程序包 org.bukkit

# 接口 Tag<T extends Keyed>

类型参数:
  `T` - the type of things grouped by this tag

所有超级接口:
  `Keyed`

public interface Tag<T extends Keyed> extends Keyed
Represents a tag that may be defined by the server or a resource pack to group like things together. Note that whilst all tags defined within this interface must be present in implementations, their existence is not guaranteed across future versions.

- ## 字段概要

  字段
  修饰符和类型
  字段
  说明
  `static final Tag<Material>`
  `ACACIA_LOGS`
  Vanilla block tag representing all acacia log and bark variants.
  `static final Tag<Material>`
  `AIR`
  Vanilla block tag representing all blocks that resemble air.
  `static final Tag<Material>`
  `ALL_HANGING_SIGNS`
  Vanilla block tag representing all hanging signs.
  `static final Tag<Material>`
  `ALL_SIGNS`
  Vanilla block tag representing all signs, regardless of type.
  `static final Tag<Material>`
  `ANCIENT_CITY_REPLACEABLE`
  Vanilla block tag representing all blocks which can be replaced by ancient cities.
  `static final Tag<Material>`
  `ANIMALS_SPAWNABLE_ON`
  Vanilla block tag representing all blocks which animals will spawn on.
  `static final Tag<Material>`
  `ANVIL`
  Vanilla block tag representing all damaged and undamaged anvils.
  `static final Tag<Material>`
  `ARMADILLO_SPAWNABLE_ON`
  Vanilla block tag representing all blocks which armadillos will spawn on.
  `static final Tag<Material>`
  `AXOLOTL_TEMPT_ITEMS`
  已过时。
  use `ITEMS_AXOLOTL_FOOD`
  `static final Tag<Material>`
  `AXOLOTLS_SPAWNABLE_ON`
  Vanilla block tag representing all blocks which axolotls will spawn on.
  `static final Tag<Material>`
  `AZALEA_GROWS_ON`
  Vanilla block tag representing all blocks which azaleas will grow on.
  `static final Tag<Material>`
  `AZALEA_ROOT_REPLACEABLE`
  Vanilla block tag representing all blocks replaceable by azalea root.
  `static final Tag<Material>`
  `BADLANDS_TERRACOTTA`
  Vanilla block tag representing all badlands terracotta.
  `static final Tag<Material>`
  `BAMBOO_BLOCKS`
  Vanilla block tag representing all bamboo blocks.
  `static final Tag<Material>`
  `BAMBOO_PLANTABLE_ON`
  Vanilla block tag denoting all blocks bamboo may be planted on.
  `static final Tag<Material>`
  `BANNERS`
  Vanilla block tag representing all banner blocks.
  `static final Tag<Material>`
  `BASE_STONE_NETHER`
  Vanilla block tag representing the nether base material.
  `static final Tag<Material>`
  `BASE_STONE_OVERWORLD`
  Vanilla block tag representing the overworld base material.
  `static final Tag<Material>`
  `BEACON_BASE_BLOCKS`
  Vanilla block tag representing all beacon base blocks.
  `static final Tag<Material>`
  `BEDS`
  Vanilla block tag representing all beds.
  `static final Tag<Material>`
  `BEE_GROWABLES`
  Vanilla block tag representing all bee growables.
  `static final Tag<Material>`
  `BEEHIVES`
  Vanilla block tag representing all beehives.
  `static final Tag<Material>`
  `BIG_DRIPLEAF_PLACEABLE`
  Vanilla block tag representing all blocks which big dripleaf can be placed on.
  `static final Tag<Material>`
  `BIRCH_LOGS`
  Vanilla block tag representing all birch log and bark variants.
  `static final Tag<Material>`
  `BLOCKS_WIND_CHARGE_EXPLOSIONS`
  Vanilla block tag representing all blocks which block wind charge explosions.
  `static final Tag<Material>`
  `BUTTONS`
  Vanilla block tag representing all buttons (inherits from `WOODEN_BUTTONS`.
  `static final Tag<Material>`
  `CAMEL_SAND_STEP_SOUND_BLOCKS`
  Vanilla block tag representing all blocks that play step sounds with camels on sand.
  `static final Tag<Material>`
  `CAMPFIRES`
  Vanilla block tag representing all campfires.
  `static final Tag<Material>`
  `CANDLE_CAKES`
  Vanilla block tag representing all candle cakes.
  `static final Tag<Material>`
  `CANDLES`
  Vanilla block tag representing all candles.
  `static final Tag<Material>`
  `CARPETS`
  已过时。
  `WOOL_CARPETS`.
  `static final Tag<Material>`
  `CAULDRONS`
  Vanilla block tag representing all cauldrons.
  `static final Tag<Material>`
  `CAVE_VINES`
  Vanilla block tag representing all cave vines.
  `static final Tag<Material>`
  `CEILING_HANGING_SIGNS`
  Vanilla block tag representing all ceiling signs.
  `static final Tag<Material>`
  `CHERRY_LOGS`
  Vanilla block tag representing all cherry log and bark variants.
  `static final Tag<Material>`
  `CLIMBABLE`
  Vanilla block tag representing all climbable blocks.
  `static final Tag<Material>`
  `CLUSTER_MAX_HARVESTABLES`
  Vanilla item tag representing all items which are preferred for harvesting clusters (unused).
  `static final Tag<Material>`
  `COAL_ORES`
  Vanilla block tag representing all coal ores.
  `static final Tag<Material>`
  `COMBINATION_STEP_SOUND_BLOCKS`
  Vanilla block tag representing all blocks that play combination step sounds.
  `static final Tag<Material>`
  `COMPLETES_FIND_TREE_TUTORIAL`
  Vanilla block tag representing all blocks which complete the find tree tutorial.
  `static final Tag<Material>`
  `CONCRETE_POWDER`
  Vanilla block tag representing all concrete powder.
  `static final Tag<Material>`
  `CONVERTABLE_TO_MUD`
  Vanilla block tag representing all blocks which may be converted to mud.
  `static final Tag<Material>`
  `COPPER_ORES`
  Vanilla block tag representing all copper ores.
  `static final Tag<Material>`
  `CORAL_BLOCKS`
  Vanilla block tag representing all coral blocks.
  `static final Tag<Material>`
  `CORAL_PLANTS`
  Vanilla block tag representing all coral plants.
  `static final Tag<Material>`
  `CORALS`
  Vanilla block tag representing all coral.
  `static final Tag<Material>`
  `CRIMSON_STEMS`
  Vanilla block tag representing all crimson stems.
  `static final Tag<Material>`
  `CROPS`
  Vanilla block tag representing all crops.
  `static final Tag<Material>`
  `CRYSTAL_SOUND_BLOCKS`
  Vanilla block tag representing all blocks that make crystal sounds.
  `static final Tag<Material>`
  `DAMPENS_VIBRATIONS`
  Vanilla block tag representing all blocks that dampen the propagation of vibration signals.
  `static final Tag<Material>`
  `DARK_OAK_LOGS`
  Vanilla block tag representing all dark oak log and bark variants.
  `static final Tag<Material>`
  `DEAD_BUSH_MAY_PLACE_ON`
  Vanilla block tag representing all blocks which dead bushes may be placed on.
  `static final Tag<Material>`
  `DEEPSLATE_ORE_REPLACEABLES`
  Vanilla block tag representing all blocks that may be replaced by deepslate ores.
  `static final Tag<Material>`
  `DIAMOND_ORES`
  Vanilla block tag representing all diamond ores.
  `static final Tag<Material>`
  `DIRT`
  Vanilla block tag representing all dirt.
  `static final Tag<Material>`
  `DOES_NOT_BLOCK_HOPPERS`
  Vanilla block tag representing solid blocks which do not block hopper operation.
  `static final Tag<Material>`
  `DOORS`
  Vanilla block tag representing all doors (inherits from `WOODEN_DOORS`.
  `static final Tag<Material>`
  `DRAGON_IMMUNE`
  Vanilla block tag representing all blocks immune to dragons.
  `static final Tag<Material>`
  `DRAGON_TRANSPARENT`
  Vanilla block tag representing all blocks transparent to the ender dragon.
  `static final Tag<Material>`
  `DRIPSTONE_REPLACEABLE`
  Vanilla block tag representing all blocks that are replaceable by dripstone.
  `static final Tag<Material>`
  `EMERALD_ORES`
  Vanilla block tag representing all emerald ores.
  `static final Tag<Material>`
  `ENCHANTMENT_POWER_PROVIDER`
  Vanilla block tag representing all blocks which provide enchantment power.
  `static final Tag<Material>`
  `ENCHANTMENT_POWER_TRANSMITTER`
  Vanilla block tag representing all blocks which transmit enchantment power.
  `static final Tag<Material>`
  `ENDERMAN_HOLDABLE`
  Vanilla block tag denoting blocks that enderman may pick up and hold.
  `static final Tag<EntityType>`
  `ENTITY_TYPES_AQUATIC`
  Vanilla tag representing all entities sensitive to aquatic enchantments..
  `static final Tag<EntityType>`
  `ENTITY_TYPES_ARROWS`
  Vanilla tag representing arrows.
  `static final Tag<EntityType>`
  `ENTITY_TYPES_ARTHROPOD`
  Vanilla tag representing all entities sensitive to arthropod enchantments..
  `static final Tag<EntityType>`
  `ENTITY_TYPES_AXOLOTL_ALWAYS_HOSTILES`
  Vanilla tag representing which entities axolotls are always hostile to.
  `static final Tag<EntityType>`
  `ENTITY_TYPES_AXOLOTL_HUNT_TARGETS`
  Vanilla tag representing axolotl targets.
  `static final Tag<EntityType>`
  `ENTITY_TYPES_BEEHIVE_INHABITORS`
  Vanilla tag representing entities which can live in beehives.
  `static final Tag<EntityType>`
  `ENTITY_TYPES_CAN_TURN_IN_BOATS`
  Vanilla tag representing entities which can turn in boats.
  `static final Tag<EntityType>`
  `ENTITY_TYPES_DEFLECTS_ARROWS`
  已过时。
  use `ENTITY_TYPES_DEFLECTS_PROJECTILES`
  `static final Tag<EntityType>`
  `ENTITY_TYPES_DEFLECTS_PROJECTILES`
  Vanilla tag representing entities which deflect projectiles.
  `static final Tag<EntityType>`
  `ENTITY_TYPES_DISMOUNTS_UNDERWATER`
  Vanilla tag representing entities which are dismounted when underwater.
  `static final Tag<EntityType>`
  `ENTITY_TYPES_FALL_DAMAGE_IMMUNE`
  Vanilla tag representing entities which are immune from fall damage.
  `static final Tag<EntityType>`
  `ENTITY_TYPES_FREEZE_HURTS_EXTRA_TYPES`
  Vanilla tag representing entities extra susceptible to freezing.
  `static final Tag<EntityType>`
  `ENTITY_TYPES_FREEZE_IMMUNE_ENTITY_TYPES`
  Vanilla tag representing entities immune from freezing.
  `static final Tag<EntityType>`
  `ENTITY_TYPES_FROG_FOOD`
  Vanilla tag representing entities which can be eaten by frogs.
  `static final Tag<EntityType>`
  `ENTITY_TYPES_IGNORES_POISON_AND_REGEN`
  Vanilla tag representing all entities which ignores poison and regeneration effects.
  `static final Tag<EntityType>`
  `ENTITY_TYPES_ILLAGER`
  Vanilla tag representing all entities sensitive to illager enchantments.
  `static final Tag<EntityType>`
  `ENTITY_TYPES_ILLAGER_FRIENDS`
  Vanilla tag representing all entities which are friendly with illagers.
  `static final Tag<EntityType>`
  `ENTITY_TYPES_IMMUNE_TO_INFESTED`
  Vanilla tag representing all entities which are immune from the infested effect.
  `static final Tag<EntityType>`
  `ENTITY_TYPES_IMMUNE_TO_OOZING`
  Vanilla tag representing all entities which are immune from the oozing effect.
  `static final Tag<EntityType>`
  `ENTITY_TYPES_IMPACT_PROJECTILES`
  Vanilla tag representing projectiles.
  `static final Tag<EntityType>`
  `ENTITY_TYPES_INVERTED_HEALING_AND_HARM`
  Vanilla tag representing all entities which are sensitive to inverted healing and harm potion effects.
  `static final Tag<EntityType>`
  `ENTITY_TYPES_NO_ANGER_FROM_WIND_CHARGE`
  Vanilla tag representing all entities which do not receive anger from wind charges.
  `static final Tag<EntityType>`
  `ENTITY_TYPES_NON_CONTROLLING_RIDER`
  Vanilla tag representing entities which are not controlled by their mount.
  `static final Tag<EntityType>`
  `ENTITY_TYPES_NOT_SCARY_FOR_PUFFERFISH`
  Vanilla tag representing all entities which are not scary for pufferfish.
  `static final Tag<EntityType>`
  `ENTITY_TYPES_POWDER_SNOW_WALKABLE_MOBS`
  Vanilla tag representing mobs which can walk on powder snow.
  `static final Tag<EntityType>`
  `ENTITY_TYPES_RAIDERS`
  Vanilla tag representing raiders.
  `static final Tag<EntityType>`
  `ENTITY_TYPES_REDIRECTABLE_PROJECTILE`
  Vanilla tag representing all projectiles which can be punched back.
  `static final Tag<EntityType>`
  `ENTITY_TYPES_SENSITIVE_TO_BANE_OF_ARTHROPODS`
  Vanilla tag representing all entities which are sensitive to the bane_of_arthropods enchantment.
  `static final Tag<EntityType>`
  `ENTITY_TYPES_SENSITIVE_TO_IMPALING`
  Vanilla tag representing all entities which are sensitive to impaling.
  `static final Tag<EntityType>`
  `ENTITY_TYPES_SENSITIVE_TO_SMITE`
  Vanilla tag representing all entities which are sensitive to the smite enchantment.
  `static final Tag<EntityType>`
  `ENTITY_TYPES_SKELETONS`
  Vanilla tag representing skeletons.
  `static final Tag<EntityType>`
  `ENTITY_TYPES_WITHER_FRIENDS`
  Vanilla tag representing all entities which are friendly with withers.
  `static final Tag<Material>`
  `FALL_DAMAGE_RESETTING`
  Vanilla block tag representing all blocks which reset fall damage.
  `static final Tag<Material>`
  `FEATURES_CANNOT_REPLACE`
