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{{short description|1965 board wargame}}
{{for|the video game|Blitzkrieg (video game)}}
{{italic title}}
[[File:Cover_of_Blitzkrieg_1965.png|thumb|right|Cover of 1st edition, 1965]]
'''''Blitzkrieg''''' is a strategic-level [[Wargaming|wargame]] published by [[Avalon Hill]] in [[1960s in games|1965]] that simulates a non-historical attack by one major power against another using the [[blitzkrieg]] strategy. It was the first commercial wargame that did not simulate an actual historical battle, and with almost 400 counters, it was a precursor
==Description==
''Blitzkrieg'' is a two-player wargame simulating military technology used at the end of [[World War II]]. The game uses a large [[hex grid]] map of a fictional continent dominated by the major powers "Big Red" and "Great Blue", with several neutral counties separating them.
''Blitzkrieg'' was innovative in several respects, including being the first commercial wargame to offer partial eliminations as a combat result, <ref name=gen20-4>{{cite magazine| last =Harmon | first =Robert D. | title =A New Look at an Old Friend | magazine=The General | volume =20 | issue =4 | pages =27–35 | date =1983 }}</ref> and also the first that did not simulate a specific historical battle.<ref name=bgg>{{cite web | url =https://boardgamegeek.com/boardgame/4168/blitzkrieg | title =Blitzkrieg (1965) | website =BoardGameGeek | access-date =2021-11-20}}</ref> Game historian Harry Lowood noted that "Players intrigued by the unprecedented array of military options in the game noticed the potential for experimentation, and a few articles proposing optional rules and other variants appeared in ''The General'' along with dozens of strategy articles."<ref name=lowood>{{Citation | last =Lowood | first =Harry | contribution = War Engines | date =2016 | title =Zones of Control: Perspective on Wargaming | editor-last1 =Harrigan | editor-first1 =Pat | editor-last2 =Kirschenbaum | editor-first2 =Matthew G. | publisher =MIT Press }}</ref>{{rp|95}} Lowood also noted that [[Jim Dunnigan]] and [[Redmond A. Simonsen]] of rival game company [[Simulations Publications Inc.]] used ''Blitzkrieg'' as a "starting point" for their new ''[[Blitzkrieg Module System]]'' series, which ultimately produced eighteen modules, constructed so that "players could use some or all of them, also picking and choosing physical components from ''Blitzkrieg''."<ref name="lowood" />{{rp|95}}
===Components===
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Each turn, Great Blue goes first, adding any units from the Order of Appearance sheet to the map before moving units and engaging in combat. Once Great Blue has moved all units desired, Big Red has the same opportunity to place reinforcements and move.
'''Terrain and Movement''': Plain terrain has a movement cost of 1. Armor may not enter forest hexes. All units entering a mountain hex must stop upon entering and wait for the next turn to continue moving at a rate of 1 mountain hex per turn. Defenders in
'''Zone of Control''': Every unit has a [[zone of control]] in the hexes adjacent to it — enemy units that enter the zone of control must stop and engage in combat.
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==SPI's ''Bliztkrieg Module System''==
In 1969, the newly founded wargame publisher [[Simulations Publications Inc.]] (SPI) introduced
==Reception==
In his 1977 book ''[[The Comprehensive Guide to Board Wargaming]]'', [[Nick Palmer|Nicholas Palmer]] called the game an "Ambitious attempt to incorporate every aspect of modern warfare in an abstract context does not quite come off; both sides very similar [forces], and most players steer the game into boring wars of attrition." Palmer did note that if both players were aggressive, "the game comes alive with a bang."<ref name=palmer>{{cite book | last =Palmer | first =Nicholas | authorlink =Nick Palmer | title =The Comprehensive Guide to Board Wargaming | publisher =Sphere Books | date =1977 | location =London | pages =
In ''[[The Playboy Winner's Guide to Board Games]]'', game designer [[Jon Freeman (game designer)|Jon Freeman]] didn't think ''Blitzkrieg'' was very good, commenting, "Politicians who try to be all things to all people tend to be as slippery and hard to pin down as [[Proteus]], and games similarly designed give me that old [[The Wonderful Wizard of Oz|Wizard of Oz]] feeling — that beneath the shifting facade is nothing of substance."<ref>{{cite book| last = Freeman| first = Jon| author-link = Jon Freeman (game designer) | title = The Playboy Winner's Guide to Board Games| publisher = Playboy Press| date = 1979| location = Chicago| pages = 238–239| isbn =0872165620 }}</ref>
In ''The Guide to Simulations/Games for Education and Training'', Martin Campion pointed out that although the game was based upon strategies used during World War II, "Its result is more like that of World War I [...] because the two opponents are equal in power and weapons. So it is a lengthy game of attrition which is quite likely to be given up before it is concluded."<ref name=gtsg >{{cite book| last =Campion| first =Martin| contribution = Blitzkrieg | editor-last1 = Horn| editor-first1 = Robert E.| editor-last2 =Cleaves| editor-first2 = Ann| title = The Guide to Simulations/Games for Education and Training| publisher = Sage Publications| date = 1980| location = Beverly Hills CA| pages = 484| isbn = 0-8039-1375-3}}</ref>
In a retrospective review in ''The General'', Robert Harmon recalled that ''Blitzkrieg'' "opened the floodgates to a host of land wargames of increasing complexity and originality." Harmon thought that ''Blitzkrieg'' still offered the player increased opportunities for imaginative play, saying, "The wargamer has freedom of action over a continental areas, with fewer restrictions that ''[[War and Peace (game)|War and Peace]]'' or ''[[Advanced Third Reich|Third Reich]]''."<ref name="gen20-4" />
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Wargamer Academy calls it "a good introductory game and also challenging in the advanced and optional rule forms. Despite its lack of correlation to an actual battle/campaign, this was a best seller."<ref>{{cite web | url =http://www.wargameacademy.org/bzk/ | title =BZK - Blitzkrieg | date =2009-05-30 | website =Wargamer Academy | access-date =2021-11-20}}</ref>
==Other reviews==▼
*''Panzerfaust and Campaign'' No. 72 (Mar–Apr 1976)▼
==Other recognition==
A copy of ''Blitzkrieg'' is held in the collection of the [[Strong National Museum of Play]] (object 112.6283).<ref>{{cite web | url = https://artsandculture.google.com/asset/board-game-blitzkrieg-the-avalon-hill-game-company/bgFncoJLrxuIcA?hl=en | title = Board game:Blitzkrieg | website =Google Arts & Culture | access-date = 2021-11-20 }}</ref>
▲==Other reviews and commentary==
▲*''Panzerfaust and Campaign'' No. 72 (Mar–Apr 1976)
==References==
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