC Reviews |access-date=October 27, 2009 |archive-date=September 19, 2020 |archive-url=https://web.archive.org/web/20200919151745/https://www.metacritic.com/game/pc/x-men-legends-ii-rise-of-apocalypse |url-status=live }}</ref>
| 1UP = A<ref>{{Cite web |url=http://www.1up.com/reviews/x-men-legends-ii_3 |publisher=[[1UP.com]] |access-date=July 6, 2012 |date=October 31, 2005 |first=Tom |last=Byron |title=X-Men Legends II - X-ellent |url-status=dead |archive-url=https://web.archive.org/web/20120709110323/http://www.1up.com/reviews/x-men-legends-ii_3 |archive-date=July 9, 2012 |df=mdy-all }}</ref><ref>{{Cite web |url=http://www.1up.com/reviews/x-men-legends-ii |publisher=1UP.com |access-date=July 6, 2012 |date=December 13, 2005 |first=Greg |last=Stewart |title=X-Men Legends II - Already the PSP has a "Best Superhero Game Ever." |url-status=dead |archive-url=https://web.archive.org/web/20120708092457/http://www.1up.com/reviews/x-men-legends-ii |archive-date=July 8, 2012 |df=mdy-all }}</ref><br />(PC) B+<ref>{{Cite web |url=http://www.1up.com/reviews/x-men-legends-ii_2 |publisher=1UP.com |access-date=July 6, 2012 |date=November 9, 2005 |author=1UP Staff |title=X-Men Legends II - X-Citing |url-status=dead |archive-url=https://web.archive.org/web/20120711195749/http://www.1up.com/reviews/x-men-legends-ii_2 |archive-date=July 11, 2012 |df=mdy-all }}</ref>
| 1UP = A<ref>{{Cite web |url=http://www.1up.com/reviews/x-men-legends-ii_3 |publisher=[[1UP.com]] |access-date=July 6, 2012 |date=October 31, 2005 |first=Tom |last=Byron |title=X-Men Legends II - X-ellent |url-status=dead |archive-url=https://web.archive.org/web/20120709110323/http://www.1up.com/reviews/x-men-legends-ii_3 |archive-date=July 9, 2012 |df=mdy-all }}</ref><ref>{{Cite web |url=http://www.1up.com/reviews/x-men-legends-ii |publisher=1UP.com |access-date=July 6, 2012 |date=December 13, 2005 |first=Greg |last=Stewart |title=X-Men Legends II - Already the PSP has a "Best Superhero Game Ever." |url-status=dead |archive-url=https://web.archive.org/web/20120708092457/http://www.1up.com/reviews/x-men-legends-ii |archive-date=July 8, 2012 |df=mdy-all }}</ref><br />(PC) B+<ref>{{Cite web |url=http://www.1up.com/reviews/x-men-legends-ii_2 |publisher=1UP.com |access-date=July 6, 2012 |date=November 9, 2005 |author=1UP Staff |title=X-Men Legends II - X-Citing |url-status=dead |archive-url=https://web.archive.org/web/20120711195749/http://www.1up.com/reviews/x-men-legends-ii_2 |archive-date=July 11, 2012 |df=mdy-all }}</ref>
| GSpy = (Xbox & PS2) {{Rating|4.5|5}}<ref name="gamespy consoles review">{{Cite web |url=http://xbox.gamespy.com/xbox/x-men-legends-2/653507p1.html |title=GameSpy: X-Men Legends II: Rise of Apocalypse (Xbox, PS2) |access-date=April 7, 2014 |publisher=[[GameSpy]] |date=September 23, 2005 |first=Steve |last=Steinberg}}</ref><br />{{Rating|4|5}}<ref>{{Cite web |url=http://cube.gamespy.com/gamecube/x-men-legends-2/653502p1.html |title=GameSpy: X-Men Legends II: Rise of Apocalypse (GCN) |access-date=July 6, 2012 |publisher=GameSpy |date=September 23, 2005 |first=Steve |last=Steinberg}}</ref><ref>{{Cite web |url=http://pc.gamespy.com/pc/x-men-legends-ii-rise-of-apocalypse/657760p1.html |title=GameSpy: X-Men Legends II: Rise of Apocalypse (PC) |access-date=July 6, 2012 |publisher=GameSpy |date=October 11, 2005 |first=Jamie |last=Madigan}}</ref><ref>{{Cite web |url=http://psp.gamespy.com/playstation-portable/x-men-legends-ii-rise-of-apocalypse/661351p1.html |title=GameSpy: X-Men Legends II: Rise of Apocalypse (PSP) |access-date=July 6, 2012 |publisher=GameSpy |date=October 25, 2005 |first=Steve |last=Steinberg}}</ref>
| GSpy = (Xbox & PS2) {{Rating|4.5|5}}<ref name="gamespy consoles review">{{Cite web |url=http://xbox.gamespy.com/xbox/x-men-legends-2/653507p1.html |title=GameSpy: X-Men Legends II: Rise of Apocalypse (Xbox, PS2) |access-date=April 7, 2014 |publisher=[[GameSpy]] |date=September 23, 2005 |first=Steve |last=Steinberg |archive-date=March 13, 2017 |archive-url=https://web.archive.org/web/20170313230116/http://xbox.gamespy.com/xbox/x-men-legends-2/653507p1.html |url-status=live }}</ref><br />{{Rating|4|5}}<ref>{{Cite web |url=http://cube.gamespy.com/gamecube/x-men-legends-2/653502p1.html |title=GameSpy: X-Men Legends II: Rise of Apocalypse (GCN) |access-date=July 6, 2012 |publisher=GameSpy |date=September 23, 2005 |first=Steve |last=Steinberg |archive-date=November 17, 2011 |archive-url=https://web.archive.org/web/20111117061914/http://cube.gamespy.com/gamecube/x-men-legends-2/653502p1.html |url-status=live }}</ref><ref>{{Cite web |url=http://pc.gamespy.com/pc/x-men-legends-ii-rise-of-apocalypse/657760p1.html |title=GameSpy: X-Men Legends II: Rise of Apocalypse (PC) |access-date=July 6, 2012 |publisher=GameSpy |date=October 11, 2005 |first=Jamie |last=Madigan |archive-date=July 24, 2017 |archive-url=https://web.archive.org/web/20170724060023/http://pc.gamespy.com/pc/x-men-legends-ii-rise-of-apocalypse/657760p1.html |url-status=live }}</ref><ref>{{Cite web |url=http://psp.gamespy.com/playstation-portable/x-men-legends-ii-rise-of-apocalypse/661351p1.html |title=GameSpy: X-Men Legends II: Rise of Apocalypse (PSP) |access-date=July 6, 2012 |publisher=GameSpy |date=October 25, 2005 |first=Steve |last=Steinberg |archive-date=March 4, 2016 |archive-url=https://web.archive.org/web/20160304060849/http://psp.gamespy.com/playstation-portable/x-men-legends-ii-rise-of-apocalypse/661351p1.html |url-status=live }}</ref>
| IGN = 8.5/10<ref>{{cite web |url=http://www.ign.com/articles/2005/09/22/x-men-legends-ii-rise-of-apocalypse-2 |title=X-Men Legends II: Rise of Apocalypse |first=Douglass C. |last=Perry |date=September 21, 2005 |access-date=April 7, 2014 |publisher=[[IGN]]}}</ref><br />(PSP) 8.4/10<ref>{{cite web |url=http://www.ign.com/articles/2005/10/25/x-men-legends-ii-rise-of-the-apocalypse |title=X-Men Legends II: Rise of the Apocalypse <nowiki>[sic]</nowiki> |first=David |last=Clayman |date=October 25, 2005 |access-date=April 7, 2014 |publisher=IGN}}</ref><br />(GC) 8/10<ref>{{cite web |url=http://www.ign.com/articles/2005/09/22/x-men-legends-ii-rise-of-apocalypse-3 |title=X-Men Legends II: Rise of Apocalypse (GCN) |first=Douglass C. |last=Perry |date=September 21, 2005 |access-date=April 7, 2014 |publisher=IGN}}</ref>
| IGN = 8.5/10<ref>{{cite web |url=http://www.ign.com/articles/2005/09/22/x-men-legends-ii-rise-of-apocalypse-2 |title=X-Men Legends II: Rise of Apocalypse |first=Douglass C. |last=Perry |date=September 21, 2005 |access-date=April 7, 2014 |publisher=[[IGN]] |archive-date=May 12, 2019 |archive-url=https://web.archive.org/web/20190512031457/https://www.ign.com/articles/2005/09/22/x-men-legends-ii-rise-of-apocalypse-2 |url-status=live }}</ref><br />(PSP) 8.4/10<ref>{{cite web |url=http://www.ign.com/articles/2005/10/25/x-men-legends-ii-rise-of-the-apocalypse |title=X-Men Legends II: Rise of the Apocalypse <nowiki>[sic]</nowiki> |first=David |last=Clayman |date=October 25, 2005 |access-date=April 7, 2014 |publisher=IGN |archive-date=May 18, 2019 |archive-url=https://web.archive.org/web/20190518011630/https://www.ign.com/articles/2005/10/25/x-men-legends-ii-rise-of-the-apocalypse |url-status=live }}</ref><br />(GC) 8/10<ref>{{cite web |url=http://www.ign.com/articles/2005/09/22/x-men-legends-ii-rise-of-apocalypse-3 |title=X-Men Legends II: Rise of Apocalypse (GCN) |first=Douglass C. |last=Perry |date=September 21, 2005 |access-date=April 7, 2014 |publisher=IGN |archive-date=May 14, 2019 |archive-url=https://web.archive.org/web/20190514074535/https://www.ign.com/articles/2005/09/22/x-men-legends-ii-rise-of-apocalypse-3 |url-status=live }}</ref>
}}
}}


