File:N64-4MB expansion.jpg
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The 4MB Expansion pack is made for the N64 console gaming system. It is inserted into the top of the front of the console. With the advancement of gaming though the years developers needed a way to have more RAM for textures. However, because it is not like a computer, developers could not ask their users to upgrade their components. Lucky for them, though, Nintendo had the foresight to include a port so someone could double the RAM in their machine, from 4MB of internal memory to that with the addition of 4 more megabytes. Games like Perfect Dark require it for most of the game and others need it just to start the game. However, use was somewhat limited but the games that needed were generally rated very well, making the investment worthwhile.
- Author: mboverload
- Date: Taken and uploaded on 2/25/2005
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 01:24, 25 February 2005 | 1,089 × 858 (190 KB) | Mboverload~commonswiki (talk | contribs) | {{PD-user|mboverload}} The 4 MB ram expansion for the N64. It goes in a slot in the front top of the n64. |
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Camera manufacturer | Hewlett-Packard |
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Camera model | HP PhotoSmart 318 |
Exposure time | 2,847/10,000 sec (0.2847) |
F-number | f/28 |
ISO speed rating | 100 |
Date and time of data generation | 06:56, 24 February 2005 |
Lens focal length | 6.79 mm |
Horizontal resolution | 72 dpi |
Vertical resolution | 72 dpi |
Software used | V4.00 |
Y and C positioning | Co-sited |
Exif version | 1.2 |
Date and time of digitizing | 06:56, 24 February 2005 |
Image compression mode | 0.07 |
APEX shutter speed | 1.81 |
APEX aperture | 3 |
APEX exposure bias | 0 |
Maximum land aperture | 6 APEX (f/8) |
Subject distance | 0.17 meters |
Metering mode | Center weighted average |
Flash | Flash did not fire |
Color space | sRGB |