Wind of Hesitation
‘I warned you, Jhenkis, get your goblin rabble away from us!’ shouted Uzeb the Wise.
‘Or what?’ the rival spellcaster shouted back in reply.
‘Very well,’ Uzeb said quietly then read from the scroll he held before him.
A strange, greenish-blue haze formed and as the wizard nodded the cackling wind moved in that direction, goblins shrieked, some dropped their weapons and ran, others gritted their teeth, pretending their best not to look frightened.
‘Okay, fine, we can talk this over,’ Jhenkis yelled.
Uzeb and Jaundo both grinned, they were going to make Jhenkis squirm for this.
Wind of Hesitation (Magic-user)
Level 5
Range: 75′.
Duration: One round.
A wailing, mocking, cackling wind flows forward before the caster and all foes that this arcane breeze touches must make a Save vs Paralysis with a -2 modifier or lose initiative for the next two rounds and are -1 to Hit. There is a 15% chance that enemies will panic and retreat.