  Vanilla block tag representing all blocks which will not be replaced by world generation features.
  `static final Tag<Material>`
  `FENCE_GATES`
  Vanilla block tag representing all fence gates.
  `static final Tag<Material>`
  `FENCES`
  Vanilla block tag representing all fences.
  `static final Tag<Material>`
  `FIRE`
  Vanilla block tag representing all fire blocks.
  `static final Tag<Material>`
  `FLOWER_POTS`
  Vanilla block tag representing all empty and filled flower pots.
  `static final Tag<Material>`
  `FLOWERS`
  Vanilla block tag representing all flowers.
  `static final Tag<Fluid>`
  `FLUIDS_LAVA`
  Vanilla fluid tag representing lava and flowing lava.
  `static final Tag<Fluid>`
  `FLUIDS_WATER`
  Vanilla fluid tag representing water and flowing water.
  `static final Tag<Material>`
  `FOX_FOOD`
  已过时。
  use `ITEMS_FOX_FOOD`
  `static final Tag<Material>`
  `FOXES_SPAWNABLE_ON`
  Vanilla block tag representing all blocks which foxes will spawn on.
  `static final Tag<Material>`
  `FREEZE_IMMUNE_WEARABLES`
  Vanilla item tag representing all items that confer freeze immunity on the wearer.
  `static final Tag<Material>`
  `FROG_PREFER_JUMP_TO`
  Vanilla block tag representing all blocks which frogs prefer to jump to.
  `static final Tag<Material>`
  `FROGS_SPAWNABLE_ON`
  Vanilla block tag representing all blocks which frogs will spawn on.
  `static final Tag<Material>`
  `GEODE_INVALID_BLOCKS`
  Vanilla block tag representing all blocks which geodes will not spawn in.
  `static final Tag<Material>`
  `GOATS_SPAWNABLE_ON`
  Vanilla block tag representing all blocks which goats will spawn on.
  `static final Tag<Material>`
  `GOLD_ORES`
  Vanilla block tag representing all gold ores.
  `static final Tag<Material>`
  `GUARDED_BY_PIGLINS`
  Vanilla block tag representing all blocks guarded by piglins.
  `static final Tag<Material>`
  `HOGLIN_REPELLENTS`
  Vanilla block tag representing all hoglin repellents.
  `static final Tag<Material>`
  `ICE`
  Vanilla block tag denoting ice blocks.
  `static final Tag<Material>`
  `IGNORED_BY_PIGLIN_BABIES`
  Vanilla item tag representing all items ignored by piglin babies.
  `static final Tag<Material>`
  `IMPERMEABLE`
  Vanilla block tag denoting impermeable blocks which do not drip fluids.
  `static final Tag<Material>`
  `INCORRECT_FOR_DIAMOND_TOOL`
  Vanilla block tag representing all blocks which will not drop items with a diamond tool.
  `static final Tag<Material>`
  `INCORRECT_FOR_GOLD_TOOL`
  Vanilla block tag representing all blocks which will not drop items with a gold tool.
  `static final Tag<Material>`
  `INCORRECT_FOR_IRON_TOOL`
  Vanilla block tag representing all blocks which will not drop items with a iron tool.
  `static final Tag<Material>`
  `INCORRECT_FOR_NETHERITE_TOOL`
  Vanilla block tag representing all blocks which will not drop items with a netherite tool.
  `static final Tag<Material>`
  `INCORRECT_FOR_STONE_TOOL`
  Vanilla block tag representing all blocks which will not drop items with a stone tool.
  `static final Tag<Material>`
  `INCORRECT_FOR_WOODEN_TOOL`
  Vanilla block tag representing all blocks which will not drop items with a wooden tool.
  `static final Tag<Material>`
  `INFINIBURN_END`
  Vanilla block tag representing all blocks that burn forever in the end.
  `static final Tag<Material>`
  `INFINIBURN_NETHER`
  Vanilla block tag representing all blocks that burn forever in the nether.
  `static final Tag<Material>`
  `INFINIBURN_OVERWORLD`
  Vanilla block tag representing all blocks that burn forever in the overworld.
  `static final Tag<Material>`
  `INSIDE_STEP_SOUND_BLOCKS`
  Vanilla block tag representing all blocks that play muffled step sounds.
  `static final Tag<Material>`
  `INVALID_SPAWN_INSIDE`
  Vanilla block tag representing blocks which cannot be dismounted into.
  `static final Tag<Material>`
  `IRON_ORES`
  Vanilla block tag representing all iron ores.
  `static final Tag<Material>`
  `ITEMS_ARMADILLO_FOOD`
  Vanilla item tag representing all armadillo food.
  `static final Tag<Material>`
  `ITEMS_ARROWS`
  Vanilla item tag representing all arrow items.
  `static final Tag<Material>`
  `ITEMS_AXES`
  Vanilla item tag representing all axes.
  `static final Tag<Material>`
  `ITEMS_AXOLOTL_FOOD`
  Vanilla item tag representing all axolotl food.
  `static final Tag<Material>`
  `ITEMS_BANNERS`
  Vanilla item tag representing all banner items.
  `static final Tag<Material>`
  `ITEMS_BEACON_PAYMENT_ITEMS`
  Vanilla item tag representing all items that may be placed in beacons.
  `static final Tag<Material>`
  `ITEMS_BEE_FOOD`
  Vanilla item tag representing all bee food.
  `static final Tag<Material>`
  `ITEMS_BOATS`
  Vanilla item tag representing all boat items.
  `static final Tag<Material>`
  `ITEMS_BOOKSHELF_BOOKS`
  Vanilla item tag representing all books that may be placed on bookshelves.
  `static final Tag<Material>`
  `ITEMS_BREAKS_DECORATED_POTS`
  Vanilla item tag representing all items which break decorated pots.
  `static final Tag<Material>`
  `ITEMS_CAMEL_FOOD`
  Vanilla item tag representing all camel food.
  `static final Tag<Material>`
  `ITEMS_CAT_FOOD`
  Vanilla item tag representing all cat food.
  `static final Tag<Material>`
  `ITEMS_CHEST_ARMOR`
  Vanilla item tag representing all chest armor.
  `static final Tag<Material>`
  `ITEMS_CHEST_BOATS`
  Vanilla item tag representing all chest boat items.
  `static final Tag<Material>`
  `ITEMS_CHICKEN_FOOD`
  Vanilla item tag representing all chicken food.
  `static final Tag<Material>`
  `ITEMS_COALS`
  Vanilla item tag representing all coal items.
  `static final Tag<Material>`
  `ITEMS_COMPASSES`
  Vanilla item tag representing all compasses.
  `static final Tag<Material>`
  `ITEMS_COW_FOOD`
  Vanilla item tag representing all cow food.
  `static final Tag<Material>`
  `ITEMS_CREEPER_DROP_MUSIC_DISCS`
  Vanilla item tag representing all music disc items dropped by creepers.
  `static final Tag<Material>`
  `ITEMS_CREEPER_IGNITERS`
  Vanilla item tag representing all items which will ignite creepers when interacted with.
  `static final Tag<Material>`
  `ITEMS_DECORATED_POT_INGREDIENTS`
  Vanilla item tag representing all decorated pot ingredients.
  `static final Tag<Material>`
  `ITEMS_DECORATED_POT_SHERDS`
  Vanilla item tag representing all decorated pot sherds.
  `static final Tag<Material>`
  `ITEMS_DYEABLE`
  Vanilla item tag representing all dyeable items.
  `static final Tag<Material>`
  `ITEMS_ENCHANTABLE_ARMOR`
  Vanilla item tag representing all enchantable armor.
  `static final Tag<Material>`
  `ITEMS_ENCHANTABLE_BOW`
  Vanilla item tag representing all items enchantable with bow enchantments.
  `static final Tag<Material>`
  `ITEMS_ENCHANTABLE_CHEST_ARMOR`
  Vanilla item tag representing all enchantable chest armor.
  `static final Tag<Material>`
  `ITEMS_ENCHANTABLE_CROSSBOW`
  Vanilla item tag representing all items enchantable with crossbow enchantments.
  `static final Tag<Material>`
  `ITEMS_ENCHANTABLE_DURABILITY`
  Vanilla item tag representing all items enchantable with durability enchantments.
  `static final Tag<Material>`
  `ITEMS_ENCHANTABLE_EQUIPPABLE`
  Vanilla item tag representing all items enchantable with the binding enchantment.
  `static final Tag<Material>`
  `ITEMS_ENCHANTABLE_FIRE_ASPECT`
  Vanilla item tag representing all items enchantable with the fire aspect enchantment.
  `static final Tag<Material>`
  `ITEMS_ENCHANTABLE_FISHING`
  Vanilla item tag representing all items enchantable with fishing enchantments.
  `static final Tag<Material>`
  `ITEMS_ENCHANTABLE_FOOT_ARMOR`
  Vanilla item tag representing all enchantable foot armor.
  `static final Tag<Material>`
  `ITEMS_ENCHANTABLE_HEAD_ARMOR`
  Vanilla item tag representing all enchantable head armor.
  `static final Tag<Material>`
  `ITEMS_ENCHANTABLE_LEG_ARMOR`
  Vanilla item tag representing all enchantable leg armor.
  `static final Tag<Material>`
  `ITEMS_ENCHANTABLE_MACE`
  Vanilla item tag representing all items enchantable with mace enchantments.
  `static final Tag<Material>`
  `ITEMS_ENCHANTABLE_MINING`
  Vanilla item tag representing all enchantable mining tools.
  `static final Tag<Material>`
  `ITEMS_ENCHANTABLE_MINING_LOOT`
  Vanilla item tag representing all items enchantable with the mining_loot enchantment.
  `static final Tag<Material>`
  `ITEMS_ENCHANTABLE_SHARP_WEAPON`
  Vanilla item tag representing all items enchantable with the sharpness enchantment.
  `static final Tag<Material>`
  `ITEMS_ENCHANTABLE_SWORD`
  Vanilla item tag representing all enchantable swords.
  `static final Tag<Material>`
  `ITEMS_ENCHANTABLE_TRIDENT`
  Vanilla item tag representing all items enchantable with trident enchantments.
  `static final Tag<Material>`
  `ITEMS_ENCHANTABLE_VANISHING`
  Vanilla item tag representing all items enchantable with the vanishing enchantment.
  `static final Tag<Material>`
  `ITEMS_ENCHANTABLE_WEAPON`
  Vanilla item tag representing all enchantable weapons.
  `static final Tag<Material>`
  `ITEMS_FISHES`
  Vanilla item tag representing all fish items.
  `static final Tag<Material>`
  `ITEMS_FOOT_ARMOR`
  Vanilla item tag representing all foot armor.
  `static final Tag<Material>`
  `ITEMS_FOX_FOOD`
  Vanilla item tag representing all fox food.
  `static final Tag<Material>`
  `ITEMS_FROG_FOOD`
  Vanilla item tag representing all frog food.
  `static final Tag<Material>`
  `ITEMS_FURNACE_MATERIALS`
  Vanilla item tag representing all furnace materials.
  `static final Tag<Material>`
  `ITEMS_GOAT_FOOD`
  Vanilla item tag representing all goat food.
  `static final Tag<Material>`
  `ITEMS_HANGING_SIGNS`
  Vanilla item tag representing all hanging signs.
  `static final Tag<Material>`
  `ITEMS_HEAD_ARMOR`
  Vanilla item tag representing all head armor.
  `static final Tag<Material>`
  `ITEMS_HOES`
  Vanilla item tag representing all hoes.
  `static final Tag<Material>`
  `ITEMS_HOGLIN_FOOD`
  Vanilla item tag representing all hoglin food.
  `static final Tag<Material>`
  `ITEMS_HORSE_FOOD`
  Vanilla item tag representing all horse food.
  `static final Tag<Material>`
  `ITEMS_HORSE_TEMPT_ITEMS`
  Vanilla item tag representing all horse tempt items.
  `static final Tag<Material>`
  `ITEMS_LECTERN_BOOKS`
  Vanilla item tag representing all books that may be placed on lecterns.
  `static final Tag<Material>`
  `ITEMS_LEG_ARMOR`
  Vanilla item tag representing all leg armor.
  `static final Tag<Material>`
  `ITEMS_LLAMA_FOOD`
  Vanilla item tag representing all llama food.
  `static final Tag<Material>`
  `ITEMS_LLAMA_TEMPT_ITEMS`
  Vanilla item tag representing all llama tempt items.
  `static final Tag<Material>`
  `ITEMS_MEAT`
  Vanilla item tag representing all meat.
  `static final Tag<Material>`
  `ITEMS_NON_FLAMMABLE_WOOD`
  Vanilla item tag representing all non flammable wood items.
  `static final Tag<Material>`
  `ITEMS_NOTE_BLOCK_TOP_INSTRUMENTS`
  Vanilla item tag representing all items which modify note block sounds when placed on top.
  `static final Tag<Material>`
  `ITEMS_OCELOT_FOOD`
  Vanilla item tag representing all ocelot food.
  `static final Tag<Material>`
  `ITEMS_PANDA_FOOD`
  Vanilla item tag representing all panda food.
  `static final Tag<Material>`
  `ITEMS_PARROT_FOOD`
  Vanilla item tag representing all parrot food.
  `static final Tag<Material>`
  `ITEMS_PARROT_POISONOUS_FOOD`
  Vanilla item tag representing all parrot poisonous food.
  `static final Tag<Material>`
  `ITEMS_PICKAXES`
  Vanilla item tag representing all pickaxes.
  `static final Tag<Material>`
  `ITEMS_PIG_FOOD`
  Vanilla item tag representing all pig food.
  `static final Tag<Material>`
  `ITEMS_PIGLIN_FOOD`
  Vanilla item tag representing all piglin food.
  `static final Tag<Material>`
  `ITEMS_PIGLIN_LOVED`
  Vanilla item tag representing all items loved by piglins.
  `static final Tag<Material>`
  `ITEMS_RABBIT_FOOD`
  Vanilla item tag representing all rabbit food.
  `static final Tag<Material>`
  `ITEMS_SHEEP_FOOD`
  Vanilla item tag representing all sheep food.
  `static final Tag<Material>`
  `ITEMS_SHOVELS`
  Vanilla item tag representing all shovels.
  `static final Tag<Material>`
  `ITEMS_SKULLS`
  Vanilla item tag representing all skulls.
  `static final Tag<Material>`
  `ITEMS_SNIFFER_FOOD`
  Vanilla item tag representing all sniffer food.
  `static final Tag<Material>`
