程序包 org.bukkit.event.player

# 类 PlayerBucketEmptyEvent

java.lang.Object
org.bukkit.event.Event
org.bukkit.event.player.PlayerEvent
org.bukkit.event.player.PlayerBucketEvent
org.bukkit.event.player.PlayerBucketEmptyEvent

所有已实现的接口:
  `Cancellable`

public class PlayerBucketEmptyEvent extends PlayerBucketEvent
玩家用完一只桶后触发此事件.

- ## 嵌套类概要

  ## 从类继承的嵌套类/接口 org.bukkit.event.Event

  `Event.Result`

- ## 字段概要

  ### 从类继承的字段 org.bukkit.event.player.PlayerEvent

  `player`

- ## 构造器概要

  构造器
  构造器
  说明
  `PlayerBucketEmptyEvent(@NotNull Player who, @NotNull Block blockClicked, @NotNull BlockFace blockFace, @NotNull Material bucket, @NotNull ItemStack itemInHand)`
  已过时。
  `PlayerBucketEmptyEvent(@NotNull Player who, @NotNull Block block, @NotNull Block blockClicked, @NotNull BlockFace blockFace, @NotNull Material bucket, @NotNull ItemStack itemInHand)`
  已过时。
  `PlayerBucketEmptyEvent(@NotNull Player who, @NotNull Block block, @NotNull Block blockClicked, @NotNull BlockFace blockFace, @NotNull Material bucket, @NotNull ItemStack itemInHand, @NotNull EquipmentSlot hand)`

- ## 方法概要

  修饰符和类型
  方法
  说明
  `static @NotNull HandlerList`
  `getHandlerList()`
  `@NotNull HandlerList`
  `getHandlers()`

  ### 从类继承的方法 org.bukkit.event.player.PlayerBucketEvent

  `getBlock, getBlockClicked, getBlockFace, getBucket, getHand, getItemStack, isCancelled, setCancelled, setItemStack`

  ### 从类继承的方法 org.bukkit.event.player.PlayerEvent

  `getPlayer`

  ### 从类继承的方法 org.bukkit.event.Event

  `getEventName, isAsynchronous`

  ### 从类继承的方法 java.lang.Object

  `clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

- ## 构造器详细资料

  - ### PlayerBucketEmptyEvent

    @Deprecated public PlayerBucketEmptyEvent(@NotNull @NotNull Player who, @NotNull @NotNull Block blockClicked, @NotNull @NotNull BlockFace blockFace, @NotNull @NotNull Material bucket, @NotNull @NotNull ItemStack itemInHand)
    已过时。

  - ### PlayerBucketEmptyEvent

    @Deprecated public PlayerBucketEmptyEvent(@NotNull @NotNull Player who, @NotNull @NotNull Block block, @NotNull @NotNull Block blockClicked, @NotNull @NotNull BlockFace blockFace, @NotNull @NotNull Material bucket, @NotNull @NotNull ItemStack itemInHand)
    已过时。

  - ### PlayerBucketEmptyEvent

    public PlayerBucketEmptyEvent(@NotNull @NotNull Player who, @NotNull @NotNull Block block, @NotNull @NotNull Block blockClicked, @NotNull @NotNull BlockFace blockFace, @NotNull @NotNull Material bucket, @NotNull @NotNull ItemStack itemInHand, @NotNull @NotNull EquipmentSlot hand)

- ## 方法详细资料

  - ### getHandlers

    @NotNull public @NotNull HandlerList getHandlers()
    指定者:
      `getHandlers` 在类中 `Event`

  - ### getHandlerList

    @NotNull public static @NotNull HandlerList getHandlerList()