程序包 org.bukkit.block.data.type

# 接口 Tripwire

所有超级接口:
  `Attachable`, `BlockData`, `Cloneable`, `MultipleFacing`, `Powerable`

public interface Tripwire extends Attachable, MultipleFacing, Powerable
'disarmed' 值表示该绊线被剪刀破坏, 所以不会在破坏时触发绊线钩.

- ## 方法概要

  修饰符和类型
  方法
  说明
  `boolean`
  `isDisarmed()`
  获取 'disarmed' 属性的值.
  `void`
  `setDisarmed(boolean disarmed)`
  设置 'disarmed' 属性的值.

  ### 从接口继承的方法 org.bukkit.block.data.Attachable

  `isAttached, setAttached`

  ### 从接口继承的方法 org.bukkit.block.data.BlockData

  `clone, copyTo, createBlockState, getAsString, getAsString, getLightEmission, getMapColor, getMaterial, getPistonMoveReaction, getPlacementMaterial, getSoundGroup, isFaceSturdy, isOccluding, isPreferredTool, isSupported, isSupported, matches, merge, mirror, requiresCorrectToolForDrops, rotate`

  ### 从接口继承的方法 org.bukkit.block.data.MultipleFacing

  `getAllowedFaces, getFaces, hasFace, setFace`

  ### 从接口继承的方法 org.bukkit.block.data.Powerable

  `isPowered, setPowered`

- ## 方法详细资料

  - ### isDisarmed

    boolean isDisarmed()
    获取 'disarmed' 属性的值.

    原文: Gets the value of the 'disarmed' property.

    返回:
      属性 'disarmed' 的值

  - ### setDisarmed

    void setDisarmed(boolean disarmed)
    设置 'disarmed' 属性的值.

    原文: Sets the value of the 'disarmed' property.

    参数:
      `disarmed` - 新的 'disarmed' 属性值