  `ITEMS_STONE_TOOL_MATERIALS`
  Vanilla item tag representing all stone tool materials.
  `static final Tag<Material>`
  `ITEMS_STRIDER_FOOD`
  Vanilla item tag representing all strider food.
  `static final Tag<Material>`
  `ITEMS_STRIDER_TEMPT_ITEMS`
  Vanilla item tag representing all strider tempt items.
  `static final Tag<Material>`
  `ITEMS_SWORDS`
  Vanilla item tag representing all swords.
  `static final Tag<Material>`
  `ITEMS_TOOLS`
  已过时, 待删除: 此 API 元素将从以后的版本中删除。
  removed in Minecraft 1.20.5.
  `static final Tag<Material>`
  `ITEMS_TRIM_MATERIALS`
  Vanilla item tag representing all materials which can be used for trimming armor.
  `static final Tag<Material>`
  `ITEMS_TRIM_TEMPLATES`
  Vanilla item tag representing all trimming templates.
  `static final Tag<Material>`
  `ITEMS_TRIMMABLE_ARMOR`
  Vanilla item tag representing all trimmable armor items.
  `static final Tag<Material>`
  `ITEMS_TURTLE_FOOD`
  Vanilla item tag representing all turtle food.
  `static final Tag<Material>`
  `ITEMS_VILLAGER_PLANTABLE_SEEDS`
  Vanilla item tag representing all seeds planteable by villagers.
  `static final Tag<Material>`
  `ITEMS_WOLF_FOOD`
  Vanilla item tag representing all wolf food.
  `static final Tag<Material>`
  `JUNGLE_LOGS`
  Vanilla block tag representing all jungle log and bark variants.
  `static final Tag<Material>`
  `LAPIS_ORES`
  Vanilla block tag representing all lapis ores.
  `static final Tag<Material>`
  `LAVA_POOL_STONE_CANNOT_REPLACE`
  Vanilla block tag representing all blocks which lava pools will not replace.
  `static final Tag<Material>`
  `LEAVES`
  Vanilla block tag representing all leaves fans.
  `static final Tag<Material>`
  `LOGS`
  Vanilla block tag representing all log and bark variants.
  `static final Tag<Material>`
  `LOGS_THAT_BURN`
  Vanilla block tag representing all log and bark variants that burn.
  `static final Tag<Material>`
  `LUSH_GROUND_REPLACEABLE`
  Vanilla block tag representing all blocks replaceable by lush ground.
  `static final Tag<Material>`
  `MAINTAINS_FARMLAND`
  Vanilla block tag representing all blocks which do not destroy farmland when placed.
  `static final Tag<Material>`
  `MANGROVE_LOGS`
  Vanilla block tag representing all mangrove log and bark variants.
  `static final Tag<Material>`
  `MANGROVE_LOGS_CAN_GROW_THROUGH`
  Vanilla block tag representing all blocks which mangrove logs can grow through.
  `static final Tag<Material>`
  `MANGROVE_ROOTS_CAN_GROW_THROUGH`
  Vanilla block tag representing all blocks which mangrove roots can grow through.
  `static final Tag<Material>`
  `MINEABLE_AXE`
  Vanilla block tag representing all blocks mineable with an axe.
  `static final Tag<Material>`
  `MINEABLE_HOE`
  Vanilla block tag representing all blocks mineable with a hoe.
  `static final Tag<Material>`
  `MINEABLE_PICKAXE`
  Vanilla block tag representing all blocks mineable with a pickaxe.
  `static final Tag<Material>`
  `MINEABLE_SHOVEL`
  Vanilla block tag representing all blocks mineable with a shovel.
  `static final Tag<Material>`
  `MOB_INTERACTABLE_DOORS`
  Vanilla block tag representing all doors which can be opened by mobs.
  `static final Tag<Material>`
  `MOOSHROOMS_SPAWNABLE_ON`
  Vanilla block tag representing all blocks which mooshrooms will spawn on.
  `static final Tag<Material>`
  `MOSS_REPLACEABLE`
  Vanilla block tag representing all blocks replaceable by moss.
  `static final Tag<Material>`
  `MUSHROOM_GROW_BLOCK`
  `static final Tag<Material>`
  `NEEDS_DIAMOND_TOOL`
  Vanilla block tag representing all blocks which require a diamond tool.
  `static final Tag<Material>`
  `NEEDS_IRON_TOOL`
  Vanilla block tag representing all blocks which require an iron tool.
  `static final Tag<Material>`
  `NEEDS_STONE_TOOL`
  Vanilla block tag representing all blocks which require a stone tool.
  `static final Tag<Material>`
  `NETHER_CARVER_REPLACEABLES`
  Vanilla block tag representing all blocks replaceable by the nether carver.
  `static final Tag<Material>`
  `NYLIUM`
  Vanilla block tag representing all nylium blocks.
  `static final Tag<Material>`
  `OAK_LOGS`
  Vanilla block tag representing all oak log and bark variants.
  `static final Tag<Material>`
  `OCCLUDES_VIBRATION_SIGNALS`
  Vanilla block tag representing all blocks that block vibration signals.
  `static final Tag<Material>`
  `OVERWORLD_CARVER_REPLACEABLES`
  Vanilla block tag representing all blocks replaceable by the overworld carver.
  `static final Tag<Material>`
  `PARROTS_SPAWNABLE_ON`
  Vanilla block tag representing all blocks which parrots will spawn on.
  `static final Tag<Material>`
  `PIGLIN_FOOD`
  已过时。
  use `ITEMS_PIGLIN_FOOD`
  `static final Tag<Material>`
  `PIGLIN_REPELLENTS`
  Vanilla block tag representing all piglin repellents.
  `static final Tag<Material>`
  `PLANKS`
  Vanilla block tag representing all plank variants.
  `static final Tag<Material>`
  `POLAR_BEARS_SPAWNABLE_ON_ALTERNATE`
  Vanilla block tag representing all blocks which polar bears will spawn on.
  `static final Tag<Material>`
  `PORTALS`
  Vanilla block tag representing all portals.
  `static final Tag<Material>`
  `PRESSURE_PLATES`
  Vanilla block tag representing all pressure plates.
  `static final Tag<Material>`
  `PREVENT_MOB_SPAWNING_INSIDE`
  Vanilla block tag representing all blocks that prevent inside mob spawning.
  `static final Tag<Material>`
  `RABBITS_SPAWNABLE_ON`
  Vanilla block tag representing all blocks which rabbits will spawn on.
  `static final Tag<Material>`
  `RAILS`
  Vanilla block tag representing all Minecart rails.
  `static final Tag<Material>`
  `REDSTONE_ORES`
  Vanilla block tag representing all redstone ores.
  `static final String`
  `REGISTRY_BLOCKS`
  Key for the built in block registry.
  `static final String`
  `REGISTRY_ENTITY_TYPES`
  Key for the built in entity registry.
  `static final String`
  `REGISTRY_FLUIDS`
  Key for the built in fluid registry.
  `static final String`
  `REGISTRY_ITEMS`
  Key for the built in item registry.
  `static final Tag<Material>`
  `REPLACEABLE`
  Vanilla block tag representing all blocks which are replaceable.
  `static final Tag<Material>`
  `REPLACEABLE_BY_TREES`
  Vanilla block tag representing all blocks replaceable by growing trees.
  `static final Tag<Material>`
  `SAND`
  Vanilla block tag representing all sand blocks.
  `static final Tag<Material>`
  `SAPLINGS`
  Vanilla block tag representing all sapling variants.
  `static final Tag<Material>`
  `SCULK_REPLACEABLE`
  Vanilla block tag representing all blocks which can be replaced by skulk.
  `static final Tag<Material>`
  `SCULK_REPLACEABLE_WORLD_GEN`
  Vanilla block tag representing all blocks which can be replaced by skulk during world generation.
  `static final Tag<Material>`
  `SHULKER_BOXES`
  Vanilla block tag representing all shulker boxes.
  `static final Tag<Material>`
  `SIGNS`
  Vanilla block tag representing all regular signs.
  `static final Tag<Material>`
  `SLABS`
  Vanilla block tag representing all slabs.
  `static final Tag<Material>`
  `SMALL_DRIPLEAF_PLACEABLE`
  Vanilla block tag representing all blocks which small dripleaf can be placed on.
  `static final Tag<Material>`
  `SMALL_FLOWERS`
  Vanilla block tag representing all small flowers.
  `static final Tag<Material>`
  `SMELTS_TO_GLASS`
  Vanilla block tag representing all blocks which smelt to glass in a furnace.
  `static final Tag<Material>`
  `SNAPS_GOAT_HORN`
  Vanilla block tag representing all blocks which snap dropped goat horns.
  `static final Tag<Material>`
  `SNIFFER_DIGGABLE_BLOCK`
  Vanilla block tag representing blocks which can be dug by sniffers.
  `static final Tag<Material>`
  `SNIFFER_EGG_HATCH_BOOST`
  Vanilla block tag representing all blocks which booster sniffer egg hatching.
  `static final Tag<Material>`
  `SNOW`
  Vanilla block tag representing all snow blocks.
  `static final Tag<Material>`
  `SNOW_LAYER_CAN_SURVIVE_ON`
  Vanilla block tag representing blocks which snow can survive on.
  `static final Tag<Material>`
  `SNOW_LAYER_CANNOT_SURVIVE_ON`
  Vanilla block tag representing blocks which snow cannot survive on.
  `static final Tag<Material>`
  `SOUL_FIRE_BASE_BLOCKS`
  Vanilla block tag representing all soul fire base blocks.
  `static final Tag<Material>`
  `SOUL_SPEED_BLOCKS`
  Vanilla block tag representing all blocks affected by the soul speed enchantment.
  `static final Tag<Material>`
  `SPRUCE_LOGS`
  Vanilla block tag representing all spruce log and bark variants.
  `static final Tag<Material>`
  `STAIRS`
  Vanilla block tag representing all stairs.
  `static final Tag<Material>`
  `STANDING_SIGNS`
  Vanilla block tag representing all standing signs.
  `static final Tag<Material>`
  `STONE_BRICKS`
  Vanilla block tag representing all regular/mossy/cracked/chiseled stone bricks.
  `static final Tag<Material>`
  `STONE_BUTTONS`
  Vanilla block tag representing all stone buttons.
  `static final Tag<Material>`
  `STONE_ORE_REPLACEABLES`
  Vanilla block tag representing all blocks that may be replaced by ores.
  `static final Tag<Material>`
  `STONE_PRESSURE_PLATES`
  Vanilla block tag representing all stone pressure plates.
  `static final Tag<Material>`
  `STRIDER_WARM_BLOCKS`
  Vanilla block tag representing all warm strider blocks.
  `static final Tag<Material>`
  `SWORD_EFFICIENT`
  Vanilla block tag representing all blocks that can be efficiently mined with a sword.
  `static final Tag<Material>`
  `TALL_FLOWERS`
  Vanilla block tag representing all tall flowers.
  `static final Tag<Material>`
  `TERRACOTTA`
  Vanilla block tag representing all terracotta.
  `static final Tag<Material>`
  `TRAIL_RUINS_REPLACEABLE`
  Vanilla block tag representing all blocks which can be replaced by trail ruins.
  `static final Tag<Material>`
  `TRAPDOORS`
  Vanilla block tag representing all trapdoors (inherits from `WOODEN_TRAPDOORS`.
  `static final Tag<Material>`
  `UNDERWATER_BONEMEALS`
  Vanilla block tag denoting all underwater blocks which may be bonemealed.
  `static final Tag<Material>`
  `UNSTABLE_BOTTOM_CENTER`
  Vanilla block tag representing all unstable bottom center blocks.
  `static final Tag<Material>`
  `VALID_SPAWN`
  Vanilla block tag denoting all valid mob spawn positions.
  `static final Tag<Material>`
  `VIBRATION_RESONATORS`
  Vanilla block tag representing all blocks which resonate vibrations.
  `static final Tag<Material>`
  `WALL_CORALS`
  Vanilla block tag representing all wall corals.
  `static final Tag<Material>`
  `WALL_HANGING_SIGNS`
  Vanilla block tag representing all wall hanging signs.
  `static final Tag<Material>`
  `WALL_POST_OVERRIDE`
  Vanilla block tag representing all wall post overrides.
  `static final Tag<Material>`
  `WALL_SIGNS`
  Vanilla block tag representing all wall signs.
  `static final Tag<Material>`
  `WALLS`
  Vanilla block tag representing all walls.
  `static final Tag<Material>`
  `WARPED_STEMS`
  Vanilla block tag representing all warped stems.
  `static final Tag<Material>`
  `WART_BLOCKS`
  Vanilla block tag representing all wart blocks.
  `static final Tag<Material>`
  `WITHER_IMMUNE`
  Vanilla block tag representing all blocks immune to withers.
  `static final Tag<Material>`
  `WITHER_SUMMON_BASE_BLOCKS`
  Vanilla block tag representing all base blocks used for wither summoning.
  `static final Tag<Material>`
  `WOLVES_SPAWNABLE_ON`
  Vanilla block tag representing all blocks which wolves will spawn on.
  `static final Tag<Material>`
  `WOODEN_BUTTONS`
  Vanilla block tag representing all wooden buttons.
  `static final Tag<Material>`
  `WOODEN_DOORS`
  Vanilla block tag representing all wooden doors.
  `static final Tag<Material>`
  `WOODEN_FENCES`
  Vanilla block tag representing all wooden fences.
  `static final Tag<Material>`
  `WOODEN_PRESSURE_PLATES`
  Vanilla block tag representing all wooden pressure plates.
  `static final Tag<Material>`
  `WOODEN_SLABS`
  Vanilla block tag representing all wooden slabs.
  `static final Tag<Material>`
  `WOODEN_STAIRS`
  Vanilla block tag representing all wooden stairs.
  `static final Tag<Material>`
  `WOODEN_TRAPDOORS`
  Vanilla block tag representing all wooden trapdoors.
  `static final Tag<Material>`
  `WOOL`
  Vanilla block tag representing all colors of wool.
  `static final Tag<Material>`
  `WOOL_CARPETS`
  Vanilla block tag representing all colors of carpet.

