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Initially intended to be a compact controller for the ''Game & Watch'' handheld games alongside the prior non-connected style pad, Nintendo realized that Yokoi's updated design would also be appropriate for regular consoles, and Nintendo made the D-pad the standard directional control for the hugely successful [[Famicom]]/[[Nintendo Entertainment System]] (first released 1983) under the name "+Control Pad".<ref name="Nikkei72">{{cite magazine |date=December 19, 1994 |title=【任天堂「ファミコン」はこうして生まれた】 第7回:業務用機の仕様を家庭用に、LSIの開発から着手 |trans-title=How the Famicom Was Born – Part 7: Deciding on the Specs |url=http://trendy.nikkeibp.co.jp/article/special/20081002/1019378/ |url-status=dead |magazine=Nikkei Electronics |publisher=[[Nikkei Business Publications]] |archive-url=https://web.archive.org/web/20081012060247/http://trendy.nikkeibp.co.jp/article/special/20081002/1019378/ |archive-date=October 12, 2008 |access-date=13 April 2021 |lang=ja}}
* {{cite web |date=April 21, 2012 |title=Deciding on the Specs |url=https://www.glitterberri.com/developer-interviews/how-the-famicom-was-born/deciding-on-the-specs/ |archive-url=https://web.archive.org/web/20120427193537/https://www.glitterberri.com/developer-interviews/how-the-famicom-was-born/deciding-on-the-specs/ |archive-date=2012-04-27 |website=GlitterBerri's Game Translations}}</ref> All major video game consoles since have had a D-pad of some shape on their controllers, until the [[Nintendo Switch]] in 2017, which used the older four-button design on its included [[Joy-Con]] controller, allowing each Joy-Con to be used as an individual controller for multiplayer games: the optional Switch Pro Controller, and the handheld-only Nintendo Switch Lite, retain the usual D-pad. To avoid infringing on Nintendo's patent, most controller manufacturers use a cross in a circle shape for the D-pad.<ref>{{cite magazine|date=March 1996|title=The Next Generation 1996 Lexicon A to Z: Joypad|url=https://archive.org/details/nextgen-issue-015/page/n35/mode/2up|magazine=[[Next Generation (magazine)|Next Generation]]|publisher=[[Imagine Media]]|issue=15|page=35}}</ref>
In 1984, the Japanese company [[Epoch Co.|Epoch]] created a handheld game system called the [[Epoch Game Pocket Computer]]. It featured a D-pad, but it was not popular for its time and soon faded. Following the release of the [[Sega Mega Drive]] in 1988, [[Sega]] coined the term "D button" to describe the pad, using the term when describing the controllers for the [[Sega Genesis]] in instruction manuals and other literature. Arcade games, however, have largely continued using joysticks.
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