# 接口的使用
org.bukkit.block.data.type.Bed

使用Bed的程序包
程序包
说明
org.bukkit.block
用于操作在`世界`内的三位像素(方块)，包括一些特定的状态.

- ## org.bukkit.block中Bed的使用

  类型参数类型为Bed的org.bukkit.block中的字段
  修饰符和类型
  字段
  说明
  `static final BlockType.Typed<Bed>`
  BlockType.`BLACK_BED`
  BlockData: `Bed`
  `static final BlockType.Typed<Bed>`
  BlockType.`BLUE_BED`
  BlockData: `Bed`
  `static final BlockType.Typed<Bed>`
  BlockType.`BROWN_BED`
  BlockData: `Bed`
  `static final BlockType.Typed<Bed>`
  BlockType.`CYAN_BED`
  BlockData: `Bed`
  `static final BlockType.Typed<Bed>`
  BlockType.`GRAY_BED`
  BlockData: `Bed`
  `static final BlockType.Typed<Bed>`
  BlockType.`GREEN_BED`
  BlockData: `Bed`
  `static final BlockType.Typed<Bed>`
  BlockType.`LIGHT_BLUE_BED`
  BlockData: `Bed`
  `static final BlockType.Typed<Bed>`
  BlockType.`LIGHT_GRAY_BED`
  BlockData: `Bed`
  `static final BlockType.Typed<Bed>`
  BlockType.`LIME_BED`
  BlockData: `Bed`
  `static final BlockType.Typed<Bed>`
  BlockType.`MAGENTA_BED`
  BlockData: `Bed`
  `static final BlockType.Typed<Bed>`
  BlockType.`ORANGE_BED`
  BlockData: `Bed`
  `static final BlockType.Typed<Bed>`
  BlockType.`PINK_BED`
  BlockData: `Bed`
  `static final BlockType.Typed<Bed>`
  BlockType.`PURPLE_BED`
  BlockData: `Bed`
  `static final BlockType.Typed<Bed>`
  BlockType.`RED_BED`
  BlockData: `Bed`
  `static final BlockType.Typed<Bed>`
  BlockType.`WHITE_BED`
  BlockData: `Bed`
  `static final BlockType.Typed<Bed>`
  BlockType.`YELLOW_BED`
  BlockData: `Bed`