- ## 方法概要

  修饰符和类型
  方法
  说明
  `@NotNull Set<T>`
  `getValues()`
  Gets an immutable set of all tagged items.
  `boolean`
  `isTagged(T item)`
  Returns whether or not this tag has an entry for the specified item.

  ### 从接口继承的方法 org.bukkit.Keyed

  `getKey`

- ## 字段详细资料

  - ### REGISTRY_BLOCKS

    static final String REGISTRY_BLOCKS
    Key for the built in block registry.
    另请参阅:
      - 常量字段值

  - ### WOOL

    static final Tag<Material> WOOL
    Vanilla block tag representing all colors of wool.

  - ### PLANKS

    static final Tag<Material> PLANKS
    Vanilla block tag representing all plank variants.

  - ### STONE_BRICKS

    static final Tag<Material> STONE_BRICKS
    Vanilla block tag representing all regular/mossy/cracked/chiseled stone bricks.

  - ### WOODEN_BUTTONS

    static final Tag<Material> WOODEN_BUTTONS
    Vanilla block tag representing all wooden buttons.

  - ### STONE_BUTTONS

    static final Tag<Material> STONE_BUTTONS
    Vanilla block tag representing all stone buttons.

  - ### BUTTONS

    static final Tag<Material> BUTTONS
    Vanilla block tag representing all buttons (inherits from `WOODEN_BUTTONS`.

  - ### WOOL_CARPETS

    static final Tag<Material> WOOL_CARPETS
    Vanilla block tag representing all colors of carpet.

  - ### CARPETS

    @Deprecated static final Tag<Material> CARPETS
    已过时。
    `WOOL_CARPETS`.

  - ### WOODEN_DOORS

    static final Tag<Material> WOODEN_DOORS
    Vanilla block tag representing all wooden doors.

  - ### MOB_INTERACTABLE_DOORS

    static final Tag<Material> MOB_INTERACTABLE_DOORS
    Vanilla block tag representing all doors which can be opened by mobs.

  - ### WOODEN_STAIRS

    static final Tag<Material> WOODEN_STAIRS
    Vanilla block tag representing all wooden stairs.

  - ### WOODEN_SLABS

    static final Tag<Material> WOODEN_SLABS
    Vanilla block tag representing all wooden slabs.

  - ### WOODEN_FENCES

    static final Tag<Material> WOODEN_FENCES
    Vanilla block tag representing all wooden fences.

  - ### PRESSURE_PLATES

    static final Tag<Material> PRESSURE_PLATES
    Vanilla block tag representing all pressure plates.

  - ### WOODEN_PRESSURE_PLATES

    static final Tag<Material> WOODEN_PRESSURE_PLATES
    Vanilla block tag representing all wooden pressure plates.

  - ### STONE_PRESSURE_PLATES

    static final Tag<Material> STONE_PRESSURE_PLATES
    Vanilla block tag representing all stone pressure plates.

  - ### WOODEN_TRAPDOORS

    static final Tag<Material> WOODEN_TRAPDOORS
    Vanilla block tag representing all wooden trapdoors.

  - ### DOORS

    static final Tag<Material> DOORS
    Vanilla block tag representing all doors (inherits from `WOODEN_DOORS`.

  - ### SAPLINGS

    static final Tag<Material> SAPLINGS
    Vanilla block tag representing all sapling variants.

  - ### LOGS_THAT_BURN

    static final Tag<Material> LOGS_THAT_BURN
    Vanilla block tag representing all log and bark variants that burn.

  - ### LOGS

    static final Tag<Material> LOGS
    Vanilla block tag representing all log and bark variants.

  - ### DARK_OAK_LOGS

    static final Tag<Material> DARK_OAK_LOGS
    Vanilla block tag representing all dark oak log and bark variants.

  - ### OAK_LOGS

    static final Tag<Material> OAK_LOGS
    Vanilla block tag representing all oak log and bark variants.

  - ### BIRCH_LOGS

    static final Tag<Material> BIRCH_LOGS
    Vanilla block tag representing all birch log and bark variants.

  - ### ACACIA_LOGS

    static final Tag<Material> ACACIA_LOGS
    Vanilla block tag representing all acacia log and bark variants.

  - ### CHERRY_LOGS

    static final Tag<Material> CHERRY_LOGS
    Vanilla block tag representing all cherry log and bark variants.

  - ### JUNGLE_LOGS

    static final Tag<Material> JUNGLE_LOGS
    Vanilla block tag representing all jungle log and bark variants.

  - ### SPRUCE_LOGS

    static final Tag<Material> SPRUCE_LOGS
    Vanilla block tag representing all spruce log and bark variants.

  - ### MANGROVE_LOGS

    static final Tag<Material> MANGROVE_LOGS
    Vanilla block tag representing all mangrove log and bark variants.

  - ### CRIMSON_STEMS

    static final Tag<Material> CRIMSON_STEMS
    Vanilla block tag representing all crimson stems.

  - ### WARPED_STEMS

    static final Tag<Material> WARPED_STEMS
    Vanilla block tag representing all warped stems.

  - ### BAMBOO_BLOCKS

    static final Tag<Material> BAMBOO_BLOCKS
    Vanilla block tag representing all bamboo blocks.

  - ### BANNERS

    static final Tag<Material> BANNERS
    Vanilla block tag representing all banner blocks.

  - ### SAND

    static final Tag<Material> SAND
    Vanilla block tag representing all sand blocks.

  - ### SMELTS_TO_GLASS

    static final Tag<Material> SMELTS_TO_GLASS
    Vanilla block tag representing all blocks which smelt to glass in a furnace.

  - ### STAIRS

    static final Tag<Material> STAIRS
    Vanilla block tag representing all stairs.

  - ### SLABS

    static final Tag<Material> SLABS
    Vanilla block tag representing all slabs.

  - ### WALLS

    static final Tag<Material> WALLS
    Vanilla block tag representing all walls.

  - ### ANVIL

    static final Tag<Material> ANVIL
    Vanilla block tag representing all damaged and undamaged anvils.

  - ### RAILS

    static final Tag<Material> RAILS
    Vanilla block tag representing all Minecart rails.

  - ### LEAVES

    static final Tag<Material> LEAVES
    Vanilla block tag representing all leaves fans.

