# 程序包 org.bukkit.block

package org.bukkit.block
用于操作在`世界`内的三位像素(方块)，包括一些特定的状态.

- 相关程序包
  程序包
  说明
  org.bukkit
  Bukkit API的顶级程序包, 包含通用的API类和接口.
  org.bukkit.block.banner
  与旗帜方块有关的类.
  org.bukkit.block.data
  各种方块的 BlockData 类.
  org.bukkit.block.sign
  Classes relevant to signs.
  org.bukkit.block.spawner
  Classes relevant to mob spawners.
  org.bukkit.block.structure
  与结构方块有关的类 (Minecraft Wiki - 结构方块).
- 类
  说明
  Banner
  代表旗帜.
  Barrel
  代表木桶.
  Beacon
  代表信标.
  Bed
  已过时。
  除材质本身之外, 本状态未提供有用的信息
  Beehive
  代表蜂巢.
  Bell
  代表钟.
  Biome
  所有生物群系的枚举.
  BlastFurnace
  代表高炉.
  Block
  代表一个方块.
  BlockFace
  代表方块的朝向.
  BlockState
  表示方块某一时刻的状态的快照, 不会随方块本身的变更自动更改.
  BlockSupport
  Represents a level of support a block can give on one of its faces.
  BlockType
  While this API is in a public interface, it is not intended for use by plugins until further notice.
  BlockType.Typed<B extends BlockData>
  Typed represents a subtype of `BlockType`s that have a known block data type at compile time.
  BrewingStand
  代表酿造台.
  BrushableBlock
  Represents a captured state of suspicious sand or gravel.
  CalibratedSculkSensor
  Represents a captured state of a calibrated sculk sensor
  Campfire
  代表营火.
  Chest
  代表箱子.
  ChiseledBookshelf
  Represents a captured state of a chiseled bookshelf.
  CommandBlock
  代表命令方块.
  Comparator
  代表关闭或打开状态的红石比较器.
  Conduit
  代表潮涌核心.
  Container
  代表容器方块.
  Crafter
  Represents a captured state of a crafter.
  CreatureSpawner
  代表刷怪笼.
  DaylightDetector
  代表(反向)阳光探测器.
  DecoratedPot
  Represents a captured state of a decorated pot.
  DecoratedPot.Side
  A side on a decorated pot.
  Dispenser
  代表发射器.
  DoubleChest
  代表大型箱子.
  Dropper
  代表投掷器.
  EnchantingTable
  代表附魔台.
  EnderChest
  代表末影箱.
  EndGateway
  代表末地折跃门.
  EntityBlockStorage<T extends Entity>
  代表可存储实体的方块 (译注:或者称为实体容器方块).
  Furnace
  代表熔炉.
  HangingSign
  Represents a captured state of a hanging sign.
  Hopper
  代表漏斗.
  Jigsaw
  代表拼图方块.
  Jukebox
  代表唱片机.
  Lectern
  代表讲台.
  Lidded
  代表有盖容器.
  Lockable
  代表有锁的方块 (通常是容器类方块).
  PistonMoveReaction
  当方块或实体与正在推拉的活塞交互时, 它们作何反应.
  SculkCatalyst
  Represents a captured state of a sculk catalyst.
  SculkSensor
  Represents a captured state of a sculk sensor
  SculkShrieker
  Represents a captured state of a sculk shrieker.
  ShulkerBox
  代表潜影盒方块状态.
  Sign
  代表告示牌或者墙上告示牌.
  Skull
  代表头颅.
  Smoker
  代表烟熏炉.
  Structure
  代表结构方块, 其可从文件中加载方块或保存方块到文件.
  SuspiciousSand
  已过时。
  TileState
  代表持有指定位置的 tile entity 的方块状态.
  TrialSpawner
  Represents a captured state of a trial spawner.
  Vault
  Represents a captured state of a trial spawner.