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-rw-r--r--src/gui/doc/src/qt6-changes.qdoc4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gui/doc/src/qt6-changes.qdoc b/src/gui/doc/src/qt6-changes.qdoc
index 94073a3fb82..69f75b5b3a2 100644
--- a/src/gui/doc/src/qt6-changes.qdoc
+++ b/src/gui/doc/src/qt6-changes.qdoc
@@ -127,8 +127,8 @@
On Windows, ANGLE, a third-party OpenGL ES to Direct 3D translator, is no
longer included in Qt. This means Qt::AA_UseOpenGLES and the environment
- variable \c{QT_OPENGL=angle} no longer have any effect. In \l{Qt for Windows -
- Requirements}{dynamic OpenGL builds} there is no automatic fallback to ANGLE in
+ variable \c{QT_OPENGL=angle} no longer have any effect.
+ In \l{Dynamically Loading OpenGL}{dynamic OpenGL builds} there is no automatic fallback to ANGLE in
case OpenGL proper fails to initialize. For QWindow or QWidget based
applications using OpenGL directly, for example via QOpenGLWidget, this means
that OpenGL proper is the only option at run time. However, the alternative of