  - ### TRAPDOORS

    static final Tag<Material> TRAPDOORS
    Vanilla block tag representing all trapdoors (inherits from `WOODEN_TRAPDOORS`.

  - ### FLOWER_POTS

    static final Tag<Material> FLOWER_POTS
    Vanilla block tag representing all empty and filled flower pots.

  - ### SMALL_FLOWERS

    static final Tag<Material> SMALL_FLOWERS
    Vanilla block tag representing all small flowers.

  - ### BEDS

    static final Tag<Material> BEDS
    Vanilla block tag representing all beds.

  - ### FENCES

    static final Tag<Material> FENCES
    Vanilla block tag representing all fences.

  - ### TALL_FLOWERS

    static final Tag<Material> TALL_FLOWERS
    Vanilla block tag representing all tall flowers.

  - ### FLOWERS

    static final Tag<Material> FLOWERS
    Vanilla block tag representing all flowers.

  - ### PIGLIN_REPELLENTS

    static final Tag<Material> PIGLIN_REPELLENTS
    Vanilla block tag representing all piglin repellents.

  - ### GOLD_ORES

    static final Tag<Material> GOLD_ORES
    Vanilla block tag representing all gold ores.

  - ### IRON_ORES

    static final Tag<Material> IRON_ORES
    Vanilla block tag representing all iron ores.

  - ### DIAMOND_ORES

    static final Tag<Material> DIAMOND_ORES
    Vanilla block tag representing all diamond ores.

  - ### REDSTONE_ORES

    static final Tag<Material> REDSTONE_ORES
    Vanilla block tag representing all redstone ores.

  - ### LAPIS_ORES

    static final Tag<Material> LAPIS_ORES
    Vanilla block tag representing all lapis ores.

  - ### COAL_ORES

    static final Tag<Material> COAL_ORES
    Vanilla block tag representing all coal ores.

  - ### EMERALD_ORES

    static final Tag<Material> EMERALD_ORES
    Vanilla block tag representing all emerald ores.

  - ### COPPER_ORES

    static final Tag<Material> COPPER_ORES
    Vanilla block tag representing all copper ores.

  - ### CANDLES

    static final Tag<Material> CANDLES
    Vanilla block tag representing all candles.

  - ### DIRT

    static final Tag<Material> DIRT
    Vanilla block tag representing all dirt.

  - ### TERRACOTTA

    static final Tag<Material> TERRACOTTA
    Vanilla block tag representing all terracotta.

  - ### BADLANDS_TERRACOTTA

    static final Tag<Material> BADLANDS_TERRACOTTA
    Vanilla block tag representing all badlands terracotta.

  - ### CONCRETE_POWDER

    static final Tag<Material> CONCRETE_POWDER
    Vanilla block tag representing all concrete powder.

  - ### COMPLETES_FIND_TREE_TUTORIAL

    static final Tag<Material> COMPLETES_FIND_TREE_TUTORIAL
    Vanilla block tag representing all blocks which complete the find tree tutorial.

  - ### ENDERMAN_HOLDABLE

    static final Tag<Material> ENDERMAN_HOLDABLE
    Vanilla block tag denoting blocks that enderman may pick up and hold.

  - ### ICE

    static final Tag<Material> ICE
    Vanilla block tag denoting ice blocks.

  - ### VALID_SPAWN

    static final Tag<Material> VALID_SPAWN
    Vanilla block tag denoting all valid mob spawn positions.

  - ### IMPERMEABLE

    static final Tag<Material> IMPERMEABLE
    Vanilla block tag denoting impermeable blocks which do not drip fluids.

  - ### UNDERWATER_BONEMEALS

    static final Tag<Material> UNDERWATER_BONEMEALS
    Vanilla block tag denoting all underwater blocks which may be bonemealed.

  - ### CORAL_BLOCKS

    static final Tag<Material> CORAL_BLOCKS
    Vanilla block tag representing all coral blocks.

  - ### WALL_CORALS

    static final Tag<Material> WALL_CORALS
    Vanilla block tag representing all wall corals.

  - ### CORAL_PLANTS

    static final Tag<Material> CORAL_PLANTS
    Vanilla block tag representing all coral plants.

  - ### CORALS

    static final Tag<Material> CORALS
    Vanilla block tag representing all coral.

  - ### BAMBOO_PLANTABLE_ON

    static final Tag<Material> BAMBOO_PLANTABLE_ON
    Vanilla block tag denoting all blocks bamboo may be planted on.

  - ### STANDING_SIGNS

    static final Tag<Material> STANDING_SIGNS
    Vanilla block tag representing all standing signs.

  - ### WALL_SIGNS

    static final Tag<Material> WALL_SIGNS
    Vanilla block tag representing all wall signs.

  - ### SIGNS

    static final Tag<Material> SIGNS
    Vanilla block tag representing all regular signs.

  - ### CEILING_HANGING_SIGNS

    static final Tag<Material> CEILING_HANGING_SIGNS
    Vanilla block tag representing all ceiling signs.

  - ### WALL_HANGING_SIGNS

    static final Tag<Material> WALL_HANGING_SIGNS
    Vanilla block tag representing all wall hanging signs.

  - ### ALL_HANGING_SIGNS

    static final Tag<Material> ALL_HANGING_SIGNS
    Vanilla block tag representing all hanging signs.

  - ### ALL_SIGNS

    static final Tag<Material> ALL_SIGNS
    Vanilla block tag representing all signs, regardless of type.

  - ### DRAGON_IMMUNE

    static final Tag<Material> DRAGON_IMMUNE
    Vanilla block tag representing all blocks immune to dragons.

  - ### DRAGON_TRANSPARENT

    static final Tag<Material> DRAGON_TRANSPARENT
    Vanilla block tag representing all blocks transparent to the ender dragon.

  - ### WITHER_IMMUNE

    static final Tag<Material> WITHER_IMMUNE
    Vanilla block tag representing all blocks immune to withers.

  - ### WITHER_SUMMON_BASE_BLOCKS

    static final Tag<Material> WITHER_SUMMON_BASE_BLOCKS
    Vanilla block tag representing all base blocks used for wither summoning.

  - ### BEEHIVES

    static final Tag<Material> BEEHIVES
    Vanilla block tag representing all beehives.

  - ### CROPS

    static final Tag<Material> CROPS
    Vanilla block tag representing all crops.

  - ### BEE_GROWABLES

    static final Tag<Material> BEE_GROWABLES
    Vanilla block tag representing all bee growables.

  - ### PORTALS

    static final Tag<Material> PORTALS
    Vanilla block tag representing all portals.

  - ### FIRE

    static final Tag<Material> FIRE
    Vanilla block tag representing all fire blocks.

  - ### NYLIUM

    static final Tag<Material> NYLIUM
    Vanilla block tag representing all nylium blocks.

  - ### WART_BLOCKS

    static final Tag<Material> WART_BLOCKS
    Vanilla block tag representing all wart blocks.

  - ### BEACON_BASE_BLOCKS

    static final Tag<Material> BEACON_BASE_BLOCKS
    Vanilla block tag representing all beacon base blocks.

  - ### SOUL_SPEED_BLOCKS

    static final Tag<Material> SOUL_SPEED_BLOCKS
    Vanilla block tag representing all blocks affected by the soul speed enchantment.

  - ### WALL_POST_OVERRIDE

    static final Tag<Material> WALL_POST_OVERRIDE
    Vanilla block tag representing all wall post overrides.

  - ### CLIMBABLE

    static final Tag<Material> CLIMBABLE
    Vanilla block tag representing all climbable blocks.

  - ### FALL_DAMAGE_RESETTING

    static final Tag<Material> FALL_DAMAGE_RESETTING
    Vanilla block tag representing all blocks which reset fall damage.

  - ### SHULKER_BOXES

    static final Tag<Material> SHULKER_BOXES
    Vanilla block tag representing all shulker boxes.

  - ### HOGLIN_REPELLENTS

    static final Tag<Material> HOGLIN_REPELLENTS
    Vanilla block tag representing all hoglin repellents.

  - ### SOUL_FIRE_BASE_BLOCKS

    static final Tag<Material> SOUL_FIRE_BASE_BLOCKS
    Vanilla block tag representing all soul fire base blocks.

  - ### STRIDER_WARM_BLOCKS

    static final Tag<Material> STRIDER_WARM_BLOCKS
    Vanilla block tag representing all warm strider blocks.

  - ### CAMPFIRES

    static final Tag<Material> CAMPFIRES
    Vanilla block tag representing all campfires.

  - ### GUARDED_BY_PIGLINS

    static final Tag<Material> GUARDED_BY_PIGLINS
    Vanilla block tag representing all blocks guarded by piglins.

  - ### PREVENT_MOB_SPAWNING_INSIDE

    static final Tag<Material> PREVENT_MOB_SPAWNING_INSIDE
    Vanilla block tag representing all blocks that prevent inside mob spawning.

  - ### FENCE_GATES

    static final Tag<Material> FENCE_GATES
    Vanilla block tag representing all fence gates.

  - ### UNSTABLE_BOTTOM_CENTER

    static final Tag<Material> UNSTABLE_BOTTOM_CENTER
    Vanilla block tag representing all unstable bottom center blocks.

  - ### MUSHROOM_GROW_BLOCK

    static final Tag<Material> MUSHROOM_GROW_BLOCK

  - ### INFINIBURN_OVERWORLD

    static final Tag<Material> INFINIBURN_OVERWORLD
    Vanilla block tag representing all blocks that burn forever in the overworld.

  - ### INFINIBURN_NETHER

    static final Tag<Material> INFINIBURN_NETHER
    Vanilla block tag representing all blocks that burn forever in the nether.

  - ### INFINIBURN_END

    static final Tag<Material> INFINIBURN_END
    Vanilla block tag representing all blocks that burn forever in the end.

  - ### BASE_STONE_OVERWORLD

    static final Tag<Material> BASE_STONE_OVERWORLD
    Vanilla block tag representing the overworld base material.

  - ### STONE_ORE_REPLACEABLES

    static final Tag<Material> STONE_ORE_REPLACEABLES
    Vanilla block tag representing all blocks that may be replaced by ores.

  - ### DEEPSLATE_ORE_REPLACEABLES

    static final Tag<Material> DEEPSLATE_ORE_REPLACEABLES
    Vanilla block tag representing all blocks that may be replaced by deepslate ores.

  - ### BASE_STONE_NETHER

    static final Tag<Material> BASE_STONE_NETHER
    Vanilla block tag representing the nether base material.

  - ### OVERWORLD_CARVER_REPLACEABLES

    static final Tag<Material> OVERWORLD_CARVER_REPLACEABLES
    Vanilla block tag representing all blocks replaceable by the overworld carver.

  - ### NETHER_CARVER_REPLACEABLES

    static final Tag<Material> NETHER_CARVER_REPLACEABLES
    Vanilla block tag representing all blocks replaceable by the nether carver.

  - ### CANDLE_CAKES

    static final Tag<Material> CANDLE_CAKES
    Vanilla block tag representing all candle cakes.

  - ### CAULDRONS

    static final Tag<Material> CAULDRONS
    Vanilla block tag representing all cauldrons.

  - ### CRYSTAL_SOUND_BLOCKS

    static final Tag<Material> CRYSTAL_SOUND_BLOCKS
    Vanilla block tag representing all blocks that make crystal sounds.

  - ### INSIDE_STEP_SOUND_BLOCKS

    static final Tag<Material> INSIDE_STEP_SOUND_BLOCKS
    Vanilla block tag representing all blocks that play muffled step sounds.

  - ### COMBINATION_STEP_SOUND_BLOCKS

    static final Tag<Material> COMBINATION_STEP_SOUND_BLOCKS
    Vanilla block tag representing all blocks that play combination step sounds.

  - ### CAMEL_SAND_STEP_SOUND_BLOCKS

    static final Tag<Material> CAMEL_SAND_STEP_SOUND_BLOCKS
    Vanilla block tag representing all blocks that play step sounds with camels on sand.

  - ### OCCLUDES_VIBRATION_SIGNALS

    static final Tag<Material> OCCLUDES_VIBRATION_SIGNALS
    Vanilla block tag representing all blocks that block vibration signals.

  - ### DAMPENS_VIBRATIONS

    static final Tag<Material> DAMPENS_VIBRATIONS
    Vanilla block tag representing all blocks that dampen the propagation of vibration signals.

