程序包 org.bukkit.entity

# 接口 ThrowableProjectile

所有超级接口:
  `CommandSender`, `Entity`, `Metadatable`, `Nameable`, `Permissible`, `PersistentDataHolder`, `Projectile`, `ServerOperator`

所有已知子接口:
  `Egg`, `EnderPearl`, `LingeringPotion`, `Snowball`, `SplashPotion`, `ThrownExpBottle`, `ThrownPotion`, `Trident`

public interface ThrowableProjectile extends Projectile

- ## 嵌套类概要

  ## 从接口继承的嵌套类/接口 org.bukkit.entity.Entity

  `Entity.Spigot`

- ## 方法概要

  修饰符和类型
  方法
  说明
  `@NotNull ItemStack`
  `getItem()`
  Gets the ItemStack the thrown projectile will display.
  `void`
  `setItem(@NotNull ItemStack item)`
  Sets the display ItemStack for the thrown projectile.

  ### 从接口继承的方法 org.bukkit.command.CommandSender

  `getName, sendMessage, sendMessage, sendMessage, sendMessage`

  ### 从接口继承的方法 org.bukkit.entity.Entity

  `addPassenger, addScoreboardTag, copy, copy, createSnapshot, eject, getAsString, getBoundingBox, getEntityId, getFacing, getFallDistance, getFireTicks, getFreezeTicks, getHeight, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getMaxFreezeTicks, getNearbyEntities, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getPose, getScoreboardTags, getServer, getSpawnCategory, getSwimHighSpeedSplashSound, getSwimSound, getSwimSplashSound, getTicksLived, getTrackedBy, getType, getUniqueId, getVehicle, getVelocity, getWidth, getWorld, hasGravity, isCustomNameVisible, isDead, isEmpty, isFrozen, isGlowing, isInsideVehicle, isInvulnerable, isInWater, isInWorld, isOnGround, isPersistent, isSilent, isValid, isVisibleByDefault, isVisualFire, leaveVehicle, playEffect, remove, removePassenger, removeScoreboardTag, setCustomNameVisible, setFallDistance, setFireTicks, setFreezeTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setPassenger, setPersistent, setPortalCooldown, setRotation, setSilent, setTicksLived, setVelocity, setVisibleByDefault, setVisualFire, spigot, teleport, teleport, teleport, teleport`

  ### 从接口继承的方法 org.bukkit.metadata.Metadatable

  `getMetadata, hasMetadata, removeMetadata, setMetadata`

  ### 从接口继承的方法 org.bukkit.Nameable

  `getCustomName, setCustomName`

  ### 从接口继承的方法 org.bukkit.permissions.Permissible

  `addAttachment, addAttachment, addAttachment, addAttachment, getEffectivePermissions, hasPermission, hasPermission, isPermissionSet, isPermissionSet, recalculatePermissions, removeAttachment`

  ### 从接口继承的方法 org.bukkit.persistence.PersistentDataHolder

  `getPersistentDataContainer`

  ### 从接口继承的方法 org.bukkit.entity.Projectile

  `doesBounce, getShooter, setBounce, setShooter`

  ### 从接口继承的方法 org.bukkit.permissions.ServerOperator

  `isOp, setOp`

- ## 方法详细资料

  - ### getItem

    @NotNull @NotNull ItemStack getItem()
    Gets the ItemStack the thrown projectile will display.
    返回:
      The thrown item display ItemStack

  - ### setItem

    void setItem(@NotNull @NotNull ItemStack item)
    Sets the display ItemStack for the thrown projectile.
    参数:
      `item` - ItemStack set to be displayed