程序包 org.bukkit.loot

# 枚举 LootTables

java.lang.Object
java.lang.Enum<LootTables>
org.bukkit.loot.LootTables

所有已实现的接口:
  `Serializable`, `Comparable<LootTables>`, `Constable`, `Keyed`

public enum LootTables extends Enum<LootTables> implements Keyed
This enum holds a list of all known `LootTable`s offered by Mojang. This list is not guaranteed to be accurate in future versions.
See the Minecraft Wiki for more information on loot tables.

- ## 嵌套类概要

  ## 从类继承的嵌套类/接口 java.lang.Enum

  `Enum.EnumDesc<E extends Enum<E>>`

- ## 枚举常量概要

  枚举常量
  枚举常量
  说明
  `ABANDONED_MINESHAFT`
  `ANCIENT_CITY`
  `ANCIENT_CITY_ICE_BOX`
  `ARMOR_STAND`
  `ARMORER_GIFT`
  `AXOLOTL`
  `BASTION_BRIDGE`
  `BASTION_HOGLIN_STABLE`
  `BASTION_OTHER`
  `BASTION_TREASURE`
  `BAT`
  `BEE`
  `BLAZE`
  `BURIED_TREASURE`
  `BUTCHER_GIFT`
  `CARTOGRAPHER_GIFT`
  `CAT`
  `CAT_MORNING_GIFT`
  `CAVE_SPIDER`
  `CHICKEN`
  `CLERIC_GIFT`
  `COD`
  `COW`
  `CREEPER`
  `DESERT_PYRAMID`
  `DESERT_PYRAMID_ARCHAEOLOGY`
  `DESERT_WELL_ARCHAEOLOGY`
  `DOLPHIN`
  `DONKEY`
  `DROWNED`
  `ELDER_GUARDIAN`
  `EMPTY`
  `END_CITY_TREASURE`
  `ENDER_DRAGON`
  `ENDERMAN`
  `ENDERMITE`
  `EQUIPMENT_TRIAL_CHAMBER`
  `EQUIPMENT_TRIAL_CHAMBER_MELEE`
  `EQUIPMENT_TRIAL_CHAMBER_RANGED`
  `EVOKER`
  `FARMER_GIFT`
  `FISHERMAN_GIFT`
  `FISHING`
  `FISHING_FISH`
  `FISHING_JUNK`
  `FISHING_TREASURE`
  `FLETCHER_GIFT`
  `FOX`
  `GHAST`
  `GIANT`
  `GLOW_SQUID`
  `GOAT`
  `GUARDIAN`
  `HOGLIN`
  `HORSE`
  `HUSK`
  `IGLOO_CHEST`
  `ILLUSIONER`
  `IRON_GOLEM`
  `JUNGLE_TEMPLE`
  `JUNGLE_TEMPLE_DISPENSER`
  `LEATHERWORKER_GIFT`
  `LIBRARIAN_GIFT`
  `LLAMA`
  `MAGMA_CUBE`
  `MASON_GIFT`
  `MOOSHROOM`
  `MULE`
  `NETHER_BRIDGE`
  `OCEAN_RUIN_COLD_ARCHAEOLOGY`
  `OCEAN_RUIN_WARM_ARCHAEOLOGY`
  `OCELOT`
  `OMINOUS_TRIAL_CHAMBER_CONSUMABLES`
  `OMINOUS_TRIAL_CHAMBER_KEY`
  `PANDA`
  `PANDA_SNEEZE`
  `PARROT`
  `PHANTOM`
  `PIG`
  `PIGLIN`
  `PIGLIN_BARTERING`
  `PIGLIN_BRUTE`
  `PILLAGER`
  `PILLAGER_OUTPOST`
  `PLAYER`
  `POLAR_BEAR`
  `PUFFERFISH`
  `RABBIT`
  `RAVAGER`
  `RUINED_PORTAL`
  `SALMON`