''X-Men Legends II: Rise of Apocalypse'' received generally favorable reviews. All platforms hold aggregate scores in the 80–85% range at aggregate review websites [[GameRankings]] and [[Metacritic]]. Reported scores at Metacritic ranged from 59% to 100% approval. According to the [[NPD Group]], ''Rise of Apocalypse'' sold over 63,000 units on the Xbox during the month of its release.<ref>{{Cite web |url=http://forum.teamxbox.com/showthread.php?t=388709 |title=NPD Sales October 2005 |publisher=[[TeamXbox]]}}</ref> It sold enough copies to be added to the budget line known as PlayStation 2's [[List of Sony Greatest Hits games#PlayStation 2|Greatest Hits]].<ref>{{Cite web |url=http://www.bestbuy.com/site/X-Men+Legends+II%3A+Rise+of+Apocalypse+Greatest+Hits+%26%23151%3B+PRE-OWNED+-+PlayStation+2/8027743.p;jsessionid=8D0567DED08ACD6F38A4165CB387FE76.bbolsp-app01-23?id=1218814647767&skuId=8027743 |publisher=[[Best Buy]] |access-date=January 3, 2012 |title=X-Men Legends II: Rise of Apocalypse Greatest Hits — PRE-OWNED - PlayStation 2}}</ref> [[PALGN]]'s Jeremy Jastrzab felt that ''Rise of Apocalypse'' "caters for X-Men fans and if you can gather three others, you're going to have a great time".<ref name="palgn review">{{Cite web |url=http://palgn.com.au/playstation-2/3303/x-men-legends-ii-rise-of-apocalypse-review/ |access-date=July 16, 2012 |first=Jeremy |last=Jastrzab |publisher=[[PALGN]] |date=November 7, 2005 |title=X-Men Legends II: Rise of Apocalypse Review |url-status=dead |archive-url=https://web.archive.org/web/20120101040046/http://palgn.com.au/playstation-2/3303/x-men-legends-ii-rise-of-apocalypse-review/ |archive-date=January 1, 2012 |df=mdy-all }}</ref> Tom Byron of [[1UP.com]] praised several aspects of the game, and felt that amidst ''[[The Incredible Hulk: Ultimate Destruction]]'', ''[[Ultimate Spider-Man (video game)|Ultimate Spider-Man]]'' and ''[[Fantastic Four (2005 video game)|Fantastic Four]]'' game releases in 2005 ''X-Men Legends II'' was the best release from Marvel that year.<ref name="1up review">{{Cite web |url=http://www.1up.com/reviews/x-men-legends-ii_4 |publisher=[[1UP.com]] |first=Tom |last=Byron |access-date=July 16, 2012 |date=October 11, 2005 |title=X-Men Legends II |url-status=dead |archive-url=https://web.archive.org/web/20120710135548/http://www.1up.com/reviews/x-men-legends-ii_4 |archive-date=July 10, 2012 |df=mdy-all }}</ref>
''X-Men Legends II: Rise of Apocalypse'' received generally favorable reviews. All platforms hold aggregate scores in the 80–85% range at aggregate review websites [[GameRankings]] and [[Metacritic]]. Reported scores at Metacritic ranged from 59% to 100% approval. According to the [[NPD Group]], ''Rise of Apocalypse'' sold over 63,000 units on the Xbox during the month of its release.<ref>{{Cite web |url=http://forum.teamxbox.com/showthread.php?t=388709 |title=NPD Sales October 2005 |publisher=[[TeamXbox]]}}</ref> It sold enough copies to be added to the budget line known as PlayStation 2's [[List of Sony Greatest Hits games#PlayStation 2|Greatest Hits]].<ref>{{Cite web |url=http://www.bestbuy.com/site/X-Men+Legends+II%3A+Rise+of+Apocalypse+Greatest+Hits+%26%23151%3B+PRE-OWNED+-+PlayStation+2/8027743.p;jsessionid=8D0567DED08ACD6F38A4165CB387FE76.bbolsp-app01-23?id=1218814647767&skuId=8027743 |publisher=[[Best Buy]] |access-date=January 3, 2012 |title=X-Men Legends II: Rise of Apocalypse Greatest Hits — PRE-OWNED - PlayStation 2 |archive-date=January 23, 2021 |archive-url=https://web.archive.org/web/20210123020451/https://www.bestbuy.com/site/X-Men+Legends+II%3A+Rise+of+Apocalypse+Greatest+Hits+%26 |url-status=live }}</ref> ''PALGN''{{'}}s Jeremy Jastrzab felt that ''Rise of Apocalypse'' "caters for X-Men fans and if you can gather three others, you're going to have a great time".<ref name="palgn review">{{Cite web |url=http://palgn.com.au/playstation-2/3303/x-men-legends-ii-rise-of-apocalypse-review/ |access-date=July 16, 2012 |first=Jeremy |last=Jastrzab |website=PALGN |date=November 7, 2005 |title=X-Men Legends II: Rise of Apocalypse Review |url-status=dead |archive-url=https://web.archive.org/web/20120101040046/http://palgn.com.au/playstation-2/3303/x-men-legends-ii-rise-of-apocalypse-review/ |archive-date=January 1, 2012 |df=mdy-all }}</ref> Tom Byron of [[1UP.com]] praised several aspects of the game, and felt that amidst ''[[The Incredible Hulk: Ultimate Destruction]]'', ''[[Ultimate Spider-Man (video game)|Ultimate Spider-Man]]'' and ''[[Fantastic Four (2005 video game)|Fantastic Four]]'' game releases in 2005 ''X-Men Legends II'' was the best release from Marvel that year.<ref name="1up review">{{Cite web |url=http://www.1up.com/reviews/x-men-legends-ii_4 |publisher=[[1UP.com]] |first=Tom |last=Byron |access-date=July 16, 2012 |date=October 11, 2005 |title=X-Men Legends II |url-status=dead |archive-url=https://web.archive.org/web/20120710135548/http://www.1up.com/reviews/x-men-legends-ii_4 |archive-date=July 10, 2012 |df=mdy-all }}</ref>


