程序包 org.bukkit.conversations

# 类 PlayerNamePrompt

java.lang.Object
org.bukkit.conversations.ValidatingPrompt
org.bukkit.conversations.PlayerNamePrompt

所有已实现的接口:
  `Cloneable`, `Prompt`

public abstract class PlayerNamePrompt extends ValidatingPrompt
PlayerNamePrompt is the base class for any prompt that requires the player to enter another player's name.

- ## 字段概要

  ### 从接口继承的字段 org.bukkit.conversations.Prompt

  `END_OF_CONVERSATION`

- ## 构造器概要

  构造器
  构造器
  说明
  `PlayerNamePrompt(@NotNull Plugin plugin)`

- ## 方法概要

  修饰符和类型
  方法
  说明
  `protected @Nullable Prompt`
  `acceptValidatedInput(@NotNull ConversationContext context, @NotNull String input)`
  Override this method to accept and processes the validated input from the user.
  `protected abstract @Nullable Prompt`
  `acceptValidatedInput(@NotNull ConversationContext context, @NotNull Player input)`
  Override this method to perform some action with the user's player name response.
  `protected boolean`
  `isInputValid(@NotNull ConversationContext context, @NotNull String input)`
  Override this method to check the validity of the player's input.

  ### 从类继承的方法 org.bukkit.conversations.ValidatingPrompt

  `acceptInput, blocksForInput, getFailedValidationText`

  ### 从类继承的方法 java.lang.Object

  `clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

  ### 从接口继承的方法 org.bukkit.conversations.Prompt

  `getPromptText`

- ## 构造器详细资料

  - ### PlayerNamePrompt

    public PlayerNamePrompt(@NotNull @NotNull Plugin plugin)

- ## 方法详细资料

  - ### isInputValid

    protected boolean isInputValid(@NotNull @NotNull ConversationContext context, @NotNull @NotNull String input)
    从类复制的说明: `ValidatingPrompt`
    Override this method to check the validity of the player's input.
    指定者:
      `isInputValid` 在类中 `ValidatingPrompt`
    参数:
      `context` - Context information about the conversation.
      `input` - The player's raw console input.
    返回:
      True or false depending on the validity of the input.

  - ### acceptValidatedInput

    @Nullable protected @Nullable Prompt acceptValidatedInput(@NotNull @NotNull ConversationContext context, @NotNull @NotNull String input)
    从类复制的说明: `ValidatingPrompt`
    Override this method to accept and processes the validated input from the user. Using the input, the next Prompt in the prompt graph should be returned.
    指定者:
      `acceptValidatedInput` 在类中 `ValidatingPrompt`
    参数:
      `context` - Context information about the conversation.
      `input` - The validated input text from the user.
    返回:
      The next Prompt in the prompt graph.

  - ### acceptValidatedInput

    @Nullable protected abstract @Nullable Prompt acceptValidatedInput(@NotNull @NotNull ConversationContext context, @NotNull @NotNull Player input)
    Override this method to perform some action with the user's player name response.
    参数:
      `context` - Context information about the conversation.
      `input` - The user's player name response.
    返回:
      The next `Prompt` in the prompt graph.