  `SHEARING_BOGGED`
  `SHEEP`
  `SHEEP_BLACK`
  `SHEEP_BLUE`
  `SHEEP_BROWN`
  `SHEEP_CYAN`
  `SHEEP_GRAY`
  `SHEEP_GREEN`
  `SHEEP_LIGHT_BLUE`
  `SHEEP_LIGHT_GRAY`
  `SHEEP_LIME`
  `SHEEP_MAGENTA`
  `SHEEP_ORANGE`
  `SHEEP_PINK`
  `SHEEP_PURPLE`
  `SHEEP_RED`
  `SHEEP_WHITE`
  `SHEEP_YELLOW`
  `SHEPHERD_GIFT`
  `SHIPWRECK_MAP`
  `SHIPWRECK_SUPPLY`
  `SHIPWRECK_TREASURE`
  `SHULKER`
  `SILVERFISH`
  `SIMPLE_DUNGEON`
  `SKELETON`
  `SKELETON_HORSE`
  `SLIME`
  `SNIFFER_DIGGING`
  `SNOW_GOLEM`
  `SPAWN_BONUS_CHEST`
  `SPIDER`
  `SQUID`
  `STRAY`
  `STRIDER`
  `STRONGHOLD_CORRIDOR`
  `STRONGHOLD_CROSSING`
  `STRONGHOLD_LIBRARY`
  `TOOLSMITH_GIFT`
  `TRADER_LLAMA`
  `TRAIL_RUINS_ARCHAEOLOGY_COMMON`
  `TRAIL_RUINS_ARCHAEOLOGY_RARE`
  `TRIAL_CHAMBER_CONSUMABLES`
  `TRIAL_CHAMBER_ITEMS_TO_DROP_WHEN_OMINOUS`
  `TRIAL_CHAMBER_KEY`
  `TRIAL_CHAMBERS_CHAMBER_DISPENSER`
  `TRIAL_CHAMBERS_CORRIDOR`
  `TRIAL_CHAMBERS_CORRIDOR_DISPENSER`
  `TRIAL_CHAMBERS_CORRIDOR_POT`
  `TRIAL_CHAMBERS_ENTRANCE`
  `TRIAL_CHAMBERS_INTERSECTION`
  `TRIAL_CHAMBERS_INTERSECTION_BARREL`
  `TRIAL_CHAMBERS_REWARD`
  `TRIAL_CHAMBERS_REWARD_COMMON`
  `TRIAL_CHAMBERS_REWARD_OMINOUS`
  `TRIAL_CHAMBERS_REWARD_OMINOUS_COMMON`
  `TRIAL_CHAMBERS_REWARD_OMINOUS_RARE`
  `TRIAL_CHAMBERS_REWARD_OMINOUS_UNIQUE`
  `TRIAL_CHAMBERS_REWARD_RARE`
  `TRIAL_CHAMBERS_REWARD_UNIQUE`
  `TRIAL_CHAMBERS_SUPPLY`
  `TRIAL_CHAMBERS_WATER_DISPENSER`
  `TROPICAL_FISH`
  `TURTLE`
  `UNDERWATER_RUIN_BIG`
  `UNDERWATER_RUIN_SMALL`
  `VEX`
  `VILLAGE_ARMORER`
  `VILLAGE_BUTCHER`
  `VILLAGE_CARTOGRAPHER`
  `VILLAGE_DESERT_HOUSE`
  `VILLAGE_FISHER`
  `VILLAGE_FLETCHER`
  `VILLAGE_MASON`
  `VILLAGE_PLAINS_HOUSE`
  `VILLAGE_SAVANNA_HOUSE`
  `VILLAGE_SHEPHERD`
  `VILLAGE_SNOWY_HOUSE`
  `VILLAGE_TAIGA_HOUSE`
  `VILLAGE_TANNERY`
  `VILLAGE_TEMPLE`
  `VILLAGE_TOOLSMITH`
  `VILLAGE_WEAPONSMITH`
  `VILLAGER`
  `VINDICATOR`
  `WANDERING_TRADER`
  `WEAPONSMITH_GIFT`
  `WITCH`
  `WITHER`
  `WITHER_SKELETON`
  `WOLF`
  `WOODLAND_MANSION`
  `ZOGLIN`
  `ZOMBIE`
  `ZOMBIE_HORSE`
  `ZOMBIE_VILLAGER`
  `ZOMBIFIED_PIGLIN`