Commentary on gameplay was generally positive. [[G4 (U.S. TV channel)|G4TV]]'s reviewer lauded the destructible environments, but felt that the gameplay lacked variation.<ref name="g4tv review" /> The reviewer from VideoGamer.com noted that the co-operative gameplay was strong, and that the addition of online play "opens the [gameplay] up to a wider range of people".<ref name="videogamer review">{{Cite web |url=http://www.videogamer.com/ps2/xmen_legends_ii/review.html |publisher=VideoGamer.com |author=VideoGamer.com staff |date=October 25, 2005 |access-date=July 6, 2012 |title=X-Men Legends II: Rise of Apocalypse Review}}</ref> PALGN's Jeremy Jastrzab felt that the game's menus were convoluted and difficult to navigate, and also felt that the game began to drag near the end of the story.<ref name="palgn review" /> The inclusion of additional mutant powers and online gameplay were points of praise.<ref name="gametrailers review" /> GameSpot's Greg Mueller praised the game's vast cast of characters, destructible environments and unlockable content, but felt that the user interface was awkward. Mueller also felt that the game loaded content far too frequently.<ref name="gamespot review">{{Cite web |url=http://www.gamespot.com/x-men-legends-ii-rise-of-apocalypse/reviews/x-men-legends-ii-rise-of-apocalypse-review-6134086/ |publisher=[[GameSpot]] |first=Greg |last=Mueller |access-date=July 16, 2012 |date=September 21, 2005 |title=X-Men Legends II: Rise of Apocalypse Review}}</ref> [[GamesRadar]]'s Raymond Padilla had similar complaints about the frequency and length of the game's load times. Padilla praised the addition of online play and the automatic upgrade system.<ref name="gamesradar review">{{Cite web |url=http://www.gamesradar.com/x-men-legends-ii-rise-of-apocalypse-review/ |publisher=[[GamesRadar]] |access-date=July 16, 2012 |date=June 22, 2007 |title=X-Men Legends II: Rise of Apocalypse |first=Raymond |last=Padilla}}</ref>
Commentary on gameplay was generally positive. [[G4 (U.S. TV channel)|G4TV]]'s reviewer lauded the destructible environments, but felt that the gameplay lacked variation.<ref name="g4tv review" /> The reviewer from VideoGamer.com noted that the co-operative gameplay was strong, and that the addition of online play "opens the [gameplay] up to a wider range of people".<ref name="videogamer review">{{Cite web |url=http://www.videogamer.com/ps2/xmen_legends_ii/review.html |publisher=VideoGamer.com |author=VideoGamer.com staff |date=October 25, 2005 |access-date=July 6, 2012 |title=X-Men Legends II: Rise of Apocalypse Review |archive-date=December 7, 2013 |archive-url=https://web.archive.org/web/20131207180619/http://www.videogamer.com/ps2/xmen_legends_ii/review.html |url-status=live }}</ref> ''PALGN''{{'}}s Jeremy Jastrzab felt that the game's menus were convoluted and difficult to navigate, and also felt that the game began to drag near the end of the story.<ref name="palgn review" /> The inclusion of additional mutant powers and online gameplay were points of praise.<ref name="gametrailers review" /> GameSpot's Greg Mueller praised the game's vast cast of characters, destructible environments and unlockable content, but felt that the user interface was awkward. Mueller also felt that the game loaded content far too frequently.<ref name="gamespot review">{{Cite web |url=http://www.gamespot.com/x-men-legends-ii-rise-of-apocalypse/reviews/x-men-legends-ii-rise-of-apocalypse-review-6134086/ |publisher=[[GameSpot]] |first=Greg |last=Mueller |access-date=July 16, 2012 |date=September 21, 2005 |title=X-Men Legends II: Rise of Apocalypse Review |archive-date=August 1, 2012 |archive-url=https://web.archive.org/web/20120801210222/http://www.gamespot.com/x-men-legends-ii-rise-of-apocalypse/reviews/x-men-legends-ii-rise-of-apocalypse-review-6134086/ |url-status=live }}</ref> [[GamesRadar]]'s Raymond Padilla had similar complaints about the frequency and length of the game's load times. Padilla praised the addition of online play and the automatic upgrade system.<ref name="gamesradar review">{{Cite web |url=http://www.gamesradar.com/x-men-legends-ii-rise-of-apocalypse-review/ |publisher=[[GamesRadar]] |access-date=July 16, 2012 |date=June 22, 2007 |title=X-Men Legends II: Rise of Apocalypse |first=Raymond |last=Padilla |archive-date=March 4, 2016 |archive-url=https://web.archive.org/web/20160304071041/http://www.gamesradar.com/x-men-legends-ii-rise-of-apocalypse-review/ |url-status=live }}</ref>


