程序包 org.bukkit.entity

# 枚举 EntityCategory

java.lang.Object
java.lang.Enum<EntityCategory>
org.bukkit.entity.EntityCategory

所有已实现的接口:
  `Serializable`, `Comparable<EntityCategory>`, `Constable`

public enum EntityCategory extends Enum<EntityCategory>
A classification of entities which may behave differently than others or be affected uniquely by enchantments and potion effects among other things.

- ## 嵌套类概要

  ## 从类继承的嵌套类/接口 java.lang.Enum

  `Enum.EnumDesc<E extends Enum<E>>`

- ## 枚举常量概要

  枚举常量
  枚举常量
  说明
  `ARTHROPOD`
  Entities of the arthropod family.
  `ILLAGER`
  Entities that participate in raids.
  `NONE`
  Any uncategorized entity.
  `UNDEAD`
  Undead creatures.
  `WATER`
  Entities that reside primarily underwater (excluding `Drowned`).

- ## 方法概要

  修饰符和类型
  方法
  说明
  `static EntityCategory`
  `valueOf(String name)`
  返回带有指定名称的该类型的枚举常量。
  `static EntityCategory[]`
  `values()`
  按照声明该枚举类型的常量的顺序, 返回一个包含这些常量的数组。

  ### 从类继承的方法 java.lang.Enum

  `clone, compareTo, describeConstable, equals, finalize, getDeclaringClass, hashCode, name, ordinal, toString, valueOf`

  ### 从类继承的方法 java.lang.Object

  `getClass, notify, notifyAll, wait, wait, wait`

- ## 枚举常量详细资料

  - ### NONE

    public static final EntityCategory NONE
    Any uncategorized entity. No additional effects are applied to these entities relating to a categorization.

  - ### UNDEAD

    public static final EntityCategory UNDEAD
    Undead creatures. These creatures:
    - Are damaged by potions of healing.
    - Are healed by potions of harming.
    - Are immune to drowning and poison.
    - Are subject to burning in daylight (though not all).
    - Sink in water (except `Drowned`, `Phantoms` and `Withers`).
    - Take additional damage from `Enchantment.SMITE`.
    - Are ignored by `Withers`.

  - ### ARTHROPOD

    public static final EntityCategory ARTHROPOD
    Entities of the arthropod family. These creatures:
    - Take additional damage and receive `PotionEffectType.SLOWNESS` from `Enchantment.BANE_OF_ARTHROPODS`.
    - Are immune to `PotionEffectType.POISON` if they are spiders.

  - ### ILLAGER

    public static final EntityCategory ILLAGER
    Entities that participate in raids. These creatures:
    - Are immune to damage from `EvokerFangs`.
    - Are ignored by `vindicators` named "Johnny".
    - Are hostile to `villagers`, `wandering traders`, `iron golems` and `players`.

  - ### WATER

    public static final EntityCategory WATER
    Entities that reside primarily underwater (excluding `Drowned`). These creatures:
    - Take additional damage from `Enchantment.IMPALING`.
    - Are immune to drowning (excluding `dolphins`).
    - Take suffocation damage when out of water for extended periods of time (excluding `guardians` and `turtles`).
    - Are capable of swimming in water rather than floating or sinking.

- ## 方法详细资料

  - ### values

    public static EntityCategory[] values()
    按照声明该枚举类型的常量的顺序, 返回一个包含这些常量的数组。
    返回:
      按照声明该枚举类型的常量的顺序返回的包含这些常量的数组

  - ### valueOf

    public static EntityCategory valueOf(String name)
    返回带有指定名称的该类型的枚举常量。 字符串必须与用于声明该类型的枚举常量的 标识符完全匹配。(不允许有多余 的空格字符。)
    参数:
      `name` - 要返回的枚举常量的名称。
    返回:
      返回带有指定名称的枚举常量
    抛出:
      `IllegalArgumentException` - 如果该枚举类型没有带有指定名称的常量
      `NullPointerException` - 如果参数为空值