Blitzkrieg (game): Difference between revisions

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{{short description|1965 board wargame}}
{{for|the video game|Blitzkrieg (video game)}}
{{italic title}}
[[File:Cover_of_Blitzkrieg_1965.png|thumb|right|Cover of 1st edition, 1965]]
'''''Blitzkrieg''''' is a strategic-level [[Wargaming|wargame]] published by [[Avalon Hill]] in [[1960s in games|1965]] that simulates a non-historical attack by one major power against another using the [[blitzkrieg]] strategy. It was the first commercial wargame that did not simulate an actual historical battle, and with almost 400 counters, it was a precursor ofto the "monster" wargames of the 1970s featuring more than a thousand counters.
 
==Description==
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==Reception==
In his 1977 book ''[[The Comprehensive Guide to Board Wargaming]]'', [[Nick Palmer|Nicholas Palmer]] called the game an "Ambitious attempt to incorporate every aspect of modern warfare in an abstract context does not quite come off; both sides very similar [forces], and most players steer the game into boring wars of attrition." Palmer did note that if both players were aggressive, "the game comes alive with a bang."<ref name=palmer>{{cite book | last =Palmer | first =Nicholas | authorlink =Nick Palmer | title =The Comprehensive Guide to Board Wargaming | publisher =Sphere Books | date =1977 | location =London | pages =xxx136}}</ref>
 
In ''[[The Playboy Winner's Guide to Board Games]]'', game designer [[Jon Freeman (game designer)|Jon Freeman]] didn't think ''Blitzkrieg'' was very good, commenting, "Politicians who try to be all things to all people tend to be as slippery and hard to pin down as [[Proteus]], and games similarly designed give me that old [[The Wonderful Wizard of Oz|Wizard of Oz]] feeling — that beneath the shifting facade is nothing of substance."<ref>{{cite book| last = Freeman| first = Jon| author-link = Jon Freeman (game designer) | title = The Playboy Winner's Guide to Board Games| publisher = Playboy Press| date = 1979| location = Chicago| pages = 238–239| isbn =0872165620 }}</ref>
 
In ''The Guide to Simulations/Games for Education and Training'', Martin Campion pointed out that although the game was based upon strategies used during World War II, "Its result is more like that of World War I [...] because the two opponents are equal in power and weapons. So it is a lengthy game of attrition which is quite likely to be given up before it is concluded."<ref name=gtsg >{{cite book| last =Campion| first =Martin| contribution = Blitzkrieg | editor-last1 = Horn| editor-first1 = Robert E.| editor-last2 =Cleaves| editor-first2 = Ann| title = The Guide to Simulations/Games for Education and Training| publisher = Sage Publications| date = 1980| location = Beverly Hills CA| pages = 484| isbn = 0-8039-1375-3}}</ref>
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Wargamer Academy calls it "a good introductory game and also challenging in the advanced and optional rule forms. Despite its lack of correlation to an actual battle/campaign, this was a best seller."<ref>{{cite web | url =http://www.wargameacademy.org/bzk/ | title =BZK - Blitzkrieg | date =2009-05-30 | website =Wargamer Academy | access-date =2021-11-20}}</ref>
 
==Other reviews==
*''Panzerfaust and Campaign'' No. 72 (Mar–Apr 1976)
 
==Other recognition==
A copy of ''Blitzkrieg'' is held in the collection of the [[Strong National Museum of Play]] (object 112.6283).<ref>{{cite web | url = https://artsandculture.google.com/asset/board-game-blitzkrieg-the-avalon-hill-game-company/bgFncoJLrxuIcA?hl=en | title = Board game:Blitzkrieg | website =Google Arts & Culture | access-date = 2021-11-20 }}</ref>
 
==Other reviews and commentary==
*''Panzerfaust and Campaign'' No. 72 (Mar–Apr 1976)
 
==References==