  - ### DRIPSTONE_REPLACEABLE

    static final Tag<Material> DRIPSTONE_REPLACEABLE
    Vanilla block tag representing all blocks that are replaceable by dripstone.

  - ### CAVE_VINES

    static final Tag<Material> CAVE_VINES
    Vanilla block tag representing all cave vines.

  - ### MOSS_REPLACEABLE

    static final Tag<Material> MOSS_REPLACEABLE
    Vanilla block tag representing all blocks replaceable by moss.

  - ### LUSH_GROUND_REPLACEABLE

    static final Tag<Material> LUSH_GROUND_REPLACEABLE
    Vanilla block tag representing all blocks replaceable by lush ground.

  - ### AZALEA_ROOT_REPLACEABLE

    static final Tag<Material> AZALEA_ROOT_REPLACEABLE
    Vanilla block tag representing all blocks replaceable by azalea root.

  - ### SMALL_DRIPLEAF_PLACEABLE

    static final Tag<Material> SMALL_DRIPLEAF_PLACEABLE
    Vanilla block tag representing all blocks which small dripleaf can be placed on.

  - ### BIG_DRIPLEAF_PLACEABLE

    static final Tag<Material> BIG_DRIPLEAF_PLACEABLE
    Vanilla block tag representing all blocks which big dripleaf can be placed on.

  - ### SNOW

    static final Tag<Material> SNOW
    Vanilla block tag representing all snow blocks.

  - ### MINEABLE_AXE

    static final Tag<Material> MINEABLE_AXE
    Vanilla block tag representing all blocks mineable with an axe.

  - ### MINEABLE_HOE

    static final Tag<Material> MINEABLE_HOE
    Vanilla block tag representing all blocks mineable with a hoe.

  - ### MINEABLE_PICKAXE

    static final Tag<Material> MINEABLE_PICKAXE
    Vanilla block tag representing all blocks mineable with a pickaxe.

  - ### MINEABLE_SHOVEL

    static final Tag<Material> MINEABLE_SHOVEL
    Vanilla block tag representing all blocks mineable with a shovel.

  - ### SWORD_EFFICIENT

    static final Tag<Material> SWORD_EFFICIENT
    Vanilla block tag representing all blocks that can be efficiently mined with a sword.

  - ### NEEDS_DIAMOND_TOOL

    static final Tag<Material> NEEDS_DIAMOND_TOOL
    Vanilla block tag representing all blocks which require a diamond tool.

  - ### NEEDS_IRON_TOOL

    static final Tag<Material> NEEDS_IRON_TOOL
    Vanilla block tag representing all blocks which require an iron tool.

  - ### NEEDS_STONE_TOOL

    static final Tag<Material> NEEDS_STONE_TOOL
    Vanilla block tag representing all blocks which require a stone tool.

  - ### INCORRECT_FOR_NETHERITE_TOOL

    static final Tag<Material> INCORRECT_FOR_NETHERITE_TOOL
    Vanilla block tag representing all blocks which will not drop items with a netherite tool.

  - ### INCORRECT_FOR_DIAMOND_TOOL

    static final Tag<Material> INCORRECT_FOR_DIAMOND_TOOL
    Vanilla block tag representing all blocks which will not drop items with a diamond tool.

  - ### INCORRECT_FOR_IRON_TOOL

    static final Tag<Material> INCORRECT_FOR_IRON_TOOL
    Vanilla block tag representing all blocks which will not drop items with a iron tool.

  - ### INCORRECT_FOR_STONE_TOOL

    static final Tag<Material> INCORRECT_FOR_STONE_TOOL
    Vanilla block tag representing all blocks which will not drop items with a stone tool.

  - ### INCORRECT_FOR_GOLD_TOOL

    static final Tag<Material> INCORRECT_FOR_GOLD_TOOL
    Vanilla block tag representing all blocks which will not drop items with a gold tool.

  - ### INCORRECT_FOR_WOODEN_TOOL

    static final Tag<Material> INCORRECT_FOR_WOODEN_TOOL
    Vanilla block tag representing all blocks which will not drop items with a wooden tool.

  - ### FEATURES_CANNOT_REPLACE

    static final Tag<Material> FEATURES_CANNOT_REPLACE
    Vanilla block tag representing all blocks which will not be replaced by world generation features.

  - ### LAVA_POOL_STONE_CANNOT_REPLACE

    static final Tag<Material> LAVA_POOL_STONE_CANNOT_REPLACE
    Vanilla block tag representing all blocks which lava pools will not replace.

  - ### GEODE_INVALID_BLOCKS

    static final Tag<Material> GEODE_INVALID_BLOCKS
    Vanilla block tag representing all blocks which geodes will not spawn in.

  - ### FROG_PREFER_JUMP_TO

    static final Tag<Material> FROG_PREFER_JUMP_TO
    Vanilla block tag representing all blocks which frogs prefer to jump to.

  - ### SCULK_REPLACEABLE

    static final Tag<Material> SCULK_REPLACEABLE
    Vanilla block tag representing all blocks which can be replaced by skulk.

  - ### SCULK_REPLACEABLE_WORLD_GEN

    static final Tag<Material> SCULK_REPLACEABLE_WORLD_GEN
    Vanilla block tag representing all blocks which can be replaced by skulk during world generation.

  - ### ANCIENT_CITY_REPLACEABLE

    static final Tag<Material> ANCIENT_CITY_REPLACEABLE
    Vanilla block tag representing all blocks which can be replaced by ancient cities.

  - ### VIBRATION_RESONATORS

    static final Tag<Material> VIBRATION_RESONATORS
    Vanilla block tag representing all blocks which resonate vibrations.

  - ### ANIMALS_SPAWNABLE_ON

    static final Tag<Material> ANIMALS_SPAWNABLE_ON
    Vanilla block tag representing all blocks which animals will spawn on.

  - ### ARMADILLO_SPAWNABLE_ON

    static final Tag<Material> ARMADILLO_SPAWNABLE_ON
    Vanilla block tag representing all blocks which armadillos will spawn on.

  - ### AXOLOTLS_SPAWNABLE_ON

    static final Tag<Material> AXOLOTLS_SPAWNABLE_ON
    Vanilla block tag representing all blocks which axolotls will spawn on.

  - ### GOATS_SPAWNABLE_ON

    static final Tag<Material> GOATS_SPAWNABLE_ON
    Vanilla block tag representing all blocks which goats will spawn on.

  - ### MOOSHROOMS_SPAWNABLE_ON

    static final Tag<Material> MOOSHROOMS_SPAWNABLE_ON
    Vanilla block tag representing all blocks which mooshrooms will spawn on.

  - ### PARROTS_SPAWNABLE_ON

    static final Tag<Material> PARROTS_SPAWNABLE_ON
    Vanilla block tag representing all blocks which parrots will spawn on.

  - ### POLAR_BEARS_SPAWNABLE_ON_ALTERNATE

    static final Tag<Material> POLAR_BEARS_SPAWNABLE_ON_ALTERNATE
    Vanilla block tag representing all blocks which polar bears will spawn on.

  - ### RABBITS_SPAWNABLE_ON

    static final Tag<Material> RABBITS_SPAWNABLE_ON
    Vanilla block tag representing all blocks which rabbits will spawn on.

  - ### FOXES_SPAWNABLE_ON

    static final Tag<Material> FOXES_SPAWNABLE_ON
    Vanilla block tag representing all blocks which foxes will spawn on.

  - ### WOLVES_SPAWNABLE_ON

    static final Tag<Material> WOLVES_SPAWNABLE_ON
    Vanilla block tag representing all blocks which wolves will spawn on.

  - ### FROGS_SPAWNABLE_ON

    static final Tag<Material> FROGS_SPAWNABLE_ON
    Vanilla block tag representing all blocks which frogs will spawn on.

  - ### AZALEA_GROWS_ON

    static final Tag<Material> AZALEA_GROWS_ON
    Vanilla block tag representing all blocks which azaleas will grow on.

  - ### CONVERTABLE_TO_MUD

    static final Tag<Material> CONVERTABLE_TO_MUD
    Vanilla block tag representing all blocks which may be converted to mud.

  - ### MANGROVE_LOGS_CAN_GROW_THROUGH

    static final Tag<Material> MANGROVE_LOGS_CAN_GROW_THROUGH
    Vanilla block tag representing all blocks which mangrove logs can grow through.

  - ### MANGROVE_ROOTS_CAN_GROW_THROUGH

    static final Tag<Material> MANGROVE_ROOTS_CAN_GROW_THROUGH
    Vanilla block tag representing all blocks which mangrove roots can grow through.

  - ### DEAD_BUSH_MAY_PLACE_ON

    static final Tag<Material> DEAD_BUSH_MAY_PLACE_ON
    Vanilla block tag representing all blocks which dead bushes may be placed on.

  - ### SNAPS_GOAT_HORN

    static final Tag<Material> SNAPS_GOAT_HORN
    Vanilla block tag representing all blocks which snap dropped goat horns.

  - ### REPLACEABLE_BY_TREES

    static final Tag<Material> REPLACEABLE_BY_TREES
    Vanilla block tag representing all blocks replaceable by growing trees.

  - ### SNOW_LAYER_CANNOT_SURVIVE_ON

    static final Tag<Material> SNOW_LAYER_CANNOT_SURVIVE_ON
    Vanilla block tag representing blocks which snow cannot survive on.

  - ### SNOW_LAYER_CAN_SURVIVE_ON

    static final Tag<Material> SNOW_LAYER_CAN_SURVIVE_ON
    Vanilla block tag representing blocks which snow can survive on.

  - ### INVALID_SPAWN_INSIDE

    static final Tag<Material> INVALID_SPAWN_INSIDE
    Vanilla block tag representing blocks which cannot be dismounted into.

  - ### SNIFFER_DIGGABLE_BLOCK

    static final Tag<Material> SNIFFER_DIGGABLE_BLOCK
    Vanilla block tag representing blocks which can be dug by sniffers.

  - ### SNIFFER_EGG_HATCH_BOOST

    static final Tag<Material> SNIFFER_EGG_HATCH_BOOST
    Vanilla block tag representing all blocks which booster sniffer egg hatching.

  - ### TRAIL_RUINS_REPLACEABLE

    static final Tag<Material> TRAIL_RUINS_REPLACEABLE
    Vanilla block tag representing all blocks which can be replaced by trail ruins.

  - ### REPLACEABLE

    static final Tag<Material> REPLACEABLE
    Vanilla block tag representing all blocks which are replaceable.

  - ### ENCHANTMENT_POWER_PROVIDER

    static final Tag<Material> ENCHANTMENT_POWER_PROVIDER
    Vanilla block tag representing all blocks which provide enchantment power.

  - ### ENCHANTMENT_POWER_TRANSMITTER

    static final Tag<Material> ENCHANTMENT_POWER_TRANSMITTER
    Vanilla block tag representing all blocks which transmit enchantment power.

  - ### MAINTAINS_FARMLAND

    static final Tag<Material> MAINTAINS_FARMLAND
    Vanilla block tag representing all blocks which do not destroy farmland when placed.

  - ### BLOCKS_WIND_CHARGE_EXPLOSIONS

    static final Tag<Material> BLOCKS_WIND_CHARGE_EXPLOSIONS
    Vanilla block tag representing all blocks which block wind charge explosions.

  - ### DOES_NOT_BLOCK_HOPPERS

    static final Tag<Material> DOES_NOT_BLOCK_HOPPERS
    Vanilla block tag representing solid blocks which do not block hopper operation.

  - ### AIR

    static final Tag<Material> AIR
    Vanilla block tag representing all blocks that resemble air.

  - ### REGISTRY_ITEMS

    static final String REGISTRY_ITEMS
    Key for the built in item registry.
    另请参阅:
      - 常量字段值

  - ### ITEMS_PIGLIN_LOVED

    static final Tag<Material> ITEMS_PIGLIN_LOVED
    Vanilla item tag representing all items loved by piglins.

  - ### IGNORED_BY_PIGLIN_BABIES

    static final Tag<Material> IGNORED_BY_PIGLIN_BABIES
    Vanilla item tag representing all items ignored by piglin babies.

  - ### ITEMS_MEAT

    static final Tag<Material> ITEMS_MEAT
    Vanilla item tag representing all meat.

