Rappelz: Difference between revisions

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* job points were reset for all players
 
===Epic 6: Solus Aurum===
This first part of this Epic was released on the 20th of May 2009, the second part of this Epic was released on October 14, under the new name of '''''Epic VI: Solus Aurum''''' and contained the following:
 
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Now at the present time, the three races continue to co-exist with each other in the world of Rappelz but dark rumors have surfaced about the second coming of "The Witch" and the return of her terrible forces. The backstory plays a substantial role in the game itself.
 
==Game Featuresfeatures==
{{gameguide|date=August 2008}}
===Action Icons===
Rappelz optionally provides the use of icons for actions, allowing them to be assigned to a hotkey. Some other actions may also be used through the use of icons (those available in the control window).
 
===Lak and Chipschips===
A Lak is magical energy from monsters and can be obtained by defeating monsters while wearing the appropriate necklace. This necklace will be available fairly early in the game. Gathered Lak can be consumed if the player dies, preventing him from losing experience points (the amount of Lak consumed increases with the level of the character), or can be traded at any Lak Trader for either chips or in-game currency, rupees. Lak Traders also provide the option to buy chips with rupees. However, it is more cost-efficient to obtain chips via Lak.<ref name="GPotato Forum Topic: Starting Tips and Information">{{cite web |author =| title=Starting Tips and Information | publisher= Rappelz Official Forum| year=2006 | url=http://rappelz-forum.gpotato.com/viewtopic.php?t=767| accessdate=2008-03-10}}</ref>
 
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Force Chips increase physical damage, Soul Chips increase magical damage, Luna Chips affect both physical and magical damage, but cost slightly more than Force and Soul chips.
 
===Items and Equipmentequipment===
Equipment in the game have their own level and can level up by means of upgrading. Items that are able to do this display a section at the bottom of their status window showing the upgraded status effects, allowing players to know ahead of time the quality of the equipment. By visiting a Blacksmith, which is available in every town, players are able to upgrade their currently equipped (and upgradeable) equipment for a fee.
 
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Items can also be improved by 'socketing' Soul Stones. This is done by visiting a Soulcrafter. Soul Stones are drop items that cannot be bought from any NPC. When socketed, they will increase one of the primary stats of one's character, if three conditions are met: the equipment with the Soul Stone is equipped, the Soul Stone's level is lower than or equals the character's level, and the Soul Power of the equipment is charged. Soul Power can be charged at the Soulcrafter of each town, and will be paid in Lak. Most equipment has two sockets for Soul Stones, however two-handed weapons have four.
 
===Pet Systemsystem===
<!-- Deleted image removed: [[Image:Rappelz New Pets.PNG|200px|thumb|Some of the pets available in Rappelz.]] -->
One of Rappelz's defining features is its Pet system. Pets are creatures that adventure alongside players, aiding them in battle. They come in many varieties, and can be made to fulfill numerous roles. Additionally, pets have many of the properties of player characters: they gain levels alongside their owners, learn different skills, and can make use of equipment.
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Upon reaching a certain level, pets can "evolve" to a different type. A pet evolves twice during its lifetime. Additionally, pets can learn skills at higher levels that allow them to be used as equipment, augmenting their owner's power. There is also a feature known as "overbreeding" which requires a somewhat longer time to achieve. Overbreeding grants pets more job points and stats than non-overbred pets. Overbreeding begins after a pet can evolve but not allowing the city tamer to evolve it.
 
===Current Petspets===
The [http://rappelz.gpotato.com/downloads/RappelzReferenceGuide-v095.pdf Rappelz Reference Guide] lists the pets in order of taming chance, using tiers. As of Epic 4, pets from tiers 1 through 3 are considered Basic, and tier 4 pets are considered Rare. Pet cards for pets from tier 1 can be purchased from NPCs, pet cards for tiers 2 through 5 are drop-only items (though sometimes they do appear in the Cash Shop as bonus items on special packages). Each pet has a specific 'Unity' which is a toggle self-buff for itself and its owner. The rarer the pet, the better its unity.
 
'''Tier 1 ("Basicbasic"):'''
*Pantera: A muscular tiger creature. It focuses on movement speed and physical attack. Its unity adds P.Atk.
*Poultry: A large chicken creature. It focuses on attack speed and accuracy. Its unity adds Acc.
*Tortus: A giant tortoise creature. It focuses on defense and high hp. Its unity adds P.Def.
 
