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can-i-win.json
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{
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"question": {
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"categoryTitle": "Algorithms",
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"title": "Can I Win",
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"content": "<p>In the "100 game" two players take turns adding, to a running total, any integer from <code>1</code> to <code>10</code>. The player who first causes the running total to <strong>reach or exceed</strong> 100 wins.</p>\n\n<p>What if we change the game so that players <strong>cannot</strong> re-use integers?</p>\n\n<p>For example, two players might take turns drawing from a common pool of numbers from 1 to 15 without replacement until they reach a total >= 100.</p>\n\n<p>Given two integers <code>maxChoosableInteger</code> and <code>desiredTotal</code>, return <code>true</code> if the first player to move can force a win, otherwise, return <code>false</code>. Assume both players play <strong>optimally</strong>.</p>\n\n<p> </p>\n<p><strong class=\"example\">Example 1:</strong></p>\n\n<pre>\n<strong>Input:</strong> maxChoosableInteger = 10, desiredTotal = 11\n<strong>Output:</strong> false\n<strong>Explanation:</strong>\nNo matter which integer the first player choose, the first player will lose.\nThe first player can choose an integer from 1 up to 10.\nIf the first player choose 1, the second player can only choose integers from 2 up to 10.\nThe second player will win by choosing 10 and get a total = 11, which is >= desiredTotal.\nSame with other integers chosen by the first player, the second player will always win.\n</pre>\n\n<p><strong class=\"example\">Example 2:</strong></p>\n\n<pre>\n<strong>Input:</strong> maxChoosableInteger = 10, desiredTotal = 0\n<strong>Output:</strong> true\n</pre>\n\n<p><strong class=\"example\">Example 3:</strong></p>\n\n<pre>\n<strong>Input:</strong> maxChoosableInteger = 10, desiredTotal = 1\n<strong>Output:</strong> true\n</pre>\n\n<p> </p>\n<p><strong>Constraints:</strong></p>\n\n<ul>\n\t<li><code>1 <= maxChoosableInteger <= 20</code></li>\n\t<li><code>0 <= desiredTotal <= 300</code></li>\n</ul>\n",
"translatedTitle": "我能赢吗",
"translatedContent": "<p>在 \"100 game\" 这个游戏中,两名玩家轮流选择从 <code>1</code> 到 <code>10</code> 的任意整数,累计整数和,先使得累计整数和 <strong>达到或超过</strong> 100 的玩家,即为胜者。</p>\n\n<p>如果我们将游戏规则改为 “玩家 <strong>不能</strong> 重复使用整数” 呢?</p>\n\n<p>例如,两个玩家可以轮流从公共整数池中抽取从 1 到 15 的整数(不放回),直到累计整数和 >= 100。</p>\n\n<p>给定两个整数 <code>maxChoosableInteger</code> (整数池中可选择的最大数)和 <code>desiredTotal</code>(累计和),若先出手的玩家能稳赢则返回 <code>true</code> ,否则返回 <code>false</code> 。假设两位玩家游戏时都表现 <strong>最佳</strong> 。</p>\n\n<p> </p>\n\n<p><strong>示例 1:</strong></p>\n\n<pre>\n<strong>输入:</strong>maxChoosableInteger = 10, desiredTotal = 11\n<strong>输出:</strong>false\n<strong>解释:\n</strong>无论第一个玩家选择哪个整数,他都会失败。\n第一个玩家可以选择从 1 到 10 的整数。\n如果第一个玩家选择 1,那么第二个玩家只能选择从 2 到 10 的整数。\n第二个玩家可以通过选择整数 10(那么累积和为 11 >= desiredTotal),从而取得胜利.\n同样地,第一个玩家选择任意其他整数,第二个玩家都会赢。\n</pre>\n\n<p><strong>示例 2:</strong></p>\n\n<pre>\n<b>输入:</b>maxChoosableInteger = 10, desiredTotal = 0\n<b>输出:</b>true\n</pre>\n\n<p><strong>示例 3:</strong></p>\n\n<pre>\n<strong>输入:</strong>maxChoosableInteger = 10, desiredTotal = 1\n<strong>输出:</strong>true\n</pre>\n\n<p> </p>\n\n<p><strong>提示:</strong></p>\n\n<ul>\n\t<li><code>1 <= maxChoosableInteger <= 20</code></li>\n\t<li><code>0 <= desiredTotal <= 300</code></li>\n</ul>\n",
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