程序包 org.bukkit.event.inventory

# 类 CraftItemEvent

java.lang.Object
org.bukkit.event.Event
org.bukkit.event.inventory.InventoryEvent
org.bukkit.event.inventory.InventoryInteractEvent
org.bukkit.event.inventory.InventoryClickEvent
org.bukkit.event.inventory.CraftItemEvent

所有已实现的接口:
  `Cancellable`

public class CraftItemEvent extends InventoryClickEvent
当一个物品被合成的时候触发这个事件.

- ## 嵌套类概要

  ## 从类继承的嵌套类/接口 org.bukkit.event.Event

  `Event.Result`

- ## 字段概要

  ### 从类继承的字段 org.bukkit.event.inventory.InventoryEvent

  `transaction`

- ## 构造器概要

  构造器
  构造器
  说明
  `CraftItemEvent(@NotNull Recipe recipe, @NotNull InventoryView what, @NotNull InventoryType.SlotType type, int slot, @NotNull ClickType click, @NotNull InventoryAction action)`
  `CraftItemEvent(@NotNull Recipe recipe, @NotNull InventoryView what, @NotNull InventoryType.SlotType type, int slot, @NotNull ClickType click, @NotNull InventoryAction action, int key)`

- ## 方法概要

  修饰符和类型
  方法
  说明
  `@NotNull CraftingInventory`
  `getInventory()`
  获取此事件涉及的主要物品栏.
  `@NotNull Recipe`
  `getRecipe()`
  获取合成出该物品所用的合成公式.

  ### 从类继承的方法 org.bukkit.event.inventory.InventoryClickEvent

  `getAction, getClick, getClickedInventory, getCurrentItem, getCursor, getHandlerList, getHandlers, getHotbarButton, getRawSlot, getSlot, getSlotType, isLeftClick, isRightClick, isShiftClick, setCurrentItem, setCursor`

  ### 从类继承的方法 org.bukkit.event.inventory.InventoryInteractEvent

  `getResult, getWhoClicked, isCancelled, setCancelled, setResult`

  ### 从类继承的方法 org.bukkit.event.inventory.InventoryEvent

  `getView, getViewers`

  ### 从类继承的方法 org.bukkit.event.Event

  `getEventName, isAsynchronous`

  ### 从类继承的方法 java.lang.Object

  `clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

- ## 构造器详细资料

  - ### CraftItemEvent

    public CraftItemEvent(@NotNull @NotNull Recipe recipe, @NotNull @NotNull InventoryView what, @NotNull @NotNull InventoryType.SlotType type, int slot, @NotNull @NotNull ClickType click, @NotNull @NotNull InventoryAction action)

  - ### CraftItemEvent

    public CraftItemEvent(@NotNull @NotNull Recipe recipe, @NotNull @NotNull InventoryView what, @NotNull @NotNull InventoryType.SlotType type, int slot, @NotNull @NotNull ClickType click, @NotNull @NotNull InventoryAction action, int key)

- ## 方法详细资料

  - ### getRecipe

    @NotNull public @NotNull Recipe getRecipe()
    获取合成出该物品所用的合成公式.
    返回:
      被合成出来的物品所用的合成公式

  - ### getInventory

    @NotNull public @NotNull CraftingInventory getInventory()
    从类复制的说明: `InventoryEvent`
    获取此事件涉及的主要物品栏.

    原文:Gets the primary Inventory involved in this transaction

    覆盖:
      `getInventory` 在类中 `InventoryEvent`
    返回:
      顶部背包