Reviewers have high marks on the game's cast of characters, but were divided in their opinions of the choice of voice actors. GameTrailers's reviewer disliked that several famous X-Men and Brotherhood characters were not playable, but appeared only as side characters. They also cited issues with voice acting and a convoluted story.<ref name="gametrailers review" /> Unlike the critic from GameTrailers, G4's reviewer praised the overall story, and further praised the selection of characters for the cast.<ref name="g4tv review">{{Cite web |archive-url=https://web.archive.org/web/20070505135106/http://www.g4tv.com/xplay/features/52877/XMen_Legends_II_Rise_of_Apocalypse_Review.html |archive-date=May 5, 2007 |publisher=[[G4 (U.S. TV channel)|G4TV]] |access-date=July 6, 2012 |title=G4 - Feature - X-Men Legends II: Rise of Apocalypse Review |url=http://www.g4tv.com/xplay/features/52877/XMen_Legends_II_Rise_of_Apocalypse_Review.html}}</ref> Greg Mueller of [[GameSpot]] also praised the game's vast cast of characters.<ref name="gamespot review" />
Reviewers have high marks on the game's cast of characters, but were divided in their opinions of the choice of voice actors. GameTrailers's reviewer disliked that several famous X-Men and Brotherhood characters were not playable, but appeared only as side characters. They also cited issues with voice acting and a convoluted story.<ref name="gametrailers review" /> Unlike the critic from GameTrailers, G4's reviewer praised the overall story, and further praised the selection of characters for the cast.<ref name="g4tv review">{{Cite web |archive-url=https://web.archive.org/web/20070505135106/http://www.g4tv.com/xplay/features/52877/XMen_Legends_II_Rise_of_Apocalypse_Review.html |archive-date=May 5, 2007 |publisher=[[G4 (U.S. TV channel)|G4TV]] |access-date=July 6, 2012 |title=G4 - Feature - X-Men Legends II: Rise of Apocalypse Review |url=http://www.g4tv.com/xplay/features/52877/XMen_Legends_II_Rise_of_Apocalypse_Review.html}}</ref> Greg Mueller of [[GameSpot]] also praised the game's vast cast of characters.<ref name="gamespot review" />
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Critics were split on their assessment of the game's visuals. The reviewer from GameTrailers noted that the game's visuals had improved greatly, citing the effects, environments and cinematics as some of the largest upgrades.<ref name="gametrailers review" /> Inversely [[GamesRadar]]'s Raymond Padilla felt that the game's graphics felt dated.<ref name="gamesradar review" /> Steve Steinberg of [[GameSpy]] conceded that while the visuals were generally improved over the game's predecessor, it still lacked in quality and variation. Steinberg stated that the characters now felt like "a part of the environments, as opposed to cut-outs floating on top of it".<ref name="gamespy consoles review" /> He noted that even with the improvements the players may lose their character amidst the environment, causing confusion.<ref name="gamespy consoles review" />
Critics were split on their assessment of the game's visuals. The reviewer from GameTrailers noted that the game's visuals had improved greatly, citing the effects, environments and cinematics as some of the largest upgrades.<ref name="gametrailers review" /> Inversely [[GamesRadar]]'s Raymond Padilla felt that the game's graphics felt dated.<ref name="gamesradar review" /> Steve Steinberg of [[GameSpy]] conceded that while the visuals were generally improved over the game's predecessor, it still lacked in quality and variation. Steinberg stated that the characters now felt like "a part of the environments, as opposed to cut-outs floating on top of it".<ref name="gamespy consoles review" /> He noted that even with the improvements the players may lose their character amidst the environment, causing confusion.<ref name="gamespy consoles review" />