- ## 方法概要

  修饰符和类型
  方法
  说明
  `@NotNull NamespacedKey`
  `getKey()`
  返回用于此对象的命名空间标识符.
  `@NotNull LootTable`
  `getLootTable()`
  Get the `LootTable` corresponding to this constant.
  `static LootTables`
  `valueOf(String name)`
  返回带有指定名称的该类型的枚举常量。
  `static LootTables[]`
  `values()`
  按照声明该枚举类型的常量的顺序, 返回一个包含这些常量的数组。

  ### 从类继承的方法 java.lang.Enum

  `clone, compareTo, describeConstable, equals, finalize, getDeclaringClass, hashCode, name, ordinal, toString, valueOf`

  ### 从类继承的方法 java.lang.Object

  `getClass, notify, notifyAll, wait, wait, wait`

- ## 枚举常量详细资料

  - ### EMPTY

    public static final LootTables EMPTY

  - ### ABANDONED_MINESHAFT

    public static final LootTables ABANDONED_MINESHAFT

  - ### BURIED_TREASURE

    public static final LootTables BURIED_TREASURE

  - ### DESERT_PYRAMID

    public static final LootTables DESERT_PYRAMID

  - ### END_CITY_TREASURE

    public static final LootTables END_CITY_TREASURE

  - ### IGLOO_CHEST

    public static final LootTables IGLOO_CHEST

  - ### JUNGLE_TEMPLE

    public static final LootTables JUNGLE_TEMPLE

  - ### JUNGLE_TEMPLE_DISPENSER

    public static final LootTables JUNGLE_TEMPLE_DISPENSER

  - ### NETHER_BRIDGE

    public static final LootTables NETHER_BRIDGE

  - ### PILLAGER_OUTPOST

    public static final LootTables PILLAGER_OUTPOST

  - ### BASTION_TREASURE

    public static final LootTables BASTION_TREASURE

  - ### BASTION_OTHER

    public static final LootTables BASTION_OTHER

  - ### BASTION_BRIDGE

    public static final LootTables BASTION_BRIDGE

  - ### BASTION_HOGLIN_STABLE

    public static final LootTables BASTION_HOGLIN_STABLE

  - ### ANCIENT_CITY

    public static final LootTables ANCIENT_CITY

  - ### ANCIENT_CITY_ICE_BOX

    public static final LootTables ANCIENT_CITY_ICE_BOX

  - ### RUINED_PORTAL

    public static final LootTables RUINED_PORTAL

  - ### TRIAL_CHAMBERS_REWARD

    public static final LootTables TRIAL_CHAMBERS_REWARD

  - ### TRIAL_CHAMBERS_REWARD_COMMON

    public static final LootTables TRIAL_CHAMBERS_REWARD_COMMON

  - ### TRIAL_CHAMBERS_REWARD_RARE

    public static final LootTables TRIAL_CHAMBERS_REWARD_RARE

  - ### TRIAL_CHAMBERS_REWARD_UNIQUE

    public static final LootTables TRIAL_CHAMBERS_REWARD_UNIQUE

  - ### TRIAL_CHAMBERS_REWARD_OMINOUS

    public static final LootTables TRIAL_CHAMBERS_REWARD_OMINOUS

  - ### TRIAL_CHAMBERS_REWARD_OMINOUS_COMMON

    public static final LootTables TRIAL_CHAMBERS_REWARD_OMINOUS_COMMON

  - ### TRIAL_CHAMBERS_REWARD_OMINOUS_RARE

    public static final LootTables TRIAL_CHAMBERS_REWARD_OMINOUS_RARE

  - ### TRIAL_CHAMBERS_REWARD_OMINOUS_UNIQUE

    public static final LootTables TRIAL_CHAMBERS_REWARD_OMINOUS_UNIQUE

  - ### TRIAL_CHAMBERS_SUPPLY

    public static final LootTables TRIAL_CHAMBERS_SUPPLY

  - ### TRIAL_CHAMBERS_CORRIDOR

    public static final LootTables TRIAL_CHAMBERS_CORRIDOR

  - ### TRIAL_CHAMBERS_INTERSECTION

    public static final LootTables TRIAL_CHAMBERS_INTERSECTION

  - ### TRIAL_CHAMBERS_INTERSECTION_BARREL

    public static final LootTables TRIAL_CHAMBERS_INTERSECTION_BARREL