'''Tier 2 ("Normalnormal Basicbasic"):'''
*Red [[Pixie]]: A small red glowing fairy. It has very high magic (fire) damage capabilities but has low defenses. Its unity adds M.atk.
*Blue [[Pixie]]: A small blue glowing fairy. Great healing abilities, but low defense. Its unity adds MP.Recov.
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*[[Octopus]]: The octopus is a creature that focuses on P.Atk. It's unity enhances P.Atk and mana regeneration
 
'''Tier 3 ("Specialspecial Basicbasic"):'''
*Hawkman: A bird/human hybrid resembling an [[avian]]. Its skills and abilities focus on high physical attack and high physical defense. Its unity adds P.Atk and P.Def.
*Salamander: A red bipedal fire-based lizard. Its skills and abilities are based around high damage dealing potential in both magical and physical areas. Its unity adds P.Atk and M.Atk
*[[Harpy]]: A bird/human more resembling a winged archer. Its skills and abilities focus on high dexterity and p.atk, but low p.def. It also has very low HP and MP. Its unity adds attack speed.
 
'''Tier 4 ("Normalnormal Rarerare"):'''
*Angel: An angel-like creature with wings. It focuses on healing with great defensive potential. It also bears several magic attacks of notable power. Its unity adds M.Atk and P.Def
*[[Centaur|Kentauros]]: A centaur equipped with a spear. Its strength lies in enormous physical attacks and fantastic damage-dealing potential. Its unity is P.Atk
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*Naga: A snake-like female creature; considered an upgraded Red Pixie. Its unity is high M.Atk.
 
'''Tier 5 ("Specialspecial Rarerare"):'''
*[[Cerberus]]: A three-headed dog creature. It focuses on extremely powerful physical attacks and high attack speed. Its unity adds P.Atk and Acc.
*[[Genie]]: A hovering genie creature. It concentrates on high physical attack and physical defense and is considered to be an upgraded Hawkman-type creature. Its unity is P.Atk & P.Def.
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Each of the three races in Rappelz has three [[character class|classes]]: a warrior class, a magician class, and a summoner class whose abilities center around their pets.<ref name="AlizarinHQ Classes">{{cite web |author =| title=Classes Overview | publisher= Alizarin HQ| year=2007 | url=http://rappelz.alizarinhq.com/class/| accessdate=2007-11-10}}</ref> Summoner classes typically have skills to support their pet as well as skills borrowed from both other classes for their respective race. Similar to [[Ragnarok Online]], characters begin as a BASIC class with limited skills. There are no gender limitations on classes, but each race has its own classes and skill sets. Players are free to adventure anywhere in the game world regardless of race.
 
===Classes and Levelslevels===
Rappelz features a variety of classes, most of which can be unlocked through attaining a certain character level and job level. Character levels are attained in the traditional way, by defeating [[mob (computer gaming)|mobs]] and gaining [[experience points]]. Besides experience points, defeating mobs also grants the player job points. Job points are required to obtain and level up the character's skills, but also to increase their job level. Most skills require a minimum job level to be unlocked.<ref name="AlizarinHQ Classes">{{cite web |author =| title= Classes | publisher= Alizarin HQ| year=2007 | url=http://rappelz.alizarinhq.com/class/| accessdate=2008-03-07}}</ref>
 
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Trainee's Island is the starting place of any player character. It is a place set up with NPCs and quests as a means of tutorial, as well as reaching a character level upon which the player's character becomes viable in the mainland. Once a character reaches level 10 and completed the class transfer quest, it is possible to visit a Teleporter and transport towards the home town for that character's race. Once level 20 is reached, the character is unable to teleport back to Trainee's Island, however, as of Epic 5's early release all characters, regardless of level, may visit Trainee's Island.
 
===Home Townstowns===
There are three home towns, one for each race:
* '''Horizon'''
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===Rondo===
 
Rondo is a large square city that looks like a castle. It is located at a central position in the mainland, allowing for relatively fast access to several of the dungeons and main areas. Rondo is regarded as a home town for those who have reached character level 50.
 