The success of the ''X-Men Legends'' series led Raven Software, Marvel, and Activision to create the video game ''[[Marvel: Ultimate Alliance]]'', which was released on several consoles, handheld devices and Microsoft Windows in 2007.<ref name="gfaqs MUA GC">{{cite web |url=http://www.gamefaqs.com/gamecube/927395-x-men-legends-ii-rise-of-apocalypse/data |title=Marvel: Ultimate Alliance Information for GameCube |access-date=January 3, 2011 |publisher=[[GameFAQs]]}}</ref><ref name="gfaqs MUA PS2">{{cite web |url=http://www.gamefaqs.com/ps2/932588-marvel-ultimate-alliance/data |title=Marvel: Ultimate Alliance Information for PlayStation 2 |access-date=January 3, 2011 |publisher=[[GameFAQs]]}}</ref><ref name="gfaqs MUA PS3">{{cite web |url=http://www.gamefaqs.com/ps3/932589-marvel-ultimate-alliance/data |title=Marvel: Ultimate Alliance Information for PlayStation 3 |access-date=January 3, 2011 |publisher=[[GameFAQs]]}}</ref><ref name="gfaqs MUA Xbox">{{cite web |url=http://www.gamefaqs.com/xbox/927388-x-men-legends-ii-rise-of-apocalypse/data |title=Marvel: Ultimate Alliance Information for Xbox |access-date=January 3, 2011 |publisher=[[GameFAQs]]}}</ref><ref name="gfaqs MUA Xbox 360">{{cite web |url=http://www.gamefaqs.com/xbox360/932586-marvel-ultimate-alliance/data |title=Marvel: Ultimate Alliance Information for Xbox 360 |access-date=January 3, 2011 |publisher=[[GameFAQs]]}}</ref> Barking Lizards, Vicarious Visions and Beenox handled the ports for different platforms.<ref name="beenox">{{cite web |url=http://www.beenox.com/en/games |title=Beenox games |access-date=January 3, 2011 |publisher=[[Beenox]] |url-status=dead |archive-url=https://web.archive.org/web/20101213011835/http://www.beenox.com/en/games |archive-date=December 13, 2010 |df=mdy-all }}</ref><ref name="gfaqs MUA GBA">{{cite web |url=http://www.gamefaqs.com/gba/932968-marvel-ultimate-alliance/data |title=Marvel: Ultimate Alliance Information for GameBoy Advance |access-date=January 3, 2011 |publisher=[[GameFAQs]]}}</ref><ref name="gfaqs MUA PSP">{{cite web |url=http://www.gamefaqs.com/psp/932590-marvel-ultimate-alliance/data |title=Marvel: Ultimate Alliance Information for PSP |access-date=January 3, 2011 |publisher=[[GameFAQs]]}}</ref><ref name="gfaqs MUA Wii">{{cite web |url=http://www.gamefaqs.com/wii/932591-marvel-ultimate-alliance/data |title=Marvel: Ultimate Alliance Information for Wii |access-date=January 3, 2011 |publisher=[[GameFAQs]]}}</ref> ''Marvel: Ultimate Alliance'' was followed by ''[[Marvel: Ultimate Alliance 2]]'', jointly developed by Vicarious Visions, [[n-Space]] and [[Savage Entertainment]]. ''Marvel Ultimate Alliance 2'' was released on several consoles and handhelds in the fall of 2009. Vicarious Visions developed the PS3 and Xbox 360 versions,<ref name="JeanTrailer">{{cite web|url=http://ps3.ign.com/dor/objects/14233937/marvel-ultimate-alliance-2/videos/sdcc09_marvel2_trl_jeangrey_72109.htmljsessionid=2mocrxufxaj1q |title=Marvel: Ultimate Alliance 2 PlayStation 3 Trailer - SDCC09: Jean Grey Vignette |access-date=July 22, 2009 |publisher=[[IGN]] |url-status=dead |archive-url=https://web.archive.org/web/20090726144236/http://ps3.ign.com/dor/objects/14233937/marvel-ultimate-alliance-2/videos/sdcc09_marvel2_trl_jeangrey_72109.htmljsessionid=2mocrxufxaj1q |archive-date=July 26, 2009 }}</ref> while n-Space developed the [[Nintendo DS]], PSP and [[Wii]] versions.<ref>{{Cite web |url=http://www.n-space.com/MUA2_Diary.html |title=MUA2 Diary |publisher=[[n-Space]] |access-date=January 3, 2011 |url-status=dead |archive-url=https://web.archive.org/web/20110927224502/http://www.n-space.com/MUA2_Diary.html |archive-date=September 27, 2011 |df=mdy-all }}</ref> Savage Entertainment ported the version developed by n-Space to the PSP.<ref>{{cite web | url=http://psp.gamespy.com/playstation-portable/marvel-ultimate-alliance-2/ | title=Marvel: Ultimate Alliance 2 |access-date=January 3, 2011 |publisher=[[GameSpy]]}}</ref>
The success of the ''X-Men Legends'' series led Raven Software, Marvel, and Activision to create the video game ''[[Marvel: Ultimate Alliance]]'', which was released on several consoles, handheld devices and Microsoft Windows in 2007.<ref name="gfaqs MUA GC">{{cite web |url=http://www.gamefaqs.com/gamecube/927395-x-men-legends-ii-rise-of-apocalypse/data |title=Marvel: Ultimate Alliance Information for GameCube |access-date=January 3, 2011 |publisher=[[GameFAQs]] |archive-date=September 20, 2017 |archive-url=https://web.archive.org/web/20170920142445/https://www.gamefaqs.com/gamecube/927395-x-men-legends-ii-rise-of-apocalypse/data |url-status=live }}</ref><ref name="gfaqs MUA PS2">{{cite web |url=http://www.gamefaqs.com/ps2/932588-marvel-ultimate-alliance/data |title=Marvel: Ultimate Alliance Information for PlayStation 2 |access-date=January 3, 2011 |publisher=[[GameFAQs]] |archive-date=October 8, 2017 |archive-url=https://web.archive.org/web/20171008130726/https://www.gamefaqs.com/ps2/932588-marvel-ultimate-alliance/data |url-status=live }}</ref><ref name="gfaqs MUA PS3">{{cite web |url=http://www.gamefaqs.com/ps3/932589-marvel-ultimate-alliance/data |title=Marvel: Ultimate Alliance Information for PlayStation 3 |access-date=January 3, 2011 |publisher=[[GameFAQs]] |archive-date=October 8, 2017 |archive-url=https://web.archive.org/web/20171008181613/https://www.gamefaqs.com/ps3/932589-marvel-ultimate-alliance/data |url-status=live }}</ref><ref name="gfaqs MUA Xbox">{{cite web |url=http://www.gamefaqs.com/xbox/927388-x-men-legends-ii-rise-of-apocalypse/data |title=Marvel: Ultimate Alliance Information for Xbox |access-date=January 3, 2011 |publisher=[[GameFAQs]] |archive-date=September 21, 2017 |archive-url=https://web.archive.org/web/20170921000401/https://www.gamefaqs.com/xbox/927388-x-men-legends-ii-rise-of-apocalypse/data |url-status=live }}</ref><ref name="gfaqs MUA Xbox 360">{{cite web |url=http://www.gamefaqs.com/xbox360/932586-marvel-ultimate-alliance/data |title=Marvel: Ultimate Alliance Information for Xbox 360 |access-date=January 3, 2011 |publisher=[[GameFAQs]] |archive-date=February 11, 2017 |archive-url=https://web.archive.org/web/20170211040531/http://www.gamefaqs.com/xbox360/932586-marvel-ultimate-alliance/data |url-status=live }}</ref> Barking Lizards, Vicarious Visions and Beenox handled the ports for different platforms.<ref name="beenox">{{cite web |url=http://www.beenox.com/en/games |title=Beenox games |access-date=January 3, 2011 |publisher=[[Beenox]] |url-status=dead |archive-url=https://web.archive.org/web/20101213011835/http://www.beenox.com/en/games |archive-date=December 13, 2010 |df=mdy-all }}</ref><ref name="gfaqs MUA GBA">{{cite web |url=http://www.gamefaqs.com/gba/932968-marvel-ultimate-alliance/data |title=Marvel: Ultimate Alliance Information for GameBoy Advance |access-date=January 3, 2011 |publisher=[[GameFAQs]] |archive-date=October 8, 2017 |archive-url=https://web.archive.org/web/20171008130635/https://www.gamefaqs.com/gba/932968-marvel-ultimate-alliance/data |url-status=live }}</ref><ref name="gfaqs MUA PSP">{{cite web |url=http://www.gamefaqs.com/psp/932590-marvel-ultimate-alliance/data |title=Marvel: Ultimate Alliance Information for PSP |access-date=January 3, 2011 |publisher=[[GameFAQs]] |archive-date=October 8, 2017 |archive-url=https://web.archive.org/web/20171008180342/https://www.gamefaqs.com/psp/932590-marvel-ultimate-alliance/data |url-status=live }}</ref><ref name="gfaqs MUA Wii">{{cite web |url=http://www.gamefaqs.com/wii/932591-marvel-ultimate-alliance/data |title=Marvel: Ultimate Alliance Information for Wii |access-date=January 3, 2011 |publisher=[[GameFAQs]] |archive-date=October 8, 2017 |archive-url=https://web.archive.org/web/20171008230919/https://www.gamefaqs.com/wii/932591-marvel-ultimate-alliance/data |url-status=live }}</ref> ''Marvel: Ultimate Alliance'' was followed by ''[[Marvel: Ultimate Alliance 2]]'', jointly developed by Vicarious Visions, [[n-Space]] and [[Savage Entertainment]]. ''Marvel Ultimate Alliance 2'' was released on several consoles and handhelds in the fall of 2009. Vicarious Visions developed the PS3 and Xbox 360 versions,<ref name="JeanTrailer">{{cite web|url=http://ps3.ign.com/dor/objects/14233937/marvel-ultimate-alliance-2/videos/sdcc09_marvel2_trl_jeangrey_72109.htmljsessionid=2mocrxufxaj1q |title=Marvel: Ultimate Alliance 2 PlayStation 3 Trailer - SDCC09: Jean Grey Vignette |access-date=July 22, 2009 |publisher=[[IGN]] |url-status=dead |archive-url=https://web.archive.org/web/20090726144236/http://ps3.ign.com/dor/objects/14233937/marvel-ultimate-alliance-2/videos/sdcc09_marvel2_trl_jeangrey_72109.htmljsessionid=2mocrxufxaj1q |archive-date=July 26, 2009 }}</ref> while n-Space developed the [[Nintendo DS]], PSP PS2 and [[Wii]] versions.<ref>{{Cite web |url=http://www.n-space.com/MUA2_Diary.html |title=MUA2 Diary |publisher=[[n-Space]] |access-date=January 3, 2011 |url-status=dead |archive-url=https://web.archive.org/web/20110927224502/http://www.n-space.com/MUA2_Diary.html |archive-date=September 27, 2011 |df=mdy-all }}</ref> Savage Entertainment ported the version developed by n-Space to the PSP.<ref>{{cite web | url=http://psp.gamespy.com/playstation-portable/marvel-ultimate-alliance-2/ | title=Marvel: Ultimate Alliance 2 | access-date=January 3, 2011 | publisher=[[GameSpy]] | archive-date=August 12, 2020 | archive-url=https://web.archive.org/web/20200812043340/http://psp.gamespy.com/playstation-portable/marvel-ultimate-alliance-2/ | url-status=live }}</ref>
{{-}}
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==Notes==
{{notelist}}