  - ### TRIAL_CHAMBERS_ENTRANCE

    public static final LootTables TRIAL_CHAMBERS_ENTRANCE

  - ### TRIAL_CHAMBERS_CORRIDOR_DISPENSER

    public static final LootTables TRIAL_CHAMBERS_CORRIDOR_DISPENSER

  - ### TRIAL_CHAMBERS_CHAMBER_DISPENSER

    public static final LootTables TRIAL_CHAMBERS_CHAMBER_DISPENSER

  - ### TRIAL_CHAMBERS_WATER_DISPENSER

    public static final LootTables TRIAL_CHAMBERS_WATER_DISPENSER

  - ### TRIAL_CHAMBERS_CORRIDOR_POT

    public static final LootTables TRIAL_CHAMBERS_CORRIDOR_POT

  - ### EQUIPMENT_TRIAL_CHAMBER

    public static final LootTables EQUIPMENT_TRIAL_CHAMBER

  - ### EQUIPMENT_TRIAL_CHAMBER_RANGED

    public static final LootTables EQUIPMENT_TRIAL_CHAMBER_RANGED

  - ### EQUIPMENT_TRIAL_CHAMBER_MELEE

    public static final LootTables EQUIPMENT_TRIAL_CHAMBER_MELEE

  - ### SHIPWRECK_MAP

    public static final LootTables SHIPWRECK_MAP

  - ### SHIPWRECK_SUPPLY

    public static final LootTables SHIPWRECK_SUPPLY

  - ### SHIPWRECK_TREASURE

    public static final LootTables SHIPWRECK_TREASURE

  - ### SIMPLE_DUNGEON

    public static final LootTables SIMPLE_DUNGEON

  - ### SPAWN_BONUS_CHEST

    public static final LootTables SPAWN_BONUS_CHEST

  - ### STRONGHOLD_CORRIDOR

    public static final LootTables STRONGHOLD_CORRIDOR

  - ### STRONGHOLD_CROSSING

    public static final LootTables STRONGHOLD_CROSSING

  - ### STRONGHOLD_LIBRARY

    public static final LootTables STRONGHOLD_LIBRARY

  - ### UNDERWATER_RUIN_BIG

    public static final LootTables UNDERWATER_RUIN_BIG

  - ### UNDERWATER_RUIN_SMALL

    public static final LootTables UNDERWATER_RUIN_SMALL

  - ### VILLAGE_ARMORER

    public static final LootTables VILLAGE_ARMORER

  - ### VILLAGE_BUTCHER

    public static final LootTables VILLAGE_BUTCHER

  - ### VILLAGE_CARTOGRAPHER

    public static final LootTables VILLAGE_CARTOGRAPHER

  - ### VILLAGE_DESERT_HOUSE

    public static final LootTables VILLAGE_DESERT_HOUSE

  - ### VILLAGE_FISHER

    public static final LootTables VILLAGE_FISHER

  - ### VILLAGE_FLETCHER

    public static final LootTables VILLAGE_FLETCHER

  - ### VILLAGE_MASON

    public static final LootTables VILLAGE_MASON

  - ### VILLAGE_PLAINS_HOUSE

    public static final LootTables VILLAGE_PLAINS_HOUSE

  - ### VILLAGE_SAVANNA_HOUSE

    public static final LootTables VILLAGE_SAVANNA_HOUSE

  - ### VILLAGE_SHEPHERD

    public static final LootTables VILLAGE_SHEPHERD

  - ### VILLAGE_SNOWY_HOUSE

    public static final LootTables VILLAGE_SNOWY_HOUSE

  - ### VILLAGE_TAIGA_HOUSE

    public static final LootTables VILLAGE_TAIGA_HOUSE

  - ### VILLAGE_TANNERY

    public static final LootTables VILLAGE_TANNERY

  - ### VILLAGE_TEMPLE

    public static final LootTables VILLAGE_TEMPLE

  - ### VILLAGE_TOOLSMITH

    public static final LootTables VILLAGE_TOOLSMITH

  - ### VILLAGE_WEAPONSMITH

    public static final LootTables VILLAGE_WEAPONSMITH

  - ### WOODLAND_MANSION

    public static final LootTables WOODLAND_MANSION

  - ### ARMOR_STAND

    public static final LootTables ARMOR_STAND

  - ### AXOLOTL

