# 接口的使用
org.bukkit.block.data.type.WallSign

使用WallSign的程序包
程序包
说明
org.bukkit.block
用于操作在`世界`内的三位像素(方块)，包括一些特定的状态.

- ## org.bukkit.block中WallSign的使用

  类型参数类型为WallSign的org.bukkit.block中的字段
  修饰符和类型
  字段
  说明
  `static final BlockType.Typed<WallSign>`
  BlockType.`ACACIA_WALL_SIGN`
  BlockData: `WallSign`
  `static final BlockType.Typed<WallSign>`
  BlockType.`BAMBOO_WALL_SIGN`
  BlockData: `WallSign`
  `static final BlockType.Typed<WallSign>`
  BlockType.`BIRCH_WALL_SIGN`
  BlockData: `WallSign`
  `static final BlockType.Typed<WallSign>`
  BlockType.`CHERRY_WALL_SIGN`
  BlockData: `WallSign`
  `static final BlockType.Typed<WallSign>`
  BlockType.`CRIMSON_WALL_SIGN`
  BlockData: `WallSign`
  `static final BlockType.Typed<WallSign>`
  BlockType.`DARK_OAK_WALL_SIGN`
  BlockData: `WallSign`
  `static final BlockType.Typed<WallSign>`
  BlockType.`JUNGLE_WALL_SIGN`
  BlockData: `WallSign`
  `static final BlockType.Typed<WallSign>`
  BlockType.`MANGROVE_WALL_SIGN`
  BlockData: `WallSign`
  `static final BlockType.Typed<WallSign>`
  BlockType.`OAK_WALL_SIGN`
  BlockData: `WallSign`
  `static final BlockType.Typed<WallSign>`
  BlockType.`SPRUCE_WALL_SIGN`
  BlockData: `WallSign`
  `static final BlockType.Typed<WallSign>`
  BlockType.`WARPED_WALL_SIGN`
  BlockData: `WallSign`