==References==
==References==
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Revision as of 12:53, 12 July 2024

X-Men Legends II: Rise of Apocalypse
Developer(s)Raven Software[a]
Barking Lizards (N-Gage)
Mforma (mobile)
Publisher(s)Activision
Mforma (mobile)
Director(s)Dan Vondrak
Producer(s)Matthew Paul
Designer(s)Keith Fuller
Programmer(s)
  • Daniel Edwards
  • Gil Gribb
Artist(s)Dan Hay
Writer(s)Robert Love
Composer(s)Gregor Narholz
Platform(s)
Release
September 20, 2005
  • PlayStation 2, GameCube, Windows, & Xbox
    • NA: September 20, 2005
    • AU: October 12, 2005
    • EU: October 14, 2005
    PlayStation Portable
    • NA: October 19, 2005
    • AU: November 23, 2003
    • EU: November 25, 2005
    N-Gage
    • EU: October 28, 2005
    • NA: October 31, 2005
    Mobile
    December 19, 2005
Genre(s)Action role-playing
Mode(s)Single-player, multiplayer

X-Men Legends II: Rise of Apocalypse is an action role-playing game developed primarily by Raven Software and published by Activision. It is the follow-up to 2004's X-Men Legends. It was released in September 2005 for the GameCube, Windows, N-Gage, PlayStation 2, PlayStation Portable and Xbox. It is set after the events of X-Men Legends and features the mutant supervillain Apocalypse as the primary antagonist.

The developers intended the game to have a greater sense of scale than its predecessor, with a story where the villains known as the Brotherhood of Mutants would need to ally themselves with the X-Men to defeat a greater threat. Blur Studio created the cinematics. Online multiplayer was also added.

The game was well received by gaming critics on all platforms. They felt that the inclusion of online play, additional mutant powers, and a larger cast made the game an improvement over its predecessor. Some reviewers were critical of the game's voice acting and felt that the gameplay was repetitive. It sold enough copies to be added to the budget line known as PlayStation 2's Greatest Hits.

Gameplay

Gameplay from X-Men Legends II. Here the heroes battle Sugar Man

X-Men Legends II is an action role-playing game. It unites two Marvel Comics superhero teams, the heroic X-Men and the villainous Brotherhood of Mutants as they together face the mutant supervillain Apocalypse and his minions.[2] Players can choose up to four characters to use at once from a larger roster. Players unlock additional characters as they proceed through the game. Four players can play on one machine cooperatively, and players can join or leave at any time. The game also features online play for up to four players, a first for the series.[2] A new game plus mode is included that allows players to play through the game a second time while retaining all character stats.[3]

As characters gain experience points their mutant superpowers and unique abilities can be upgraded. Items found during gameplay can also be equipped to further enhance a character's abilities. Characters can combine attacks to create a combo, in which two or more players punch or kick a single enemy at the same time.[4] The character's special abilities can also be used in the same manner to create a Super Combo which inflicts massive damage on enemies. Each character has several mutant powers that players can assign to controller buttons. The game also features a skirmish mode, which allows players to fight against each other or waves of computer-controlled enemies.[4]

X-Men Legends II: Rise of Apocalypse features a central hub that players return to between missions. It is a designated area free from enemies, and its setting changes to coincide with the current act of the game. Here players can view loading screen art, cinematics, and comic book covers acquired during gameplay. Biographies of the X-Men and their enemies can be accessed here. Players can also participate in an X-Men trivia game which awards experience points for correct answers. Additionally, players can access a virtual combat environment known as the Danger Room to play additional missions unlocked during gameplay.[5]

The mobile phone version of the game is primarily a beat 'em up with role-playing elements. Unlike the console versions, the game plays as a side-scroller in the same vein as the 1999 X-Men arcade game.[6] There are five selectable characters, and players upgrade each through experience points earned. Players control one character at a time, and can switch to another at the press of a button.[7]

Synopsis

Setting

X-Men Legends II: Rise of Apocalypse is not set in any particular Marvel Comics universe. The game takes place some time after the events of X-Men Legends. The mutant supervillain Apocalypse, having witnessed the X-Men's defeat of Magneto remotely, declares that the Age of Apocalypse is nigh. Prior to the game's campaign, he kidnaps Professor X and Polaris for unknown purposes. Locations include a military prison in Greenland, the fictional mutant sanctuary of Genosha, the Savage Land, and Egypt.[8]

Plot

The game begins with members of the X-Men (Cyclops, Storm, and Wolverine) meeting up with members of the Brotherhood (Magneto, Mystique, and Sabretooth) at a military prison outpost in Greenland to free Professor X. Magneto reveals that his son, Quicksilver, was also captured by Apocalypse.

Upon freeing Xavier, the teams relocate to the fictional mutant haven of Genosha. They find that the island was ravaged by Apocalypse's forces during an intense battle with Magneto’s airships. The teams set out to free the island from Apocalypse’s control. They briefly encounter Mister Sinister, who was experimenting on Genoshan mutants, and fight Lady Deathstrike and Zealot as they free captive citizens and collect information. To free the island completely, they defeat Abyss, the first of Apocalypse’s Horsemen. Assuming that the need for cooperation has ended, the teams decide to go their separate ways. However, Apocalypse kidnaps Beast from the X-Mansion and destroys it.

Beast manages to point the team in the direction of the Savage Land, a secret prehistoric preserve in Antarctica. The teams work their way through the Savage Land, temporarily hindering Apocalypse's plans while also defeating Grizzly, Garokk, Mikhail Rasputin, and Sauron.

Apocalypse then travels to conquer New York. The teams work at helping Nick Fury regain control of the Sentinels from Bastion, sabotaging Apocalypse's army and resources, and defeating Holocaust and the Stepford Cuckoos, Stryfe, and a mind-controlled Deadpool, but Emma Frost and Angel are kidnapped as well. Angel is unwillingly transformed by Apocalypse and Mister Sinister into Archangel, a Horsemen of Apocalypse. He is assigned as a sentry to Apocalypse's tower. The teams defeat Archangel and infiltrate the tower where they find Beast, now under the control of Mister Sinister; he kidnaps Sabretooth and escapes with Apocalypse and Mister Sinister to Egypt.

