# 接口的使用
org.bukkit.block.data.type.Wall

使用Wall的程序包
程序包
说明
org.bukkit.block
用于操作在`世界`内的三位像素(方块)，包括一些特定的状态.

- ## org.bukkit.block中Wall的使用

  类型参数类型为Wall的org.bukkit.block中的字段
  修饰符和类型
  字段
  说明
  `static final BlockType.Typed<Wall>`
  BlockType.`ANDESITE_WALL`
  BlockData: `Wall`
  `static final BlockType.Typed<Wall>`
  BlockType.`BLACKSTONE_WALL`
  BlockData: `Wall`
  `static final BlockType.Typed<Wall>`
  BlockType.`BRICK_WALL`
  BlockData: `Wall`
  `static final BlockType.Typed<Wall>`
  BlockType.`COBBLED_DEEPSLATE_WALL`
  BlockData: `Wall`
  `static final BlockType.Typed<Wall>`
  BlockType.`COBBLESTONE_WALL`
  BlockData: `Wall`
  `static final BlockType.Typed<Wall>`
  BlockType.`DEEPSLATE_BRICK_WALL`
  BlockData: `Wall`
  `static final BlockType.Typed<Wall>`
  BlockType.`DEEPSLATE_TILE_WALL`
  BlockData: `Wall`
  `static final BlockType.Typed<Wall>`
  BlockType.`DIORITE_WALL`
  BlockData: `Wall`
  `static final BlockType.Typed<Wall>`
  BlockType.`END_STONE_BRICK_WALL`
  BlockData: `Wall`
  `static final BlockType.Typed<Wall>`
  BlockType.`GRANITE_WALL`
  BlockData: `Wall`
  `static final BlockType.Typed<Wall>`
  BlockType.`MOSSY_COBBLESTONE_WALL`
  BlockData: `Wall`
  `static final BlockType.Typed<Wall>`
  BlockType.`MOSSY_STONE_BRICK_WALL`
  BlockData: `Wall`
  `static final BlockType.Typed<Wall>`
  BlockType.`MUD_BRICK_WALL`
  BlockData: `Wall`
  `static final BlockType.Typed<Wall>`
  BlockType.`NETHER_BRICK_WALL`
  BlockData: `Wall`
  `static final BlockType.Typed<Wall>`
  BlockType.`POLISHED_BLACKSTONE_BRICK_WALL`
  BlockData: `Wall`
  `static final BlockType.Typed<Wall>`
  BlockType.`POLISHED_BLACKSTONE_WALL`
  BlockData: `Wall`
  `static final BlockType.Typed<Wall>`
  BlockType.`POLISHED_DEEPSLATE_WALL`
  BlockData: `Wall`
  `static final BlockType.Typed<Wall>`
  BlockType.`POLISHED_TUFF_WALL`
  BlockData: `Wall`
  `static final BlockType.Typed<Wall>`
  BlockType.`PRISMARINE_WALL`
  BlockData: `Wall`
  `static final BlockType.Typed<Wall>`
  BlockType.`RED_NETHER_BRICK_WALL`
  BlockData: `Wall`
  `static final BlockType.Typed<Wall>`
  BlockType.`RED_SANDSTONE_WALL`
  BlockData: `Wall`
  `static final BlockType.Typed<Wall>`
  BlockType.`SANDSTONE_WALL`
  BlockData: `Wall`
  `static final BlockType.Typed<Wall>`
  BlockType.`STONE_BRICK_WALL`
  BlockData: `Wall`
  `static final BlockType.Typed<Wall>`
  BlockType.`TUFF_BRICK_WALL`
  BlockData: `Wall`
  `static final BlockType.Typed<Wall>`
  BlockType.`TUFF_WALL`
  BlockData: `Wall`