  - ### ITEMS_SNIFFER_FOOD

    static final Tag<Material> ITEMS_SNIFFER_FOOD
    Vanilla item tag representing all sniffer food.

  - ### ITEMS_PIGLIN_FOOD

    static final Tag<Material> ITEMS_PIGLIN_FOOD
    Vanilla item tag representing all piglin food.

  - ### PIGLIN_FOOD

    @Deprecated static final Tag<Material> PIGLIN_FOOD
    已过时。
    use `ITEMS_PIGLIN_FOOD`
    Vanilla item tag representing all piglin food.

  - ### ITEMS_FOX_FOOD

    static final Tag<Material> ITEMS_FOX_FOOD
    Vanilla item tag representing all fox food.

  - ### FOX_FOOD

    @Deprecated static final Tag<Material> FOX_FOOD
    已过时。
    use `ITEMS_FOX_FOOD`
    Vanilla item tag representing all fox food.

  - ### ITEMS_COW_FOOD

    static final Tag<Material> ITEMS_COW_FOOD
    Vanilla item tag representing all cow food.

  - ### ITEMS_GOAT_FOOD

    static final Tag<Material> ITEMS_GOAT_FOOD
    Vanilla item tag representing all goat food.

  - ### ITEMS_SHEEP_FOOD

    static final Tag<Material> ITEMS_SHEEP_FOOD
    Vanilla item tag representing all sheep food.

  - ### ITEMS_WOLF_FOOD

    static final Tag<Material> ITEMS_WOLF_FOOD
    Vanilla item tag representing all wolf food.

  - ### ITEMS_CAT_FOOD

    static final Tag<Material> ITEMS_CAT_FOOD
    Vanilla item tag representing all cat food.

  - ### ITEMS_HORSE_FOOD

    static final Tag<Material> ITEMS_HORSE_FOOD
    Vanilla item tag representing all horse food.

  - ### ITEMS_HORSE_TEMPT_ITEMS

    static final Tag<Material> ITEMS_HORSE_TEMPT_ITEMS
    Vanilla item tag representing all horse tempt items.

  - ### ITEMS_CAMEL_FOOD

    static final Tag<Material> ITEMS_CAMEL_FOOD
    Vanilla item tag representing all camel food.

  - ### ITEMS_ARMADILLO_FOOD

    static final Tag<Material> ITEMS_ARMADILLO_FOOD
    Vanilla item tag representing all armadillo food.

  - ### ITEMS_BEE_FOOD

    static final Tag<Material> ITEMS_BEE_FOOD
    Vanilla item tag representing all bee food.

  - ### ITEMS_CHICKEN_FOOD

    static final Tag<Material> ITEMS_CHICKEN_FOOD
    Vanilla item tag representing all chicken food.

  - ### ITEMS_FROG_FOOD

    static final Tag<Material> ITEMS_FROG_FOOD
    Vanilla item tag representing all frog food.

  - ### ITEMS_HOGLIN_FOOD

    static final Tag<Material> ITEMS_HOGLIN_FOOD
    Vanilla item tag representing all hoglin food.

  - ### ITEMS_LLAMA_FOOD

    static final Tag<Material> ITEMS_LLAMA_FOOD
    Vanilla item tag representing all llama food.

  - ### ITEMS_LLAMA_TEMPT_ITEMS

    static final Tag<Material> ITEMS_LLAMA_TEMPT_ITEMS
    Vanilla item tag representing all llama tempt items.

  - ### ITEMS_OCELOT_FOOD

    static final Tag<Material> ITEMS_OCELOT_FOOD
    Vanilla item tag representing all ocelot food.

  - ### ITEMS_PANDA_FOOD

    static final Tag<Material> ITEMS_PANDA_FOOD
    Vanilla item tag representing all panda food.

  - ### ITEMS_PIG_FOOD

    static final Tag<Material> ITEMS_PIG_FOOD
    Vanilla item tag representing all pig food.

  - ### ITEMS_RABBIT_FOOD

    static final Tag<Material> ITEMS_RABBIT_FOOD
    Vanilla item tag representing all rabbit food.

  - ### ITEMS_STRIDER_FOOD

    static final Tag<Material> ITEMS_STRIDER_FOOD
    Vanilla item tag representing all strider food.

  - ### ITEMS_STRIDER_TEMPT_ITEMS

    static final Tag<Material> ITEMS_STRIDER_TEMPT_ITEMS
    Vanilla item tag representing all strider tempt items.

  - ### ITEMS_TURTLE_FOOD

    static final Tag<Material> ITEMS_TURTLE_FOOD
    Vanilla item tag representing all turtle food.

  - ### ITEMS_PARROT_FOOD

    static final Tag<Material> ITEMS_PARROT_FOOD
    Vanilla item tag representing all parrot food.

  - ### ITEMS_PARROT_POISONOUS_FOOD

    static final Tag<Material> ITEMS_PARROT_POISONOUS_FOOD
    Vanilla item tag representing all parrot poisonous food.

  - ### ITEMS_AXOLOTL_FOOD

    static final Tag<Material> ITEMS_AXOLOTL_FOOD
    Vanilla item tag representing all axolotl food.

  - ### ITEMS_BANNERS

    static final Tag<Material> ITEMS_BANNERS
    Vanilla item tag representing all banner items.

  - ### ITEMS_NON_FLAMMABLE_WOOD

    static final Tag<Material> ITEMS_NON_FLAMMABLE_WOOD
    Vanilla item tag representing all non flammable wood items.

  - ### ITEMS_BOATS

    static final Tag<Material> ITEMS_BOATS
    Vanilla item tag representing all boat items.

  - ### ITEMS_CHEST_BOATS

    static final Tag<Material> ITEMS_CHEST_BOATS
    Vanilla item tag representing all chest boat items.

  - ### ITEMS_FISHES

    static final Tag<Material> ITEMS_FISHES
    Vanilla item tag representing all fish items.

  - ### ITEMS_CREEPER_DROP_MUSIC_DISCS

    static final Tag<Material> ITEMS_CREEPER_DROP_MUSIC_DISCS
    Vanilla item tag representing all music disc items dropped by creepers.

  - ### ITEMS_COALS

    static final Tag<Material> ITEMS_COALS
    Vanilla item tag representing all coal items.

  - ### ITEMS_ARROWS

    static final Tag<Material> ITEMS_ARROWS
    Vanilla item tag representing all arrow items.

  - ### ITEMS_LECTERN_BOOKS

    static final Tag<Material> ITEMS_LECTERN_BOOKS
    Vanilla item tag representing all books that may be placed on lecterns.

  - ### ITEMS_BOOKSHELF_BOOKS

    static final Tag<Material> ITEMS_BOOKSHELF_BOOKS
    Vanilla item tag representing all books that may be placed on bookshelves.

  - ### ITEMS_BEACON_PAYMENT_ITEMS

    static final Tag<Material> ITEMS_BEACON_PAYMENT_ITEMS
    Vanilla item tag representing all items that may be placed in beacons.

  - ### ITEMS_STONE_TOOL_MATERIALS

    static final Tag<Material> ITEMS_STONE_TOOL_MATERIALS
    Vanilla item tag representing all stone tool materials.

  - ### ITEMS_FURNACE_MATERIALS

    static final Tag<Material> ITEMS_FURNACE_MATERIALS
    Vanilla item tag representing all furnace materials.

  - ### ITEMS_COMPASSES

    static final Tag<Material> ITEMS_COMPASSES
    Vanilla item tag representing all compasses.

  - ### ITEMS_HANGING_SIGNS

    static final Tag<Material> ITEMS_HANGING_SIGNS
    Vanilla item tag representing all hanging signs.

  - ### ITEMS_CREEPER_IGNITERS

    static final Tag<Material> ITEMS_CREEPER_IGNITERS
    Vanilla item tag representing all items which will ignite creepers when interacted with.

  - ### ITEMS_NOTE_BLOCK_TOP_INSTRUMENTS

    static final Tag<Material> ITEMS_NOTE_BLOCK_TOP_INSTRUMENTS
    Vanilla item tag representing all items which modify note block sounds when placed on top.

  - ### ITEMS_FOOT_ARMOR

    static final Tag<Material> ITEMS_FOOT_ARMOR
    Vanilla item tag representing all foot armor.

  - ### ITEMS_LEG_ARMOR

    static final Tag<Material> ITEMS_LEG_ARMOR
    Vanilla item tag representing all leg armor.

  - ### ITEMS_CHEST_ARMOR

    static final Tag<Material> ITEMS_CHEST_ARMOR
    Vanilla item tag representing all chest armor.

  - ### ITEMS_HEAD_ARMOR

    static final Tag<Material> ITEMS_HEAD_ARMOR
    Vanilla item tag representing all head armor.

  - ### ITEMS_SKULLS

    static final Tag<Material> ITEMS_SKULLS
    Vanilla item tag representing all skulls.

  - ### ITEMS_TRIMMABLE_ARMOR

    static final Tag<Material> ITEMS_TRIMMABLE_ARMOR
    Vanilla item tag representing all trimmable armor items.

  - ### ITEMS_TRIM_MATERIALS

    static final Tag<Material> ITEMS_TRIM_MATERIALS
    Vanilla item tag representing all materials which can be used for trimming armor.

  - ### ITEMS_TRIM_TEMPLATES

    static final Tag<Material> ITEMS_TRIM_TEMPLATES
    Vanilla item tag representing all trimming templates.

  - ### ITEMS_DECORATED_POT_SHERDS

    static final Tag<Material> ITEMS_DECORATED_POT_SHERDS
    Vanilla item tag representing all decorated pot sherds.

  - ### ITEMS_DECORATED_POT_INGREDIENTS

    static final Tag<Material> ITEMS_DECORATED_POT_INGREDIENTS
    Vanilla item tag representing all decorated pot ingredients.

  - ### ITEMS_SWORDS

    static final Tag<Material> ITEMS_SWORDS
    Vanilla item tag representing all swords.

  - ### ITEMS_AXES

    static final Tag<Material> ITEMS_AXES
    Vanilla item tag representing all axes.

  - ### ITEMS_HOES

    static final Tag<Material> ITEMS_HOES
    Vanilla item tag representing all hoes.

  - ### ITEMS_PICKAXES

    static final Tag<Material> ITEMS_PICKAXES
    Vanilla item tag representing all pickaxes.

  - ### ITEMS_SHOVELS

    static final Tag<Material> ITEMS_SHOVELS
    Vanilla item tag representing all shovels.

  - ### ITEMS_BREAKS_DECORATED_POTS

    static final Tag<Material> ITEMS_BREAKS_DECORATED_POTS
    Vanilla item tag representing all items which break decorated pots.

  - ### ITEMS_TOOLS

    @Deprecated(forRemoval=true) static final Tag<Material> ITEMS_TOOLS
    已过时, 待删除: 此 API 元素将从以后的版本中删除。
    removed in Minecraft 1.20.5. Do not use. Will be removed at a later date. Until then, this constant now acts as a reference to `ITEMS_BREAKS_DECORATED_POTS` which largely shares the same contents of the old "minecraft:tools" tag.
    Vanilla item tag representing all tools.

  - ### ITEMS_VILLAGER_PLANTABLE_SEEDS

    static final Tag<Material> ITEMS_VILLAGER_PLANTABLE_SEEDS
    Vanilla item tag representing all seeds planteable by villagers.

  - ### ITEMS_DYEABLE

    static final Tag<Material> ITEMS_DYEABLE
    Vanilla item tag representing all dyeable items.

  - ### ITEMS_ENCHANTABLE_FOOT_ARMOR

    static final Tag<Material> ITEMS_ENCHANTABLE_FOOT_ARMOR
    Vanilla item tag representing all enchantable foot armor.

  - ### ITEMS_ENCHANTABLE_LEG_ARMOR

    static final Tag<Material> ITEMS_ENCHANTABLE_LEG_ARMOR
    Vanilla item tag representing all enchantable leg armor.

  - ### ITEMS_ENCHANTABLE_CHEST_ARMOR

    static final Tag<Material> ITEMS_ENCHANTABLE_CHEST_ARMOR
    Vanilla item tag representing all enchantable chest armor.

  - ### ITEMS_ENCHANTABLE_HEAD_ARMOR

    static final Tag<Material> ITEMS_ENCHANTABLE_HEAD_ARMOR
    Vanilla item tag representing all enchantable head armor.

