# 接口的使用
org.bukkit.block.data.type.HangingSign

使用HangingSign的程序包
程序包
说明
org.bukkit.block
用于操作在`世界`内的三位像素(方块)，包括一些特定的状态.

- ## org.bukkit.block中HangingSign的使用

  类型参数类型为HangingSign的org.bukkit.block中的字段
  修饰符和类型
  字段
  说明
  `static final BlockType.Typed<HangingSign>`
  BlockType.`ACACIA_HANGING_SIGN`
  BlockData: `HangingSign`
  `static final BlockType.Typed<HangingSign>`
  BlockType.`BAMBOO_HANGING_SIGN`
  BlockData: `HangingSign`
  `static final BlockType.Typed<HangingSign>`
  BlockType.`BIRCH_HANGING_SIGN`
  BlockData: `HangingSign`
  `static final BlockType.Typed<HangingSign>`
  BlockType.`CHERRY_HANGING_SIGN`
  BlockData: `HangingSign`
  `static final BlockType.Typed<HangingSign>`
  BlockType.`CRIMSON_HANGING_SIGN`
  BlockData: `HangingSign`
  `static final BlockType.Typed<HangingSign>`
  BlockType.`DARK_OAK_HANGING_SIGN`
  BlockData: `HangingSign`
  `static final BlockType.Typed<HangingSign>`
  BlockType.`JUNGLE_HANGING_SIGN`
  BlockData: `HangingSign`
  `static final BlockType.Typed<HangingSign>`
  BlockType.`MANGROVE_HANGING_SIGN`
  BlockData: `HangingSign`
  `static final BlockType.Typed<HangingSign>`
  BlockType.`OAK_HANGING_SIGN`
  BlockData: `HangingSign`
  `static final BlockType.Typed<HangingSign>`
  BlockType.`SPRUCE_HANGING_SIGN`
  BlockData: `HangingSign`
  `static final BlockType.Typed<HangingSign>`
  BlockType.`WARPED_HANGING_SIGN`
  BlockData: `HangingSign`