程序包 org.bukkit.entity

# 接口 EvokerFangs

所有超级接口:
  `CommandSender`, `Entity`, `Metadatable`, `Nameable`, `Permissible`, `PersistentDataHolder`, `ServerOperator`

public interface EvokerFangs extends Entity
代表唤魔者召唤的尖牙.

- ## 嵌套类概要

  ## 从接口继承的嵌套类/接口 org.bukkit.entity.Entity

  `Entity.Spigot`

- ## 方法概要

  修饰符和类型
  方法
  说明
  `int`
  `getAttackDelay()`
  Get the delay in ticks until the fang attacks.
  `@Nullable LivingEntity`
  `getOwner()`
  获取召唤此尖牙的`生物`.
  `void`
  `setAttackDelay(int delay)`
  Set the delay in ticks until the fang attacks.
  `void`
  `setOwner(@Nullable LivingEntity owner)`
  设置召唤此尖牙的`生物`.

  ### 从接口继承的方法 org.bukkit.command.CommandSender

  `getName, sendMessage, sendMessage, sendMessage, sendMessage`

  ### 从接口继承的方法 org.bukkit.entity.Entity

  `addPassenger, addScoreboardTag, copy, copy, createSnapshot, eject, getAsString, getBoundingBox, getEntityId, getFacing, getFallDistance, getFireTicks, getFreezeTicks, getHeight, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getMaxFreezeTicks, getNearbyEntities, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getPose, getScoreboardTags, getServer, getSpawnCategory, getSwimHighSpeedSplashSound, getSwimSound, getSwimSplashSound, getTicksLived, getTrackedBy, getType, getUniqueId, getVehicle, getVelocity, getWidth, getWorld, hasGravity, isCustomNameVisible, isDead, isEmpty, isFrozen, isGlowing, isInsideVehicle, isInvulnerable, isInWater, isInWorld, isOnGround, isPersistent, isSilent, isValid, isVisibleByDefault, isVisualFire, leaveVehicle, playEffect, remove, removePassenger, removeScoreboardTag, setCustomNameVisible, setFallDistance, setFireTicks, setFreezeTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setPassenger, setPersistent, setPortalCooldown, setRotation, setSilent, setTicksLived, setVelocity, setVisibleByDefault, setVisualFire, spigot, teleport, teleport, teleport, teleport`

  ### 从接口继承的方法 org.bukkit.metadata.Metadatable

  `getMetadata, hasMetadata, removeMetadata, setMetadata`

  ### 从接口继承的方法 org.bukkit.Nameable

  `getCustomName, setCustomName`

  ### 从接口继承的方法 org.bukkit.permissions.Permissible

  `addAttachment, addAttachment, addAttachment, addAttachment, getEffectivePermissions, hasPermission, hasPermission, isPermissionSet, isPermissionSet, recalculatePermissions, removeAttachment`

  ### 从接口继承的方法 org.bukkit.persistence.PersistentDataHolder

  `getPersistentDataContainer`

  ### 从接口继承的方法 org.bukkit.permissions.ServerOperator

  `isOp, setOp`

- ## 方法详细资料

  - ### getOwner

    @Nullable @Nullable LivingEntity getOwner()
    获取召唤此尖牙的`生物`.

    原文:Gets the `LivingEntity` which summoned the fangs.

    返回:
      召唤此尖牙的`生物`

  - ### setOwner

    void setOwner(@Nullable @Nullable LivingEntity owner)
    设置召唤此尖牙的`生物`.

    原文:Sets the `LivingEntity` which summoned the fangs.

    参数:
      `owner` - 召唤此尖牙的`生物`

  - ### getAttackDelay

    int getAttackDelay()
    Get the delay in ticks until the fang attacks.
    返回:
      the delay

  - ### setAttackDelay

    void setAttackDelay(int delay)
    Set the delay in ticks until the fang attacks.
    参数:
      `delay` - the delay, must be positive