They learn that Apocalypse's plan is to use Polaris, Quicksilver, Emma Frost, and Sabretooth—four mutants with what he refers to as Harmonic DNA—as part of a machine to fuel an experiment to grant him massive amounts of power. The teams then follow Apocalypse to Egypt where they defeat Mister Sinister while freeing Beast from Sinister's control. After besting the final guard Living Monolith, the teams battle Apocalypse and defeat him by stealing the powers from his machine.

In the final cutscene, Magneto and Professor X part once again as adversaries, noting that Apocalypse was defeated but not destroyed. Beast ponders why the machine did not work properly, wondering if sabotage was a factor. As the X-Jet flies away, Sinister is seen on top of the pyramid, laughing, hinting that he sabotaged the machine.

Playable characters

X-Men Legends II features 18 playable characters, limited to only six in the mobile version. Several playable characters return from X-Men Legends, and select members of the Brotherhood of Mutants are also playable. Some non-playable X-Men and Brotherhood characters appear during levels. In some instances dialogue throughout the game can be character-to-character specific, depending on the player character's alignment and relationship with the non-player character. The Windows version features two additional playable characters, while the PlayStation Portable features four exclusive characters.[5]

X-Men Legends II features voice acting from veteran voice talent, including Dee Bradley Baker, who provided the voice for Nightcrawler (top), and Steve Blum, who voices Wolverine.
  1. ^ Exclusive to mobile version.
  2. ^ a b c d Exclusive to PSP version
  3. ^ a b c d e Playable in the mobile version of the game.
  4. ^ a b Exclusive to Windows version

Development and marketing

X-Men Legends II: Rise of Apocalypse was announced on October 21, 2004, exactly one month after the release of X-Men Legends.[9] It was shown at Electronic Entertainment Expo (E3) and San Diego Comic-Con in 2005.[10][11] It was first released for the GameCube, PlayStation 2, Xbox and Windows in North America on September 20, 2005,[12] Australia on October 12, 2005,[13] and in Europe on October 14, 2005.[14] The PlayStation Portable version was released approximately one month later in North America on October 19,[15] Australia on November 23,[16] and in Europe on November 25. Developed by Barking Lizards Technologies, a distinct version of the game was released on the first-generation N-Gage handheld platform in Europe on October 28, and in North America on October 31.[17][18][19] A mobile phone version developed by Mforma was launched on December 19.[20][21] A playable demo was released for the Windows version of the game on November 3.[22]

Developer Raven Software sought to expand on the preceding game's scale. As such, characters were given additional powers to choose from. Locations were also made more diverse. "With the environments we tried to create [something] more exotic and organic" stated Dan Vondrak, Project Lead on X-Men Legends II.[4] Locations span from the fictional mutant haven of Genosha, to the Marvel Comics jungle known as the Savage Land, to ancient temples in Egypt.[8] Raven Software collaborated directly with Marvel to write the game's story. Man of Action, a group of former Marvel writers who were responsible for the previous game's story, were not involved.[4] The music was composed by Gregor Narholz.[23] Gameplay and story aspects were adjusted to ensure that four players can play continuously, whereas in the previous game certain missions were limited to one player. The CGI cinematics were created by Blur Studio, who would go on to create cinematics for games such as Marvel: Ultimate Alliance and Star Wars: The Force Unleashed II.[24]

Vicarious Visions's engine powers Rise of Apocalypse and its predecessor. They were also responsible for the PlayStation Portable version of the game. Karthik Bala, CEO of Vicarious Visions felt strongly that the PSP version should have the same gameplay as the consoles: "One of our main goals [...] was to really bring the depth and detail of the console game over to portable form on the PSP".[25] Four new exclusive characters were added to the PSP version along with nine new side missions. The control system had to be modified to accommodate the PSP's fewer buttons. Online play is available on the PSP, both in ad-hoc and infrastructure modes. Bala stated that it was a priority for his team.[25] SuperVillain Studios was brought on to the project to focus on the online component of the game.[26] Beenox ported X-Men Legends II to Windows.[1]

Reception

X-Men Legends II: Rise of Apocalypse received generally favorable reviews. All platforms hold aggregate scores in the 80–85% range at aggregate review websites GameRankings and Metacritic. Reported scores at Metacritic ranged from 59% to 100% approval. According to the NPD Group, Rise of Apocalypse sold over 63,000 units on the Xbox during the month of its release.[47] It sold enough copies to be added to the budget line known as PlayStation 2's Greatest Hits.[48] PALGN's Jeremy Jastrzab felt that Rise of Apocalypse "caters for X-Men fans and if you can gather three others, you're going to have a great time".[49] Tom Byron of 1UP.com praised several aspects of the game, and felt that amidst The Incredible Hulk: Ultimate Destruction, Ultimate Spider-Man and Fantastic Four game releases in 2005 X-Men Legends II was the best release from Marvel that year.[50]

Commentary on gameplay was generally positive. G4TV's reviewer lauded the destructible environments, but felt that the gameplay lacked variation.[51] The reviewer from VideoGamer.com noted that the co-operative gameplay was strong, and that the addition of online play "opens the [gameplay] up to a wider range of people".[52] PALGN's Jeremy Jastrzab felt that the game's menus were convoluted and difficult to navigate, and also felt that the game began to drag near the end of the story.[49] The inclusion of additional mutant powers and online gameplay were points of praise.[3] GameSpot's Greg Mueller praised the game's vast cast of characters, destructible environments and unlockable content, but felt that the user interface was awkward. Mueller also felt that the game loaded content far too frequently.[53] GamesRadar's Raymond Padilla had similar complaints about the frequency and length of the game's load times. Padilla praised the addition of online play and the automatic upgrade system.[54]

Reviewers have high marks on the game's cast of characters, but were divided in their opinions of the choice of voice actors. GameTrailers's reviewer disliked that several famous X-Men and Brotherhood characters were not playable, but appeared only as side characters. They also cited issues with voice acting and a convoluted story.[3] Unlike the critic from GameTrailers, G4's reviewer praised the overall story, and further praised the selection of characters for the cast.[51] Greg Mueller of GameSpot also praised the game's vast cast of characters.[53]

Critics were split on their assessment of the game's visuals. The reviewer from GameTrailers noted that the game's visuals had improved greatly, citing the effects, environments and cinematics as some of the largest upgrades.[3] Inversely GamesRadar's Raymond Padilla felt that the game's graphics felt dated.[54] Steve Steinberg of GameSpy conceded that while the visuals were generally improved over the game's predecessor, it still lacked in quality and variation. Steinberg stated that the characters now felt like "a part of the environments, as opposed to cut-outs floating on top of it".[40] He noted that even with the improvements the players may lose their character amidst the environment, causing confusion.[40]

The success of the X-Men Legends series led Raven Software, Marvel, and Activision to create the video game Marvel: Ultimate Alliance, which was released on several consoles, handheld devices and Microsoft Windows in 2007.[55][56][57][58][59] Barking Lizards, Vicarious Visions and Beenox handled the ports for different platforms.[60][61][62][63] Marvel: Ultimate Alliance was followed by Marvel: Ultimate Alliance 2, jointly developed by Vicarious Visions, n-Space and Savage Entertainment. Marvel Ultimate Alliance 2 was released on several consoles and handhelds in the fall of 2009. Vicarious Visions developed the PS3 and Xbox 360 versions,[64] while n-Space developed the Nintendo DS, PSP PS2 and Wii versions.[65] Savage Entertainment ported the version developed by n-Space to the PSP.[66]

Notes

  1. ^ Beenox developed the Windows port.[1] Vicarious Visions developed the PSP port.

