程序包 org.bukkit.event.player

# 类 PlayerExpCooldownChangeEvent

java.lang.Object
org.bukkit.event.Event
org.bukkit.event.player.PlayerEvent
org.bukkit.event.player.PlayerExpCooldownChangeEvent

public class PlayerExpCooldownChangeEvent extends PlayerEvent
Called when a player's experience cooldown changes.

- ## 嵌套类概要

  嵌套类
  修饰符和类型
  类
  说明
  `static enum`
  `PlayerExpCooldownChangeEvent.ChangeReason`

  ## 从类继承的嵌套类/接口 org.bukkit.event.Event

  `Event.Result`

- ## 字段概要

  ### 从类继承的字段 org.bukkit.event.player.PlayerEvent

  `player`

- ## 构造器概要

  构造器
  构造器
  说明
  `PlayerExpCooldownChangeEvent(@NotNull Player player, int newcooldown, @NotNull PlayerExpCooldownChangeEvent.ChangeReason reason)`

- ## 方法概要

  修饰符和类型
  方法
  说明
  `static @NotNull HandlerList`
  `getHandlerList()`
  `@NotNull HandlerList`
  `getHandlers()`
  `int`
  `getNewCooldown()`
  Gets the new cooldown for the player.
  `@NotNull PlayerExpCooldownChangeEvent.ChangeReason`
  `getReason()`
  Gets the reason for the change.
  `void`
  `setNewCooldown(int newCooldown)`
  Sets the new cooldown for the player.

  ### 从类继承的方法 org.bukkit.event.player.PlayerEvent

  `getPlayer`

  ### 从类继承的方法 org.bukkit.event.Event

  `getEventName, isAsynchronous`

  ### 从类继承的方法 java.lang.Object

  `clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

- ## 构造器详细资料

  - ### PlayerExpCooldownChangeEvent

    public PlayerExpCooldownChangeEvent(@NotNull @NotNull Player player, int newcooldown, @NotNull @NotNull PlayerExpCooldownChangeEvent.ChangeReason reason)

- ## 方法详细资料

  - ### getReason

    @NotNull public @NotNull PlayerExpCooldownChangeEvent.ChangeReason getReason()
    Gets the reason for the change.
    返回:
      The reason for the change

  - ### getNewCooldown

    public int getNewCooldown()
    Gets the new cooldown for the player.
    返回:
      The new cooldown
    另请参阅:
      - `Player.getExpCooldown()`

  - ### setNewCooldown

    public void setNewCooldown(int newCooldown)
    Sets the new cooldown for the player.
    参数:
      `newCooldown` - The new cooldown to set
    另请参阅:
      - `Player.setExpCooldown(int)`

  - ### getHandlers

    @NotNull public @NotNull HandlerList getHandlers()
    指定者:
      `getHandlers` 在类中 `Event`

  - ### getHandlerList

    @NotNull public static @NotNull HandlerList getHandlerList()