# 接口的使用
org.bukkit.block.data.type.Fence

使用Fence的程序包
程序包
说明
org.bukkit.block
用于操作在`世界`内的三位像素(方块)，包括一些特定的状态.

- ## org.bukkit.block中Fence的使用

  类型参数类型为Fence的org.bukkit.block中的字段
  修饰符和类型
  字段
  说明
  `static final BlockType.Typed<Fence>`
  BlockType.`ACACIA_FENCE`
  BlockData: `Fence`
  `static final BlockType.Typed<Fence>`
  BlockType.`BAMBOO_FENCE`
  BlockData: `Fence`
  `static final BlockType.Typed<Fence>`
  BlockType.`BIRCH_FENCE`
  BlockData: `Fence`
  `static final BlockType.Typed<Fence>`
  BlockType.`CHERRY_FENCE`
  BlockData: `Fence`
  `static final BlockType.Typed<Fence>`
  BlockType.`CRIMSON_FENCE`
  BlockData: `Fence`
  `static final BlockType.Typed<Fence>`
  BlockType.`DARK_OAK_FENCE`
  BlockData: `Fence`
  `static final BlockType.Typed<Fence>`
  BlockType.`GLASS_PANE`
  BlockData: `Fence`
  `static final BlockType.Typed<Fence>`
  BlockType.`IRON_BARS`
  BlockData: `Fence`
  `static final BlockType.Typed<Fence>`
  BlockType.`JUNGLE_FENCE`
  BlockData: `Fence`
  `static final BlockType.Typed<Fence>`
  BlockType.`MANGROVE_FENCE`
  BlockData: `Fence`
  `static final BlockType.Typed<Fence>`
  BlockType.`NETHER_BRICK_FENCE`
  BlockData: `Fence`
  `static final BlockType.Typed<Fence>`
  BlockType.`OAK_FENCE`
  BlockData: `Fence`
  `static final BlockType.Typed<Fence>`
  BlockType.`SPRUCE_FENCE`
  BlockData: `Fence`
  `static final BlockType.Typed<Fence>`
  BlockType.`WARPED_FENCE`
  BlockData: `Fence`