  - ### ITEMS_ENCHANTABLE_ARMOR

    static final Tag<Material> ITEMS_ENCHANTABLE_ARMOR
    Vanilla item tag representing all enchantable armor.

  - ### ITEMS_ENCHANTABLE_SWORD

    static final Tag<Material> ITEMS_ENCHANTABLE_SWORD
    Vanilla item tag representing all enchantable swords.

  - ### ITEMS_ENCHANTABLE_FIRE_ASPECT

    static final Tag<Material> ITEMS_ENCHANTABLE_FIRE_ASPECT
    Vanilla item tag representing all items enchantable with the fire aspect enchantment.

  - ### ITEMS_ENCHANTABLE_SHARP_WEAPON

    static final Tag<Material> ITEMS_ENCHANTABLE_SHARP_WEAPON
    Vanilla item tag representing all items enchantable with the sharpness enchantment.

  - ### ITEMS_ENCHANTABLE_WEAPON

    static final Tag<Material> ITEMS_ENCHANTABLE_WEAPON
    Vanilla item tag representing all enchantable weapons.

  - ### ITEMS_ENCHANTABLE_MINING

    static final Tag<Material> ITEMS_ENCHANTABLE_MINING
    Vanilla item tag representing all enchantable mining tools.

  - ### ITEMS_ENCHANTABLE_MINING_LOOT

    static final Tag<Material> ITEMS_ENCHANTABLE_MINING_LOOT
    Vanilla item tag representing all items enchantable with the mining_loot enchantment.

  - ### ITEMS_ENCHANTABLE_FISHING

    static final Tag<Material> ITEMS_ENCHANTABLE_FISHING
    Vanilla item tag representing all items enchantable with fishing enchantments.

  - ### ITEMS_ENCHANTABLE_TRIDENT

    static final Tag<Material> ITEMS_ENCHANTABLE_TRIDENT
    Vanilla item tag representing all items enchantable with trident enchantments.

  - ### ITEMS_ENCHANTABLE_DURABILITY

    static final Tag<Material> ITEMS_ENCHANTABLE_DURABILITY
    Vanilla item tag representing all items enchantable with durability enchantments.

  - ### ITEMS_ENCHANTABLE_BOW

    static final Tag<Material> ITEMS_ENCHANTABLE_BOW
    Vanilla item tag representing all items enchantable with bow enchantments.

  - ### ITEMS_ENCHANTABLE_EQUIPPABLE

    static final Tag<Material> ITEMS_ENCHANTABLE_EQUIPPABLE
    Vanilla item tag representing all items enchantable with the binding enchantment.

  - ### ITEMS_ENCHANTABLE_CROSSBOW

    static final Tag<Material> ITEMS_ENCHANTABLE_CROSSBOW
    Vanilla item tag representing all items enchantable with crossbow enchantments.

  - ### ITEMS_ENCHANTABLE_VANISHING

    static final Tag<Material> ITEMS_ENCHANTABLE_VANISHING
    Vanilla item tag representing all items enchantable with the vanishing enchantment.

  - ### ITEMS_ENCHANTABLE_MACE

    static final Tag<Material> ITEMS_ENCHANTABLE_MACE
    Vanilla item tag representing all items enchantable with mace enchantments.

  - ### FREEZE_IMMUNE_WEARABLES

    static final Tag<Material> FREEZE_IMMUNE_WEARABLES
    Vanilla item tag representing all items that confer freeze immunity on the wearer.

  - ### AXOLOTL_TEMPT_ITEMS

    @Deprecated static final Tag<Material> AXOLOTL_TEMPT_ITEMS
    已过时。
    use `ITEMS_AXOLOTL_FOOD`
    Vanilla item tag representing all items which tempt axolotls.

  - ### CLUSTER_MAX_HARVESTABLES

    static final Tag<Material> CLUSTER_MAX_HARVESTABLES
    Vanilla item tag representing all items which are preferred for harvesting clusters (unused).

  - ### REGISTRY_FLUIDS

    static final String REGISTRY_FLUIDS
    Key for the built in fluid registry.
    另请参阅:
      - 常量字段值

  - ### FLUIDS_LAVA

    static final Tag<Fluid> FLUIDS_LAVA
    Vanilla fluid tag representing lava and flowing lava.

  - ### FLUIDS_WATER

    static final Tag<Fluid> FLUIDS_WATER
    Vanilla fluid tag representing water and flowing water.

  - ### REGISTRY_ENTITY_TYPES

    static final String REGISTRY_ENTITY_TYPES
    Key for the built in entity registry.
    另请参阅:
      - 常量字段值

  - ### ENTITY_TYPES_SKELETONS

    static final Tag<EntityType> ENTITY_TYPES_SKELETONS
    Vanilla tag representing skeletons.

  - ### ENTITY_TYPES_RAIDERS

    static final Tag<EntityType> ENTITY_TYPES_RAIDERS
    Vanilla tag representing raiders.

  - ### ENTITY_TYPES_BEEHIVE_INHABITORS

    static final Tag<EntityType> ENTITY_TYPES_BEEHIVE_INHABITORS
    Vanilla tag representing entities which can live in beehives.

  - ### ENTITY_TYPES_ARROWS

    static final Tag<EntityType> ENTITY_TYPES_ARROWS
    Vanilla tag representing arrows.

  - ### ENTITY_TYPES_IMPACT_PROJECTILES

    static final Tag<EntityType> ENTITY_TYPES_IMPACT_PROJECTILES
    Vanilla tag representing projectiles.

  - ### ENTITY_TYPES_POWDER_SNOW_WALKABLE_MOBS

    static final Tag<EntityType> ENTITY_TYPES_POWDER_SNOW_WALKABLE_MOBS
    Vanilla tag representing mobs which can walk on powder snow.

  - ### ENTITY_TYPES_AXOLOTL_ALWAYS_HOSTILES

    static final Tag<EntityType> ENTITY_TYPES_AXOLOTL_ALWAYS_HOSTILES
    Vanilla tag representing which entities axolotls are always hostile to.

  - ### ENTITY_TYPES_AXOLOTL_HUNT_TARGETS

    static final Tag<EntityType> ENTITY_TYPES_AXOLOTL_HUNT_TARGETS
    Vanilla tag representing axolotl targets.

  - ### ENTITY_TYPES_FREEZE_IMMUNE_ENTITY_TYPES

    static final Tag<EntityType> ENTITY_TYPES_FREEZE_IMMUNE_ENTITY_TYPES
    Vanilla tag representing entities immune from freezing.

  - ### ENTITY_TYPES_FREEZE_HURTS_EXTRA_TYPES

    static final Tag<EntityType> ENTITY_TYPES_FREEZE_HURTS_EXTRA_TYPES
    Vanilla tag representing entities extra susceptible to freezing.

  - ### ENTITY_TYPES_FROG_FOOD

    static final Tag<EntityType> ENTITY_TYPES_FROG_FOOD
    Vanilla tag representing entities which can be eaten by frogs.

  - ### ENTITY_TYPES_FALL_DAMAGE_IMMUNE

    static final Tag<EntityType> ENTITY_TYPES_FALL_DAMAGE_IMMUNE
    Vanilla tag representing entities which are immune from fall damage.

  - ### ENTITY_TYPES_DISMOUNTS_UNDERWATER

    static final Tag<EntityType> ENTITY_TYPES_DISMOUNTS_UNDERWATER
    Vanilla tag representing entities which are dismounted when underwater.

  - ### ENTITY_TYPES_NON_CONTROLLING_RIDER

    static final Tag<EntityType> ENTITY_TYPES_NON_CONTROLLING_RIDER
    Vanilla tag representing entities which are not controlled by their mount.

  - ### ENTITY_TYPES_DEFLECTS_PROJECTILES

    static final Tag<EntityType> ENTITY_TYPES_DEFLECTS_PROJECTILES
    Vanilla tag representing entities which deflect projectiles.

  - ### ENTITY_TYPES_DEFLECTS_ARROWS

    @Deprecated static final Tag<EntityType> ENTITY_TYPES_DEFLECTS_ARROWS
    已过时。
    use `ENTITY_TYPES_DEFLECTS_PROJECTILES`
    Vanilla tag representing entities which deflect arrows.

  - ### ENTITY_TYPES_CAN_TURN_IN_BOATS

    static final Tag<EntityType> ENTITY_TYPES_CAN_TURN_IN_BOATS
    Vanilla tag representing entities which can turn in boats.

  - ### ENTITY_TYPES_ILLAGER

    static final Tag<EntityType> ENTITY_TYPES_ILLAGER
    Vanilla tag representing all entities sensitive to illager enchantments.

  - ### ENTITY_TYPES_AQUATIC

    static final Tag<EntityType> ENTITY_TYPES_AQUATIC
    Vanilla tag representing all entities sensitive to aquatic enchantments..

  - ### ENTITY_TYPES_ARTHROPOD

    static final Tag<EntityType> ENTITY_TYPES_ARTHROPOD
    Vanilla tag representing all entities sensitive to arthropod enchantments..

  - ### ENTITY_TYPES_IGNORES_POISON_AND_REGEN

    static final Tag<EntityType> ENTITY_TYPES_IGNORES_POISON_AND_REGEN
    Vanilla tag representing all entities which ignores poison and regeneration effects.

  - ### ENTITY_TYPES_INVERTED_HEALING_AND_HARM

    static final Tag<EntityType> ENTITY_TYPES_INVERTED_HEALING_AND_HARM
    Vanilla tag representing all entities which are sensitive to inverted healing and harm potion effects.

  - ### ENTITY_TYPES_WITHER_FRIENDS

    static final Tag<EntityType> ENTITY_TYPES_WITHER_FRIENDS
    Vanilla tag representing all entities which are friendly with withers.

  - ### ENTITY_TYPES_ILLAGER_FRIENDS

    static final Tag<EntityType> ENTITY_TYPES_ILLAGER_FRIENDS
    Vanilla tag representing all entities which are friendly with illagers.

  - ### ENTITY_TYPES_NOT_SCARY_FOR_PUFFERFISH

    static final Tag<EntityType> ENTITY_TYPES_NOT_SCARY_FOR_PUFFERFISH
    Vanilla tag representing all entities which are not scary for pufferfish.

  - ### ENTITY_TYPES_SENSITIVE_TO_IMPALING

    static final Tag<EntityType> ENTITY_TYPES_SENSITIVE_TO_IMPALING
    Vanilla tag representing all entities which are sensitive to impaling.

  - ### ENTITY_TYPES_SENSITIVE_TO_BANE_OF_ARTHROPODS

    static final Tag<EntityType> ENTITY_TYPES_SENSITIVE_TO_BANE_OF_ARTHROPODS
    Vanilla tag representing all entities which are sensitive to the bane_of_arthropods enchantment.

  - ### ENTITY_TYPES_SENSITIVE_TO_SMITE

    static final Tag<EntityType> ENTITY_TYPES_SENSITIVE_TO_SMITE
    Vanilla tag representing all entities which are sensitive to the smite enchantment.

  - ### ENTITY_TYPES_NO_ANGER_FROM_WIND_CHARGE

    static final Tag<EntityType> ENTITY_TYPES_NO_ANGER_FROM_WIND_CHARGE
    Vanilla tag representing all entities which do not receive anger from wind charges.

  - ### ENTITY_TYPES_IMMUNE_TO_OOZING

    static final Tag<EntityType> ENTITY_TYPES_IMMUNE_TO_OOZING
    Vanilla tag representing all entities which are immune from the oozing effect.

  - ### ENTITY_TYPES_IMMUNE_TO_INFESTED

    static final Tag<EntityType> ENTITY_TYPES_IMMUNE_TO_INFESTED
    Vanilla tag representing all entities which are immune from the infested effect.

  - ### ENTITY_TYPES_REDIRECTABLE_PROJECTILE

    static final Tag<EntityType> ENTITY_TYPES_REDIRECTABLE_PROJECTILE
    Vanilla tag representing all projectiles which can be punched back.

- ## 方法详细资料

  - ### isTagged

    boolean isTagged(@NotNull T item)
    Returns whether or not this tag has an entry for the specified item.
    参数:
      `item` - to check
    返回:
      if it is tagged

  - ### getValues

    @NotNull @NotNull Set<T> getValues()
    Gets an immutable set of all tagged items.
    返回:
      set of tagged items