程序包 org.bukkit.event.entity

# 类 EntityKnockbackEvent

java.lang.Object
org.bukkit.event.Event
org.bukkit.event.entity.EntityEvent
org.bukkit.event.entity.EntityKnockbackEvent

所有已实现的接口:
  `Cancellable`

直接已知子类:
  `EntityKnockbackByEntityEvent`

public class EntityKnockbackEvent extends EntityEvent implements Cancellable
Called when a living entity receives knockback.

- ## 嵌套类概要

  嵌套类
  修饰符和类型
  类
  说明
  `static enum`
  `EntityKnockbackEvent.KnockbackCause`
  An enum to specify the cause of the knockback.

  ## 从类继承的嵌套类/接口 org.bukkit.event.Event

  `Event.Result`

- ## 字段概要

  ### 从类继承的字段 org.bukkit.event.entity.EntityEvent

  `entity`

- ## 构造器概要

  构造器
  构造器
  说明
  `EntityKnockbackEvent(@NotNull LivingEntity entity, @NotNull EntityKnockbackEvent.KnockbackCause cause, double force, @NotNull Vector rawKnockback, @NotNull Vector knockback)`

- ## 方法概要

  修饰符和类型
  方法
  说明
  `@NotNull EntityKnockbackEvent.KnockbackCause`
  `getCause()`
  Gets the cause of the knockback.
  `@NotNull LivingEntity`
  `getEntity()`
  返回这个事件所涉及的实体.
  `@NotNull Vector`
  `getFinalKnockback()`
  Gets the force that will be applied to the entity.
  `double`
  `getForce()`
  Gets the raw force of the knockback.
  `static @NotNull HandlerList`
  `getHandlerList()`
  `@NotNull HandlerList`
  `getHandlers()`
  `@NotNull Vector`
  `getKnockback()`
  Gets the raw knockback force that will be applied to the entity.
  `boolean`
  `isCancelled()`
  获取这个事件是否被取消.一个被取消的事件不会在服务器里执行，但是仍然会传递事件到其他插件.
  `void`
  `setCancelled(boolean cancel)`
  取消这个事件.
  `void`
  `setFinalKnockback(@NotNull Vector knockback)`
  Sets the force that will be applied to the entity.

  ### 从类继承的方法 org.bukkit.event.entity.EntityEvent

  `getEntityType`

  ### 从类继承的方法 org.bukkit.event.Event

  `getEventName, isAsynchronous`

  ### 从类继承的方法 java.lang.Object

  `clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

- ## 构造器详细资料

  - ### EntityKnockbackEvent

    public EntityKnockbackEvent(@NotNull @NotNull LivingEntity entity, @NotNull @NotNull EntityKnockbackEvent.KnockbackCause cause, double force, @NotNull @NotNull Vector rawKnockback, @NotNull @NotNull Vector knockback)

- ## 方法详细资料

  - ### getEntity

    @NotNull public @NotNull LivingEntity getEntity()
    从类复制的说明: `EntityEvent`
    返回这个事件所涉及的实体.

    原文: Returns the Entity involved in this event

    覆盖:
      `getEntity` 在类中 `EntityEvent`
    返回:
      涉及这个事件的实体

  - ### getCause

    @NotNull public @NotNull EntityKnockbackEvent.KnockbackCause getCause()
    Gets the cause of the knockback.
    返回:
      the cause of the knockback

  - ### getForce

    public double getForce()
    Gets the raw force of the knockback.
    This value is based on factors such as the `Enchantment.KNOCKBACK` level of an attacker and the `Attribute.GENERIC_KNOCKBACK_RESISTANCE` of the entity.
    返回:
      the knockback force

  - ### getKnockback

    @NotNull public @NotNull Vector getKnockback()
    Gets the raw knockback force that will be applied to the entity.
    This value is read-only, changes made to it will not have any effect on the final knockback received.
    返回:
      the raw knockback
    另请参阅:
      - `getFinalKnockback()`

  - ### getFinalKnockback

    @NotNull public @NotNull Vector getFinalKnockback()
    Gets the force that will be applied to the entity.
    In contrast to `getKnockback()` this value is affected by the entities current velocity and whether they are touching the ground.

    Note: this method returns a copy, changes must be applied with `setFinalKnockback(Vector)`.

    返回:
      the final knockback

  - ### setFinalKnockback

    @NotNull public void setFinalKnockback(@NotNull @NotNull Vector knockback)
    Sets the force that will be applied to the entity.
    参数:
      `knockback` - the force to apply

  - ### isCancelled

    public boolean isCancelled()
    从接口复制的说明: `Cancellable`
    获取这个事件是否被取消.一个被取消的事件不会在服务器里执行，但是仍然会传递事件到其他插件.

    原文：Gets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins

    指定者:
      `isCancelled` 在接口中 `Cancellable`
    返回:
      如果事件已经被取消，则为true

  - ### setCancelled

    public void setCancelled(boolean cancel)
    从接口复制的说明: `Cancellable`
    取消这个事件. 一个被取消的事件不会在 服务器里执行，但是仍然会传递事件到其他插件.

    原文：Sets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins.

    指定者:
      `setCancelled` 在接口中 `Cancellable`
    参数:
      `cancel` - 如果你想取消这个事件，则为true

  - ### getHandlers

    @NotNull public @NotNull HandlerList getHandlers()
    指定者:
      `getHandlers` 在类中 `Event`

  - ### getHandlerList

    @NotNull public static @NotNull HandlerList getHandlerList()