    public static final LootTables AXOLOTL

  - ### BAT

    public static final LootTables BAT

  - ### BEE

    public static final LootTables BEE

  - ### BLAZE

    public static final LootTables BLAZE

  - ### CAT

    public static final LootTables CAT

  - ### CAVE_SPIDER

    public static final LootTables CAVE_SPIDER

  - ### CHICKEN

    public static final LootTables CHICKEN

  - ### COD

    public static final LootTables COD

  - ### COW

    public static final LootTables COW

  - ### CREEPER

    public static final LootTables CREEPER

  - ### DOLPHIN

    public static final LootTables DOLPHIN

  - ### DONKEY

    public static final LootTables DONKEY

  - ### DROWNED

    public static final LootTables DROWNED

  - ### ELDER_GUARDIAN

    public static final LootTables ELDER_GUARDIAN

  - ### ENDER_DRAGON

    public static final LootTables ENDER_DRAGON

  - ### ENDERMAN

    public static final LootTables ENDERMAN

  - ### ENDERMITE

    public static final LootTables ENDERMITE

  - ### EVOKER

    public static final LootTables EVOKER

  - ### FOX

    public static final LootTables FOX

  - ### GHAST

    public static final LootTables GHAST

  - ### GIANT

    public static final LootTables GIANT

  - ### GLOW_SQUID

    public static final LootTables GLOW_SQUID

  - ### GOAT

    public static final LootTables GOAT

  - ### GUARDIAN

    public static final LootTables GUARDIAN

  - ### HOGLIN

    public static final LootTables HOGLIN

  - ### HORSE

    public static final LootTables HORSE

  - ### HUSK

    public static final LootTables HUSK

  - ### ILLUSIONER

    public static final LootTables ILLUSIONER

  - ### IRON_GOLEM

    public static final LootTables IRON_GOLEM

  - ### LLAMA

    public static final LootTables LLAMA

  - ### MAGMA_CUBE

    public static final LootTables MAGMA_CUBE

  - ### MOOSHROOM

    public static final LootTables MOOSHROOM

  - ### MULE

    public static final LootTables MULE

  - ### OCELOT

    public static final LootTables OCELOT

  - ### PANDA

    public static final LootTables PANDA

  - ### PARROT

    public static final LootTables PARROT

  - ### PHANTOM

    public static final LootTables PHANTOM

  - ### PIG

    public static final LootTables PIG

  - ### PIGLIN

    public static final LootTables PIGLIN

  - ### PIGLIN_BRUTE

    public static final LootTables PIGLIN_BRUTE

  - ### PILLAGER

    public static final LootTables PILLAGER

  - ### PLAYER

    public static final LootTables PLAYER

  - ### POLAR_BEAR

    public static final LootTables POLAR_BEAR

  - ### PUFFERFISH

    public static final LootTables PUFFERFISH

  - ### RABBIT

    public static final LootTables RABBIT

  - ### RAVAGER

    public static final LootTables RAVAGER

  - ### SALMON

    public static final LootTables SALMON

  - ### SHULKER

    public static final LootTables SHULKER

  - ### SILVERFISH

    public static final LootTables SILVERFISH

  - ### SKELETON

    public static final LootTables SKELETON

  - ### SKELETON_HORSE

    public static final LootTables SKELETON_HORSE

  - ### SLIME