===Hidden Village===
 
The Hidden Village is not on the Rappelz map. It can only be reached by purchasing a Hidden Village Ticket in the Cash Shop, and visiting a Hidden Village Teleporter in any of the other towns. Hidden Village is a place where items, such as equipment, can be bought with a discount. Some items can only be bought here<!-- IS THIS RELEVANT FOR THIS SECTION, IF AT ALL? , such as a Lydian. A mountable creature that runs faster than the mounts you can buy in other towns-->.
 
==Dungeon Systemsystem==
 
Dungeons are isolated places reached through portals. The monsters in dungeons are stronger than normal monsters with the same level, but the experience and job point reward for killing one is also higher. There are also items that can only be obtained as a dungeon drop. Dungeons are usually entered as a party, or dungeon party. Dungeon parties consist of a variety of classes, most including a healer/buffer, a tank, and multiple damage dealers. This enables the party to efficiently kill monsters and gain experience fast. Parties in Rappelz may contain up to 8 players. Dungeons are not instanced, meaning players will be able to interact with other characters and parties inside the dungeon. This also allows for kill-stealing (attacking a monster that was first attacked by another character outside their party, with the intent to 'steal' it away from them and/or receive a portion of the experience gain), and 'mob dropping' (pulling a large number of monsters towards another character or party, usually with the intent to have the 'mob' of monsters attack them instead, often resulting in the 'mobbed' party dying).
 
===Dungeon Raidraid===
 
Rappelz has a feature in place that allows for guilds to 'own' a dungeon. Ownership of a dungeon brings certain advantages, such as a Lak and rupee 'tax' for characters using the dungeon. Acquiring ownership of a dungeon requires two steps. First a Dungeon Raid should be performed. Dungeon Raid is also called Time Attack, and consists of killing the two bosses that guard the specific dungeon. For example, for Relics of Arid Moonlight, these bosses are Oforia and Abhuva. During the Dungeon Raid, the dungeon is instanced, meaning no other player characters will be encountered.
 
===Dungeons Siegesiege===
 
If the raid succeeds, and manages to kill the bosses in the shortest amount of time compared to Dungeon Raids from others, the guild that performed the raid will move on to attempt a Dungeon Siege. Dungeon Sieges are held once a week on a set time. A Dungeon Siege is a war between a defending guild, the guild currently owning the dungeon, and the attacking guild, the guild who performed the Dungeon Raid. If the siege succeeds, ownership of the dungeon is transferred to the attacking guild. During the Dungeon Siege, the dungeon is instanced, meaning no other player characters will be encountered (with the exception of the opponent parties in the Siege).
 
== Guilds ==
 
Rappelz features a simple guild system, where any player above level 20 can register a guild at a Guild Official (NPC) in the major towns. Guilds offer players a group to play with. Up to five guilds can also come together to form an alliance. Players cannot player-kill another guild member or alliance member.
 
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== In-game administrators ==
 
Rappelz's [[Game Master]]s are responsible for the day-to-day administration of the game, including tasks such as planning and running of events, [[bug tracking]], testing, solving [[customer service]] issues, and answering player queries.
 
GM's and QA's can be recognized by their [GM] or [QA] name tag, glowing aura, orange chat text and being able to buff themselves with higher buffs than is possible to obtain in the game.
 
==Rappelz O.S.T.original sound track==
Like many other [[MMORPG]]s, Rappelz has its own soundtrack. It does not, however, feature all of the music which is played in-game. The ''Rappelz O.S.T.'' is available free in MP3 format on the [http://www.rappelz.com/download/ost.aspx Korean Rappelz website].
 
# "Rappelz" – 2:52
#* The main music of the game
# "Pioneer of the Distorted Land" – 2:08
#* Music played on Trainee island"
# "An Epic of the Absolute Creature" – 2:08
#* Music played on the Horizon login screen (first)
#* Music is also used in gPotato's "Honor Vs Wildseven Trailer"
# "Breeze of Old Forest" – 2:51
# "Morning Breaks of Rondo" – 2:38
#* Music featured in the login screen of the beta.
# "Crystal Fountain" – 2:31
#* Music played on the night Rondo login screen (second)
#* Music is also used in gPotato's "Rappelz's Official Trailer"
# "Sleeping Ruin in the Bleak Land" – 3:01
#* Music played on the Laksy login screen (third)
# "Mythical Desert" – 2:50
# "Dusk Kahthan" – 2:44
#* Music played in the Asuran capital city of Asura Katan
 
Songs 7,8 and 9 were performed by [[Studio EIM]].