References

  1. ^ a b "Marvel and Activision's X-Men Legends II: Rise of the Apocalypse Ships for the PSP(TM) (PlayStation (R) Portable) System". Activision Blizzard. October 19, 2004. Archived from the original on June 27, 2020. Retrieved October 19, 2004.
  2. ^ a b "X-Men Legends II: Rise of Apocalypse Video Interview 1". GameSpot. July 13, 2004. Archived from the original on January 24, 2021. Retrieved July 5, 2012.
  3. ^ a b c d "X-Men Legends 2: Rise of Apocalypse Video Review". GameTrailers. October 9, 2005. Archived from the original on March 6, 2016. Retrieved October 27, 2009.
  4. ^ a b c d "X-Men Legends II: Rise of Apocalypse GameCube Interview". IGN via YouTube. June 23, 2011. Archived from the original on December 13, 2021. Retrieved July 6, 2012.
  5. ^ a b Bloodworth, Daniel (September 6, 2005). "X-Men Legends II: Rise of the Apocalypse preview". Nintendo World Report. Archived from the original on March 7, 2016. Retrieved July 6, 2012.
  6. ^ "X-Men Legends II: Rise of Apocalypse (mobile) trailer". IGN. September 23, 2005. Archived from the original on July 26, 2018. Retrieved July 16, 2012.
  7. ^ Buchanan, Levi (November 14, 2005). "X-Men Legends II - Wireless Review". Archived from the original on July 19, 2012. Retrieved July 16, 2012.
  8. ^ a b "X-Men Legends II Video Interview: Dan Vondrak (Xbox)". Team Xbox. May 13, 2005. Archived from the original on September 5, 2008. Retrieved July 6, 2012.
  9. ^ Lewis, Ed (October 21, 2004). "X-Men Legends 2 Announces". IGN. Archived from the original on August 28, 2007. Retrieved July 6, 2012.
  10. ^ Goldstein, Hilary (May 10, 2005). "Pre-E3 2005: X-Men Legends II: Rise of Apocalypse First Look". IGN. Archived from the original on March 14, 2006. Retrieved July 6, 2012.
  11. ^ 1UP Staff (July 15, 2005). "X-Men Legends II - Children of the atom party at Comicon". 1UP.com. Archived from the original on July 8, 2012. Retrieved July 6, 2005.{{cite web}}: CS1 maint: numeric names: authors list (link)
  12. ^ Thorsen, Tor (September 20, 2005). "Apocalypse is nigh for X-Men Legends II". GameSpot. Archived from the original on October 29, 2012. Retrieved July 6, 2012.
  13. ^ Keller, Matt (September 26, 2005). "Updated Australian Release List - 26/09/05". PALGN. Archived from the original on December 10, 2005. Retrieved July 12, 2024.
  14. ^ Bramwell, Tom (October 14, 2005). "What's New? (14th October 2005)". Eurogamer. Retrieved July 12, 2024.
  15. ^ Dubin, Jayson (September 27, 2005). "Marvel And Activision's X-Men Legends II: Rise Of Apocalypse Ships For The PSP". GameZone. Archived from the original on March 3, 2016. Retrieved July 13, 2012.
  16. ^ van Leuveren, Luke (November 21, 2005). "Updated Australian Release List - 21/11/05". PALGN. Archived from the original on June 29, 2006. Retrieved July 12, 2024.
  17. ^ "X-Men Legends II: Rise of Apocalypse - N-Gage". GameSpy. Archived from the original on December 14, 2012. Retrieved July 6, 2012.
  18. ^ "X-Men Legends II : L'Avenement d'Apocalypse". Jeuxvideo.com. Retrieved July 12, 2024.
  19. ^ "X-Men Legends II: Rise of the Apocalypse". Barking Lizards Technologies. Archived from the original on April 25, 2006. Retrieved July 12, 2024.
  20. ^ "MFORMA Launches X-Men Legends II: Rise of Apocalypse Mobile Game". PR Newswire. December 13, 2005. Archived from the original on March 3, 2016. Retrieved July 6, 2012.
  21. ^ "X-Men Legends II: Rise the Apocalypse". Pocket Gamer. Retrieved July 12, 2024.
  22. ^ Rose, Alan. "X-Men Legends II PC demo". Joystiq. Archived from the original on January 28, 2015. Retrieved July 13, 2012.
  23. ^ IGN Music (March 10, 2005). "Gregor Narholz Scores X-Men". IGN. Archived from the original on August 15, 2007. Retrieved July 6, 2012.
  24. ^ Lee, Garnet (May 18, 2005). "X-Men Legends II - First look at the sequel to the surprise smash hit". 1UP.com. Archived from the original on July 8, 2012. Retrieved July 6, 2012.
  25. ^ a b "X-Men Legends II: Rise of Apocalypse Developer Interview". GameSpot. October 12, 2005. Archived from the original on May 17, 2013. Retrieved July 6, 2012.
  26. ^ Soboleski, Brent (September 20, 2005). "X-Men Legends II: Rise of Apocalypse Review (Xbox)". TeamXbox. Archived from the original on March 11, 2012. Retrieved July 6, 2012.
  27. ^ "X-Men Legends II: Rise of Apocalypse for Xbox". GameRankings. Archived from the original on January 23, 2021. Retrieved October 27, 2009.
  28. ^ "X-Men Legends II: Rise of Apocalypse for PSP". GameRankings. Archived from the original on December 9, 2019. Retrieved October 27, 2009.
  29. ^ "X-Men Legends II: Rise of Apocalypse for PC". GameRankings. Archived from the original on December 9, 2019. Retrieved October 27, 2009.
  30. ^ "X-Men Legends II: Rise of Apocalypse for GameCube". GameRankings. Archived from the original on March 4, 2016. Retrieved October 27, 2009.
  31. ^ "X-Men Legends II: Rise of Apocalypse for PlayStation 2". GameRankings. Archived from the original on December 9, 2019. Retrieved October 27, 2009.
  32. ^ "X-Men Legends II: Rise of Apocalypse for Xbox Reviews". Metacritic. Archived from the original on May 22, 2019. Retrieved October 27, 2009.
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