    public static final LootTables SLIME

  - ### SNOW_GOLEM

    public static final LootTables SNOW_GOLEM

  - ### SPIDER

    public static final LootTables SPIDER

  - ### SQUID

    public static final LootTables SQUID

  - ### STRAY

    public static final LootTables STRAY

  - ### STRIDER

    public static final LootTables STRIDER

  - ### TRADER_LLAMA

    public static final LootTables TRADER_LLAMA

  - ### TROPICAL_FISH

    public static final LootTables TROPICAL_FISH

  - ### TURTLE

    public static final LootTables TURTLE

  - ### VEX

    public static final LootTables VEX

  - ### VILLAGER

    public static final LootTables VILLAGER

  - ### VINDICATOR

    public static final LootTables VINDICATOR

  - ### WANDERING_TRADER

    public static final LootTables WANDERING_TRADER

  - ### WITCH

    public static final LootTables WITCH

  - ### WITHER

    public static final LootTables WITHER

  - ### WITHER_SKELETON

    public static final LootTables WITHER_SKELETON

  - ### WOLF

    public static final LootTables WOLF

  - ### ZOGLIN

    public static final LootTables ZOGLIN

  - ### ZOMBIE

    public static final LootTables ZOMBIE

  - ### ZOMBIE_HORSE

    public static final LootTables ZOMBIE_HORSE

  - ### ZOMBIE_VILLAGER

    public static final LootTables ZOMBIE_VILLAGER

  - ### ZOMBIFIED_PIGLIN

    public static final LootTables ZOMBIFIED_PIGLIN

  - ### ARMORER_GIFT

    public static final LootTables ARMORER_GIFT

  - ### BUTCHER_GIFT

    public static final LootTables BUTCHER_GIFT

  - ### CARTOGRAPHER_GIFT

    public static final LootTables CARTOGRAPHER_GIFT

  - ### CAT_MORNING_GIFT

    public static final LootTables CAT_MORNING_GIFT

  - ### CLERIC_GIFT

    public static final LootTables CLERIC_GIFT

  - ### FARMER_GIFT

    public static final LootTables FARMER_GIFT

  - ### FISHERMAN_GIFT

    public static final LootTables FISHERMAN_GIFT

  - ### FISHING

    public static final LootTables FISHING

  - ### FISHING_FISH

    public static final LootTables FISHING_FISH

  - ### FISHING_JUNK

    public static final LootTables FISHING_JUNK

  - ### FISHING_TREASURE

    public static final LootTables FISHING_TREASURE

  - ### FLETCHER_GIFT

    public static final LootTables FLETCHER_GIFT

  - ### LEATHERWORKER_GIFT

    public static final LootTables LEATHERWORKER_GIFT

  - ### LIBRARIAN_GIFT

    public static final LootTables LIBRARIAN_GIFT

  - ### MASON_GIFT

    public static final LootTables MASON_GIFT

  - ### SHEPHERD_GIFT

    public static final LootTables SHEPHERD_GIFT

  - ### TOOLSMITH_GIFT

    public static final LootTables TOOLSMITH_GIFT

  - ### WEAPONSMITH_GIFT

    public static final LootTables WEAPONSMITH_GIFT

  - ### SNIFFER_DIGGING

    public static final LootTables SNIFFER_DIGGING

  - ### PANDA_SNEEZE

    public static final LootTables PANDA_SNEEZE

  - ### PIGLIN_BARTERING

    public static final LootTables PIGLIN_BARTERING

  - ### TRIAL_CHAMBER_KEY

    public static final LootTables TRIAL_CHAMBER_KEY

  - ### TRIAL_CHAMBER_CONSUMABLES

    public static final LootTables TRIAL_CHAMBER_CONSUMABLES

  - ### OMINOUS_TRIAL_CHAMBER_KEY

    public static final LootTables OMINOUS_TRIAL_CHAMBER_KEY

  - ### OMINOUS_TRIAL_CHAMBER_CONSUMABLES

    public static final LootTables OMINOUS_TRIAL_CHAMBER_CONSUMABLES

  - ### TRIAL_CHAMBER_ITEMS_TO_DROP_WHEN_OMINOUS

    public static final LootTables TRIAL_CHAMBER_ITEMS_TO_DROP_WHEN_OMINOUS

  - ### SHEARING_BOGGED

    public static final LootTables SHEARING_BOGGED

  - ### DESERT_WELL_ARCHAEOLOGY

    public static final LootTables DESERT_WELL_ARCHAEOLOGY

  - ### DESERT_PYRAMID_ARCHAEOLOGY

    public static final LootTables DESERT_PYRAMID_ARCHAEOLOGY

  - ### TRAIL_RUINS_ARCHAEOLOGY_COMMON

    public static final LootTables TRAIL_RUINS_ARCHAEOLOGY_COMMON

  - ### TRAIL_RUINS_ARCHAEOLOGY_RARE

    public static final LootTables TRAIL_RUINS_ARCHAEOLOGY_RARE

  - ### OCEAN_RUIN_WARM_ARCHAEOLOGY

    public static final LootTables OCEAN_RUIN_WARM_ARCHAEOLOGY

  - ### OCEAN_RUIN_COLD_ARCHAEOLOGY

    public static final LootTables OCEAN_RUIN_COLD_ARCHAEOLOGY

  - ### SHEEP

    public static final LootTables SHEEP

  - ### SHEEP_BLACK

    public static final LootTables SHEEP_BLACK

  - ### SHEEP_BLUE

    public static final LootTables SHEEP_BLUE

  - ### SHEEP_BROWN

    public static final LootTables SHEEP_BROWN

  - ### SHEEP_CYAN

    public static final LootTables SHEEP_CYAN

  - ### SHEEP_GRAY

    public static final LootTables SHEEP_GRAY

  - ### SHEEP_GREEN

    public static final LootTables SHEEP_GREEN

  - ### SHEEP_LIGHT_BLUE

    public static final LootTables SHEEP_LIGHT_BLUE

  - ### SHEEP_LIGHT_GRAY

    public static final LootTables SHEEP_LIGHT_GRAY

  - ### SHEEP_LIME

    public static final LootTables SHEEP_LIME

  - ### SHEEP_MAGENTA

    public static final LootTables SHEEP_MAGENTA

  - ### SHEEP_ORANGE

    public static final LootTables SHEEP_ORANGE

  - ### SHEEP_PINK

    public static final LootTables SHEEP_PINK

  - ### SHEEP_PURPLE

    public static final LootTables SHEEP_PURPLE

  - ### SHEEP_RED

    public static final LootTables SHEEP_RED

  - ### SHEEP_WHITE

    public static final LootTables SHEEP_WHITE

  - ### SHEEP_YELLOW

    public static final LootTables SHEEP_YELLOW

- ## 方法详细资料

  - ### values

    public static LootTables[] values()
    按照声明该枚举类型的常量的顺序, 返回一个包含这些常量的数组。
    返回:
      按照声明该枚举类型的常量的顺序返回的包含这些常量的数组

  - ### valueOf

    public static LootTables valueOf(String name)
    返回带有指定名称的该类型的枚举常量。 字符串必须与用于声明该类型的枚举常量的 标识符完全匹配。(不允许有多余 的空格字符。)
    参数:
      `name` - 要返回的枚举常量的名称。
    返回:
      返回带有指定名称的枚举常量
    抛出:
      `IllegalArgumentException` - 如果该枚举类型没有带有指定名称的常量
      `NullPointerException` - 如果参数为空值

  - ### getKey

    @NotNull public @NotNull NamespacedKey getKey()
    从接口复制的说明: `Keyed`
    返回用于此对象的命名空间标识符.

    原文:Return the namespaced identifier for this object.

    指定者:
      `getKey` 在接口中 `Keyed`
    返回:
      标识此对象的 key

  - ### getLootTable

    @NotNull public @NotNull LootTable getLootTable()
    Get the `LootTable` corresponding to this constant. This is equivalent to calling `Bukkit.getLootTable(this.getKey());`.
    返回:
      the associated LootTable